unlikely. I think he's from Alara, as is the bant bird.
We have Proshh from Kher and Jeleva from Innistrad. Oloro... I have no idea but pretty sure the pre-cons come with backstory for all of the legends
I don't think this beast guy is from Alara. Or, at least the Nayan part of Alara. It looks more like a Lorwyn elemental to me, especially since it has mixed traits of animals and is an elemental in type.
Side Note - It's cool how you can use Doubling Season to remove +1/+1 counters from himself then put twice that number of +1/+1 counters on himself. That's super!
I don't think this beast guy is from Alara. Or, at least the Nayan part of Alara. It looks more like a Lorwyn elemental to me, especially since it has mixed traits of animals and is an elemental in type.
Side Note - It's cool how you can use Doubling Season to remove +1/+1 counters from himself then put twice that number of +1/+1 counters on himself. That's super!
You can't remove all his Counters, if you do he'll cease to exist.
Wizards print good rares, players complain about cash grab. They print underwhelming rares, players complain that the cards suck. They spoil the best cards first, players complain about the insane prices of preorders. They spoil the meh cards first, players complain that this is the worst set ever.
So. I think I understand now.
As far as these forums are concerned, WotC can never do anything good because:
Card that is new and probably good = "pushed"
Card that is new and probably bad = "EDH/casual fodder"
Card that is a reprint = "lazy"
Card that is a better version of an older card = "power creep"
Card that is a weaker version of an older card = "worthless"
As far as I calculated it requires at least 6 mana from the get-go to even start up.
You pay 3 to get the 3/3, 2 mana to spit out 2 tokens to cover the colored cost via Food Chain (let's say RW). You eat Marath himself for 4 colored mana (let's say G).
Next round: you pay GGGRW from Food Chain, saving G - which mind you only can be used to cast creature spells - to gain a 5/5. Then you use the surplus 1 colorless from the initial 6 to spit out a token to feed to Ashnod's Altar to gain 2 colorless and you turn your recent 4/4 into a 2/2 and gain 2 tokens, which one of them you'll feed to Altar to gain 2 colorless. One of which you'll use to turn your 2/2 into a 1/1 and get back to 2 tokens and have a surplus 1 colorless and G from previous round's Food Chain on Marath.
Now you will eat Marath with Food Chain to gain RRRR and a single token to gain W - so the colored costs are covered.
Next round: you pay GWRRRR - from Food Chain and 1 colorless surplus. You gain a 7/7 and have 1 token in spare.
You sac the token to Altar and gain 2 mana to turn your 7/7 into a 5/5 + 2 tokens. Those are sac'ed to go 1/1 with 4 tokens.
Marath into Food = 4x G and 2 tokens = RW and you have a surplus of 2 tokens.
Next round: You pay 4xGRW and is still 3 mana short, so you sac your 2 surplus tokens to altar for 4 colorless, which pays the CMC of 9 and gives you a 9/9 with 1 surplus colorless.
9/9 - 1 = 1 token. Token = 2 colorless. 8/8 + 2 => 6/6 + 2 tokens. 6/6 + 4 => 2/2 4 tokens. 2/2 + 2 and 3 tokens => 1/1, 4 tokens and 1 surplus colorless.
Eat Marath to Food for 4xG and 2 tokens for RW and surplus 1 colorless and 2 tokens.
Next round: You pay 4xGRW and is 5 mana short, which is exactly 2 tokens times 2 mana sac'ed to altar + 1 surplus colorless. Which leaves you an 11/11 with no additional mana and you're stuck.
At 6 mana it dies out when you cast it for 11 mana total.
If you pump up to 7 mana to start off it dies at 13 mana to pay. It's a dying engine so no infinity to catch here.
Yea, I dunno why I kept using tokens for colored mana when you can just save from Food Chain on Marath. That's not the right approach
edit: Your colorless surplus doesn't go up naturally this way but your colored through Food Chain keeps going up, which essentially means you can trade that colored mana to colorless during casting and reach whatever goal with infinite RGW on creature spells and infinite colorless on whatever you please.
Don't mistake my question: I see that you could pay "0" mana a million billion times and make infinity zillion Germ tokens.
My real question is-- why not? That would be a fun, interesting ability to me. Yeah, so you would have to pack a bevy of Enchantment and Creature removal to keep it from being able to pump those tokens.....
Er....question: Given what is acceptable in many formats for just Rare cards, why is a Legendary Mythic Rare creature in 3 colors that is only legal in EDH and Legacy/Vintage NOT allowed to be that powerful?
The way I see it, it's barely different/more dangerous than Channel-Fireball.
IMO, it would give EDH a "Fast Deck to Beat", that could theoretically make the format very healthy because it's a Vulnerable strategy-- A Glass Cannon. Though Green, Red, and White can all boast SOME defensive cards, neither of them are Blue or Black, to put it simply. It would be a BIT of a challenge to protect your combo.
It would introduce a Deck against which it is socially acceptable to run large amounts of LD. In response to the LD and Fast Deck threats, more cards would have to be considered to keep them at bay.
I think the format would just be diversified, not ruined, because I think the answers for all these things already exist. Certainly you could even try running a simple Kaalia Deck to be "1 speed lower than your Wild Combo, plus removal to kill him."
I just want to know how many of you think I'm insane.....????
I think, really, the only thing I need is for somebody to show me the Best "worst" 99 they can come up with for me to be convinced it would be Entirely Not Kosher.
I am probably every color-combination it is possible to be, though it's really hard to figure out what it would mean to be 4-colored....it doesn't seem logical to be 4-colored without being 5-colored.
Don't mistake my question: I see that you could pay "0" mana a million billion times and make infinity zillion Germ tokens.
My real question is-- why not? That would be a fun, interesting ability to me. Yeah, so you would have to pack a bevy of Enchantment and Creature removal to keep it from being able to pump those tokens.....
Er....question: Given what is acceptable in many formats for just Rare cards, why is a Legendary Mythic Rare creature in 3 colors that is only legal in EDH and Legacy/Vintage NOT allowed to be that powerful?
The way I see it, it's barely different/more dangerous than Channel-Fireball.
IMO, it would give EDH a "Fast Deck to Beat", that could theoretically make the format very healthy because it's a Vulnerable strategy-- A Glass Cannon. Though Green, Red, and White can all boast SOME defensive cards, neither of them are Blue or Black, to put it simply. It would be a BIT of a challenge to protect your combo.
It would introduce a Deck against which it is socially acceptable to run large amounts of LD. In response to the LD and Fast Deck threats, more cards would have to be considered to keep them at bay.
I think the format would just be diversified, not ruined, because I think the answers for all these things already exist. Certainly you could even try running a simple Kaalia Deck to be "1 speed lower than your Wild Combo, plus removal to kill him."
I just want to know how many of you think I'm insane.....????
I think, really, the only thing I need is for somebody to show me the Best "worst" 99 they can come up with for me to be convinced it would be Entirely Not Kosher.
EDH already has a "fast deck to beat" it's 5c hermit drood. And no, no one enjoys playing againest it.
Green = Army Making too (Saprolings and Elves, or Beasts of many types since Fallen Empires, Onslaught, Odyssey, Ravnica Time Spiral, Lorwyn,I Zendikar)
White = Pump SINCE ALPHA (Crusade, Glorius Anthem, Honor of the Pure, Sorin, Lord of Innistrad)
I suppose Green non-Elf tokens have been such a minor theme over the years, that however ever-present they are, many people just don't notice them.
However, White has absolutely always been Pump. White's always been the "Lord" color. Pumping target creature until end of turn is Green, Pumping lots of creatures til end of turn is one specific Green card and half a dozen rips of it (Overrun), but White has been doing the White Weenie Lord Pump thing since White was invented, and usually "White Weenie" means more Lord Pumping than it does Token making. At least what I've seen. The other colors only get this when it's Tribal, White gets this for any and all creatures, every Year.
I am probably every color-combination it is possible to be, though it's really hard to figure out what it would mean to be 4-colored....it doesn't seem logical to be 4-colored without being 5-colored.
I am probably every color-combination it is possible to be, though it's really hard to figure out what it would mean to be 4-colored....it doesn't seem logical to be 4-colored without being 5-colored.
Don't mistake my question: I see that you could pay "0" mana a million billion times and make infinity zillion Germ tokens.
My real question is-- why not? That would be a fun, interesting ability to me. Yeah, so you would have to pack a bevy of Enchantment and Creature removal to keep it from being able to pump those tokens.....
Er....question: Given what is acceptable in many formats for just Rare cards, why is a Legendary Mythic Rare creature in 3 colors that is only legal in EDH and Legacy/Vintage NOT allowed to be that powerful?
The way I see it, it's barely different/more dangerous than Channel-Fireball.
IMO, it would give EDH a "Fast Deck to Beat", that could theoretically make the format very healthy because it's a Vulnerable strategy-- A Glass Cannon. Though Green, Red, and White can all boast SOME defensive cards, neither of them are Blue or Black, to put it simply. It would be a BIT of a challenge to protect your combo.
It would introduce a Deck against which it is socially acceptable to run large amounts of LD. In response to the LD and Fast Deck threats, more cards would have to be considered to keep them at bay.
I think the format would just be diversified, not ruined, because I think the answers for all these things already exist. Certainly you could even try running a simple Kaalia Deck to be "1 speed lower than your Wild Combo, plus removal to kill him."
I just want to know how many of you think I'm insane.....????
I think, really, the only thing I need is for somebody to show me the Best "worst" 99 they can come up with for me to be convinced it would be Entirely Not Kosher.
You're quite insane. Even if "just runs tons of enchantment removal" was a good solution (have fun being terrible against 99% of decks), the real problem is the ETB part. You would automatically win basically every single game you open with Purphorous. Tons of other cards would be instant wins. No commander should have a 2 card autowin combo, particularly at 3 mana, yet he would have multiple.
if THAT'S allowed, HELL YEAH LET'S GIT RID OF THE RESERVED LIST! ANARCHY IN DOMINIA! YOU GET A TURN 1 COMBO, YOU GET A TURN 1 COMBO! EVERYBODY GETS POWER 9 AND DREDGE AND LIBRARY OF ALEXANDRIA AND MISHRA'S WORKSHOP
Seriously I want to see them just print the whole Reserved List into Next Year's Core Set
I am probably every color-combination it is possible to be, though it's really hard to figure out what it would mean to be 4-colored....it doesn't seem logical to be 4-colored without being 5-colored.
The token is green, white does put +1/+1 counters on creatures as well* and white don't get big X/X tokens (it would get x 1/1 tokens).
* Green's +1/+1 pumps normally is a creature that pump itself, like the hydras. White normaly have cards that put +1/+1 tokens in other cards.
Even that's not necessarily true. White currently has the "put a +1/+1 counter on all creatures you control" mechanic mostly to itself, though occasionally it appears in green. Green does, however, get "add X +1/+1 counter effects", such as Increasing Savagery, to use a recent example. Green also got the graft mechanic, which was just a variant on the spike mechanic from Tempest.
The big difference is size, but white is also allowed */* if it's done in a way that feels white, usually focusing on creatures you control, artifacts/enchantments on the battlefield (or some subset thereof), devotion to W, or your life total.
Private Mod Note
():
Rollback Post to RevisionRollBack
Card advantage is not the same thing as card draw. Something for 2B cannot be strictly worse than something for BBB or 3BB. If you're taking out Swords to Plowshares for Plummet, you're a fool. Stop doing these things!
Basically, having a Commander that threatens to win most games on Turn 3 is bad. Got it -_-
...
I suppose nobody wants LD to be good in any format though...
...
Wouldn't an LD/Discard deck have an easy time beating Infinite Marath though
TBH I can't really tell if he's a troll... directly insane... or trying to justify to get nutsbomb LD and Discard for his deck by legalizing this blasphemy.
if THAT'S allowed, HELL YEAH LET'S GIT RID OF THE RESERVED LIST! ANARCHY IN DOMINIA! YOU GET A TURN 1 COMBO, YOU GET A TURN 1 COMBO! EVERYBODY GETS POWER 9 AND DREDGE AND LIBRARY OF ALEXANDRIA AND MISHRA'S WORKSHOP
Seriously I want to see them just print the whole Reserved List into Next Year's Core Set
And declare the cards to be Standard Legal.
I want to see people flip their ****
Okay, he's downright insane. Can we get a mod in here and suspend this lollipop for a few weeks? His posts are cringe-worthy.
A turn 3 Marath doesn't threaten to win most games. Most of Marath's engines require some sort of setup which need cards of all different types, creatures, enchantments, artifacts.
It poses quite a bit of threat I agree, seeing how my friends react when I cast it out on T2-3. During the early turns Marath is viewed more of a high threat general because it can ping off mana dorks/utility creatures. But that's all to it, no matter how fast Naya can push it can never be as fast as other generals like Ghave, Edric, Animar, Sharrum, Rafiq.
A turn 3 Marath does nothing. You need mana to activate the abilities. I wonder how many Obation/Plowshares/Spell Crumple/Hinder Marath has eaten during the 3+ games I played today when I attempt to combo with it.
So Hasbro makes a new Naya Charm and tries to pass it off as some fantastic legendary beast mythic?
They're obviously running out of ideas as evidenced by all these filler cards...
Sure, it'll be a bomb in limited, but there's no chance of it showing up in serious constructed play.
Marath is a card that will not be legal in Limited. I do believe that it is the most likely new Commander to see Constructed (well, Legacy) play--it's less than 4 cmc (thus Wasteland players can't have as much of a field day making it uncastable), resists removal, and kills weenies about as quickly as Umezawa's Jitte does (even if it can't kill as much stuff). With 5 lands plus Karakas, it becomes insane.
Now, Jeleva...I can't predict Constructed play for a weak-bodied flier that needs to swing to make an impact.
Marath is a card that will not be legal in Limited.
We're assuming (and hoping) his/her posts are troll posts (and they are spectacular, if so), but considering which forum we're on, and how people like you didn't even realize they are troll posts, it makes me not completely sure.
That was surreal.
Like falling into a Dali painting where time and space have died and have no meaning.
The word "surreal" is so overused (and often incorrectly), it typically drives me crazy to see it, but congrats, yours is one of the very, very few that I approve of. Haha.
]Another Wizards fanboy wants to glorify everything they do. Why can't you see that the game has gotten nothing but worse since the 1940's? At least in the 1800's we had spells that actually did something. I remember in 1492 when I first opened a pack of Alpha under the dim light of my oil lantern, I was at least inspired to travel to a new undiscovered land.!
We're assuming (and hoping) his/her posts are troll posts (and they are spectacular, if so), but considering which forum we're on, and how people like you didn't even realize they are troll posts, it makes me not completely sure.
Rancorcrankor's avatar is Uthden Troll. I will eat my hat if Rancorcrankor isn't trolling.
That's the first thing I thought of when I saw the art
-Calvin & Hobbes
I don't think this beast guy is from Alara. Or, at least the Nayan part of Alara. It looks more like a Lorwyn elemental to me, especially since it has mixed traits of animals and is an elemental in type.
Side Note - It's cool how you can use Doubling Season to remove +1/+1 counters from himself then put twice that number of +1/+1 counters on himself. That's super!
Dunes of Zairo
SHANDALAR
Innistrad - The Darkest Night
~THE RAVNICAN CONSORTIUM~
A Community Set
Commander: Allies & Adversaries
You can't remove all his Counters, if you do he'll cease to exist.
I know, but you can do it one at a time which will give you the same result. Or, all but one.
Dunes of Zairo
SHANDALAR
Innistrad - The Darkest Night
~THE RAVNICAN CONSORTIUM~
A Community Set
Commander: Allies & Adversaries
if u play this, do it one at a time
never do all but one, since the other could just ping it, and you will regret it for the rest of your game
Next round: you pay GGGRW from Food Chain, saving G - which mind you only can be used to cast creature spells - to gain a 5/5. Then you use the surplus 1 colorless from the initial 6 to spit out a token to feed to Ashnod's Altar to gain 2 colorless and you turn your recent 4/4 into a 2/2 and gain 2 tokens, which one of them you'll feed to Altar to gain 2 colorless. One of which you'll use to turn your 2/2 into a 1/1 and get back to 2 tokens and have a surplus 1 colorless and G from previous round's Food Chain on Marath.
Now you will eat Marath with Food Chain to gain RRRR and a single token to gain W - so the colored costs are covered.
Next round: you pay GWRRRR - from Food Chain and 1 colorless surplus. You gain a 7/7 and have 1 token in spare.
You sac the token to Altar and gain 2 mana to turn your 7/7 into a 5/5 + 2 tokens. Those are sac'ed to go 1/1 with 4 tokens.
Marath into Food = 4x G and 2 tokens = RW and you have a surplus of 2 tokens.
Next round: You pay 4xG RW and is still 3 mana short, so you sac your 2 surplus tokens to altar for 4 colorless, which pays the CMC of 9 and gives you a 9/9 with 1 surplus colorless.
9/9 - 1 = 1 token. Token = 2 colorless. 8/8 + 2 => 6/6 + 2 tokens. 6/6 + 4 => 2/2 4 tokens. 2/2 + 2 and 3 tokens => 1/1, 4 tokens and 1 surplus colorless.
Eat Marath to Food for 4xG and 2 tokens for RW and surplus 1 colorless and 2 tokens.
Next round: You pay 4xG RW and is 5 mana short, which is exactly 2 tokens times 2 mana sac'ed to altar + 1 surplus colorless. Which leaves you an 11/11 with no additional mana and you're stuck.
At 6 mana it dies out when you cast it for 11 mana total.
If you pump up to 7 mana to start off it dies at 13 mana to pay. It's a dying engine so no infinity to catch here.
edit: Your colorless surplus doesn't go up naturally this way but your colored through Food Chain keeps going up, which essentially means you can trade that colored mana to colorless during casting and reach whatever goal with infinite RGW on creature spells and infinite colorless on whatever you please.
My real question is-- why not? That would be a fun, interesting ability to me. Yeah, so you would have to pack a bevy of Enchantment and Creature removal to keep it from being able to pump those tokens.....
Er....question: Given what is acceptable in many formats for just Rare cards, why is a Legendary Mythic Rare creature in 3 colors that is only legal in EDH and Legacy/Vintage NOT allowed to be that powerful?
The way I see it, it's barely different/more dangerous than Channel-Fireball.
IMO, it would give EDH a "Fast Deck to Beat", that could theoretically make the format very healthy because it's a Vulnerable strategy-- A Glass Cannon. Though Green, Red, and White can all boast SOME defensive cards, neither of them are Blue or Black, to put it simply. It would be a BIT of a challenge to protect your combo.
It would introduce a Deck against which it is socially acceptable to run large amounts of LD. In response to the LD and Fast Deck threats, more cards would have to be considered to keep them at bay.
I think the format would just be diversified, not ruined, because I think the answers for all these things already exist. Certainly you could even try running a simple Kaalia Deck to be "1 speed lower than your Wild Combo, plus removal to kill him."
I just want to know how many of you think I'm insane.....????
I think, really, the only thing I need is for somebody to show me the Best "worst" 99 they can come up with for me to be convinced it would be Entirely Not Kosher.
People need to read this fanfiction, though:
www.hpmor.com
I am probably every color-combination it is possible to be, though it's really hard to figure out what it would mean to be 4-colored....it doesn't seem logical to be 4-colored without being 5-colored.
EDH already has a "fast deck to beat" it's 5c hermit drood. And no, no one enjoys playing againest it.
White = Pump SINCE ALPHA (Crusade, Glorius Anthem, Honor of the Pure, Sorin, Lord of Innistrad)
I suppose Green non-Elf tokens have been such a minor theme over the years, that however ever-present they are, many people just don't notice them.
However, White has absolutely always been Pump. White's always been the "Lord" color. Pumping target creature until end of turn is Green, Pumping lots of creatures til end of turn is one specific Green card and half a dozen rips of it (Overrun), but White has been doing the White Weenie Lord Pump thing since White was invented, and usually "White Weenie" means more Lord Pumping than it does Token making. At least what I've seen. The other colors only get this when it's Tribal, White gets this for any and all creatures, every Year.
People need to read this fanfiction, though:
www.hpmor.com
I am probably every color-combination it is possible to be, though it's really hard to figure out what it would mean to be 4-colored....it doesn't seem logical to be 4-colored without being 5-colored.
Yeah, they banned Grisel Bear too. :/
I know there would be a lot of support cards for it....I just think that LD would be a good way to beat it.
I suppose nobody wants LD to be good in any format though...
Wouldn't an LD/Discard deck have an easy time beating Infinite Marath though?
Also....must look up this "Hermit Drood".....
People need to read this fanfiction, though:
www.hpmor.com
I am probably every color-combination it is possible to be, though it's really hard to figure out what it would mean to be 4-colored....it doesn't seem logical to be 4-colored without being 5-colored.
You're quite insane. Even if "just runs tons of enchantment removal" was a good solution (have fun being terrible against 99% of decks), the real problem is the ETB part. You would automatically win basically every single game you open with Purphorous. Tons of other cards would be instant wins. No commander should have a 2 card autowin combo, particularly at 3 mana, yet he would have multiple.
......X.X I am officially done with banlists
if THAT'S allowed, HELL YEAH LET'S GIT RID OF THE RESERVED LIST! ANARCHY IN DOMINIA! YOU GET A TURN 1 COMBO, YOU GET A TURN 1 COMBO! EVERYBODY GETS POWER 9 AND DREDGE AND LIBRARY OF ALEXANDRIA AND MISHRA'S WORKSHOP
Seriously I want to see them just print the whole Reserved List into Next Year's Core Set
And declare the cards to be Standard Legal.
I want to see people flip their ****
People need to read this fanfiction, though:
www.hpmor.com
I am probably every color-combination it is possible to be, though it's really hard to figure out what it would mean to be 4-colored....it doesn't seem logical to be 4-colored without being 5-colored.
I thought more of the "elemental that looks like some sort of animal chimera", which is a Lorwyn theme, ignoring the flamekin.
Even that's not necessarily true. White currently has the "put a +1/+1 counter on all creatures you control" mechanic mostly to itself, though occasionally it appears in green. Green does, however, get "add X +1/+1 counter effects", such as Increasing Savagery, to use a recent example. Green also got the graft mechanic, which was just a variant on the spike mechanic from Tempest.
White tokens are usually 1/1 or 2/2, but sometimes it gets */* tokens like Phyrexian Unlife (a Phyrexianized Wrath of God/Keldon Warlord hybrid) or Ajani Goldmane (a variant of Serra Avatar).
The big difference is size, but white is also allowed */* if it's done in a way that feels white, usually focusing on creatures you control, artifacts/enchantments on the battlefield (or some subset thereof), devotion to W, or your life total.
On phasing:
They're obviously running out of ideas as evidenced by all these filler cards...
Sure, it'll be a bomb in limited, but there's no chance of it showing up in serious constructed play.
Reading your post history made me smile. =)
PucaTrade Invite. Sign up and enjoy the first 500 points ($5) free!
Okay, he's downright insane. Can we get a mod in here and suspend this lollipop for a few weeks? His posts are cringe-worthy.
I had to check them out myself and had the laugh of my life.
Everything is a bomb in limited and wont see constructed play! From Punishing Fire, Spell Pierce and Marsh Flats to the Crusaders and Domri.
http://www.mtgsalvation.com/trading-post/details/805-w-underground-sea-h-revised-lands
It poses quite a bit of threat I agree, seeing how my friends react when I cast it out on T2-3. During the early turns Marath is viewed more of a high threat general because it can ping off mana dorks/utility creatures. But that's all to it, no matter how fast Naya can push it can never be as fast as other generals like Ghave, Edric, Animar, Sharrum, Rafiq.
A turn 3 Marath does nothing. You need mana to activate the abilities. I wonder how many Obation/Plowshares/Spell Crumple/Hinder Marath has eaten during the 3+ games I played today when I attempt to combo with it.
WUBRG Reaper King - Elf Tribal WUBRG | Tribal Fun
WRG Gishath, Sun's Avatar - Dinosaur Tribal WRG | Rawr!!!
WUG Derevi, Empyrial Tactician - Enchantress Tactics WUG | Enchantments Focused
GBG The Gitrog Monster - Land Shenanigans GBG | Lands/Mill Focused
WBW Kambal, Consul of Life Allocation Matters WBW | Life Gain/Loss focused
UBR Kess, Dissident Mage of the Lotus UBR | Spellslinger
BGB Hapatra, Vizier of Poisons - Counters & Tokens BGB | -1/-1 counters focused
That was surreal.
Like falling into a Dali painting where time and space have died and have no meaning.
Level 1 Judge
I write flavor articles for RoxieCards.
I play and judge at Giga Bites Cafein Marietta, Georgia.
Marath is a card that will not be legal in Limited. I do believe that it is the most likely new Commander to see Constructed (well, Legacy) play--it's less than 4 cmc (thus Wasteland players can't have as much of a field day making it uncastable), resists removal, and kills weenies about as quickly as Umezawa's Jitte does (even if it can't kill as much stuff). With 5 lands plus Karakas, it becomes insane.
Now, Jeleva...I can't predict Constructed play for a weak-bodied flier that needs to swing to make an impact.
We're assuming (and hoping) his/her posts are troll posts (and they are spectacular, if so), but considering which forum we're on, and how people like you didn't even realize they are troll posts, it makes me not completely sure.
The word "surreal" is so overused (and often incorrectly), it typically drives me crazy to see it, but congrats, yours is one of the very, very few that I approve of. Haha.
EDH Decks
Daretti, Scrap Savant
Wrexial, the Risen Deep
Phelddagrif
Karador, Ghost Chieftain
Bladewing the Risen
The extra "a" means quality.
Rancorcrankor's avatar is Uthden Troll. I will eat my hat if Rancorcrankor isn't trolling.
what more can i put in my naya combo deck ?