Thassa Card

  • #1
    {2}{U}
    Legendary Enchantment Creature - God
    Indestructible
    At the beginning of your upkeep, scry 1.
    {1}{U}: Target creature you control can't be blocked this turn.
    Devotion 5 - If there are less than 5 blue mana symbols among permanents you control, Thassa is a noncreature enchantment and loses indestructible.

    Was undecided on whether it was real or fake until the day's spoilers came out and confirmed Devotion as a mechanic. Was posted with the Bident of Thassa.

    EDIT: Sorry, left out P/T. She's a 5/5.

    MOD EDIT: Here's the confirmed text.
    Thassa, God of the Sea 2U
    Legendary Enchantment Creature -God M
    Indestructible
    As long as your devotion to blue is less than five, Thassa isn’t a creature. (Each U in the mana costs of permanents you control adds to your devotion to blue.)
    At the beginning of your upkeep, scry 1.
    1U: Target creature you control can’t be blocked this turn.
    5/5
    Last edited by TK-421: 8/27/2013 7:00:19 AM
  • #2
    source?
  • #3
    Power/toughness?

    Assuming this is real, I kind of like this design for the gods. I just wish they were a bit splashier.

  • #4
    Scry makes sense with Delphi and stuff, but... how THAT can be part creature if it doesn't have P/T?
  • #5
    A quick Google search reveals that this was posted on 4chan 5 days ago...
    http://archive.foolz.us/tg/thread/26764215

    Hmmm... Could be legit?

    No P/T in original post.

    EDIT: No, wait, it's a 5/5 in that post
  • #6
    I hope it's real, the design is super innovative and exciting
  • #7
    This doesn't use devotion in the same way that the spoiled card does. The spoiled card has devotion for a color. This has numbered devotion. I'm calling fake, for now, unless the wording ends up different.
  • #8
    Quote from Metallix87
    This doesn't use devotion in the same way that the spoiled card does. The spoiled card has devotion for a color. This has numbered devotion. I'm calling fake, for now.


    The reasoning was gods require devotion (faith) to physically manifest as creatures. Thus, they require certain numbers of their mana symbols on the board. A 5/5 for 3 would be broken otherwise.
  • #9
    Quote from jaredy
    The reasoning was gods require devotion (faith) to physically manifest as creatures. Thus, they require certain numbers of their mana symbols on the board. A 5/5 for 3 would be broken otherwise.


    Not my point. My point is "Devotion 5" is not how it would be worded going by the spoiled card.

    If real, this will say "As long as your devotion to blue is less than five, Thassa is a noncreature enchantment and loses indestructible."
  • #10
    I think this is legit
    Can't wait to see the others
  • #11
    A 5/5 indestructible for 2U would be broken, even with the devotion restriction... This plus the other abilities.... Actually a 5/5 indestructible with any CMC is OP
  • #12
    The OP (of the 4chan post) does say it is not the exact wording, so I assume the real card is as Metallix speculated.

    I believe it, because calling the name of the mechanic and that it's a riff on Chroma is pretty impressive. Also, it's a great design.
  • #13
    Also, if this is real, it confirms the final mechanic to be Scry, unless that's just shorthand.
  • #14
    Quote from Metallix87
    Not my point. My point is "Devotion 5" is now how it would be worded going by the spoiled card.

    If real, this will say "As long as your devotion to blue is less than five, Thassa is a noncreature enchantment and loses indestructible."


    The guy was told about it from a friend, so the exact wording may be slightly off, however, we're pretty sure it is otherwise legit.
  • #15
    Quote from Metallix87
    Also, if this is real, it confirms the final mechanic to be Scry, unless that's just shorthand.


    Unless scry went evergreen, outside of the core set. We can't know that, either
    PSA- With BNG having many 'opponents choice' effects and not just in tribute, it helps to know how to evaluate such mechanics:

    Whenever a mechanic gives an opponent his choice of one of multiple options, the ability is overall worth less than the least of these options, made worse by how different the options are and better by your ability to manipulate this choice. In most cases you have no meaningful way to influence your opponents choice.
  • #16
    More likely wording: If your devotion to blue is less than 5, Thassa is a noncreature enchantment and loses indestructible.

    Quote from Metallix87
    This doesn't use devotion in the same way that the spoiled card does. The spoiled card has devotion for a color. This has numbered devotion. I'm calling fake, for now, unless the wording ends up different.


    I don't understand your point. Devotion is a value, and it's defined here in the same exact way as on the demon. You can do a lot of things with a value.
    I hate angels.

    Commander:
    B Anowon, the Ruin Sage
    R Bosh, Iron Golem
    GU Experiment Kraj
    BGW Karador, Ghost Chieftain
    URG Riku of Two Reflections
  • #17
    Gods walking the earth as 5/5 creatures?
  • #18
    The one thing making me skeptical is that it's just so wordy... How many effects can one card have? Talk about complex... I haven't the slightest idea how playable this is. It's also rather strange for a god to have such a low mana cost.

    That said, Ill take my scry and enjoy it if it's real. It would tie really well with the prophecy themes found in Greek mythology.
  • #19
    Quote from clan_iraq
    Unless scry went evergreen, outside of the core set. We can't know that, either


    No, that's not happening. Get that idea out of your head.

    Quote from penguinofhonor
    I don't understand your point. Devotion is a value, and it's defined here in the same exact way as on the demon. You can do a lot of things with a value.


    Read my later posts. My issue was that "Devotion 5" wouldn't appear on a card, it would be spelled out, as you said.
  • #21
    It's a bit complex and messy because the devotion here checks to remove a condition instead of adding. Also it's confusing as the card mention the number 5 but you actually need six U to meet the criteria. It would be a lot cleaner if:

    Thassa 2U
    Legendary Enchanment
    At the beginning of your upkeep Scry 1.
    1U: target creature you control is unblockable until end of turn.
    If your devotion to blue is six or more, Thassa becomes a 5/5 God creature with indestructible. (It's still a enchantment)
    Standard -
    :symr::symwr::symw: Boros Control :symr::symwr::symw:

    :symub::symb::symb: Devotion to Black (Blue Splash) :symub::symb::symb:
  • #22
    Quote from italofoca
    It's a bit complex and messy because the devotion here checks to remove a condition instead of adding. It would be a lot cleaner if:

    Thassa 2U
    Legendary Enchanment - God
    At the beginning of your upkeep Scry 1.
    1U: target creature you control is unblockable until end of turn.
    If your devotion to blue is six or more, Thassa becomes a 5/5 creature with indestructible. (It's still a enchantment)


    It would be, but the P/T box on Erebos makes the messy wording likely correct. If this is real, here's what it would actually look like:

    Thassa, God of the Sea 2U
    Legendary Enchantment Creature - God (M)

    Indestructible
    At the beginning of your upkeep, scry 1.
    1U: Target creature you control can't be blocked this turn.
    As long as your devotion to blue is less than five, Thassa is a noncreature enchantment and loses indestructible.

    5/5
  • #23
    So, assuming the card is real, I guess the wording on the card would read something like:

    As long as your devotion to blue is less than five, Thassa is a noncreature enchantment and loses indestructible. (Each U in the mana costs of permanents you control counts towards your devotion to blue.)
    Last edited by nal2: 8/27/2013 1:59:38 AM
  • #24
    Also, if this is real, it would seem to imply a complementary effect exists between each god and its legendary artifact. Should give rise to plenty of casual themed decks.

    And RE being more easily worded as just an enchantment becoming a creature, there's no way Wizards would template this so that you couldn't use it as a commander.
    Last edited by TheTennesseeFireman: 8/27/2013 1:55:35 AM
  • #25
    Now that is a cool concept.

    The gods are only "alive" when they have enough devotion. However, their essence is strong enough to allow their abilities to still function even without that devotion.

    Wow. I just love that. That is fantastic design right there.
    I'm what the fox says.
  • #26
    Quote from italofoca
    It's a bit complex and messy because the devotion here checks to remove a condition instead of adding. Also it's confusing as the card mention the number 5 but you actually need six U to meet the criteria. It would be a lot cleaner if:

    Thassa 2U
    Legendary Enchanment
    At the beginning of your upkeep Scry 1.
    1U: target creature you control is unblockable until end of turn.
    If your devotion to blue is six or more, Thassa becomes a 5/5 God creature with indestructible. (It's still a enchantment)



    Yes it still reeks of the design masturbation complaint many people have been saying, but keep in mind there are some not so minor differences, like the properties of the card in non-battlefield zones: It can be tutored as a creature card, for example.
    PSA- With BNG having many 'opponents choice' effects and not just in tribute, it helps to know how to evaluate such mechanics:

    Whenever a mechanic gives an opponent his choice of one of multiple options, the ability is overall worth less than the least of these options, made worse by how different the options are and better by your ability to manipulate this choice. In most cases you have no meaningful way to influence your opponents choice.
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