There is no space for a new type
look, Theros' gods will probably have a creature type (not a new but a well known )
How do you know there is no more room for a new card type? Wizards has a habit of breaking its own rules for the sake of the game.
Also, the picture of the merfolk hero seems too big to be a hero. He seems more like a demi-god or a messenger of the gods as opposed to a mortal hero of his tribe.
edit: I see you mean "space for a new type" as physical space on the card. My mistake.
until now gorgons have been black and minotaurs red, why swapping them?
I think because of the fact that the picture of Erebos (the black god, whose art is in the template for the God cards with the new frame) has horns. He seems more human/demon than minotaur, but we won't know for sure for a while.
That, and you know what they say. If Wizards started shipping $100 bills in boosters tomorrow, people would scream and cry and whine that they were folded the wrong way.
How do you know there is no more room for a new card type? Wizards has a habit of breaking its own rules for the sake of the game.
Also, the picture of the merfolk hero seems too big to be a hero. He seems more like a demi-god or a messenger of the gods as opposed to a mortal hero of his tribe.
edit: I see you mean "space for a new type" as physical space on the card. My mistake.
I think because of the fact that the picture of Erebos (the black god, whose art is in the template for the God cards with the new frame) has horns. He seems more human/demon than minotaur, but we won't know for sure for a while.
also yeah the black one (Erebos) being a Minotaur Avatar is mine speculative brain at work
Sorry, I don't know how I missed those birds. I guess I was too focused on the ruins behind him...
The scale on the whole piece just seems off to me now that you pointed out the birds. I can't tell if they're just HUGE birds, or if the structure is really tiny, or if the ruins are just really far away, or what.
That, and you know what they say. If Wizards started shipping $100 bills in boosters tomorrow, people would scream and cry and whine that they were folded the wrong way.
Sorry, I don't know how I missed those birds. I guess I was too focused on the ruins behind him...
The scale on the whole piece just seems off to me now that you pointed out the birds. I can't tell if they're just HUGE birds, or if the structure is really tiny, or if the ruins are just really far away, or what.
Maybe it's the perspective? We are close to the Merfolk and looking up. He could be 6-7 feet with 10-12 feet ruins and the position of the viewer shows it like this.
There is no space for a new type
look, Theros' gods will probably have a creature type (not a new but a well known )
-Hero is not going to be a creature type as it's the new type for those Vanguard-like cards that sit in the command zone.
-Hero was removed as a creature type, it's not a race or class, and doesn't say anything about a creature except that they save people. I doubt they will undelete it.
-How is there not room for Legendary God - Merfolk, or God Creature - Merfolk? Your ideas had typelines twice as long. Besides, I thought it was confirmed that god is a new type (I'd rather it not be though)?
They already added Elite as a supertype and Hero as a new type.
I seem to be the only one who doesn't see anything different about the "new" border on the God card. Is it just the pattern in the colored part that's different?
I seem to be the only one who doesn't see anything different about the "new" border on the God card. Is it just the pattern in the colored part that's different?
It's similar to the rays design on the miraclecards. They added a new piece of border art (probably different for each color) to the frames for the god cards. You can see it on the top half of the frame for the Black God card that was revealed.
That, and you know what they say. If Wizards started shipping $100 bills in boosters tomorrow, people would scream and cry and whine that they were folded the wrong way.
It's similar to the rays design on the miraclecards. They added a new piece of border art (probably different for each color) to the frames for the god cards. You can see it on the top half of the frame for the Black God card that was revealed.
I think he was referring to the black border of a card remaining unchanged. We have no information on that.
What we're saying is that the area between the black borders and the card art was altered with a space/glitter look. That's more a background to the card than a border.
Morph (WAY before Yugioh was popular in states)
Kaldra equipment cycle (mos def before yugioh was popular in states)
Myojin/flip cards/patrons/Kamigawa in general
I am not sure what your intention was with these comparisons, but no game owns "Shinto Mythology" as a theme. If anything I could see a comparison to L5R, though I have only seen some of the cards and never played. The fact of the matter is that saying that all vaguely Asian themed things can be compared is a bit racist. To say that any game that has G-ds (which is about as pan-cultural as something can be) in it is becoming another game that also has G-ds in it is patently absurd.
If I were being honest here the usage of the term "Monster" is more troubling to me because calling creatures "monsters" is already an annoying habit to break in new players.
You are likely just using it as an example, but an Avatar is a physical representation of a powerful being like a deity, not the deity itself. The language used so far seems to imply that this will be closer to the actual deity.
Sorry, I don't know how I missed those birds. I guess I was too focused on the ruins behind him...
The scale on the whole piece just seems off to me now that you pointed out the birds. I can't tell if they're just HUGE birds, or if the structure is really tiny, or if the ruins are just really far away, or what.
Those are really bad scale birds. With the perspective and the surroundings not having anything to denote distance it is really hard to say how big things are. I initially thought he was giant or tit sized, but now I think he is just like 2.5M tall.
It's similar to the rays design on the miraclecards. They added a new piece of border art (probably different for each color) to the frames for the god cards. You can see it on the top half of the frame for the Black God card that was revealed.
What we're saying is that the area between the black borders and the card art was altered with a space/glitter look. That's more a background to the card than a border.
Oh, I see. It's just the coloring. I guess that's different. I was mixing up "border" with "card frame," and was looking for a change as drastic as the Mirrodin/8th Edition card frame change. Derp.
-Hero is not going to be a creature type as it's the new type for those Vanguard-like cards that sit in the command zone.
-Hero was removed as a creature type, it's not a race or class, and doesn't say anything about a creature except that they save people. I doubt they will undelete it.
-How is there not room for Legendary God - Merfolk, or God Creature - Merfolk? Your ideas had typelines twice as long. Besides, I thought it was confirmed that god is a new type (I'd rather it not be though)?
They already added Elite as a supertype and Hero as a new type.
1st: I said nothing about hero as a creature type.
2nd: if there was a new card type named God they would make it for better game play. If there is a way to make gods feel gods without making a new card type then they will do.
* Theros is to Greek mythology what Innistrad was to gothic horror
* Top-down design. Many nods to elements of the stories of Greek myth
* The set has gods, heroes and monsters. Each has a new mechanic tied to it
* Theros will be an enchantment block that plays off building blocks in M14.
* The block has an enchantment theme that's somehow connected to the gods
* Not just "enchantment matters". Game play needs to part of the set. Found a way to take enchantments and bring gods to life.
* Another theme of Theros will be Heroes -- Magic's take on classic mythological tropes.
* The mood and tone of Greek myth: adventure, achievement, accomplishment. Hero's journey.
* Monsters are another theme. Heroes need something to fight. Awesome monsters
* Not a lot of tribal but if you like Minotaurs this set is for you.
* Polukranos, Worldeater (Mythic Hydra)
* five gods which adhere to the color wheel: Heliod (white), Erebos (black), Nylea is the god of the hunt (green), Thassa (blue)
* Five total mechanics in Theros. Including something people have been asking for
* Three new mechanics. One for the Heroes, Monsters, and Gods.
* Of the other two mechanics, one is a repeated mechanic brought back that strongly hits the flavor of Greek mythology;
* the second returning mechanic is a mechanic that the developers thought had potential but didn’t live up to it first time out - it has been mechanically retweaked and given a new name and flavor. This last mechanic is also tied to the gods
Yeah even though the blue god looks like a Merfolk, I think they will all just be the same types. In guessing Spirit Avatars, that seems like the closest you can get to Gods (Without being Eldrazi). Spirits and Avatars can look different from one another, so that explains why they're all different, and the blue one looks merfolkish. What I'd like to know is, how will the gods be related to enchantments? I'm guessing Legendary Enchantment Creatures? But even if they decided to take that route, what would they be striving for? What would be the benefits of being an enchantment and a creature aside from cheating them into play?
They're definitely creatures; they have a power and toughness box. I just hope they're all playable in their own way, and good. It always bothered me that people complained about the Eldrazi being too good. Well duh! They were supposed to be. They cost 11+ mana! They're Gods! I'd like to see these Gods on the same level of power, but with different mana costs, and make them fair.
I hope so. "God" on cards just seems dumb to me, I would rather them do Olympian. It's already bad enough they are calling creatures, monsters by nickname.
I don't know, they were pretty darned cool, just not competitive playable.
Demigod of Revenge was a big playa. Deus of Calamity made it into some old all in red decks.so they were competitive, that isnt my issue.
The art of them and the flavor articles made them sound like ....well, for lack of a better word, gods lol but none of them really encapsulate theyre subject super well. Godhead of awe might be the best flavor wise, but i dont think any of the eventide ones were on flavor at all. They made sense mechanically maybe for their colors, but werent that awesome imo
I actually liked the newer Incarnations (vigor, purity, dreadhostility)better in terms of big epic critters that take on the entire scope of what a color/philosophy/idea is all about, which is kinda what I would expect from deities made into cards.
The true mind can weather all the lies and illusions without being lost. The true heart can tough the poison of hatred without being harmed. Since beginning-less time, darkness thrives in the void but always yields to purifying light.
I invision a future where one is not mighty when he can silence a crowd with brutality,
but when he leaves them speechless with wisdom.
Don't know if it's been mentioned before but Helliod is not white, he is 5 colours.
AF said at the panel that he is 5 colour because 1. He is the zeus of the Therosian gods and so embodies all aspects of everything 2. He is the god of the sun (see all the sun cards from Mirrodin as well as the Sunburst mechanic).
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Build a man a fire, he'll be warm for the night.
Set a man on fire, he'll be warm for the rest of his life.
There has never been a land that enters the battlefield untapped unconditionally and taps for two colors unconditionally. That would be strictly better than a basic land
Don't know if it's been mentioned before but Helliod is not white, he is 5 colours.
AF said at the panel that he is 5 colour because 1. He is the zeus of the Therosian gods and so embodies all aspects of everything 2. He is the god of the sun (see all the sun cards from Mirrodin as well as the Sunburst mechanic).
There are only 5 Gods and there is one for each color. I'm not seeing how what you're saying is possible.
Here's my official, complete theory as to how the god cards will work:
"God" is a permanent type that starts the beginning of each game in your command zone. You may only have one of each god card in your command zone.
Each god will have an activated ability that will have some small cost that is appropriate for its color... we'll call it a "faith" cost". These can be paid by tapping creatures ("praying") or perhaps paying a little bit of life, maybe sacrificing a permanent or two. Whatever is most flavorful for the particular god's place in the color wheel, you know?
Additionally, each god will have a "faith" cost instead of a normal mana cost in the upper-right corner. If you pay THIS cost, then you can get the god to intercede for you by... basically, you get to play it like it was a creature, at which point it has power, toughness, etc. If your god would die, it's instead returned to the command zone.
Finally, each player can only have one god in play at any one time.
I mean... it all makes sense, doesn't it? You have the rules changes to abilities (like convoke) which allows players to pay costs that are NOT mana; you have the very distinct borders for the gods, which would make them easy to find if they somehow got mixed in with your deck; you have the fact that this both incorporates a brand new mechanic ("faith") AND works with an older one in a revised way (World permanents); this sort of system gets around any worries about the gods being reanimated or cheated into play (since they're only creatures when on the battlefield) and you have the fact that this would be very flavorful, VERY intuitive, and VERY cool.
Wrong. Emblems are in command zone (rules 113 and 408.2).
They are in the Command Zone so you can't get at them. They are not going to be adding in cards that interact with or are cast from the Command Zone, MaRo said as much about a week ago.
There are only 5 Gods and there is one for each color. I'm not seeing how what you're saying is possible.
Perhaps as a colorless diety? Not necessarily an artifact, but simply colorless, or if he is of and part of all 5 colors, a colorful diety? Without knowing any cost information, he could be rainbow, but *shrug*
Also, the picture of the merfolk hero seems too big to be a hero. He seems more like a demi-god or a messenger of the gods as opposed to a mortal hero of his tribe.
edit: I see you mean "space for a new type" as physical space on the card. My mistake.
I think because of the fact that the picture of Erebos (the black god, whose art is in the template for the God cards with the new frame) has horns. He seems more human/demon than minotaur, but we won't know for sure for a while.
//stat.rumandmonkey.com/tests/1/6/5261/20801.jpg">stat.rumandmonkey.com
I don''t know about the merfolk "hero", there is birds on the background and they are of the size of his head...:
http://media-dominaria.cursecdn.com/attachments/110/116/635120394358714961.jpg
also yeah the black one (Erebos) being a Minotaur Avatar is mine speculative brain at work
Sorry, I don't know how I missed those birds. I guess I was too focused on the ruins behind him...
The scale on the whole piece just seems off to me now that you pointed out the birds. I can't tell if they're just HUGE birds, or if the structure is really tiny, or if the ruins are just really far away, or what.
//stat.rumandmonkey.com/tests/1/6/5261/20801.jpg">stat.rumandmonkey.com
Maybe it's the perspective? We are close to the Merfolk and looking up. He could be 6-7 feet with 10-12 feet ruins and the position of the viewer shows it like this.
-Hero is not going to be a creature type as it's the new type for those Vanguard-like cards that sit in the command zone.
-Hero was removed as a creature type, it's not a race or class, and doesn't say anything about a creature except that they save people. I doubt they will undelete it.
-How is there not room for Legendary God - Merfolk, or God Creature - Merfolk? Your ideas had typelines twice as long. Besides, I thought it was confirmed that god is a new type (I'd rather it not be though)?
They already added Elite as a supertype and Hero as a new type.
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It's similar to the rays design on the miracle cards. They added a new piece of border art (probably different for each color) to the frames for the god cards. You can see it on the top half of the frame for the Black God card that was revealed.
//stat.rumandmonkey.com/tests/1/6/5261/20801.jpg">stat.rumandmonkey.com
I think he was referring to the black border of a card remaining unchanged. We have no information on that.
What we're saying is that the area between the black borders and the card art was altered with a space/glitter look. That's more a background to the card than a border.
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If I were being honest here the usage of the term "Monster" is more troubling to me because calling creatures "monsters" is already an annoying habit to break in new players.
I don't know, they were pretty darned cool, just not competitive playable.
You are likely just using it as an example, but an Avatar is a physical representation of a powerful being like a deity, not the deity itself. The language used so far seems to imply that this will be closer to the actual deity.
Those are really bad scale birds. With the perspective and the surroundings not having anything to denote distance it is really hard to say how big things are. I initially thought he was giant or tit sized, but now I think he is just like 2.5M tall.
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1st: I said nothing about hero as a creature type.
2nd: if there was a new card type named God they would make it for better game play. If there is a way to make gods feel gods without making a new card type then they will do.
3rd:
not a type just a nick name.
They're definitely creatures; they have a power and toughness box. I just hope they're all playable in their own way, and good. It always bothered me that people complained about the Eldrazi being too good. Well duh! They were supposed to be. They cost 11+ mana! They're Gods! I'd like to see these Gods on the same level of power, but with different mana costs, and make them fair.
Dunes of Zairo
SHANDALAR
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~THE RAVNICAN CONSORTIUM~
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Older Magic as a Board Game: Panglacial Wurm , Mill
I hope so. "God" on cards just seems dumb to me, I would rather them do Olympian. It's already bad enough they are calling creatures, monsters by nickname.
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Demigod of Revenge was a big playa. Deus of Calamity made it into some old all in red decks.so they were competitive, that isnt my issue.
The art of them and the flavor articles made them sound like ....well, for lack of a better word, gods lol but none of them really encapsulate theyre subject super well. Godhead of awe might be the best flavor wise, but i dont think any of the eventide ones were on flavor at all. They made sense mechanically maybe for their colors, but werent that awesome imo
I actually liked the newer Incarnations (vigor, purity, dread hostility)better in terms of big epic critters that take on the entire scope of what a color/philosophy/idea is all about, which is kinda what I would expect from deities made into cards.
I invision a future where one is not mighty when he can silence a crowd with brutality,
but when he leaves them speechless with wisdom.
AF said at the panel that he is 5 colour because 1. He is the zeus of the Therosian gods and so embodies all aspects of everything 2. He is the god of the sun (see all the sun cards from Mirrodin as well as the Sunburst mechanic).
Set a man on fire, he'll be warm for the rest of his life.
There are only 5 Gods and there is one for each color. I'm not seeing how what you're saying is possible.
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WotC, please hire me already.
They are not adding the command zone to the rest of the constructed formats. Baseless speculation at best.
Standard: Turbofog Maze's End
Modern: Goblins, IzzeTron, Tempo Twin
Legacy: Burn
Commander: Scion of the Ur-Dragon
Wrong. Emblems are in command zone (rules 113 and 408.2).
They are in the Command Zone so you can't get at them. They are not going to be adding in cards that interact with or are cast from the Command Zone, MaRo said as much about a week ago.
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Perhaps as a colorless diety? Not necessarily an artifact, but simply colorless, or if he is of and part of all 5 colors, a colorful diety? Without knowing any cost information, he could be rainbow, but *shrug*
Avatar and Sig by Xen's Inkfox Aesthetics
GWLambs and LionsWG
GMono-Green BeatsG
Testing: BGRock VariantGB
GWBJanky JunkGWB
UWGMimic BantrolUWG
BWApostleypse NowBW
Alternatively, most of what they do is a CI2P ability based on the number of things you tap for convoke.