with current creatures... is this card playable? overall in competitive decks, are there enough value based creature decks that can really abuse this card?
with current creatures... is this card playable? overall in competitive decks, are there enough value based creature decks that can really abuse this card?
Well how about 2 Snapcaster Triggers for the price of 2, but only 1 card?
How about 10 life from Thragtusk? How about 6 exiles with AoS? ...
Is it playable? I have no idea. But, ask yourself this:
Is it worth it to spend a prior turn not really affecting the board (casting the Resonator), and then spending an extra 2 to cast Thragtusk? Or the extra mana for both the Snapcaster, and the other spell you want to flash back? Even if you wanted to flashback two Searing Spears with one Snapcaster, you're paying 5URR. For Angel of Serenity, 4WWW is already pretty steep. How about 6WWW? Or 6B/5W (for Rites)?
As much as I hate to say it, because I love the card... My gut says, it's not really worth it in a competitive environment for "value." If it sees competitive play, it'll probably be in some weird combo deck. Though I'm not at all certain. It might be the latest thing to push Rites or Midrange over the edge. Or it'll be a quirky casual-only dollar rare. Or somewhere in between.
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Currently playing:
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Legacy: Nic Fit / Pod
Pauper: Delvar; Tron; Flicker Stuff
Commander: Riku ("Some weird doubple spell thing happened"); Keranos ("I did a Gatherer search for 'random' and 'flip a coin.'"); Superfriends!
Is it playable? I have no idea. But, ask yourself this:
Is it worth it to spend a prior turn not really affecting the board (casting the Resonator), and then spending an extra 2 to cast Thragtusk? Or the extra mana for both the Snapcaster, and the other spell you want to flash back? Even if you wanted to flashback two Searing Spears with one Snapcaster, you're paying 5URR. For Angel of Serenity, 4WWW is already pretty steep. How about 6WWW? Or 6B/5W (for Rites)?
As much as I hate to say it, because I love the card... My gut says, it's not really worth it in a competitive environment for "value." If it sees competitive play, it'll probably be in some weird combo deck. Though I'm not at all certain. It might be the latest thing to push Rites or Midrange over the edge. Or it'll be a quirky casual-only dollar rare. Or somewhere in between.
Your just pointing out the big things, what about the cheaper ones like GoST or Augor of Balos. Perhaps Sin Collector as well.
Is it playable? I have no idea. But, ask yourself this:
Is it worth it to spend a prior turn not really affecting the board (casting the Resonator), and then spending an extra 2 to cast Thragtusk? Or the extra mana for both the Snapcaster, and the other spell you want to flash back? Even if you wanted to flashback two Searing Spears with one Snapcaster, you're paying 5URR. For Angel of Serenity, 4WWW is already pretty steep. How about 6WWW? Or 6B/5W (for Rites)?
As much as I hate to say it, because I love the card... My gut says, it's not really worth it in a competitive environment for "value." If it sees competitive play, it'll probably be in some weird combo deck. Though I'm not at all certain. It might be the latest thing to push Rites or Midrange over the edge. Or it'll be a quirky casual-only dollar rare. Or somewhere in between.
Probably true, just because it doesn't target your opponent's triggers.
So if you activate Resonator on Treacherous Pit-Dweller and it dies, who ultimately gains control of it? When it goes to the opponent does the trigger change owership since it is connected to the creature?
So if you activate Resonator on Treacherous Pit-Dweller and it dies, who ultimately gains control of it? When it goes to the opponent does the trigger change owership since it is connected to the creature?
When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it.
STACK 1: When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it. (You control)
STACK 2:
Strionic Resonator activation When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it. (You control)
STACK 3: When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it. (You control) When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it. (You control)
STACK 4: Your opponent control Treacherous Pit-Dweller. When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it. (You control)
resolving
your oponent gains control of Treacherous Pit-Dweller (That he already control)
People want to use it with tusk or other spells, but the best use is on the free triggers. Like deadbridge chant. You will get two cards from the yard each turn. If you are paying more than two, you are likely wasting time.
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RIP Batman guy. I hope somebody picks up the slack now that you are gone. Sick children need their Batman.
When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it.
STACK 1: When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it. (You control)
STACK 2:
Strionic Resonator activation When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it. (You control)
STACK 3: When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it. (You control) When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it. (You control)
STACK 4: Your opponent control Treacherous Pit-Dweller. When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it. (You control)
resolving
your oponent gains control of Treacherous Pit-Dweller (That he already control)
That is a bit confusing. But I think I get it, but let me throw out a slightly obsucre view on the sitation.
The pit dweller returns to play from my graveyard, therefor triggering the effect. I activate the artifact, copying the ability which I control which is attached to the creature.
so 2 of those effects go on to the stack.
The first one resolves and target opponent gains control of the pit dweller which in this case is the person across the table from you let's say.
the other iteration of the ability resolves..you no longer control the creature, the opponent does, the effect checks to see if it came from the graveyard which it did and returned to play, which it did. The ability says that target opponent gains control of the creature. So wouldnt that mean that since your opponent has control of the creature at the point of this second ability resolving that the opponent of the creature's controller is now yourself since you are your opponent's opponent?
I think it just creates a paradox and ends life as we know it. lol
That is a bit confusing. But I think I get it, but let me throw out a slightly obsucre view on the sitation.
The pit dweller returns to play from my graveyard, therefor triggering the effect. I activate the artifact, copying the ability which I control which is attached to the creature.
so 2 of those effects go on to the stack.
The first one resolves and target opponent gains control of the pit dweller which in this case is the person across the table from you let's say.
the other iteration of the ability resolves..you no longer control the creature, the opponent does, the effect checks to see if it came from the graveyard which it did and returned to play, which it did. The ability says that target opponent gains control of the creature. So wouldnt that mean that since your opponent has control of the creature at the point of this second ability resolving that the opponent of the creature's controller is now yourself since you are your opponent's opponent?
I think it just creates a paradox and ends life as we know it. lol
Well you have to announce targets when the ability first goes on the stack, so it matters not. You don't choose targets on resolution unless the wording is done that way.
Correct me if I'm wrong (or if I missed it as I was reading through), I saw people talking about using this card to double the effects off of cards such as Thragtusk, Oblivion Ring, and such, but wouldn't that be impossible?
Cast Thrag, it and its ETB are on the stack (not under my control yet). I can't declare Thrag as its target, as it's not under my control yet, thus not able to be copied. Once thrag is in, I can copy the leaves the battlefield trigger, but not the ETB.
Correct me if I'm wrong (or if I missed it as I was reading through), I saw people talking about using this card to double the effects off of cards such as Thragtusk, Oblivion Ring, and such, but wouldn't that be impossible?
Cast Thrag, it and its ETB are on the stack (not under my control yet). I can't declare Thrag as its target, as it's not under my control yet, thus not able to be copied. Once thrag is in, I can copy the leaves the battlefield trigger, but not the ETB.
I don't think you understand these cards, brah.
You cast Thrag. People get a chance to counter it or do whatever while Thrah is on the stack. Thrag then resolves, and he enters the battlefield. When he does, he poops out a new triggered ability which then goes on the stack, and you control that ability.
Resonator can now copy the triggered ability because you control it. Even if you had to control the permanent that was the source of the ability, it wouldn't matter. Thrag is there. He has to arrive on the battlefield before he can start poopin' out life.
You cast Thrag. People get a chance to counter it or do whatever while Thrah is on the stack. Thrag then resolves, and he enters the battlefield. When he does, he poops out a new triggered ability which then goes on the stack, and you control that ability.
Resonator can now copy the triggered ability because you control it. Even if you had to control the permanent that was the source of the ability, it wouldn't matter. Thrag is there. He has to arrive on the battlefield before he can start poopin' out life.
Seems broken to me, but since I'm running junk rites, I won't complain too loudly.
When a trigger goes on the stack (say, Sanguine Bond) and you copy the trigger with Resonator, only the next occurance of life gain will Sanguine Bond trigger twice, correct? I saw an instance where a player assumed that once Sanguine bond had been resonated, it was good for all instances of life gain that turn. Also, A copied Hellrider trigger only triggers for one creature attack, correct?
When a trigger goes on the stack (say, Sanguine Bond) and you copy the trigger with Resonator, only the next occurance of life gain will Sanguine Bond trigger twice, correct? I saw an instance where a player assumed that once Sanguine bond had been resonated, it was good for all instances of life gain that turn. Also, A copied Hellrider trigger only triggers for one creature attack, correct?
You are correct. You can only copy one instance of the triggered ability, which means only one instance of life gain and only one attacking creature for Hellrider since each creature triggers him separately.
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Well how about 2 Snapcaster Triggers for the price of 2, but only 1 card?
How about 10 life from Thragtusk? How about 6 exiles with AoS? ...
Is it worth it to spend a prior turn not really affecting the board (casting the Resonator), and then spending an extra 2 to cast Thragtusk? Or the extra mana for both the Snapcaster, and the other spell you want to flash back? Even if you wanted to flashback two Searing Spears with one Snapcaster, you're paying 5URR. For Angel of Serenity, 4WWW is already pretty steep. How about 6WWW? Or 6B/5W (for Rites)?
As much as I hate to say it, because I love the card... My gut says, it's not really worth it in a competitive environment for "value." If it sees competitive play, it'll probably be in some weird combo deck. Though I'm not at all certain. It might be the latest thing to push Rites or Midrange over the edge. Or it'll be a quirky casual-only dollar rare. Or somewhere in between.
Currently playing:
Standard: Superfriends!
Legacy: Nic Fit / Pod
Pauper: Delvar; Tron; Flicker Stuff
Commander: Riku ("Some weird doubple spell thing happened"); Keranos ("I did a Gatherer search for 'random' and 'flip a coin.'"); Superfriends!
Your just pointing out the big things, what about the cheaper ones like GoST or Augor of Balos. Perhaps Sin Collector as well.
Probably true, just because it doesn't target your opponent's triggers.
When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it.
STACK 1:
When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it. (You control)
STACK 2:
Strionic Resonator activation
When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it. (You control)
STACK 3:
When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it. (You control)
When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it. (You control)
STACK 4: Your opponent control Treacherous Pit-Dweller.
When Treacherous Pit-Dweller enters the battlefield from a graveyard, target opponent gains control of it. (You control)
resolving
your oponent gains control of Treacherous Pit-Dweller (That he already control)
RIP Batman guy. I hope somebody picks up the slack now that you are gone. Sick children need their Batman.
That is a bit confusing. But I think I get it, but let me throw out a slightly obsucre view on the sitation.
The pit dweller returns to play from my graveyard, therefor triggering the effect. I activate the artifact, copying the ability which I control which is attached to the creature.
so 2 of those effects go on to the stack.
The first one resolves and target opponent gains control of the pit dweller which in this case is the person across the table from you let's say.
the other iteration of the ability resolves..you no longer control the creature, the opponent does, the effect checks to see if it came from the graveyard which it did and returned to play, which it did. The ability says that target opponent gains control of the creature. So wouldnt that mean that since your opponent has control of the creature at the point of this second ability resolving that the opponent of the creature's controller is now yourself since you are your opponent's opponent?
I think it just creates a paradox and ends life as we know it. lol
Well you have to announce targets when the ability first goes on the stack, so it matters not. You don't choose targets on resolution unless the wording is done that way.
You might want to read Brave the Elements, it doesn't quite work that way :).
It will protect some of the creatures you listed but not all.
Feel free to bid on my cards here!
Well you know, except Ruric and the elves, heheh
Cast Thrag, it and its ETB are on the stack (not under my control yet). I can't declare Thrag as its target, as it's not under my control yet, thus not able to be copied. Once thrag is in, I can copy the leaves the battlefield trigger, but not the ETB.
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I don't think you understand these cards, brah.
You cast Thrag. People get a chance to counter it or do whatever while Thrah is on the stack. Thrag then resolves, and he enters the battlefield. When he does, he poops out a new triggered ability which then goes on the stack, and you control that ability.
Resonator can now copy the triggered ability because you control it. Even if you had to control the permanent that was the source of the ability, it wouldn't matter. Thrag is there. He has to arrive on the battlefield before he can start poopin' out life.
Seems broken to me, but since I'm running junk rites, I won't complain too loudly.
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You are correct. You can only copy one instance of the triggered ability, which means only one instance of life gain and only one attacking creature for Hellrider since each creature triggers him separately.