~30 spoilers!

  • #1
    For now, I'm adding just the images, spoilered by color. After I'm done, I'll come back through and add text to it in the second post!

    Last edited by TK-421: 5/20/2013 12:09:53 AM

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  • #2
    Ajani's Chosen 2WW
    Creature - Cat Soldier Rare
    Whenever an enchantment enters the battlefield under your control, put a 2/2 white Cat creature token onto the battlefield. If that enchantment is an Aura, you may attach it to the token.
    Bonescythe Sliver 3W
    Creature - Sliver Rare
    Sliver creatures you control have doublestrike.
    Charging Griffin 3W
    Creature - Griffin Common
    Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.
    Devout Invocation 6W
    Sorcery Mythic
    Tap any number of untapped creatures you control. Put a 4/4 white Angel creature token with flying onto the battlefield for each creature tapped this way.
    Hive Stirrings 2W
    Sorcery Common
    Put two 1/1 colorless Sliver creature tokens onto the battlefield.
    Master of Diversion 2W
    Creature - Human Scout Common
    Whenever Master of Diversion attacks, tap target creature defending player controls.
    Seraph of the Sword 3W
    Creature - Angel Rare
    Prevent all combat damage that would be dealt to Seraph of the Sword.

    Glimpse the Future 2U
    Sorcery Uncommon
    Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
    Jace's Mindseeker 4UU
    Creature - Fish Illusion Rare
    When Jace's Mindseeker enters the battlefield, target opponent puts the top five cards of his or her library into his or her graveyard. You may cast an instant or sorcery card from among them without paying its mana cost.

    Grim Return 2B
    Instant Rare
    Choose target creature card in a graveyard that was put there from the battlefield this turn. Put that card onto the battlefield under your control.
    Liliana's Reaver 2BB
    Creature - Zombie Rare
    Whenever Liliana's Reaver deals combat damage to a player, that player discards a card and you put a 2/2 black Zombie creature token onto the battlefield tapped.
    Rise of the Dark Realms 7BB
    Sorcery Mythic
    Put all creature cards from all graveyards onto the battlefield under your control.

    Marauding Maulhorn 2RR
    Creature - Beast Common
    Marauding Maulhorn attacks each combat if able unless you control a creature named Advocate of the Beast.
    Molten Birth 1RR
    Sorcery Uncommon
    Put two 1/1 red Elemental creature tokens onto the battlefield. Then flip a coin. If you win the flip, return Molten Birth to its owner's hand.
    Ogre Battledriver 2RR
    Creature - Ogre Warrior Rare
    Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn.
    Thorncaster Sliver 4R
    Creature - Sliver Rare
    Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to target creature or player."
    Young Pyromancer 1R
    Creature - Human Shaman Uncommon
    Whenever you cast an instant or sorcery spell, put a 1/1 red Elemental creature token onto the battlefield.

    Into the Wilds 3G
    Enchantment Rare
    At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield.
    Predatory Sliver 1G
    Creature - Sliver Common
    Sliver creatures you control get +1/+1.
    Primeval Bounty 5G
    Enchantment Mythic
    Whenever you cast a creature spell, put a 3/3 green Beast creature token onto the battlefield.
    Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control.
    Whenever a land enters the battlefield under your control, you gain 3 life.
    Rumbling Baloth 2GG
    Creature - Beast Common
    Savage Summoning G
    Instant Rare
    Savage Summoning can't be countered.
    The next creature card you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters the battlefield with an additional +1/+1 counter on it.
    Sporemound 3GG
    Creature - Fungus Common
    Whenever a land enters the battlefield under your control, put a 1/1 green Saproling creature token onto the battlefield.
    Woodborn Behemoth 3GG
    Creature - Elemental Uncommon
    As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample.

    Guardian of the Ages 7
    Artifact Creature - Golem Rare
    Whenever a creature attacks you or a planeswalker you control, if Guardian of the Ages has defender, it loses defender and gains trample.
    Ring of Three Wishes 5
    Artifact Mythic
    Ring of Three Wishes enters the battlefield with three wish counters on it.
    ,T, Remove a wish counter from Ring of Three Wishes: Search your library for a card and put that card into your hand. Then shuffle your library.
    Sliver Construct 3
    Artifact Creature - Sliver Construct Common
    Staff of the Death Magus 3
    Artifact Uncommon
    Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life.
    Vial of Poison 1
    Artifact Uncommon
    1, Sacrifice Vial of Poison: Target creature gains deathtouch until end of turn.
    Last edited by TK-421: 5/18/2013 2:06:55 AM

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  • #3
    why can't you wish for more wishes with ring of three wishes?
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  • #4
    Wow, these cards are great o.O Ring of Three Wishes will go in all my EDH-decks for sure. Thanks a lot for spoiling!

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  • #5
    Nice cards.
    New sliver lord and a hellrider sliver!
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  • #6
    I very much like Young Pyromancer. He's to EtW what Grapeshot is to Guttersnipe. Or something. Anyway, I don't know if Sleigh wants him, but he will be able to buy a spell-base red mage a bunch of time.

    And I'm already hearing people complaining about Savage Summoning (omg, anti-control card! ... at rare!).
  • #7
    Quote from King Pun
    why can't you wish for more wishes with ring of three wishes?

    You can wish for another ring of three wishes!

    That out of the way, it is looking increasingly likely that slivers won't be in all 5 colors. I am not one of the people complaining about the new look, or the changed mechanic. In fact, as somebody who has been obsessed with slivers since my beginnings as a magic player, I am that rare player who is a gigantic sliver-fan and not bitter about the changes...that said, if slivers are Naya only, I will be bitter. Very, very, very bitter.
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  • #8
    Ring of three wishes is just a (mostly) worse planar portal, but there are a lot of good cards here. I love that the name of the mass reanimate spell tells me there will be a reprint of Liliana of the Dark Realms in m14.
    Liliana's Reaver seems like a good beater, there might be a decent zombie deck to be had pre-rotation.
    Last edited by X9ss: 5/18/2013 1:46:00 AM

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  • #9
    some cool things are there.

    the doublstrike sliver seems very strong.

    the seraph of the sword, seems at least very strong in limited. 3/3 flyer for 4 which gets no combat damage? sounds awesome.

    grim return seems pretty strong, in a black controle deck.

    rise of the dark realm seems pretty good finisher XD even if costs 9.
    it should normaly end the game at this point. again i can imagine this in a mono black control deck.

    the battledriver seems to be a good 4-drop when hellrider drops out of standard. i mean not only does he give everything haste, but also he give everything +2+0 which seems pretty awesome. since around everything in your deck is a danger then, even the one drops. seems playable, time will tell.

    savage summoning seems good too. for 1 mana you can cast any creature instant, it cant be countered and gets a +1+1 counter? seems playable in a deck full of fattys.

    the ring of three wishes sounds fun, but is a little too expensive i guess. 5 to play it, and 5 to use the abbility, seems too much for me.
  • #10
    Savage Summonings going to be a thing I think. Sure it costs an extra mana to summon a creature, but it's GOING to be summoned. Another nice way to say LOL to blue decks.

    Grim Return could see play in Modern Griselbrand decks.
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  • #11
    That thorncaster sliver is harsh. Giving all your slivers Hellrider+more is really, really powerful. I really like the ring too, and I think that naked chick flying through space card could be pretty useful in a flashback deck. I'd probably run it, at least. Good set of cards. I'd pick up the ring for my Riku deck, at the least.

    .that said, if slivers are Naya only, I will be bitter. Very, very, very bitter.

    Yeah...kinda weird that the slivers are only in 3 colors. Especially when it's the one "returning mechanic" that could have fit in all 5 colors. Savage Summoning looks dumb, but I think it'll be very easy to tempo out.
  • #12
    That pyromancer. Thank you wizards!
  • #13
    I hate that they make cards like Savage Summoning, when odds are there is really no reason to print it when there aren't any good counters nowadays. Some interesting cards spoiled though, seems like a lot of them will be good in limited/casual.
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  • #14
    Muscle sliver gets reprinted, and suddenly it's a modern deck with 4 different lord effects (Adative Automaton, Predatory Sliver, Sinew Sliver, Sedge Sliver.) It's like merfolk but with access to better colors. They even have their own version of Hellrider at 5 mana, it's super crazy.

    I'm kinda excited for this development really. I also like Ogre battle driver, I just wish it triggered off itself entering the battlefield, and Young Pyromancer is also a super high-quality card, along with Molten Birth, both of which I enjoy in Gutter-snipe dedicated decks.
  • #15
    Still no blue Slivers
  • #16
    Just realized that the recently spoiled Advocate of the Beast goes along very well with Marauding Maulhorn. Neat interaction for limited, and I hope there are more like it in the set.
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  • #17
    Some interesting cards here and I'm loving the art for Marauding Maulhorn.
  • #18
    young pyromancer looks to be red's Snapcaster Mage, Dark Confidant etc. the two mana beatstick.

    thanks to five ace from five-handed lizard fo my awesome sig

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  • #19
    Woa, that looks pretty nice for a core set.
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  • #20

    HAHA control
  • #21
    Quite a few things that I like here for commander. I really like Ogre Battledriver (In the Web of War in creature form. Too bad it can't trigger off itself). Rise of the Dark Realms is extremely good, and I'm thankful it costs 9. And I love Primeval Bounty, especially getting three +1/+1 counters for a noncreature spell.
    Last edited by Natedogg: 5/18/2013 2:49:09 AM
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  • #22
    Guttersnipe and Young Pyromancer feel like they could be a thing.

    Predatory Sliver... worries me. Slivers are gonna get big fast, and with that dude and hive stirrings at common limited M14 is going to be positively hellish trying to deal with them unless there's some good board wipes we haven't seen.
  • #23
    I don't think Savage Summoning is going to make a splash. I actually like Autumn's Veil much better for anti-counter tech. Savage Summoning would be good if it cantripped like Scout's Warning, but as it is, the uses of it will be restricted. I enjoy the card design, though. It's a lot of value for a green mana, just a small effect for devoting a whole card to.
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  • #24
    Awesomeeeeee! These cards are getting my crazy-excited. Especially the following:

    Ajani's Chosen (Really want to build Uril EDH now)

    Devout Invocation (Probably replacing Storm Herd in my Rhys EDH)

    Glimpse the Future (Love cards like this)

    Jace's Mindseeker (Fish Illusion! Grin Gotta build a mill EDh now..)

    Grim Return (Helps fight Sac abuse, but also aids it. I love this one!)

    Liliana's Reaver (Now that card is mean)

    Rise? Of the Dark Realms (Lili's Ultimate in spell form! Love the art and the effect.)

    Ogre Battledriver (Vicious card. Everything Primal Forcemage always wanted to be)

    Young Pyromancer (This card is so cool. XD May finally be time to build that Blistercoil Weird/Wee Dragonauts/Kiln Fiend/Nivix Cyclops/Guttersnipe/Fluxcharger deck :D)

    Into the Wild (Good for EDH, obviously)

    Predatory Sliver (Oh great, now I have FOUR sliver lords)

    Primeval Bounty (One of my favorites. This card is SICK. I can't wait for the downright evil things it's going to do in my Vorel EDH).

    I like the pseudo-landfall theme going on here.
    Last edited by ShadowFenril: 5/18/2013 2:09:16 AM

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  • #25
    I feel like the color pie is back in a big way here....some very 'green', very 'red', very old-school feeling effects here. I love it.

    /concur about the Pyromancer being the 'broken red two drop'. Every burn spell, counterspell, etc. generates a token? Nuts.

    Anyone notice the Landfall cards? Smile Not keyworded but "whenever a land comes into play under your control, put a 1/1 saproling into play", plus Bounty gives you 3 life for every land. Both of which are very good!

    In fact, a lot of land-friendly cards. Land theme for M14, or even Theros? 'Greek' and 'Land' don't seem to go together naturally to me but who knows.
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