Here's 4 more cards plus the flavor text from the Staff of the Flame Magus!
Windreader Sphinx 5UU
Creature - Sphinx Mythic
Whenever a creature with flying attacks, you may draw a card.
Trained Condor 2U
Creature - Bird Common
Whenever Trained Condor attacks, another target creature you control gains flying until end of turn.
Scourge of Valkas 2RRR
Creature - Dragon Mythic
Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control. R: Scourge of Valkas gets +1/+0 until end of turn.
Minotaur Abomination 4BB
Creature - Zombie Minotaur Common
Another dragon for my collection. And this one isn't on the level of Thundermaw so getting a foil for my collection hopefully won't be too hard. Also I guess this means Thundermaw is out, despite all of the predictions that it would stay.
More Minotaurs. More Zombies Good.
Windreader Sphinx will become a multiplayer staple quite quickly. Very good with a Wonder in your yard. In limited it will be fine, but it seems really bizarre that it doesn't combo with Trained Condor very well, since its ability doesn't see the airlift.
Dragon seems fine. It's no Thundermaw (which this card pretty much says isn't in there), but maybe I find space for it in my Karrthus deck. Seems nasty with Patriarch's Bidding.
Private Mod Note
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The Commander Gauntlet | LameriaBGW Ghave, Guru of Spores | UB Vela the Night-Clad | B Shirei, Shizo's Caretaker | R Norin the Wary | RG Stonebrow, Krosan Hero GUB The Mimeoplasm | BRG Kresh the Bloodbraided | RGW Uril the Miststalker | WUB Zur the Enchanter | GW Captain Sisay RWU Zedruu the Greathearted | UB Grimgrin, Corpse-Born | BR Kaervek the Merciless | BRG Prossh, Skyraider of Kher UBR Nicol Bolas | GUB Damia, Sage of Stone | X Karn, Silver Golem | UR Melek, Izzet Paragon
Dat dragon! I need some new blood in my Jhoira "Dragon Souffle" EDH deck and this guy fits the bill. Plus I'm a fan of the Scourge type of dragon.
I kinda like the Sphinx because it has an interesting design and just seems perfect for a core set. Nice interaction with Niv-Mizzet, which is small but you can have your cake and eat it too when this is in play.
Why do we get another of these sphinxes? These arent like the older ones, that involved at least some guessing or flavorful design. Draw two cards whenever my opponent draws one? Draw when I'm attacked? Draw when a flier goes into the red zone? Where's the flavor?
The dragon isnt too exciting outside of limited
Heh, what a self-defeating win-moar condition. A tribal effect that comes down at 5 cmc and needs to come first for full effect, necessary overextension on a tribe of 5-8 cmc finishers. Its just an akoum boulderfoot with flying and firebreathing for a little less than one less mana. Multiples mean diddly in constructed at 5+ cmc when its not retroactive, like demigod. Christmasing out 2 finishers should get you more than what one hardcast Bogardan Hellkite does
Pretty sure that Dragon is just terrible. I am often willing to give dubious Mythics the benefit of the doubt, but come on, a 4/4 flyer for 5 is already pretty mediocre. Unless Dragons is a tribe that fits drops 1-4 in the future, being able to spend 5 mana to do 1 damage is incredibly underwhelming.
The sphinx seems generally good, if you ever cast it. Also, what is with the Mythic 7 drops? 6 is a pretty achievable spot on the curve in many decks, but 7 is a lot more difficult, and hard to justify playing more than a 1-2 of in any deck. Unless there is some pretty crazy ramp or cheating into play type effects, I am having a hard time fathoming how many or any of these see competitive play.