I like the card's design, but I don't think it is very powerful. If you are about to cast multiple spells when the opponent has WUU up, you simply start with the one you care the less about being countered, then, either your opponent casts Render Silent and leaves you with your better spell to cast next turn, or your opponent waits and casts a colour intensive Cancel on your more powerful card.
The card isn't terrible, but if it sees play, it will be because of how bad the other counterspells are.
I think it could see play in UW Miracles, it buys you time to set them up in formats that allow stuff like Brainstorm and Portent
Terrible Cancel-variant. It's about as good as Absorb is, usually worse.
This ability could have been really cool if they put it on a Force Spike/Mana Leak type card instead and costed it at UW. This is just too weak to compete with useful counterspells though.
I think greenlexluthor has it correct. This is very powerful for its ability to delay the 'normal' response to permission-level counterspells: play multiple spells, and bait them with increasing threats.
This renders that threat silent for a turn. (:p) 'I don't have to worry about any changes to the board state this turn after I play this' is certainly a powerful argument.
I also find it amusing that an Izzet mage is the 'target' of this spell, because their Overload spell doesn't protect their other spells from the Silence of this spell.
I can actually see this breaking into legacy(in the sideboard). It'll be able to deal with storm and it can significantly slow elves, and it's a counterspell at the same time, so you don't run the risk of it being a dead card
In modern it can hose eggs and storm, and the silence effect will still be very relevant(although not as overwhelming) against most all other decks
I can actually see this breaking into legacy(in the sideboard). It'll be able to deal with storm and it can significantly slow elves, and it's a counterspell at the same time, so you don't run the risk of it being a dead card
In modern it can hose eggs and storm, and the silence effect will still be very relevant(although not as overwhelming) against most all other decks
The other options are so much better. You could even just play Silence/Chant and accomplish the exact same thing for 1 mana, countering a ritual with this is a terrible play. (Not that playing Silence as a counter to storm is a good play anyway)
Cheaper counterspells are just better than this one. If you played Counterspell on their ritual it would have the exact same effect.
This can be viewed as a timewalk early game by countering whatever. The board state won't change due to spells at least. It's solid and will definitely be tinkered wih competitively.
This can be viewed as a timewalk early game by countering whatever. The board state won't change due to spells at least. It's solid and will definitely be tinkered wih competitively.
I actually like the art. It's kind of cheeky, but it's neat
The other options are so much better. You could even just play Silence/Chant and accomplish the exact same thing for 1 mana, countering a ritual with this is a terrible play. (Not that playing Silence as a counter to storm is a good play anyway)
Cheaper counterspells are just better than this one. If you played Counterspell on their ritual it would have the exact same effect.
It's probably not the best play, but it's certainly better than Counterspelling their ritual, and at least the card holds relevance outside of the Storm matchup.
It's probably not the best play, but it's certainly better than Counterspelling their ritual, and at least the card holds relevance outside of the Storm matchup.
It is not better than counterspelling the ritual, they need the mana from ritual to keep casting their other spells. 3 mana is just not a reasonable cost for a counterspell in eternal formats.
It is not better than counterspelling the ritual, they need the mana from ritual to keep casting their other spells. 3 mana is just not a reasonable cost for a counterspell in eternal formats.
I seriously doubt their whole plan hinges upon being able to resolve the first ritual. If it does, they're being incredibly greedy.
3 is a lot, and probably too much for Legacy, but it's plausible for Modern. In any case, it's guaranteed to delay a Storm-type deck by at least one turn, and it's not a dead card in other matchups.
Counterspell on their ritual it would have the exact same effect.
not even close. Especially when they've already got their storm counter up to 7 or 8 they could easily already have enough mana to cast their tendrils of agony.
But when you cast Render Silent, that doesn't matter.
And if you render silent their hellbent infernal tutor, it's a complete blowout, and unlike with silenceThey can't even use to tutor to fetch something that can allow them to bounce back.
I seriously doubt their whole plan hinges upon being able to resolve the first ritual. If it does, they're being incredibly greedy.
3 is a lot, and probably too much for Legacy, but it's plausible for Modern. In any case, it's guaranteed to delay a Storm-type deck by at least one turn, and it's not a dead card in other matchups.
not even close. Especially when they've already got their storm counter up to 7 or 8 they could easily already have enough mana to cast their tendrils of agony.
But when you cast Render Silent, that doesn't matter.
And if you render silent their hellbent infernal tutor, it's a complete blowout, and unlike with silenceThey can't even use to tutor to fetch something that can allow them to bounce back.
I encourage you to go test using this card against a storm deck. It definitely is not going to work better than the cheaper counters. Not to mention that the storm player isn't going to just crack led and try to go off against an opponent with 3 untapped blue lands without casting some kind of protection first.
I encourage you to go test using this card against a storm deck. It definitely is not going to work better than the cheaper counters. Not to mention that the storm player isn't going to just crack led and try to go off against an opponent with 3 untapped blue lands without casting some kind of protection first.
I don't think the situations you're coming up with would ever happen in a real game.
you mean nerfed right?
If they wanted to ban storm than they would have banned empty the warrens and grapeshot. Instead, they banned some good red rituals.
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I think it could see play in UW Miracles, it buys you time to set them up in formats that allow stuff like Brainstorm and Portent
This ability could have been really cool if they put it on a Force Spike/Mana Leak type card instead and costed it at UW. This is just too weak to compete with useful counterspells though.
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It is the gatecrash and RTR symbols combined.
This renders that threat silent for a turn. (:p) 'I don't have to worry about any changes to the board state this turn after I play this' is certainly a powerful argument.
I also find it amusing that an Izzet mage is the 'target' of this spell, because their Overload spell doesn't protect their other spells from the Silence of this spell.
In modern it can hose eggs and storm, and the silence effect will still be very relevant(although not as overwhelming) against most all other decks
Have you ever heard of the tactic of trying to draw out counters before you play the spell you really want to play? that doesn't work against this.
How do you think this card deals with storm?
When they're going to cast more than one Sorcery-speed card in the same turn.
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The other options are so much better. You could even just play Silence/Chant and accomplish the exact same thing for 1 mana, countering a ritual with this is a terrible play. (Not that playing Silence as a counter to storm is a good play anyway)
Cheaper counterspells are just better than this one. If you played Counterspell on their ritual it would have the exact same effect.
This can be viewed as a timewalk early game by countering whatever. The board state won't change due to spells at least. It's solid and will definitely be tinkered wih competitively.
I actually like the art. It's kind of cheeky, but it's neat
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It's probably not the best play, but it's certainly better than Counterspelling their ritual, and at least the card holds relevance outside of the Storm matchup.
That's a very good point. I could see this being decent in a sunforger edh deck.
It is not better than counterspelling the ritual, they need the mana from ritual to keep casting their other spells. 3 mana is just not a reasonable cost for a counterspell in eternal formats.
They are trying to silence Ral Zarek, aren't they?
3 is a lot, and probably too much for Legacy, but it's plausible for Modern. In any case, it's guaranteed to delay a Storm-type deck by at least one turn, and it's not a dead card in other matchups.
not even close. Especially when they've already got their storm counter up to 7 or 8 they could easily already have enough mana to cast their tendrils of agony.
But when you cast Render Silent, that doesn't matter.
And if you render silent their hellbent infernal tutor, it's a complete blowout, and unlike with silenceThey can't even use to tutor to fetch something that can allow them to bounce back.
Storm is banned in Modern. It isn't plausible.
I encourage you to go test using this card against a storm deck. It definitely is not going to work better than the cheaper counters. Not to mention that the storm player isn't going to just crack led and try to go off against an opponent with 3 untapped blue lands without casting some kind of protection first.
you mean nerfed right?
If they wanted to ban storm than they would have banned empty the warrens and grapeshot. Instead, they banned some good red rituals.