Voted enchantment... I'd like to see them push enchantments some. Artifacts are very broad,. There's still lots of room for development on lands, honestly I think Wizards is capable expanding on that on their own. We need to show wizards the interesting things they should be willing to do with enchantments. Color restrictions allow for more interesting gameplay in general. I want to see an enchantment that does something fresh or does something more efficiently - to the point that people feel a need to react to it immediately.
I don't want to see enchantments that turn into creatures til EOT, or create tokens...or are just some kind of Seal...i don't want to create some impossible to comprehend repeatable effect that gets bigger and becomes a mind numbing threat that causes your opponent to scoop.
I want a threat on the table and I want it to cost 3 or less.
I don't even like enchantments that much, though I think it has something to do with their weaker design. I know the result may not necessarily be based on our votes and if we go too far, Wizards will ignore those ... more outrageous requests, but we have the potential to make this interesting.
This is a chance for Red to get a 2 Drop creature on par w/ goyf!
Ugh. Can people stop saying things like this.
Wizards has stated that every card in the pseudocycle was a mistake on the part of R&D. The only one I'm not absolutely sure of being publicly denounced by them is confidant, and I can't see them standing behind Bob.
Contrary to popular conspiracies Wizards doesn't intentionally make imbalanced cards. It isn't in the best interest of the game's health.
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Rollback Post to RevisionRollBack
Check out the thread for my cube if you have the time, and tell me how terrible it is.
Generals meant to be drafted first in a single pack of 6 cards.
And here is the actual cube, meant to be drafted in 4 regular sized packs. (60 card decks)
If we are going to complete imaginary card cycles I'd much rather have a land than a red creature.
Hell why don't we shoot for a black version of the tolarian academy , gaeas cradleserra sanctum type while we are at it that taps for number of cards in graveyard.
They are not going to let people design some overpowered bonkers card unless it happens to happen by utter mistake, but don't vote thinking that is what you will get.
i voted land due to lands being my favorite card type and the most important card type in magic. here's to hoping a planeswalker ymtc in the future even though it likely wwill never happen
It was close for me, but I went with land. I wanted to vote instant/sorcery because I hate how that card type has been getting overshadowed so strongly by creatures in modern card design. On the other hand, we desperately need a good Wasteland analogue for modern to punish greedy manabases. In a format where many decks are trying to break the turn 4 kill mark, Tectonic Edge doesn't cut it. I don't have much hope of any land we design actually stepping up and providing that service, but would still be nice to see.
I went with Land, I would interested in seeing what unique Land can come from this and would love to see a new Manland or a design like Urami
Maybe like reflecting pool:
Tap add 1 Color any land you control could produce
5, tap all other lands you control: ~ Becomes a 5/5 Flying, Lifelink creature of all colors until eot
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Modern:
Paper: WUR Waffle Control, RG and U Tron
MTGO: U Tron, BRG Living End, B Infect
Testing Modern on MTGO and helping to craft decks on a Budget I stream!
Have a helicopter drop you off out front. Light your cigar with a small Indonesian boy holding a black lotus. Then bust out a craw wurm deck with no sleeves. Raw dog shuffle, loose terribly, flip the table, leave in a hovercraft.
Now I'm torn between Fblthp or that..
RRR Khorenthos - The Red Block (Feedback needed!) RRR
Mafia Stats
Kill shot: BB
Issue with my shooting? Please visit my helpdesk and help me learn to aim!
MTGO - SnowMercy
I Have a Trade Thread!
http://forums.mtgsalvation.com/showthread.php?t=266130
Generals meant to be drafted first in a single pack of 6 cards.
And here is the actual cube, meant to be drafted in 4 regular sized packs. (60 card decks)
I don't want to see enchantments that turn into creatures til EOT, or create tokens...or are just some kind of Seal...i don't want to create some impossible to comprehend repeatable effect that gets bigger and becomes a mind numbing threat that causes your opponent to scoop.
I want a threat on the table and I want it to cost 3 or less.
I don't even like enchantments that much, though I think it has something to do with their weaker design. I know the result may not necessarily be based on our votes and if we go too far, Wizards will ignore those ... more outrageous requests, but we have the potential to make this interesting.
I'm a Spike Vorthos - I love lore and flavor, but only if the cards are competition worthy.
Ugh. Can people stop saying things like this.
Wizards has stated that every card in the pseudocycle was a mistake on the part of R&D. The only one I'm not absolutely sure of being publicly denounced by them is confidant, and I can't see them standing behind Bob.
Contrary to popular conspiracies Wizards doesn't intentionally make imbalanced cards. It isn't in the best interest of the game's health.
Generals meant to be drafted first in a single pack of 6 cards.
And here is the actual cube, meant to be drafted in 4 regular sized packs. (60 card decks)
Cabal Coffers and Crypt of Agadeem are mad that you missed them. What we really need is a red big mana land.
Bident Layers
B Devotion
RG Devotion
UW Control
Modern:
Jund
UW Control
Combo Pod
Legacy:
DeathBlade
RUG Delver
BUG Control
Maybe like reflecting pool:
Tap add 1 Color any land you control could produce
5, tap all other lands you control: ~ Becomes a 5/5 Flying, Lifelink creature of all colors until eot
Paper: WUR Waffle Control, RG and U Tron
MTGO: U Tron, BRG Living End, B Infect
Testing Modern on MTGO and helping to craft decks on a Budget
I stream!
Hermit Druid Combo:
(Steamflogger Boss)
I want another strong Equipment for Commander.