Powered MODO Cube

  • #53
    seems really sweet to me. Might finally get to jump into some cube queues on MTGO
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  • #54
    Quote from Hazen
    Did I read that right? Tolarian Academy? Eww. Welcome to the sideboard!


    Depends on the deck. With lots of artifact mana now Academy could easily produce 2 or 3 mana when tapped. Storm will be a very real deck to build in the new cube, and Gaea's Cradle was always a high pick before just in ramp decks. I see Academy as a card that could end up being a very high pick by the end of the two weeks. It is one of the most broken cards of all time.
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  • #55
    Quote from jturphy
    You apparently did not read the full article. Specifically the letter at the end of the article.


    I was complaining about what they say in that letter. AFAIK, no one collects cards on MTGO. Just because the cards are rare IRL doesn't mean they need to be some Holy Grail online. There's no need for MTGO to cater to collectors or give new players the sense of wonder regarding P9 as the physical counterpart already does that. Many people who play MTGO do it as a competitive outlet, especially when they can't play IRL for many reasons. No reason to bring a barrier to entry from the physical to digital counterpart.
  • #56
    Quote from mozerdozer
    I was complaining about what they say in that letter. AFAIK, no one collects cards on MTGO. Just because the cards are rare IRL doesn't mean they need to be some Holy Grail online. There's no need for MTGO to cater to collectors or give new players the sense of wonder regarding P9 as the physical counterpart already does that. Many people who play MTGO do it as a competitive outlet, especially when they can't play IRL for many reasons. No reason to bring a barrier to entry from the physical to digital counterpart.


    Why not? There is a mystique around the Power 9. Having them should feel special. If I want access to Power 9, I should have to earn that access, not have it handed to me. If you want handouts there are other ways to go about getting them, but working for something will make you feel a lot better about having it in the end.
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  • #57
    Quote from jturphy
    Why not? There is a mystique around the Power 9. Having them should feel special. If I want access to Power 9, I should have to earn that access, not have it handed to me. If you want handouts there are other ways to go about getting them, but working for something will make you feel a lot better about having it in the end.


    Waiting =/= working. Setting arbitrary standards for an online game makes no sense. There are physical limitations IRL so it isn't just arbitrary. I don't think people would be annoyed if FoW wasn't 100$ online and the such. Also 10 years is pretty unjustifiable by any standard. I hope you aren't arguing that MTGO is a work of art or anything close to it. Wizards really doesn't care about it that much.
    Last edited by spoofedozer: 11/27/2012 4:56:04 PM
  • #58
    Quote from mozerdozer
    Waiting =/= working. Setting arbitrary standards for an online game makes no sense. There are physical limitations IRL so it isn't just arbitrary. I don't think people would be annoyed if FoW wasn't 100$ online and the such. Also 10 years is pretty unjustifiable by any standard. I hope you aren't arguing that MTGO is a work of art or anything close to it. Wizards really doesn't care about it that much.


    FoW is a little different story since it is essentially a 4 of in most Legacy Decks. It definitely should not be 100+. I also don't think Power 9 should cost $900 to acquire, but they shouldn't be a $50 pack with each either. I would like the secondary market to have them for around $40-50 a piece.
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  • #59
    The power 9 will probably be MOCS promos. The MOCS resto angel is worth about 20-25 tickets online and people need four of that for alot of decks. The power nine will probably have some worth but won't be more than ten tickets. A foil lotus will be a zillion though.
  • #60
    As someone who has played a 360 card powered paper cube for years, I can safely say that moxen and other fast mana make aggro almost unplayable in this kind of format. It's hard to beat midrange or control strategies when they can freely ramp into bigger and better spells when you're trying to add pressure in the early game (turns 1-3).

    Also, Mind Twist is the most rage inducing Magic card ever printed. I've seen more cards thrown over a Mind Twist blowout than any other card in Magic. It's hilarious.


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  • #61
    Quote from LostCondottiere
    Also, Mind Twist is the most rage inducing Magic card ever printed. I've seen more cards thrown over a Mind Twist blowout than any other card in Magic. It's hilarious.


    I love this because it's so true. It might be rage inducing, but it is so much fun.
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  • #62
    Quote from stackweaver
    Actually it doesn't, it says that they need "more brainstorming, meetings, and planning" to find a way to bring the Power Nine to Magic Online.


    Well, It's pretty much a promise... so I would expect it to come true.

    EDIT: Can't wait to lotus, channel, emrakul.
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  • #63
    Are we going to see a "Vintage Masters" set? Or will they be unplayable in any tournaments? Wow, this really is throwing my head for a loop.
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  • #64
    Are we going to see a "Vintage Masters" set? Or will they be unplayable in any tournaments? Wow, this really is throwing my head for a loop.


    I think it is pretty clear that they are setting up to announce Vintage as a new format, likely for its 20th anniversary and probably supported by masters edition sets. This is likely a test run for its viability as a limited format. They've already set the stage with the recent MED flashback with the hope of increasing the availability of duals and forces.
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  • #65
    How does regular cube work on MTGO? Do you keep the cards or do you pay to draft phantom cards?
    "I think EDH would be more fun for the majority of participants if players just showed eachother their decks rather than actually playing games out."
  • #66
    Quote from Ogrefoot
    How does regular cube work on MTGO? Do you keep the cards or do you pay to draft phantom cards?


    Phantom drafts. If you got to keep cards entry would probably be close to $25, probably more. It would also lead to rare drafting and remove a lot of the fun of cube, which is why you do it. For instance, if you got to keep cards LED would be a snap first pick while it's basically unplayable.
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  • #67
    Quote from jturphy
    Phantom drafts. If you got to keep cards entry would probably be close to $25, probably more. It would also lead to rare drafting and remove a lot of the fun of cube, which is why you do it. For instance, if you got to keep cards LED would be a snap first pick while it's basically unplayable.


    It's a way to get older stuff back into circulation as well, that's why I was even entertaining the idea of ownership.
    "I think EDH would be more fun for the majority of participants if players just showed eachother their decks rather than actually playing games out."
  • #68
    Quote from Ogrefoot
    It's a way to get older stuff back into circulation as well, that's why I was even entertaining the idea of ownership.


    There are much better ways. Again, the cost would make it cost prohibitive to some, and it would totally remove the fun of playing Cube. There are huge downsides and the upsides (introduce extra cards) can be accomplished in other ways without the downsides.

    Quote from SicksEyeUrn
    I think it is pretty clear that they are setting up to announce Vintage as a new format, likely for its 20th anniversary and probably supported by masters edition sets. This is likely a test run for its viability as a limited format. They've already set the stage with the recent MED flashback with the hope of increasing the availability of duals and forces.


    I could see this. It would also be another way to increase the availability of some of the super expensive cards on MODO, like LED, Force, Duals, Academy Rector, etc. There would still be plenty of room in the set for crap rares in some packs. The other option might be MOCS promos. Get 15 QP points get a full set of P9. Or one per month. Depends on how many they want to introduce into the market.
    Last edited by jturphy: 11/27/2012 9:28:50 PM
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  • #69
    Quote from jturphy
    Phantom drafts. If you got to keep cards entry would probably be close to $25, probably more. It would also lead to rare drafting and remove a lot of the fun of cube, which is why you do it. For instance, if you got to keep cards LED would be a snap first pick while it's basically unplayable.


    What do you think would happen if the changed it so that only the Winner of the draft got to keep their cards? It would make value drafting really risky and promote making strong picks. Also, how much would it flood the market with the cards? or how much would they have to increase the cube price in order to balance it out for the value that your are getting?
  • #70
    Quote from Nichodemus10
    What do you think would happen if the changed it so that only the Winner of the draft got to keep their cards? It would make value drafting really risky and promote making strong picks. Also, how much would it flood the market with the cards? or how much would they have to increase the cube price in order to balance it out for the value that your are getting?


    That's not a bad thought. You could eliminate the packs for 1st place and only give out packs for 2nd place, and instead, 1st place got to keep the picks he/she made.
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  • #71
    Quote from jturphy
    FoW is a little different story since it is essentially a 4 of in most Legacy Decks. It definitely should not be 100+. I also don't think Power 9 should cost $900 to acquire, but they shouldn't be a $50 pack with each either. I would like the secondary market to have them for around $40-50 a piece.


    On the surface, WotC claims to not be thrilled with the barrier to entry for eternal formats. It's cited as one of the bigger reasons why Modern exists. If they dislike the barrier so much, why arbitrarily carry it over into MTGO? Having to spend a minimum of several hundred dollars for a format is one of the reasons why no one plays Legacy on MTGO.
  • #72
    Quote from mozerdozer
    On the surface, WotC claims to not be thrilled with the barrier to entry for eternal formats. It's cited as one of the bigger reasons why Modern exists. If they dislike the barrier so much, why arbitrarily carry it over into MTGO? Having to spend a minimum of several hundred dollars for a format is one of the reasons why no one plays Legacy on MTGO.


    Well, the barrier to entry online is significantly lower than it is in real life for Legacy. Looking just at RUG, you save about $200 on 'goyfs, and just over of $730 on the mana base (8 fetches, 6 duals, 4 Wastlands). You then save another $10 on Nimble Mongoose. So you save about $950 in cards online.

    You then have to spend an extra $16 on Dazes and $200 on FoWs.

    Overall, it's around $750 cheaper to build the deck online than it is to build it IRL. That's significantly cheaper, and greatly lowers the barrier. It's always important to remember that when you're talking about the barrier to entry online.

    I do think FoW should be cheaper than it is, and it should probably at least in line with its IRL price, but to say they arbitrarily keep the barrier to entry online is wrong, because they do not. They just do not think that FoW is a problem (which I disagree with them about).

    Bringing that back to the P9, they are not going to arbitrarily make Vintage have a barrier. There will be a barrier, but there should be. You should not be handed P9. There secondary market value should be around $50 a piece (although I could see arguments for the being close to $100 a piece), and I don't think that is outrageous for the cards you are getting.
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  • #73
    Quote from jturphy
    There are much better ways. Again, the cost would make it cost prohibitive to some, and it would totally remove the fun of playing Cube. There are huge downsides and the upsides (introduce extra cards) can be accomplished in other ways without the downsides.



    I could see this. It would also be another way to increase the availability of some of the super expensive cards on MODO, like LED, Force, Duals, Academy Rector, etc. There would still be plenty of room in the set for crap rares in some packs. The other option might be MOCS promos. Get 15 QP points get a full set of P9. Or one per month. Depends on how many they want to introduce into the market.


    You're probably right, I am unfamiliar with cube, my main reason for coming into this thread was that I play MTGO and getting the p9 on there caught my eye.
    "I think EDH would be more fun for the majority of participants if players just showed eachother their decks rather than actually playing games out."
  • #74
    I like the idea of first place in the phantom draft gets a REAL cube pack. I think that letting the player get all his picks would be a bit too much.
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  • #75
    Quote from jturphy
    Can't argue with paranoia. It's always so rational.

    I don't follow. I was merely pointing out people are incorrectly citing the gentleman who wrote that letter somehow promised P9 in personal collections on MODO, which is not what he wrote.

    Get your hopes up all you want if MODO is your thing I guess. What was paranoid about that? I think them releasing a Vintage Masters set on MODO is long overdue - and the P9 shouldn't be $50 Mythics either.
  • #76
    That Lotus is the best one yet. I can't wait to get a hold of the high-res arts for these.

  • #77
    Quote from Magicman657
    Gold bordered = unplayable = waste of time. If you want proxies, thats why printers exist. As far as this goes, phantom limited is better than nothing, but just barely.


    Gold bordered is unplayable? Everyone in my playgroup disagrees. You can pay 10 times the cost of a gold bordered card, we'll play with the same card at a fraction of the price, thanks.
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