so basically unleash gives you 2 options, suicidal and decent stats, or subpar. Not a fan.
Roustabout is on par with similar commons and is a bear otherwise. The perfect limited tradeoff (which is what commons should be about anyway). I'm sure that there will be playable uncommon/rare unleash cards. So far the other spoiled unleash is terrible as well, but I think it's totally reasonable to print this:
2BR
Unleash
When this card enters the battlefield, if it has no +1/+1 counters on it, it gains haste until end of turn.
4/3
so basically unleash gives you 2 options, suicidal and decent stats, or subpar. Not a fan.
idk MaRo keeps saying things similar to 'I wouldn't say that' and 'I would watch what you say' when people talk down on Unleash and said that they were the most scared of Unleash and making it too powerful... hinting that it could be the fastest and most dangerous in the end. So lets see what happens.
I could totally see unleash making things like Boggart Ram Gang.
1(R/B)(R/B) for 3/3 haste unleash. 1BR for 2/3 unleash, all your other creatures you play have unleash.
Lets say you can play the lord on turn 2 with a rakdos mana dork, then turn 3 drop a 5/5 haste because it was double unleashed and swing for 7.
Not saying this is how it will happen, but I can see some fast Unleash crap that all follow the style of Boggart Ram Gang and have a play style of the B/R Elementals in Shadowmoor. They could be more aggro than anything else for all we know.
idk MaRo keeps saying things similar to 'I wouldn't say that' and 'I would watch what you say' when people talk down on Unleash and said that they were the most scared of Unleash and making it too powerful...
Next time you try to take MaRo's concern about a card being too good during development as a hint to the mechanic or card being good, remember Tibalt, the Fiend-Blooded, and weep.
That's the route Unleash will most probably go down as well. (OMG this could be good and it's not U, let's hose it!)
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idk MaRo keeps saying things similar to 'I wouldn't say that' and 'I would watch what you say' when people talk down on Unleash and said that they were the most scared of Unleash and making it too powerful... hinting that it could be the fastest and most dangerous in the end. So lets see what happens.
I could totally see unleash making things like Boggart Ram Gang.
1(R/B)(R/B) for 3/3 haste unleash. 1BR for 2/3 unleash, all your other creatures you play have unleash.
Lets say you can play the lord on turn 2 with a rakdos mana dork, then turn 3 drop a 5/5 haste because it was double unleashed and swing for 7.
Not saying this is how it will happen, but I can see some fast Unleash crap that all follow the style of Boggart Ram Gang and have a play style of the B/R Elementals in Shadowmoor. They could be more aggro than anything else for all we know.
"All your guys have unleash" seems unlikely, as if you have any way to remove it for value you got free counters with no cost since the "can't block" will be tied to whatever gave them unleash in the first place.
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Roustabout is on par with similar commons and is a bear otherwise. The perfect limited tradeoff (which is what commons should be about anyway). I'm sure that there will be playable uncommon/rare unleash cards. So far the other spoiled unleash is terrible as well, but I think it's totally reasonable to print this:
2BR
Unleash
When this card enters the battlefield, if it has no +1/+1 counters on it, it gains haste until end of turn.
4/3
idk MaRo keeps saying things similar to 'I wouldn't say that' and 'I would watch what you say' when people talk down on Unleash and said that they were the most scared of Unleash and making it too powerful... hinting that it could be the fastest and most dangerous in the end. So lets see what happens.
I could totally see unleash making things like Boggart Ram Gang.
1(R/B)(R/B) for 3/3 haste unleash.
1BR for 2/3 unleash, all your other creatures you play have unleash.
Lets say you can play the lord on turn 2 with a rakdos mana dork, then turn 3 drop a 5/5 haste because it was double unleashed and swing for 7.
Not saying this is how it will happen, but I can see some fast Unleash crap that all follow the style of Boggart Ram Gang and have a play style of the B/R Elementals in Shadowmoor. They could be more aggro than anything else for all we know.
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Next time you try to take MaRo's concern about a card being too good during development as a hint to the mechanic or card being good, remember Tibalt, the Fiend-Blooded, and weep.
That's the route Unleash will most probably go down as well. (OMG this could be good and it's not U, let's hose it!)
Was this posted before the Golgari +1/+1 counter doubler was revealed?
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yesh
"All your guys have unleash" seems unlikely, as if you have any way to remove it for value you got free counters with no cost since the "can't block" will be tied to whatever gave them unleash in the first place.
Standard: W/R Aggro
good job wizards for once again making r/b the worst!
as i reckon Unleash, are of current keywords that can do in multiple instance without being overpowered