Assuming it's real (I'm still on the fence), are we sure it's going to be in Dark Ascension? Also, have they explicitly said that these IDW cards are not going to be exclusive media inserts that won't get reprinted (Like Sewers of Estark or Mana Crypt?
This doesn't feel right, but hey, whatever. Seems like it'd be an absolute house in Dragonstorm for Modern. Plus, as others have mentioned, Lavamancer and Chandra's Phoenix love it in Standard. Seems a little too out-of-place to be real, but I've been surprised before.
This doesn't feel right, but hey, whatever. Seems like it'd be an absolute house in Dragonstorm for Modern. Plus, as others have mentioned, Lavamancer and Chandra's Phoenix love it in Standard. Seems a little too out-of-place to be real, but I've been surprised before.
IDK, why would an aggro red deck want to spend time doing something cute like that, when it could be doing things like beating face?
Anyone else disappointed that it doesn't read "Discard two cards, then draw two cards". Makes it more random, but then it makes it really good when hellbent. Too good for red?
Anyone else disappointed that it doesn't read "Discard two cards, then draw two cards". Makes it more random, but then it makes it really good when hellbent. Too good for red?
At R with flashback? Yes. It could work at a different cost though.
Anyone else disappointed that it doesn't read "Discard two cards, then draw two cards". Makes it more random, but then it makes it really good when hellbent. Too good for red?
I, for one, am glad they didn't print it like that ... "R: Dredge 12 ... flashback 2R: Dredge 12" seems a liiiiittle too powerful to me.
What an fantastic spell for red. This has such amazing synergy with current RDW lists it blows my mind. One mana gets you three cards for your lavamancer, lets you ditch extra lands, find the removal spell you're looking for, or ditch 2 phoenixes only to return them immediately with the burn spell you just drew. Sometimes it's just going to get double cycled to trigger shrine twice, and sometimes it's going to find that shrine for turn two. And then there's going to have to be some twisted johnnie who's going to rave over how good this is with desperate ravings and psychosis crawler~ Myself, I'm waiting to see what other sick flashback stuff presents itself for burning vengeance shenanigans.
Sweetastic in dredge, as in a good fight with Careful Study for that slot. It makes the mana worse by a decent chunk, but it also means that the third land is not a blank card anymore.
This seems very powerful and I'm happy red finally gets some love - especially color-pie-wisely.
I was so annoyed when I realized Snapcaster would have made the same sense in red, but pushed blue into even further bonkersness.
Snapcaster in Red would make way more sence ; but they choose to push it , as everything is better in blue.
I tried the card in some decks from Dredge to RedBurn and it works pretty good.
In Red Burn its allmost like a draw 2 spell, it further helps to power up Grim Lavamancer, fuel your Unearth/Flashback burn and in late can ditch your useless lands for more burn.
In Dredge it works decent with Lions Eye and the only problem is with the Threshold Land ; which is also good enough but produces blue only.
So far, the uses of the card are a lot higher than for Careful Study ; as flashback on this effect is extrem valuable and being red offers uses in decks that otherwise could not work with a blue splash (or do way worser).
You know why I won't believe it's in DKA until it's officially confirmed?
Because I think it would be pretty weird to even print Desperate Ravings in INN when they follow it up with this guy.
I mean, that's like printing Cancel in the first set of a block and follow it up with Counterspell in the first expansion. Really awkward if it's true.
I think they're different enough; Ravings nets you a card, which Looting just, well loots.
You know why I won't believe it's in DKA until it's officially confirmed?
Because I think it would be pretty weird to even print Desperate Ravings in INN when they follow it up with this guy.
I mean, that's like printing Cancel in the first set of a block and follow it up with Counterspell in the first expansion. Really awkward if it's true.
Desperate Ravings and this card do different things entirely.
It's like printing Cancel in the first expansion and Mana Leak in the second.
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That was pretty interesting. But dropping a warship on me is cheating. Take it back!
Ummm except its a blue card and a blue ability that foreshadows the change by transforming into a red card.
Civilized Scholar has one blue and zero red mana in its mana cost. For deck building purposes, it is a blue card, not a red card. And the other side, while red, has nothing to to with the looter ability: It is a 5/1 that just wants to attack. Which has always been red. Following your argumentation, Scholar is an example for high power creatures that want to attack getting shifted from red to blue. Because that is what you get with the Scholar: A creature for 2U that can become a 5/1.
So, there is no "foreshadowing" for the color pie shift that is presented in Faithless Looting.
I mean, that's like printing Cancel in the first set of a block and follow it up with Counterspell in the first expansion. Really awkward if it's true.
No, it would not be. DR is an instant and has 0 card advantage. FL is a sorcery with -1 card advantage.
On a pure cards gained versus cards lost level, Desperate Ravings gives you an overall card advantage of +1. The problem is that you can come up with less card quality than you had before though.
When you need a drawoutlet to let you dredge, this baby can make it work. Don't get me wrong, I love careful study, but this one can actually be reused mid/late game.
I hope it's not a fake.
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11:15, restate my assumptions: 1. Mathematics is the language of nature. 2. Everything around us can be represented and understood through numbers. 3. If you graph these numbers, patterns emerge. Therefore: There are patterns everywhere in nature. - Maximillian Cohen.
I would consider Divination far more representative of blue than Careful Study. Blue would far rather accumulate knowledge whenever possible than prune away options that could be useful in the future. It will do so, since increased quality of options is still something it wants, but it certainly isn't the color's icon.
Red can loot because it is a color that lives in the moment, seeking what is most useful for it right now and tossing aside what it doesn't find most immediately appealing. I don't see how the act of adjusting your options to match the immediate situation is something un-red. Red isn't stupid, at least, it doesn't have to be. It's short-sighted, but it can act with cunning and intelligence within that moment, to fulfill its goals as directed by one's motivations at the time.
Cards in hand cannot represent 'knowledge' without analysis, though. If I know something, that knowledge doesn't go away if I apply it. Cards in hand do go away. So they must represent something at least partly material, which is expended.
It is possible it represents information or awareness of contingent factors, some combination of preparedness and material. It is a confluence of information, allowing one useful thing to be done at some future point. Something available to you. (Equally it has to represent self-knowledge, or connection with the cosmos, because it is tied to spells, and to one's preconstructed deck.)
With that kind of analysis, for sure representing Blue's ability to go poking around for info, or be clairvoyant, is accomplished with drawing cards in that color. It also opens the hand into the realm of all the colors in some way, since for sure every color has to be able to do something about "what it can do." But the difference left is how the drawing occurs. The flavour has to be staked there or nowhere.
"I don't see how the act of adjusting your options to match the immediate situation is something un-red"
My answer to this involves reconstructing what there is to be said about hellbent in Black-Red. Black-Red is a combination as much misunderstood as its opposite White, who is missing hand mechanics it ought to have. I was trying a few years ago to make sense of a theme in Black-Red, which is visible when you take the one's impulsiveness and you add the other's opportunism, and try to explain what it means to have the advantage of being actively selfish, but a weakness of paranoid shortsightedness.
Black-Red is your color about being prepared in the moment. It is a kind of preparedness which is not preparedness though, and I can figure what that is only by antagonizing White. White gets ready for things. Black-Red is ever-ready to make decisions about things. White has a strategy in place, Black-Red never becomes dependent on anything in place. Black-Red plays with two possessions: in its left and right hand.
I never was able to link this up with hellbent - one of the more questionable Ravnica mechanics, as I'm sure you agree they fell on a spectrum of success to questionable. Does Faithless Looting get here? I do not believe so. It's still weird to think that by changing just a number on it - making the discard more than the draw - it changes what color it is. And this card will always like having the larger hand to start, whereas the "using" of other ideas that entails, as said only appears to make sense with the alchemy of Blue. If a spell really is about sizing up a situation with mad-eyed clarity, then it really should attach me to now more. This card, as all looting, always fashions long-term preparedness. Perhaps to discard down to a set quantity like three cards in hand.
Also I wish I knew what Ain Soph Aur meant; I don't believe abduction means anything other than inference-to-the-best-explanation.
Point lingered on overly long; intention being, this same argument leaks the very same thing, without distinction, into Black too.
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That's exactly what I'm referring to with abduction. It's sort of beside the point, but I was trying to come up with a single word that summarized the flavor of blue looting. If you take cards in hand as possible solutions to problems (as with hypotheses), and you're getting rid of some solutions to prefer others, that resembles abduction. Blue's way of looking at it sees even "threats" as "answers." What's the answer to your opponent's life total? A creature that beats face.
But the use of the word wasn't the main point. You can say "alchemy," or whatever else, if you prefer. I was trying to explain your reasoning since the two people replying to you had misinterpreted your argument.
All I can think of when I see this is LED-dredge becoming a very consistent turn 1 combo with Deep Analysis intertwined. The big difference is that turn 1 I can cast Faithless Looting, draw two and toss two into my GY and then crack my LED for another two cards and two in my GY. DA only allows you to pitch it to the GY then play it with flashback giving two on the draw and zero back in the yard. It's too early to tell, but this card has broken written all over it.
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Modern - Green & Taxes:symw::symg:
Standard - Illusions:symu::symb:
UBDragonlord Silumgar WGKarametra, God of Harvests
BRUNekusar, the Mindrazer BGMazirek, Kraul Death Priest
URMelek, Izzet Paragon UGPrime Speaker Zegana
WUHanna, Ship's Navigator BWUSydri, Galvanic Genius
WUBRGSliver Queen RBBladewing the Risen
WBKarlov of the Ghost Council RGXenagos, God of Revels
GFreyalise, Llanowar's Fury RWAurelia, the Warleader
RIb Halfheart, Goblin Tactician BDrana, Liberator of Malakir
UAzami, Lady of Scrolls WNahiri, the Lithomancer
WBGDoran, the Siege Tower CEmrakul, the Promised End
IDK, why would an aggro red deck want to spend time doing something cute like that, when it could be doing things like beating face?
Currently Playing:
Brewing for Rotation
And some EDH
At R with flashback? Yes. It could work at a different cost though.
I, for one, am glad they didn't print it like that ... "R: Dredge 12 ... flashback 2R: Dredge 12" seems a liiiiittle too powerful to me.
Turn 2 Two Goblin Guide
This card is so good.
So good. So good. So good.
Sogoodsogoodsogood.
Snapcaster in Red would make way more sence ; but they choose to push it , as everything is better in blue.
I tried the card in some decks from Dredge to RedBurn and it works pretty good.
In Red Burn its allmost like a draw 2 spell, it further helps to power up Grim Lavamancer, fuel your Unearth/Flashback burn and in late can ditch your useless lands for more burn.
In Dredge it works decent with Lions Eye and the only problem is with the Threshold Land ; which is also good enough but produces blue only.
So far, the uses of the card are a lot higher than for Careful Study ; as flashback on this effect is extrem valuable and being red offers uses in decks that otherwise could not work with a blue splash (or do way worser).
WUBRG#BlackLotusMatterWUBRG
👮👮👮 #BlueLivesMatter 👮👮👮
Yeah just like the card back can't change, EVER. Right? Right?
Ummm except its a blue card and a blue ability that foreshadows the change by transforming into a red card.
I think they're different enough; Ravings nets you a card, which Looting just, well loots.
No, it would not be. DR is an instant and has 0 card advantage. FL is a sorcery with -1 card advantage.
Their flashback costs are WAY different, too.
(U/B)(U/B)(U/B) JUMP IN THE LINE, ROCK YOUR BODY IN TIME
(R/W)(R/W)(R/W) RISING FROM THE NEON GLOOM, SHINING LIKE A CRAZY MOON
(U/R)(R/G)(G/U) STEALIN' WHEN I SHOULD HAVE BEEN BUYIN'
Desperate Ravings and this card do different things entirely.
It's like printing Cancel in the first expansion and Mana Leak in the second.
Civilized Scholar has one blue and zero red mana in its mana cost. For deck building purposes, it is a blue card, not a red card. And the other side, while red, has nothing to to with the looter ability: It is a 5/1 that just wants to attack. Which has always been red. Following your argumentation, Scholar is an example for high power creatures that want to attack getting shifted from red to blue. Because that is what you get with the Scholar: A creature for 2U that can become a 5/1.
So, there is no "foreshadowing" for the color pie shift that is presented in Faithless Looting.
The first comparison is just wrong. The second one is much more appropriate.
On a pure cards gained versus cards lost level, Desperate Ravings gives you an overall card advantage of +1. The problem is that you can come up with less card quality than you had before though.
Uril, the Miststalker RGW -- Ulamog, the Infinite Gyre C -- Vhati il-Dal BG -- Jor Kadeen, the Prevailer RW -- Animar, Soul of Elements URG
Kiki-Jiki, Mirror Breaker R -- Maga, Traitor to Mortals B -- Ghave, Guru of Spores BGW -- Sliver Hivelord WUBRG
+1 Heh!
When you need a drawoutlet to let you dredge, this baby can make it work. Don't get me wrong, I love careful study, but this one can actually be reused mid/late game.
I hope it's not a fake.
Standard: XDon't play.X
Legacy: BUReanimatorUB
Vintage: URBWGDBRU
http://www.youtube.com/watch?v=kffacxfA7G4&ob=av3n
:love::love::love:I love all my fans :love::love::love:
Cards in hand cannot represent 'knowledge' without analysis, though. If I know something, that knowledge doesn't go away if I apply it. Cards in hand do go away. So they must represent something at least partly material, which is expended.
It is possible it represents information or awareness of contingent factors, some combination of preparedness and material. It is a confluence of information, allowing one useful thing to be done at some future point. Something available to you. (Equally it has to represent self-knowledge, or connection with the cosmos, because it is tied to spells, and to one's preconstructed deck.)
With that kind of analysis, for sure representing Blue's ability to go poking around for info, or be clairvoyant, is accomplished with drawing cards in that color. It also opens the hand into the realm of all the colors in some way, since for sure every color has to be able to do something about "what it can do." But the difference left is how the drawing occurs. The flavour has to be staked there or nowhere.
"I don't see how the act of adjusting your options to match the immediate situation is something un-red"
My answer to this involves reconstructing what there is to be said about hellbent in Black-Red. Black-Red is a combination as much misunderstood as its opposite White, who is missing hand mechanics it ought to have. I was trying a few years ago to make sense of a theme in Black-Red, which is visible when you take the one's impulsiveness and you add the other's opportunism, and try to explain what it means to have the advantage of being actively selfish, but a weakness of paranoid shortsightedness.
Black-Red is your color about being prepared in the moment. It is a kind of preparedness which is not preparedness though, and I can figure what that is only by antagonizing White. White gets ready for things. Black-Red is ever-ready to make decisions about things. White has a strategy in place, Black-Red never becomes dependent on anything in place. Black-Red plays with two possessions: in its left and right hand.
I never was able to link this up with hellbent - one of the more questionable Ravnica mechanics, as I'm sure you agree they fell on a spectrum of success to questionable. Does Faithless Looting get here? I do not believe so. It's still weird to think that by changing just a number on it - making the discard more than the draw - it changes what color it is. And this card will always like having the larger hand to start, whereas the "using" of other ideas that entails, as said only appears to make sense with the alchemy of Blue. If a spell really is about sizing up a situation with mad-eyed clarity, then it really should attach me to now more. This card, as all looting, always fashions long-term preparedness. Perhaps to discard down to a set quantity like three cards in hand.
Also I wish I knew what Ain Soph Aur meant; I don't believe abduction means anything other than inference-to-the-best-explanation.
Point lingered on overly long; intention being, this same argument leaks the very same thing, without distinction, into Black too.
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But the use of the word wasn't the main point. You can say "alchemy," or whatever else, if you prefer. I was trying to explain your reasoning since the two people replying to you had misinterpreted your argument.