So...say I place this card and I want to play a response to it (maybe flash in Shattered angel via Vedalken Orrery), can I do this after they pay the mana but before they start searching for land?
no, because the paying of X is part of the spell resolution.
once the spell resolves (nobody counters it), each player pays mana then searches for lands... after the lands come it play (end of spell resolution) is the only time players can do fast effects/receive priority again...
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TBA
Projects under construction:
Standard:
- Werewolves... O_o
no, because the paying of X is part of the spell resolution.
once the spell resolves (nobody counters it), each player pays mana then searches for lands... after the lands come it play (end of spell resolution) is the only time players can do fast effects/receive priority again...
Damn youre fast... I hit submit, while rereading the card-- realized that I read it wrong the first time, immediately deleted my post-- and you still got that one in
Yeah I had a feeling that would be the case. I guess I was just used to the paying of X being apart of the cost which is why it kinda confused me. Thanks guys!
Seems about right. I feel like making a deck with nothing but basic Forests now...
You mean any monogreen deck ever?
I feel like there the only situation you'd ever want to put mana into this is is if you're winning on your turn/blowing up the world + threat and the person who cast it taps out. I would even give kudos to the card being interesting except the only interesting thing it does is have Join Forces which judging by the two cards previewed already all of them will either make everyone else at the table just want to kill you out of fear you have a plan with it or kill you because they are annoyed by the game-state it creates.
I dont know about mono green, but Id really like to splash this into a mostly red G-R deck then run Valakut, the Molten Pinnacle. This plus frontiers, and greens non-basic land searchers, and artifact mana/a few non-basic mana fixers to get the green mana could be a nice side combo in an otherwise all red deck. Not to mention you could combo it out--- let everyone else search for lands, you play none--- then after everyone fills the table up you play an Obliterate.
LOL and let good times ensue as no one can cast anything for the next 30 turns.
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
Seems like if I really wanted to play this without doing some douche bag play, Id probably try to play some acceleration for deck thinning, float a ton of mana and play this (paying 1-2 mana into it but float most of it) let my opponents pump it up, then drop Early Harvest or a Rude Awakening or a Nature's Will onto a creature and swing at an open opponent, that way you get the first chance to use the mana-- hopefully dropping into a doubling cube or something sick and either winning or dropping a massive genesis wave or something.
Of course, having access to 2 of the best landfall creatures is also quit nice.
As a douche bag player though, I would definately consider Obliterate as well as Sunder, depending on my colors, and fail to search for more lands necessary to play the other half of the combo, hopefully leaving my opponents with no land in play, few left in their librarys to draw into, or at least (with sunder) forcing them to have to discard massive numbers of cards at the end of their next turn. In green blue, you have plenty of ways to accelerate/draw into these cards and also to ensure that you have no maximum hand size.
As a downside--- I think these join forces are going to be pretty popular when this set first sees print, but I can imagine that experienced players will quickly realize somethings up when someone drops it, and will refuse to add to the cost... Then I think theyll wait to see how many lands you get before fetching any of their own.
I like how this card potentially keeps newer players from having to shell out cash for the assorted duals and fetches in their colors. If the right land-base is a barrier to Legacy, couldn't a similar argument be used for Commander?
I'd play this card, and very likely without massive shenanigans, because I care more about seeing what happens in a game than actually winning. Granted, I'll still keep those shenanigans in mind while building decks, though.
Cheers!
EDIT: As Vessiah points out a few posts down, Horn of Greed doesn't work. Note to self: reading Oracle rulings is tech!
This is pretty great. Power everyone up to stomp the guy who's about to combo off? Check. Abuse with mana doubling effects? Easier to do than the white one, so check. Awesome to just use to warp the board? Check.
I like how this card potentially keeps newer players from having to shell out cash for the assorted duals and fetches in their colors. If the right land-base is a barrier to Legacy, couldn't a similar argument be used for Commander?
I'd play this card, and very likely without massive shenanigans, because I care more about seeing what happens in a game than actually winning. Granted, I'll still keep those shenanigans in mind while building decks, though.
Cheers!
It doesnt. Horn of Greed says when a player plays a land (like from your hand, or your graveyard if you have crucible of worlds in play). Putting something into play and playing something are different things.
Kinda surprised that Tunnel Ignus has only been mentioned once. Play both in a R/G deck and hit your opponent with a bigger than usual X-burnspell or whatever.
I don't get why you would want to be the person casting this?
Unless you have a way to untap all those lands, or punish your opponents for using it-- you probably wouldnt outside of a group hug deck. Giving your opponents a bunch of lands and the first chance to use them before you can use yours is usually a pretty bad idea. As such this card wont see much play but in those decks that can really abuse it.
Of those that could, fewer still will be able to abuse it often enough to make it worthwhile to include..... but in those decks, this really shines.
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no, because the paying of X is part of the spell resolution.
once the spell resolves (nobody counters it), each player pays mana then searches for lands... after the lands come it play (end of spell resolution) is the only time players can do fast effects/receive priority again...
TBA
Projects under construction:
Standard:
- Werewolves... O_o
Others
- Sliver Overlord EDH
- Riku
Damn youre fast... I hit submit, while rereading the card-- realized that I read it wrong the first time, immediately deleted my post-- and you still got that one in
The guy with the most CA mostly just wins after this resolves, I would think. Or nobody pays.
Ankh of Mishra
Lifegift
Tunnel Ignus
Polluted Bonds
Shattered Angel
Zo-Zu the Punisher
Landfall cards
could be tons of fun in the right deck...
TBA
Projects under construction:
Standard:
- Werewolves... O_o
Others
- Sliver Overlord EDH
- Riku
Seems about right. I feel like making a deck with nothing but basic Forests now...
You mean any monogreen deck ever?
I feel like there the only situation you'd ever want to put mana into this is is if you're winning on your turn/blowing up the world + threat and the person who cast it taps out. I would even give kudos to the card being interesting except the only interesting thing it does is have Join Forces which judging by the two cards previewed already all of them will either make everyone else at the table just want to kill you out of fear you have a plan with it or kill you because they are annoyed by the game-state it creates.
LOL and let good times ensue as no one can cast anything for the next 30 turns.
?? If you're playing it turn one and your opponent hadn't have the turn, the spell will have X as 0, and you just wasted a spell. LOL
Level 2 Judge
He did says it would be crazy.................
Valakut, the Molten Pinnacle
Amulet of Vigor
Steppe Lynx
Lotus Cobra
Dungrove Elder
Adventuring Gear
Anything else?
Doesn't that mean you have acceleration and mana fix?
Level 2 Judge
Of course, having access to 2 of the best landfall creatures is also quit nice.
As a douche bag player though, I would definately consider Obliterate as well as Sunder, depending on my colors, and fail to search for more lands necessary to play the other half of the combo, hopefully leaving my opponents with no land in play, few left in their librarys to draw into, or at least (with sunder) forcing them to have to discard massive numbers of cards at the end of their next turn. In green blue, you have plenty of ways to accelerate/draw into these cards and also to ensure that you have no maximum hand size.
As a downside--- I think these join forces are going to be pretty popular when this set first sees print, but I can imagine that experienced players will quickly realize somethings up when someone drops it, and will refuse to add to the cost... Then I think theyll wait to see how many lands you get before fetching any of their own.
IGOTCRABS! for self-milling strategies?
Currently Playing:
I don't even know right now.
besides Obliterate Sunder and Acidic Soil
you also have mesmeric orb and having anything in play with landfall
You could also go for stuff like Urborg, Tomb of Yawgmoth to turn all those lands into swamps and Karma
or things that untap your lands so that you get first priority Early Harvest and the such
or Goblin Charbelcher if you can thin your deck out enough from it.
I like how this card potentially keeps newer players from having to shell out cash for the assorted duals and fetches in their colors. If the right land-base is a barrier to Legacy, couldn't a similar argument be used for Commander?
I'd play this card, and very likely without massive shenanigans, because I care more about seeing what happens in a game than actually winning. Granted, I'll still keep those shenanigans in mind while building decks, though.
Cheers!
EDIT: As Vessiah points out a few posts down, Horn of Greed doesn't work. Note to self: reading Oracle rulings is tech!
Krichaiushii on PucaTrade.
Commander:
R Daretti, Scrap Savant
BR Olivia Voldaren
BRG Shattergang Brothers
GUR Riku of Two Reflections
WBG Karador, Ghost Chieftain
yeah, really sounds like good times.
It doesnt. Horn of Greed says when a player plays a land (like from your hand, or your graveyard if you have crucible of worlds in play). Putting something into play and playing something are different things.
Good question though.
Unless you have a way to untap all those lands, or punish your opponents for using it-- you probably wouldnt outside of a group hug deck. Giving your opponents a bunch of lands and the first chance to use them before you can use yours is usually a pretty bad idea. As such this card wont see much play but in those decks that can really abuse it.
Of those that could, fewer still will be able to abuse it often enough to make it worthwhile to include..... but in those decks, this really shines.