the art just looks flipped from the blue enchant mind control card doesnt it?
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"On top of that, if you ever manage to T2 Lead the Stampede, fill your hand, and pitch two Vengevines on your cleanup phase, the sky rains kittens wearing tophats, each carrying a sock full of quarters. True story."
But it really is just Yawgmoth's Will in green, isn't it? Will making it cost 7 or 8 "fix" it? I mean I guess so... there would be at least a one or two turn delay in you going off with this.
Emblem is used for permanents and/or spells that aren't always there because not everyone gets that the effects exist during the whole game. Saying that a player's hand size has no maximum is less confusing since you don't get a new hand.
I think Wizard wants to minimize usage of new terms where they can.
Well, by this argument Venser and Elspeth wouldn't need emblems, too.
Remembering that each time you cast something you may exile a permanent or that all your permanents are indestructible isn't that hard either...
If this turns out like this I also find it half-baked by WotC's side...
Why bother introducing emblems if you only use it for "difficult" cases that you would remember nonetheless
Nope.
Emblems are used because certain rules, such as targeting and granting abilities, don't work well with one-time effects if your goal is to create a permanent, global effect.
Koth's ability needs an emblem because, without one, it would only grant the ability to mountains you control as it resolves, not other mountains you play later in the game.
Venser's ability needs an emblem because, without one, you must choose a target as you activate the ability, which will then be the target every time the ability triggers. An emblem means you don't choose the target until the trigger does on the stack.
This card doesn't use an emblem because it doesn't need one. It doesn't have any targeting issues or alter the characteristics of cards on the battlefield. Stigma Lasher doesn't have an emblem for the exact same reason.
If this card cost around between 4 to 6 CMC, it sure will see play, even at 7... but starting at 8... sure will not.
Also, we need to understand that in the Mythic slot, wizards can go a little wonkers and reduce the actual "casting cost".
Oh my god no. If this cost 4 things would explode in every format. it would just be a color shifted Yawgmoth's Will wizards aren't That careless. I would be shocked if this wasn't the 8CC green spell
I really don't understand why people are comparing this card to Yawgmoth's Will. Sure they both utilize the graveyard, but aren't really even close in power level or playability.
Yawgmoth's Will is one of, if not the most broken card ever printed, while this is borderline unplayable.
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Standard:
Bident Layers B Devotion RG Devotion UW Control Modern:
Jund
UW Control
Combo Pod Legacy: DeathBlade RUG Delver BUG Control
Also, we need to understand that in the Mythic slot, wizards can go a little wonkers and reduce the actual "casting cost".
I wouldn't go that far. There are actual constructed formats of Magic outside of limited. Being mythic should not mean that the card is allowed to be above the curve, even though Wizards has been using that as an excuse lately.
Did anyone else just laugh out when they read that? Now this is a cool mythic. So funny. Ivory tower goodness, not to mention well, playing everything again
Elspeth's "For the rest of the game, permanents you control are indestructible" worked just fine also.
I understand it on Koth's behalf... but Venser?
"For the rest of the game, whenever you cast a spell you may remove target permanent. You may choose new targets each time this ability triggers."
Elspeth's did work fine, but only because indestructibility works differently from other qualities like abilities or power/toughness.
I have no idea if that wording for Venser's ability would actually function or not, but it's more consistent to use the emblem wording, which is just as concise without introducing awkward clauses like that.
The bottom line is that this card doesn't need an emblem at all. Stigma Lasher is the best precedent (didn't recieve errata when emblems were introduced, its effect is the most similar to this one).
RE: Art - His face is completely different in this one. His head is smaller, he's staring blankly ahead with his mouth hanging open, like he's in a daze. Corrupted Conscience shows him looking at the "viewer" with his mouth closed, from a higher angle as well.
Because it isn't an emblem, if someone casts Null Profusion after this has been played, would it override the effect?
It's possible that the only reason why it says "for the rest of the game" is that it's a sorcery; all of the other hand size modifiers are permanents. I guess we have to wait for errata?
Emblems are used because certain rules, such as targeting and granting abilities, don't work well with one-time effects if your goal is to create a permanent, global effect.
Koth's ability needs an emblem because, without one, it would only grant the ability to mountains you control as it resolves, not other mountains you play later in the game.
Venser's ability needs an emblem because, without one, you must choose a target as you activate the ability, which will then be the target every time the ability triggers. An emblem means you don't choose the target until the trigger does on the stack.
This card doesn't use an emblem because it doesn't need one. It doesn't have any targeting issues or alter the characteristics of cards on the battlefield. Stigma Lasher doesn't have an emblem for the exact same reason.
A second green Mythic? Weird. I thought the allocation of Mythics for this set was one each of W, U, B, R and G, two multicolor cards and three artifacts.
Either there's no mono-B Mythic or one less Mythic artifact then.
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My Blog About It
Let's not forget Anvil of Bogardan.
My Blog About It
Also, we need to understand that in the Mythic slot, wizards can go a little wonkers and reduce the actual "casting cost".
It's Yawgmoth's Will that lasts forever kind of.
> Am I correct to think that we have only one mythic left to be previewed / spoiled ? ?
Also - hats off to ya Mbsfuturedrafter - finish up your draft soon - I'm thinking the WoTC corporate ninjas are on their way to your 10-20.
~
Casual players will keep this card forever at $5, and foil ones will be worth a good $20 or more.
-Yavimaya Ranger
Nope.
Emblems are used because certain rules, such as targeting and granting abilities, don't work well with one-time effects if your goal is to create a permanent, global effect.
Koth's ability needs an emblem because, without one, it would only grant the ability to mountains you control as it resolves, not other mountains you play later in the game.
Venser's ability needs an emblem because, without one, you must choose a target as you activate the ability, which will then be the target every time the ability triggers. An emblem means you don't choose the target until the trigger does on the stack.
This card doesn't use an emblem because it doesn't need one. It doesn't have any targeting issues or alter the characteristics of cards on the battlefield. Stigma Lasher doesn't have an emblem for the exact same reason.
R Citizen Cane (Feldon of the Third Path)
Oh my god no. If this cost 4 things would explode in every format. it would just be a color shifted Yawgmoth's Will wizards aren't That careless. I would be shocked if this wasn't the 8CC green spell
Yawgmoth's Will is one of, if not the most broken card ever printed, while this is borderline unplayable.
Bident Layers
B Devotion
RG Devotion
UW Control
Modern:
Jund
UW Control
Combo Pod
Legacy:
DeathBlade
RUG Delver
BUG Control
_______________________________________________________________________________________________________________________________
I wouldn't go that far. There are actual constructed formats of Magic outside of limited. Being mythic should not mean that the card is allowed to be above the curve, even though Wizards has been using that as an excuse lately.
Trades
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hes in a different pose in this picture, seems to be related artworks
theres a giant praetor skull whispering into his ear, for one thing
you know, like a PRAETOR'S COUNSEL
directly to the right of karns head
Elspeth's did work fine, but only because indestructibility works differently from other qualities like abilities or power/toughness.
I have no idea if that wording for Venser's ability would actually function or not, but it's more consistent to use the emblem wording, which is just as concise without introducing awkward clauses like that.
The bottom line is that this card doesn't need an emblem at all. Stigma Lasher is the best precedent (didn't recieve errata when emblems were introduced, its effect is the most similar to this one).
RE: Art - His face is completely different in this one. His head is smaller, he's staring blankly ahead with his mouth hanging open, like he's in a daze. Corrupted Conscience shows him looking at the "viewer" with his mouth closed, from a higher angle as well.
R Citizen Cane (Feldon of the Third Path)
It's possible that the only reason why it says "for the rest of the game" is that it's a sorcery; all of the other hand size modifiers are permanents. I guess we have to wait for errata?
http://www.mtgsalvation.com/trading-post/details/2270-im-back-h-legacy-modern-standard-edh-w
Decks:
EDH: Azusa, Gaddock Teeg, Sidisi, Keranos
EDH:
RNorin the WaryR <-Link! (Primer - Mono Red Control)
GUEdric, Spymaster of TrestUG <- Link! (Mini-Primer - Dredge)
Duel Commander:
WUGeist of Saint TraftUW <- Link! (Aggro-Control)
BGSkullbriar, the Walking GraveGB <- Link! (Aggro)
BUGDamia, Sage of StoneGUB <- Link! (Extinction Control)
Church of the Wary
Oh, that does make more sense. Thanks!
http://www.wizards.com/magic/magazine/article.aspx?x=mtg/daily/feature/99a
Yeah, I guess you're right.
Once you've got that ass-groove in your couch, you just don't wanna get up
Either there's no mono-B Mythic or one less Mythic artifact then.