This card hoses cheating Blightsteel Colosus into play in standard. A UW Control sideboard card specifically designed for that purpose seems helpful, especially EOT. And it forces it into their hand on their next draw. *shrugs* I like it.
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Yea, but Excommunicate sucks. 3W would have been OK, still wouldn't see play outside Limited most likely.
I don't see that as a problem unless the card was actually meant to be useful outside of limited/playing with your friends with a small card pool. That clearly doesn't seem to be the case. If they wanted a card with this effect to be used in constructed it would have been cheaper and an uncommon. Being common and as expensive as it is makes it obvious that it's there for limited.
This card hoses cheating Blightsteel Colosus into play in standard. A UW Control sideboard card specifically designed for that purpose seems helpful, especially EOT. And it forces it into their hand on their next draw. *shrugs* I like it.
what? you could just revoke existance it on your turn. it's not like you lose your counter mana anyway since that only costs 1W.
Take your monoblack deck, then set aside 14 swamps. Add 4 Creeping Tar Pits, 4 Darkslick Shores, 4 Drowned Catacombs, and 2 Jwar isle Refuge and add 4 Jace, the Mindsculptors. Your monoblack deck is instantly better. Better yet, drop those refuges, throw in some islands and some mana leaks, and lo and behold, you're now playing a real deck. Congratulations. Welcome to the world of competitive M:TG.
This card hoses cheating Blightsteel Colosus into play in standard. A UW Control sideboard card specifically designed for that purpose seems helpful, especially EOT. And it forces it into their hand on their next draw. *shrugs* I like it.
Oh c'mon really? You wouldn't have Condemn for that? Or just play bounce that doesn't cost 5 mana? Or counter the spell used to cheat the Blightsteel into play? At what point do we become worried about this (so far unproven) threat that we have to play a 5-mana Disempower?
This card idea is great, they just made it too expensive.
Sphinx is really good. Control will play it and be able to protect him just fine, hes a much better finisher then Jwar Isle and thats saying a lot considering how good he alone is. Bazzar Trader.dec now has 16 threaten effects. Thats really, really, really,really good. Really good.
I saw both of these today from a friend with packs, beast is
Plaguemaw Beast 3GG
Creature- Beast
Tap: sacrifice a creature, proliferate.
4/3
The white card is
Can't remember name 3WW
Instant
Put target artifact, creature or enchantment on top of it's owners library.
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Quote from Feudrache »
But nothing compares to Tarmogoyf. He was an anomaly, like Neo in the Matrix. In fact, one time I saw a Tarmogoyf stop bullets in midair, then fly off the table around the room a bit before winning the game.
Nice new white removal, hopefully it would be a good replacement for PTE. Its effect can be as good for W or 1W. On another note, hopefully it won;t be a rare since the rarity can't be seen.
#1 - What's the dumbest idea you ever had?
#2 - 15/15 for 15?
#1 - Make it dumber
#2 - Give it protection from removal and counter?
#1 - DUMBER!
#2 - Add Timewalk?
#1 - DAMN IT MAN, I SAID DUMB!! DUMB !!!
#2 - It destroys everything when it attacks.... And wait, I have a friend who plays mill decks... I want to beat him too.
#1 - Excellent! Recess is over, go back and learn sex-ed with the other 6th graders.
Interested to see what the land can do, if that white one is cmc 5 then it does suck, white problem is being too slow and at that mana cost there are prolly other things I should be doing.
How do you figure that? Control keeps degenerate combos from going crazy. Basically, control keeps combo in check, combo keeps aggro in check, and aggro keeps control in check. Standard is rarely a good showing of that, but then again, with how few cards standard has, what else could you expect?
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Odds of pulling a JtMS from a WWK pack: 1:80
Odds of pulling any specific rare in 5th Edition: 1:133
So, on average, 1 JtMS every 2.222 boxes or 1 Bird of Paradise every 3.694 boxes. Yeah, I'll take my odds with Mythics, they are easier to get than old rares.
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Excommunicate costs 3, so having this new card cost 5 isn't really a big deal. It's an instant, and it can hit artifacts and enchantments. This might actually be a decent card to use in Limited. It can be tempo advantage without being card disadvantage, which is essentially what makes removal great.
How do you figure that? Control keeps degenerate combos from going crazy. Basically, control keeps combo in check, combo keeps aggro in check, and aggro keeps control in check. Standard is rarely a good showing of that, but then again, with how few cards standard has, what else could you expect?
With Control on the arise, aggro can't keep up, especially with all the sweepers that are coming out.
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To the people that say that a card needs to be a higher rarity because of Limited... I hate you guys so much. I present to you with this.
How do you figure that? Control keeps degenerate combos from going crazy. Basically, control keeps combo in check, combo keeps aggro in check, and aggro keeps control in check. Standard is rarely a good showing of that, but then again, with how few cards standard has, what else could you expect?
And when was the last time Magic had a tier 1 worthy degenerate combo in a standard format? I thought Wizards wanted to do away with solitaire play.
Not banging on control, but it'd be nice to have combo again. Degenerate combo, so there's a reason for control
With Control on the arise, aggro can't keep up, especially with all the sweepers that are coming out.
Many white decks don't play 4 DoJs, and if they really needed another one they would play All is Dust. The black one is OK, but it's not better than Consume the Meek against aggro decks. And the red one isn't really better against aggro decks than Pyroclasm is.
That said, aggro got nothing especially good except for amaybe a few battle cry cards, so I wouldn't expect to see a large increase in aggro decks anyway.
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A Think Twice in hand is worth two in the grave.
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And it also definitely looks like "artifacts, creatures and enchantments"
which is just ridiculous.
edit: on second thoughts i think it reads: "put target artifact, creature and enchantment".
which is pretty damn conditional.
I like Turtles
It's confirmed as "or".
Take the Magic: The Gathering 'What Color Are You?' Quiz.
Yea, but Excommunicate sucks. 3W would have been OK, still wouldn't see play outside Limited most likely.
0 Karn
W Darien
U Arcanis
B Geth
R Norin
G Yeva
UW Hanna
RB Olivia
WB Obzedat
UR Melek
BG Glissa
WR Aurelia
GU Kraj
BRU Nicol Bolas
RGB Prossh
BGW Ghave
GUB Mimeoplasm
WUBRG Sliver Overlord
GWU Treva, the Renewer
EDH Spike:
U Azami, Lady of Scrolls
Trades
if it does indeed cost 5 mana then...meeeeh
I like Turtles
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Mafia Results, Links, and Stats
I don't see that as a problem unless the card was actually meant to be useful outside of limited/playing with your friends with a small card pool. That clearly doesn't seem to be the case. If they wanted a card with this effect to be used in constructed it would have been cheaper and an uncommon. Being common and as expensive as it is makes it obvious that it's there for limited.
R Citizen Cane (Feldon of the Third Path)
what? you could just revoke existance it on your turn. it's not like you lose your counter mana anyway since that only costs 1W.
Oh c'mon really? You wouldn't have Condemn for that? Or just play bounce that doesn't cost 5 mana? Or counter the spell used to cheat the Blightsteel into play? At what point do we become worried about this (so far unproven) threat that we have to play a 5-mana Disempower?
This card idea is great, they just made it too expensive.
Banishment checks out in the Orb (1)
and the second word is probably 'Decree' (1)
Plaguemaw Beast 3GG
Creature- Beast
Tap: sacrifice a creature, proliferate.
4/3
The white card is
Can't remember name 3WW
Instant
Put target artifact, creature or enchantment on top of it's owners library.
How do you figure that? Control keeps degenerate combos from going crazy. Basically, control keeps combo in check, combo keeps aggro in check, and aggro keeps control in check. Standard is rarely a good showing of that, but then again, with how few cards standard has, what else could you expect?
Odds of pulling any specific rare in 5th Edition: 1:133
So, on average, 1 JtMS every 2.222 boxes or 1 Bird of Paradise every 3.694 boxes. Yeah, I'll take my odds with Mythics, they are easier to get than old rares.
Want to support a LGS that finally branched into the selling online world? Send me a pm with your email for a $5 off coupon (usable on purchases of $10 or more) for a LGS that just recently got onto TCG player.
You can find me on MTGO. My username is gereffi.
With Control on the arise, aggro can't keep up, especially with all the sweepers that are coming out.
http://www.youtube.com/watch?v=SY8h2vp5Xis
And when was the last time Magic had a tier 1 worthy degenerate combo in a standard format? I thought Wizards wanted to do away with solitaire play.
Not banging on control, but it'd be nice to have combo again. Degenerate combo, so there's a reason for control
Many white decks don't play 4 DoJs, and if they really needed another one they would play All is Dust. The black one is OK, but it's not better than Consume the Meek against aggro decks. And the red one isn't really better against aggro decks than Pyroclasm is.
That said, aggro got nothing especially good except for amaybe a few battle cry cards, so I wouldn't expect to see a large increase in aggro decks anyway.
You can find me on MTGO. My username is gereffi.