The revealing of the reprinting of Trinket Mage (which is absurd) gives Venser's $50+ price tag an even better chance to stick around. A chance to continuously tutor up answers seems good especially with some of the new cheap artifacts that have been revealed. Don't forget about the potential in extended as well.
How does multi-kicker work on Venser, the Sojourner's first ability? If I paid 4 mana into an Everflowing Chalice when I cast it, would it always re-enter play with two additional counters or does multi-kicker only apply when you cast the card?
How does multi-kicker work on Venser, the Sojourner's first ability? If I paid 4 mana into an Everflowing Chalice when I cast it, would it always re-enter play with two additional counters or does multi-kicker only apply when you cast the card?
I think it comes into play with 0 counters. When you use Venser's ability, it leaves play then comes into play, the card doesn't have counters by default and you cannot kick it, as it isn't cast.
I think this is how it works.
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Mabbz on MTGO | Demgrinds on Twitch & Twitter | Helpdesk
the real question is... do emblems stack? of course I think by the time you'd find out the game was long over anyways... unless you were proliferating like mad.
no. playing the ability does but nothing can happen to the emblem once made. the only reason it was created was so people would not forget that the effect is in play. that is all
How does multi-kicker work on Venser, the Sojourner's first ability? If I paid 4 mana into an Everflowing Chalice when I cast it, would it always re-enter play with two additional counters or does multi-kicker only apply when you cast the card?
reminder text for multikicker on Everflowing Chalice: "You may pay an additional {2} any number of times as you cast this spell."
it can only be kicked as you cast it. you aren't casting it when it comes back to play after you blink it. you'll get an empty cup.
"If you're Havengul problems I feel bad for you son, I got 99 problems and a Lich ain't one." - FSM
"In a world where money talks, silence is horrifying."
this cards is so garabage 5 drop for 3 loyalty wow way to go wizards of the coast for making a crap mythic
Are you seriously judging this card on it's mana:loyalty ratio? Wow. While I don't think the card is incredible, it's deinitley good. And since when has anyone judged planeswalkers on their starting loyalty? Jesus toast.
Venser is good but the abundance of proliferate makes him silly. You can pull off a turn 4 ultimate in standard with nearly all SOM cards. Going into turn 4 with full mana and exile a card when you play a card is fantastic. Turn 4 DOJ and wipe out one of their lands while doing it.
Venser is good but the abundance of proliferate makes him silly. You can pull off a turn 4 ultimate in standard with nearly all SOM cards. Going into turn 4 with full mana and exile a card when you play a card is fantastic. Turn 4 DOJ and wipe out one of their lands while doing it.
How the hell do you expect to jump him to eight loyalty by T4 and use his ultimate? Even with a ridiculous mana accel hand you're still only getting him down T3(and that's with a ridiculous hand; Everflowing Chalice, Mox Opal plus some random 1 to cast artifact) and then you have to proliferate like mad plus use his primary to get to eight. And then you're going to DoJ on top of that? With what hand?
How the hell do you expect to jump him to eight loyalty by T4 and use his ultimate? Even with a ridiculous mana accel hand you're still only getting him down T3(and that's with a ridiculous hand; Everflowing Chalice, Mox Opal plus some random 1 to cast artifact) and then you have to proliferate like mad plus use his primary to get to eight. And then you're going to DoJ on top of that? With what hand?
It would take a god hand to do it but Throne of Geth is the keystone in getting a quick ultimate.
Land and a 1 or less cost artifact turn one.
Land, Everflowing chalice, Mox Opal and Throne turn 2.
Land, Venser, Throne the 1 drop (4 loyalty), blink the throne (6 loyalty)
Their turn Throne the Mox (7 loyalty)
Your turn Throne the Throne (8 loyalty), Land, DOJ (Chalice taps for 4 mana now as well)
I'm not saying it's realistic in a tournament setting, but it is possible to drop him and get his ultimate on the next turn with full mana to play whatever is left in your hand. Now in a UW control deck, dropping him and getting his ultimate is a realistic possibility when you have support from Jace 2.0, Gideon, Etc. and all of the proliferate still helps out the core of the deck. People have been saying that getting Venser's ultimate off is going to rarely happen in a constructed game. Even without the Mox in the above situation, it happens one turn later and you would have better board position to pull it off anyway, so lets say turn 5-7 ultimate. In UW control, that's still nuts.
I've already asked one judge about this, but I'm still on the fence for which way this could be played.
Venser's +2 ability, exile a permanent you own, and put it back into play...
Could you do this with a permanent in your graveyard. the card doesn't state a permanent in play, or a permanent you control, it states a permanent you own.
I think it comes into play with 0 counters. When you use Venser's ability, it leaves play then comes into play, the card doesn't have counters by default and you cannot kick it, as it isn't cast.
I think this is how it works.
Mabbz on MTGO | Demgrinds on Twitch & Twitter | Helpdesk
no. playing the ability does but nothing can happen to the emblem once made. the only reason it was created was so people would not forget that the effect is in play. that is all
reminder text for multikicker on Everflowing Chalice: "You may pay an additional {2} any number of times as you cast this spell."
it can only be kicked as you cast it. you aren't casting it when it comes back to play after you blink it. you'll get an empty cup.
U/ Control
"In a world where money talks, silence is horrifying."
Ashcoat Bear of Limited
Are you seriously judging this card on it's mana:loyalty ratio? Wow. While I don't think the card is incredible, it's deinitley good. And since when has anyone judged planeswalkers on their starting loyalty? Jesus toast.
I really hope i'm not feeding the trolls, btw.
How the hell do you expect to jump him to eight loyalty by T4 and use his ultimate? Even with a ridiculous mana accel hand you're still only getting him down T3(and that's with a ridiculous hand; Everflowing Chalice, Mox Opal plus some random 1 to cast artifact) and then you have to proliferate like mad plus use his primary to get to eight. And then you're going to DoJ on top of that? With what hand?
It would take a god hand to do it but Throne of Geth is the keystone in getting a quick ultimate.
Land and a 1 or less cost artifact turn one.
Land, Everflowing chalice, Mox Opal and Throne turn 2.
Land, Venser, Throne the 1 drop (4 loyalty), blink the throne (6 loyalty)
Their turn Throne the Mox (7 loyalty)
Your turn Throne the Throne (8 loyalty), Land, DOJ (Chalice taps for 4 mana now as well)
I'm not saying it's realistic in a tournament setting, but it is possible to drop him and get his ultimate on the next turn with full mana to play whatever is left in your hand. Now in a UW control deck, dropping him and getting his ultimate is a realistic possibility when you have support from Jace 2.0, Gideon, Etc. and all of the proliferate still helps out the core of the deck. People have been saying that getting Venser's ultimate off is going to rarely happen in a constructed game. Even without the Mox in the above situation, it happens one turn later and you would have better board position to pull it off anyway, so lets say turn 5-7 ultimate. In UW control, that's still nuts.
Venser's +2 ability, exile a permanent you own, and put it back into play...
Could you do this with a permanent in your graveyard. the card doesn't state a permanent in play, or a permanent you control, it states a permanent you own.
Modern: Burn
Legacy: Burn
Casual: Treefolk Tribal
Commander: Mishra, Artificer Prodigy