Our spoilers are now coming in from the party in Amsterdam. Venser is a blue/white planeswalker, Imprint is the returning mechanic (yay!)
Steel Hellkite
Artifact Creature - Dragon
Flying
:2mana:: ~ gets +1/+0 until end of turn.
:Xmana:: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by ~ this turn. Use this ability only once each turn.
Clone Shell
Artifact Creature - Shapeshifter Imprint - When ~ enters the battlefield, look at the top four cards of your library, exile one face-down, then put the rest on the bottom of your library in any order.
When ~ is put into a graveyard from the battlefield, turn the exiled card face-up. If it's a creature card, put it onto the battlefield under your control.
Awesome news. Good to know the returning mechanic. His camera was shaking for venser.
Clone shell seems to be an interesting mix between hideaway and morph.
Here is What i can make out of venser.
Edit: corrected card to proper text based on a better image.
Venser, the Sojonor
+2: Exile target permanent you own. Return it to the battlefield at the beginning of the next end step.
-1: Creatures are unblockable this turn.
-8: You gain an emblem with "Whenever you cast a spell, exile target permanent."
3
+2: Exile target permanent you own, return it to play at the beginning of the next end step.
I can't decipher the next two though.
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+2: Exile a permanent you own, return it to play at the beginning of the next end step.
I can't decipher the next two though.
Looks like it's a -1 and -8 ability...something about creatures being unblockable this turn? (for the -1)...you know, I was just thinking that UW needed another Planeswalker to finally get people to start playing it.
Venser, the Sojourner
3WU
Planeswalker - Venser
{3}
+2: Exile target permanent you own, then return it to the battlefield under your control at the beginning of the next end step.
-1: Creatures are unblockable this turn.
-8: You get an emblem with: "Whenever you cast a spell, exile target permanent."
In an eight player game, is anything good? Don't you just sit there countering combos until someone genesis waves for 42 after all the blue players tap out fighting over a bribery?
Heh, I'm glad Imprint is back. Definitely the best of the Mirrodin block mechanics and it deserves a second run.
I wish I could read Venser. He looks interesting.
The Steel Hellkite seems too much like a win more card. He is nice and splashy for casual though.
Venser, the Sojourner
3WU
Planeswalker - Venser
{3}
+2: Exile target permanent you own, then return it to the battlefield under your control at the beginning of the next end step.
-1: Creatures you control are unblockable this turn.
-8: You get an emblem with: "Whenever you cast a spell, exile target permanent."
Looks like it's a -1 and -8 ability...something about creatures being unblockable this turn? (for the -1)...you know, I was just thinking that UW needed another Planeswalker to finally get people to start playing it.
Steel Hellkite looks ridiculous, by the way.
Did they REALLY need another good planeswalker? REALLLYY? (misses sarcasm on purpose.) This is aggravating. Where's my UG walker? WHERE?
Venser costs five and seems to be pretty aggressive for a color pairing known best for control. I don't know if this will actually see much play, to be honest. Ezuri's Brigade is definitely worth a look, though.
THAT'S what the memarch-esque art ended up on?! Seriously?! Even though the card is interesting...it's so small. And the scale doesn't show through the art at all.
So, wizards guys said somewhere that there were 3 cards for PT and 3 for PAX.
I think that report was just inaccurate. They had like seven cards at PAX last year and there are more than six total cards at Amsterdam alone (there's reconfirmation of the mana Myrs and a goblin card we haven't gotten full text for yet.)
Venser costs five and seems to be pretty aggressive for a color pairing known best for control. I don't know if this will actually see much play, to be honest. Ezuri's Brigade is definitely worth a look, though.
THAT'S what the memarch-esque art ended up on?! Seriously?! Even though the card is interesting...it's so small. And the scale doesn't show through the art at all.
The only issue I see with venser is it isnt a MAY ability... you may end up exiling your own land if you cant kill your opponent fast enough. Which then turns into a "stalled game"
Hmm... my thoughts...
Ezuri is on the Mirran side
Thats pretty cool, he seemed neat.
Venser... His +2 could be amazingly useful if we get trinket mage back, or some other great CITP effects... Also helps landfall, for what thats worth.
Gets rid of infect counters, gets PWs with lower loyalty back to max, allows baneslayer to survive your own DOJ, etc, etc.
His -1 will end games, simple as that. Its amazing.
His -8 will never be played but much like Jace/Elspeth if you do somehow get it off it will win the game...
High CMC, but when all is said and done I like the card.
The only issue I see with venser is it isnt a MAY ability... you may end up exiling your own land if you cant kill your opponent fast enough. Which then turns into a "stalled game"
...for his ultimate? If your opponent doesn't have any permanents left for you to exile, I don't think you need to worry about casting spells.
If you've exiled all of their permanents that you have to exile your own, you've probably won at that point...or they've scooped (well, with nothing to scoop up :P).
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Our spoilers are now coming in from the party in Amsterdam. Venser is a blue/white planeswalker, Imprint is the returning mechanic (yay!)
Steel Hellkite
Artifact Creature - Dragon
Flying
:2mana:: ~ gets +1/+0 until end of turn.
:Xmana:: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by ~ this turn. Use this ability only once each turn.
Clone Shell
Artifact Creature - Shapeshifter
Imprint - When ~ enters the battlefield, look at the top four cards of your library, exile one face-down, then put the rest on the bottom of your library in any order.
When ~ is put into a graveyard from the battlefield, turn the exiled card face-up. If it's a creature card, put it onto the battlefield under your control.
Other posts with images/cards:
Better Venser photo
Ezuri's Brigade
Memnite
Memoricide
Darksteel Axe and Ichor Rats
Thrummingbird, Ichorclaw Myr, and Goblin Gaveleer
New arts of the five mana myr
Clone shell seems to be an interesting mix between hideaway and morph.
Here is What i can make out of venser.
Edit: corrected card to proper text based on a better image.
Venser, the Sojonor
+2: Exile target permanent you own. Return it to the battlefield at the beginning of the next end step.
-1: Creatures are unblockable this turn.
-8: You gain an emblem with "Whenever you cast a spell, exile target permanent."
3
+2: Exile target permanent you own, return it to play at the beginning of the next end step.
I can't decipher the next two though.
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MTGDeckBlog - a place for me to dump my deck ideas (mostly Legacy). Some good, some bad, but mainly you decide
On a less freakout note, imprint. Cool.
Planeswalker - Venser
+2: Exile a permanent you own. Return it to the battlefield under your control at the beginning of the next end step.
-1: ?
-?: You get an emblem with, "Whenever you cast a spell, exile target permanent."
Loyalty - 3
Side note- Venser looks meh to me atm...
Decks:
Looks like it's a -1 and -8 ability...something about creatures being unblockable this turn? (for the -1)...you know, I was just thinking that UW needed another Planeswalker to finally get people to start playing it.
Steel Hellkite looks ridiculous, by the way.
Venser, the Sojourner
3WU
Planeswalker - Venser
{3}
+2: Exile target permanent you own, then return it to the battlefield under your control at the beginning of the next end step.
-1: Creatures are unblockable this turn.
-8: You get an emblem with: "Whenever you cast a spell, exile target permanent."
... which is ridiculous.
Past Ruminations
Links are broken, will fix in near future.
- Kaladesh
- Zendikar
- Rise of the Eldrazi
- Alara Reborn
- Innistrad <- Personal Favorite
- Dark Ascension
- Avacyn Restored
- Theros
- Return to Ravnica
- Tarkir
+2: Blink a permanent
-1: Your creatures are unblockable this turn.
-8: Emblem; Exile a permanent when you play a spell
3 Loyalty
Edit: Mega-nath'd.
Thanks to DarkNightCavalier
I wish I could read Venser. He looks interesting.
The Steel Hellkite seems too much like a win more card. He is nice and splashy for casual though.
EDIT: His ultimate...WHAT?! WOW.
Altered Art Cards! | Commissions currently Closed
Nice thanks
http://media-dominaria.cursecdn.com/attachments/81/363/635032492487796948.jpg
Also, here's Ezuri's Brigade, showing off another new ability word Metalcraft:
Did they REALLY need another good planeswalker? REALLLYY? (misses sarcasm on purpose.) This is aggravating. Where's my UG walker? WHERE?
Better buy them at pre-sale before they get to almost Jace levels. Here's your warning...
THAT'S what the memarch-esque art ended up on?! Seriously?! Even though the card is interesting...it's so small. And the scale doesn't show through the art at all.
Altered Art Cards! | Commissions currently Closed
I think that report was just inaccurate. They had like seven cards at PAX last year and there are more than six total cards at Amsterdam alone (there's reconfirmation of the mana Myrs and a goblin card we haven't gotten full text for yet.)
Link didnt work.
The only issue I see with venser is it isnt a MAY ability... you may end up exiling your own land if you cant kill your opponent fast enough. Which then turns into a "stalled game"
Decks:
Ezuri is on the Mirran side
Thats pretty cool, he seemed neat.
Venser... His +2 could be amazingly useful if we get trinket mage back, or some other great CITP effects... Also helps landfall, for what thats worth.
Gets rid of infect counters, gets PWs with lower loyalty back to max, allows baneslayer to survive your own DOJ, etc, etc.
His -1 will end games, simple as that. Its amazing.
His -8 will never be played but much like Jace/Elspeth if you do somehow get it off it will win the game...
High CMC, but when all is said and done I like the card.
:symb::snow: Seizan, Perverter of Truth
...for his ultimate? If your opponent doesn't have any permanents left for you to exile, I don't think you need to worry about casting spells.
A zero-cost creature with an attack power? That's just amazing. Never thought I'd see the day.
Thank god its uncommon. Can you imagine it common during draft?
Turn 1 - 7 1/1's. Go.
Arizona players, click above!
MTGDeckBlog - a place for me to dump my deck ideas (mostly Legacy). Some good, some bad, but mainly you decide