[CON] Hellspark Elemental

  • #1
    Well, is monday (here in Spain), so I can post my card (zestys card's of course), so Ill try to make it easy...

    To imprint a card in a scepter, you need two conditions. This card fulfill one.
    It has flashback, but it hasn't.
    Is cousin from another card that is played in monored in some versions.

    Yes, this is a hell, but dont worry, I will be online for a couple of hours and I'll give you the card if you dont get it.

    Whatever, the clues seems elemental.

    Good luck Wink And that the spark ignite from you Smile


    Edit: Solved

    Hellspark Elemental - 1R
    Creature - Elemental (U)
    Trample, haste
    At end of turn, sacrifice Hellspark Elemental.
    Unearth 1R
    3/1
    Last edited by rancored_elf: 1/11/2009 7:02:42 PM
    Unbreakable.
    My english suck. I know it, and you know it. Let´s do like if this weren´t a problem
  • #2
    First thoughts, it has a CMC of 2 or less and it has Unearth. Making this a creature maybe?

    ET
    WoTC, thank you for finally announcing the Modern format, an eternal format where everyone can participate.
  • #3
    Ok, so it's an elemental that costs 2 to play and has unearth.
  • #4
    Quote from Finarfin
    To imprint a card in a scepter, you need two conditions. This card fulfill one.
    It has flashback, but it hasn't.

    Yes, this is a hell, but dont worry, I will be online for a couple of hours and I'll give you the card if you dont get it.

    Whatever, the clues seems elemental.

    Good luck Wink And that the spark ignite from you Smile


    So it's an unearth creature with CMC <2.

    Probably...

    Spark Elemental V2 1R
    Haste, Trample
    At EOT, sacrifice ~.
    Unearth 1R
    3/1
    Always accepting ideas for a new title! PM me with your ideas.
  • #5
    So i'm guessing that you remove an instant from the game, and this card somehow let's you play the removed spell over and over again?

    Something like...

    Well Past Borders-- Enchantment (2RR)
    When Well Past Borders comes into play, remove an instant card in your hand from the game.

    2: Play the removed spell. Remove it from game instead of putting it back into the graveyard. Play this ability only once per turn.\

    Edit- Missed the Spark Elemental clue, so the redo would be something like...

    Ball Lightening 2.0 (RRR)
    Haste Trample

    At End of turn, Sacrifice ~.
    Unearth (2RR)

    Thanks Zeph
    StarCityGames Philadelphia $5,000 Standard Open-- 6th Place.
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  • #6
    Hellspark Elemental :symr::symr:
    Creature - Elemental
    Trample, Haste
    Unearth: red mana
    3/1

    goes in that direction?
    ---------------------------------
    My old poll: "Returning to Ulgrotha"
    ---------------------------------
    Supporter of the theory 1+1=2 aka take the simple solution...:rolleyes:
  • #7
    Neo Spark Elemental 1R
    Creature - Elemental
    Haste, Trample
    At end of turn, sacrifice ~.
    Unearth R
    3/1
    Last edited by heroicraptor: 1/11/2009 6:28:05 PM
  • #8
    Pseudo-Spark Elemental

    Cost: 1R P/T: 3/1

    Trample, Haste
    At end of turn, sacrifice Pseudo-Spark Elemental.

    Unearth 1R

    Geez you people are fast...
    Limited enthusiast, Legacy miser, and begrudging Commander.
  • #9
    If it follows the normal pattern, its Unearth cost will be less than its casting cost.
    WoTC, thank you for finally announcing the Modern format, an eternal format where everyone can participate.
  • #10
    there is no RR in the orb. I think it has the word hell in the name.
  • #11
    In compiled info list is a creature called Hellspark Elemental so:
    Hellspark Elemental :1mana::symr:
    Creature - Elemental
    Trample, Haste
    Unearth: red mana
    At end of turn sacrifice Hellspark Elemental.
    3/1

    OR

    Hellspark Elemental :1mana::symr:
    Creature - Elemental
    Trample, Haste
    Unearth: :2mana::symr:
    3/1
    Last edited by drakelordphil: 1/11/2009 6:31:57 PM
    ---------------------------------
    My old poll: "Returning to Ulgrotha"
    ---------------------------------
    Supporter of the theory 1+1=2 aka take the simple solution...:rolleyes:
  • #13
    Quote from Ember_Twilight
    If it follows the normal pattern, its Unearth cost will be less than its casting cost.

    If it's like what people are guessing at then the unearth cost will be increased if not equal to the casting cost, see Hell's Thunder, which is it's "cousin" in some mono red decks I think.
  • #15
    Quote from Ember_Twilight
    If it follows the normal pattern, its Unearth cost will be less than its casting cost.


    Pattern? Kathari Screecher and Hell's Thunder would like to have a word with you.
    Always accepting ideas for a new title! PM me with your ideas.
  • #17
    Quote from drakelordphil
    In compiled info list is a creature called Hellspark Elemental so:
    Hellspark Elemental :1mana::symr:
    Creature - Elemental
    Trample, Haste
    Unearth: red mana
    At end of turn sacrifice Hellspark Elemental.
    3/1

    OR

    Hellspark Elemental :1mana::symr:
    Creature - Elemental
    Trample, Haste
    Unearth: :2mana::symr:
    3/1


    If its not one of those then it'll be:
    Hellspark Elemental :1mana::symr:
    Creature - Elemental
    Trample, Haste
    Unearth: 1red mana
    3/1
  • #18
    so quick >-

    yeah

    Hellspark Elemental (1)(R)
    Trample Haste, Sac at EOT
    Unearth (1)(R) 3/1

    theeguy first and drakelord phil guess the name

    I said also, hell, spark and elemental as aditional clues XD nevermind, ill edit first post
    Unbreakable.
    My english suck. I know it, and you know it. Let´s do like if this weren´t a problem
  • #20
    Quote from drakelordphil
    So it got more likely :2mana::symr: as unearth costs?
    And it´s cousin is Spark Elemental, obvious?


    I see more hells thunder than spark elementals in rdw, and you can't say it doesn't act A LOT like hells thunder, it's cousin could be either of these cards, both are similar in different ways to it.
  • #22
    Quote from Finarfin
    so quick >-

    yeah

    Hellspark Elemental (1)(R)
    Trample Haste, Sac at EOT
    Unearth (1)(R) 3/1

    theeguy first and drakelord phil guess the name

    I said also, hell, spark and elemental as aditional clues XD nevermind, ill edit first post


    Did Zesty give you the rarity?
  • #23
    I tend to stick to the unearth red mana version. After it had been in GY once it´s nothing more than the "normal" Spark Elemental and you paid 2 mana fist so you can replay it.
    But I think a 2mana Spark Elemental with recursion is weaker than the old one isn´t it? I mean you usually try to force the damage through as soon as possible?

    Edit:
    Oh its solved so :1mana::symr: and unearth :1mana::symr:
    Not sure if I would like this more than Spark Elemental. Hell´s Thunder is absolutly a different thing solely because it has evasion makes a huge difference, I suppose.
    ---------------------------------
    My old poll: "Returning to Ulgrotha"
    ---------------------------------
    Supporter of the theory 1+1=2 aka take the simple solution...:rolleyes:
  • #24
    SWEET I LOVE THIS CARD! seriously that is just awesome.
    It's nice once you get into top deck mode to have stuff to do, I think it'll see a lot of play as the 2 cmc slot is fairly vacent (other than burn spells, and while this does act a lot like that I personally think it will see play), the unearth adds a lot to the card.
  • #26
    Daaaaamn, mono-r gets a 2 drop back!
  • #27
    This is nice.
    A better spark elemental? (since it can come back for another hit)
    And rdw wasnt famous about the 2C creature cost after keldon marauders rotate out Smile
  • #28
    No rarity, i guess uncommon, but is a educated one, like whoever else can do XD
    Unbreakable.
    My english suck. I know it, and you know it. Let´s do like if this weren´t a problem
  • #29
    Okay so it's the cousin of Spark Elemental it has unearth and it has a converted mana cost of 2(or less, but since less would obsolete the original it should be 2). From the card name list the obvious name is Hellspark Elemental.

    From this we get-
    Hellspark Elemental 1R or RR
    Creature - Elemental
    Trample, Haste (probably)
    Unearth ?
    3/1 (probably)

    The problem is the unearth cost which we have no info on, it could be cheaper R, the same cost RR or 1R, sleightly more expensive RRR(I like this cost it reminds you of Ball Lightning), 1RR, 2R. But even more expensive costs aren't out of the question.

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  • #30
    This card is maybe quite playable in burn. If your hand is empty tricks like this are always neat. The problem is that your opponent usely has creatures around that time.
    hey i have managed to evolve my axolotls by feeding them thyroid glands the thyroxine contained in these gland is enough to change these water dwelling creatures into land based creatures
    Posted by: Tay Collins | January 20, 2010 6:45 AM

    Tay, that's not evolution. It's metamorphosis. Evolution means descent with heritable modification – individuals cannot evolve, unless they're Pokemon.
    Posted by: David Marjanović | January 20, 2010 8:55 AM
  • #31
    quality card. reminds me of Keldon Marauders. 6 potential damage at the cost of 2RR is not bad at all. especially considering the damage can begin on turn 2. Well done! munch
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