Meh. A little unimpressive. I'll take any other burn card over this, it's pretty narrow in its effect. At least the white hoser destroys permanents. this isn't even a guarantee even when it resolves. Still, interesting, if unspectacular.
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On first glance, it seems pretty weak. However, against some decks it is pure card advantage (b/w tokens and aggro in particular), and it might find it's way into many red sideboards.
A possible 3 for 1 always deserves looking into.
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Does anyone else feel that the name doesn't fit the ability? I assumed this card was going to be some sort of threaten effect, not just burn. Although it does hate on WU, the colors of order, so I suppose I could see the connection. Go ahead and ignore this post. Although if you took the time to read this far, I would feel bad to have wasted your time, so, umm, I guess this would be a nice sideboard card for mono-red to outrace WW.
Sure, stuff like Snapping Drake and Goblin Piker are for limited. But Null isn't even playable against a 5 year old whose hand consists of a 6 of Clubs, Blue-Eyes White Dragon, Chimney Imp, and a very large cumquat.
Ignite Disorder- Despite being part of a cycle with Celestrial Purge this is so much weaker, if only it could hit players as well i'd have rated this very highly. That said it is nice that it can by itself deal with a Spectral Procession and while it can't kill the black bitterblossom tokens it can kill multiple blue faeries. Limited probably maindeckable since most decks should have at least 1 of the 2 colors, and an okay mid pick in draft. For constructed it's highly doubtful given that for just 1 more mana you get the far superior Volcanic Fallout or just Fire at Will(which didn't see play in any case).
I don't think the bad part is that they got the worse haters. The bad part is the fact that the card that hates black and red (till now it was one) totally rocks. Oh, and it's white. And oh, white is getting other great cards as well
...better start to think how to outdo these cards...
In a word, Pyroclasm. The one application i can think of where this card is better (in standard) is as a sideboard card for W/R tokens vs. W/B tokens. But even then it becomes completely miserable once an anthem effect hits the table.
In Block Constructed, I fully expect a WR Control/Weenie deck would run Celestial Purge main deck... That being said, Ignite Disorder would be a great card to replace when Celestial Purge is dead... I don't expect mono-green to be a viable deck, so this two card combination works out pretty well...
The drawback would be that both cards could also hurt a WR Weenie deck... but what can you do about that?
Why in the name of god doesn't this do damage that can't be prevented? Its a limited, worse incinerate, that burrenton forge tender can still stop.
Lol, red and black god the short end of the stick on colour hosers in this block. Times bloody ten.
Agreed they got hosed to a point (hey- Deathmark and Cryoclasm are still pretty damn good... hopefully it will be Deathmark, Cryoclasm, Flashfreeze, Super Naturalize, and Celestial Purge in 11th?)
Anyways, it's strong in block, which is what matters right now. I imagine in block it will be a full playset in the board, seeing as WW is particularly good, and the number of multicolored creatures means it will always find a target. (most of the time)