Hellkite Hatchling 2BR Creature - Dragon (U)
Devour 1
Hellkite Hatchling has trample and flying if it devoured a creature.
2/2
Cría del engendro is literally Spawn Hatchling.
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B Ob Nixilis, The Fallen - EDH R Red Deck Wins - Standard R Burn- Legacy RG Spiders! - Multiplayer GW Enchantress -Casual U/G Treshold - Casual RGU Snake-Tongue Aggro-Control - Retired W Old School Rebels! -Retired
its pretty moderately good, about on par with the devour 2 trampler guy in red, if you have the cards to support it in limited it's be decent, not amazing nothing for constructed of course.
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Infractions so far = 2
Complaint box: Why was the mtg as an mmo(rpg) thread closed? I was having fun talking about it, hrmph-
Hey, it's a cheap dragon, you don't see many of those kicking around, right? And all it needs to do is eat some useless scrub to grow nice and stompy. And fly. A 3/3 Flying Trampler for 4 in BR colors is pretty decent, a nice uncommon for limited and casual :D. AND, if you have lots of scrubs, it can eat a lot, and with B in its cost it can't be touched by terror, so that's also not bad.
The one problem with dragons is that there are so few low-cost options. This is really good, imho. Casual dragon decks will really appreciate have an additional, playable option at the lower end of their curve.
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Hellkite Hatchling - 2BR
Creature - Dragon (U)
Devour 1
Hellkite Hatchling has flying and trample if it devoured a creature.
2/2
Boy, I'd hate to not have anything good to devour with THIS in my hand. 2/2 vanilla for :symr:? 3/3 flying trample for 4 is about right for an uncommon. Too bad you have to have something to sacrifice to make that happen. If this is accurate, I'm unimpressed. Also, since when are hellkite's black? I guess this one's got a naughty streak.
I question the wording. How do you track if it devoured something? Becuase it has a counter on it? There are a number of reasons a card may have a counter.
Player 1 is playing with some graft shaninigans.
Player 1 plays Hatchling and devours something.
Player 2 plays Pacifism on Hatchling.
X turns later Player 1 removes the Pacifism and flys across.
Player 2: wtf are you doing?
Player 1: He devoured my goblin token
Player 2: He did? I thought you grafted it.
Player 2: Judge!
Player 1 slaps perv90210 for being a bag
If ~ has a +1/+1 counter it has flying and trample. Now tracibility is not an issue and the card is slightly better
I question the wording. How do you track if it devoured something? Becuase it has a counter on it? There are a number of reasons a card may have a counter.
Player 1 is playing with some graft shaninigans.
Player 1 plays Hatchling and devours something.
Player 2 plays Pacifism on Hatchling.
X turns later Player 1 removes the Pacifism and flys across.
Player 2: wtf are you doing?
Player 1: He devoured my goblin token
Player 2: He did? I thought you grafted it.
Player 2: Judge!
Player 1 slaps Player 2 for being a bag
These kind of memory issues happen all the time - I think you just have to remember. Just like remembering -1/-1 counters vs +1/+1 counters on creatures and etc.
These kind of memory issues happen all the time - I think you just have to remember. Just like remembering -1/-1 counters vs +1/+1 counters on creatures and etc.
I assumed as much, couldnt really think of a good example though.
Cool to see another GR Dragon, but I'm far from being impressed here. I suppose it will see play in Limited, and possibly in Block, but that's about it.
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Amazing Avy & Sig by mchief111 @ Rising Studios [4/22/11]
By the time he comes into play. He will have feasted on at leas 2 goblins and 2 faeries so he'll be a 6/6 flying trampler. With possible +1+1 and haste ramifacations with sarkhan vol!. Fun fun
Another good devour creature for limited. Jund has just blown me away with its synergy with so much creature generation like Necrogenesis, Jund Battlemage and Goblin Assault. Add great color fixing in Conflux and you have a winner heh
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FreeForm WUB TransmutElixir WU <Mirror Mania>
Mono B Discard
(((W/U)(Shield)(W/U)))
The card isn't all that powerful, but quintuple kudos to wizards on the design! Surprising, and yet a completely intuitive next step! Well done.
I'm going to disagree here. I think this card's design is stupid, because the card is so unplayable if you don't devour anything, that OF COURSE you are going to devour (at least one) creature. It could have just had flying and trample straight up, and it would be the exact same card (except maybe in limited, where you would be desperate enough to pay 2RG for a 2/2 flying trampler but not desperate enough to pay 2RG for a 2/2, but whatever).
The problem with this is that the creature is so weak without the devour, that of course you are going to devour stuff, the only question is how many things will it devour.
This is a really cool idea, but bad execution. Much more interesting would be something that was powerful on its own, had devour (maybe a big devour like 2 or 3), but actually gained some sort of disadvantage if it devoured. Say, if this was a 3/3 with flying and trample, but lost the abilities if you used devour. Or a creature that cared how much you devoured, like voracious dragon. Or, if the card had just cost RG, it could have been a filler weenie for your army, or a powerful devour creature, but the devouring wouldn't be such a no-brainer. Wotc doesn't need to incentivize the devouring when the card is already so weak without it, though. That's incentive enough.
This is quite good in limited, given that you have a deck for it. Dragon Fodder, Elvish Visionary, etc. 3/3 flyers for four are nothing to scoff at, expecally if the drawback is negligible.
It's got Flying. It's got Trample. It's got Devour. The only thing missing to make ElfBall a tier 1 deck would be Haste. I'd much rather have Trample and Haste than Trample and Flying in this environment, but then it wouldn't be a dragon.
Not playable, even in limted. You can get a bicolored 3/3 trample flying creature for 4 (Assault Zeppelid), and now you need to sac a creauture for the same thing? And if you're thinking about sacrificing two creatures to this, you're just plain dumb. boring design, ridiculously low power level compared to what's been done before. Well, Alara block for you.
Well someone got their counter spells all up in a bunch.
Turn 1 mogg fanatic,
two dragonfodder,
turn three goblin assault,
then this guy? (Devour three/four) That sounds bad to you?
Well, if its does, I'll definitely be making a deck around this and voracious dragon. Have Fun. o_O
It's understandable blue control players would be shocked and in denial at the notion of this card, since their decks have been dominating multiple formats for an eternity yet they've curiously never once had to deal with any counter-hosers that weren't ineffectual, narrow CRAP.
It should REALLY have costed 1BR. Devour is a bad ability and a 3/3 flying trample if you sacrifice a creature for 3 would still have been a mediocre card. I mean, Trygon predator is a 2/3 for 3 that can destroy an art or ench each turn and is almost never played. Assault zeppelid never saw play. Really, i don't understand what wizard is afraid of, upping random mana cost of already bad card.
A good set is remembered also for it's good common, not only for some good rare. Urza's set always striked me as strong overall, with a lot of crappy rares but also a lot of interesting common uncommon. Worn powerstone, goblin cadet, Wild dog, the 2/1 goblin that switched controller if blocked, all the playable land D (i played wildfire that block, it was fun as hell), duress, yavimaya elder, mother of the runes, rancor...
/end ranting
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A good devour deck will quickly crank out more tokens to devour.
Of course, a good devour deck also won't play the Hatchling.
Cría del engendro is literally Spawn Hatchling.
B Ob Nixilis, The Fallen - EDH
R Red Deck Wins - Standard
R Burn- Legacy
RG Spiders! - Multiplayer
GW Enchantress -Casual
U/G Treshold - Casual
RGU Snake-Tongue Aggro-Control - Retired
W Old School Rebels! -Retired
Im mexican, and you hit the nail
The lack of firebreathing is what disappoints me the most. But if it did have firebreathing it would probably have been rare instead of uncommon.
Complaint box: Why was the mtg as an mmo(rpg) thread closed? I was having fun talking about it, hrmph-
The one problem with dragons is that there are so few low-cost options. This is really good, imho. Casual dragon decks will really appreciate have an additional, playable option at the lower end of their curve.
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Cards I'm selling!!
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UArcanis the Omnipotent
RJaya Ballard, Task Mage
UBRNicol Bolas
Either way, kind of disappointing.
Boy, I'd hate to not have anything good to devour with THIS in my hand. 2/2 vanilla for :symr:? 3/3 flying trample for 4 is about right for an uncommon. Too bad you have to have something to sacrifice to make that happen. If this is accurate, I'm unimpressed. Also, since when are hellkite's black? I guess this one's got a naughty streak.
.
Player 1 is playing with some graft shaninigans.
Player 1 plays Hatchling and devours something.
Player 2 plays Pacifism on Hatchling.
X turns later Player 1 removes the Pacifism and flys across.
Player 2: wtf are you doing?
Player 1: He devoured my goblin token
Player 2: He did? I thought you grafted it.
Player 2: Judge!
Player 1 slaps perv90210 for being a bag
If ~ has a +1/+1 counter it has flying and trample. Now tracibility is not an issue and the card is slightly better
These kind of memory issues happen all the time - I think you just have to remember. Just like remembering -1/-1 counters vs +1/+1 counters on creatures and etc.
I assumed as much, couldnt really think of a good example though.
Complaint box: Why was the mtg as an mmo(rpg) thread closed? I was having fun talking about it, hrmph-
WUB TransmutElixir
WU <Mirror Mania>
Mono B Discard
(((W/U)(Shield)(W/U)))
MtgO
U/W Wall Control
U/W Sliders
Thanks to www.myextralife.com for my pic
I'm going to disagree here. I think this card's design is stupid, because the card is so unplayable if you don't devour anything, that OF COURSE you are going to devour (at least one) creature. It could have just had flying and trample straight up, and it would be the exact same card (except maybe in limited, where you would be desperate enough to pay 2RG for a 2/2 flying trampler but not desperate enough to pay 2RG for a 2/2, but whatever).
The problem with this is that the creature is so weak without the devour, that of course you are going to devour stuff, the only question is how many things will it devour.
This is a really cool idea, but bad execution. Much more interesting would be something that was powerful on its own, had devour (maybe a big devour like 2 or 3), but actually gained some sort of disadvantage if it devoured. Say, if this was a 3/3 with flying and trample, but lost the abilities if you used devour. Or a creature that cared how much you devoured, like voracious dragon. Or, if the card had just cost RG, it could have been a filler weenie for your army, or a powerful devour creature, but the devouring wouldn't be such a no-brainer. Wotc doesn't need to incentivize the devouring when the card is already so weak without it, though. That's incentive enough.
And yeah, last GR flyers were Mirage Block.
Mad props to Spiderboy at HighLight for the sig!
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whose a good dragon? whosa? oh, you're such an adorable dragon, yes you are... (mama hellkite overlord eats me for a snack)
I like it, mainly because I've been wanting an uncommon dragon for a while. Not bad, a 4/4 trample flier for 4 is pretty good.
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He seems meh. I think they could have made him much better, though still wholly balanced if his wording was:
"Has flying and trample as long as it has at least 1 +1/+1 counter on it"
This would open up the options quite a bit. Jund charm would have yet another combat trick attached.
Well someone got their counter spells all up in a bunch.
Turn 1 mogg fanatic,
two dragonfodder,
turn three goblin assault,
then this guy? (Devour three/four) That sounds bad to you?
Well, if its does, I'll definitely be making a deck around this and voracious dragon. Have Fun. o_O
A good set is remembered also for it's good common, not only for some good rare. Urza's set always striked me as strong overall, with a lot of crappy rares but also a lot of interesting common uncommon. Worn powerstone, goblin cadet, Wild dog, the 2/1 goblin that switched controller if blocked, all the playable land D (i played wildfire that block, it was fun as hell), duress, yavimaya elder, mother of the runes, rancor...
/end ranting