Inkwell Leviathan7UU
Artifact Creature - Leviathan (Rare)
Islandwalk, trample, shroud "Into it's maw went the seventh sea, never to be seen again while the world remains." -Esper Fable 7/11
30/145
Soul's Majesty4G
Sorcery
Draw cards equal to the power of target creature you control. An avatar he sculpts of wisdom and strength.
92/145
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Wow both of those are neat. It's cool to finally see one of Esper's "Giant creatures" hidden under the sea. One of the few big blue creatures to not carry a draw back.
Inkwell Leviathan7UU
Artifact Creature - Leviathan (Rare)
Islandwalk, trample, shroud "Into it's maw went the seventh sea, never to be seen again while the world remains." -Esper Fable 7/11
30/145
Somehow... expecting this to be more.
Nine mana, won't be targeted so removing it is a pain but has so many workarounds...
The 7 power just isn't enough. Islandwalk stops stupid slow Blue board positions, sure, sure.
But it doesn't really work. You have to use the artifact nature, somehow.
Soul's Majesty4G
Sorcery
Draw cards equal to the power of target creature you control. An avatar he sculpts of wisdom and strength.
92/145
Here we go.
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I'm always glad to see green draw spells, although this one doesn't impress me all that much. At five mana you want to be finding your big dudes, not relying on having them already in play.
I'm always glad to see green draw spells, although this one doesn't impress me all that much. At five mana you want to be finding your big dudes, not relying on having them already in play.
This is true but think more along the lines of having a few mana accels in play for said big creatures. Realistically I could see drawing five maybe even six cards on turn five or six with this... that's got more power then it sounds...
Soul's Majesty is great, the only trick is finding a creature that won't be promptly obliterated when I target it but still yields enough cards to be a punch in the face to my opponent.
I'm with Seth - how many Big Blues have we gotten [one with each set it seems] that never get played? No horrid drawbacks or Giant chump-blockable vanilla... Finally some beef with teeth!
I actually really like the Leviathan. It's one of the few with no real drawback. And for nine mana you get a 7/11 (lol) with trample, that's unblockable a fifth of the time and is immune to spot removal. It's fat ass staves of global burn and combat damage, too, so only mass sweepers can kill it (though that also includes artifact-only sweepers, too, obviously). It's really not incredibly terrible. It's exactly the kind of fat blue ought to get. Not terribly aggressive or efficient, but noticeable and tough to deal with when it lands. Reminds me a bit of a grounded Simic Sky Swallower in its own way.
And speaking of the Leviathan, not only is he could but I was a bit "dur" and forgot the artifact creature clause... hello Etherium Sculptor. I think this guy will fit nicely into my fiance's budget Esper deck... not to put it down, but I don't think this Inkwell will be a chase rare by any means...
I also like the Leviathan alot. I don't have to sacrifice five billion Islands to get it to untap and attack, and with Inkwell Leviathan, when I use Aquitect's Will on my opponents land, instead of enabling my beatstick to attack, it enables my beatstick's unblockability. If anything, the drawback on the card is the artifact type, but shroud removes almost all of the removal for it. No one I know runs Hurkyl's Recall or Shatterstorm, it survives Scourglass, it survives Infest, Spout, Clasm, etc. Wrathing it away is really the only option.
Oh, and how fun will it be to Tinker this guy out in a casual game?
I actually really like the Leviathan. It's one of the few with no real drawback. And for nine mana you get a 7/11 (lol) with trample, that's unblockable a fifth of the time
3 of the 5 shards play islands, plus Conflux encourages playing 5 colors. I'd say this guy is unblockable way more than a fifth of the time. But even if it was blocked, you'd need 11 power to actually kill it. Unless a creature with Deathtouch blocks, of course, but then you'd probably do lots of damage and kill a pesky creature anyway. Or you simply use it as a giant wall.
The card drawer is very sweet. Fantastic in limited and certainly playable in standard. Mana Ramp just got another goody. Seems like they're pushing the deck enormously.
Artifact Creature - Leviathan (Rare)
Islandwalk, trample, shroud
"Into it's maw went the seventh sea, never to be seen again while the world remains." -Esper Fable
7/11
30/145
Soul's Majesty 4G
Sorcery
Draw cards equal to the power of target creature you control.
An avatar he sculpts of wisdom and strength.
92/145
Let this great clan rest in peace (2001-2011)
...yeah, that'll do.
the leviathan is pretty cool, no islandhome ftw
Somehow... expecting this to be more.
Nine mana, won't be targeted so removing it is a pain but has so many workarounds...
The 7 power just isn't enough. Islandwalk stops stupid slow Blue board positions, sure, sure.
But it doesn't really work. You have to use the artifact nature, somehow.
Here we go.
Awesome avatar provided by Krashbot @ [Epic Graphics].
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This is true but think more along the lines of having a few mana accels in play for said big creatures. Realistically I could see drawing five maybe even six cards on turn five or six with this... that's got more power then it sounds...
Oversoul of Dusk maybe?
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http://www.youtube.com/watch?v=LH_UXXKRzlM
Agreed. And think of how fun it could be with Topan Ascetic in limited.
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Fracture: Israfiel (WBR), Wujal (URG), Valedon (GUB), Amduat (BGW), Paladris (RWU)
Collision (Set Two of the Fracture Block)
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http://forums.mtgsalvation.com/showthread.php?t=115407
At first glance I didnt see this was a sorcery, and i thought 92/145 was its P/T so i was like O.O
but the leviathan... i like it, reanimator target ftw
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Legacy:
Shardlessless BUG (active)
Shardless BUG (retired)
UW Stoneblade (retired)
Maveric (retired)
Thopters (retired)
Dark Horizons (retired)
Dreadstill (retired)
Armageddon Staxx (retired)
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Oh, and how fun will it be to Tinker this guy out in a casual game?
...Or any of the various green creatures that dont have a conditional p/t
Souls Majesty would be good with nyxthid though if it idnt count any adjustment to a creatures power and toughness
Im pretty happy about the leviathan though (not that i play esper) cause its only drawback is its cost, which is nice as far as leviathans go
EDH Decks
:symw::symu::symb::symr::symg: Reaper King :symw::symu::symb::symr::symg:
Drana, Kalastria Bloodchief
:symr::symg::symw: Mayael the Anima :symr::symg::symw:
Korlash, Heir to Blackblade
:symw::symu::symb::symr::symg: Horde of Notions :symw::symu::symb::symr::symg:
3 of the 5 shards play islands, plus Conflux encourages playing 5 colors. I'd say this guy is unblockable way more than a fifth of the time. But even if it was blocked, you'd need 11 power to actually kill it. Unless a creature with Deathtouch blocks, of course, but then you'd probably do lots of damage and kill a pesky creature anyway. Or you simply use it as a giant wall.
The card drawer is very sweet. Fantastic in limited and certainly playable in standard. Mana Ramp just got another goody. Seems like they're pushing the deck enormously.