Topan Ascetic- pretty meh, could be decent with a heavy exalted deck(attack with this getting exalted pumps + tapping all the exalted creatures). limited solid.
Even though Topan can pump itsself well, it still has the same problem every other creature pumped by exalted has. Without trample, it just gets chumped.
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Besides Exalted being kind of flawed in general (outside of certain guys like Sigiled Paladin being really efficient if you are attacking alone anyways), the Monk is a natural design to support it. Too bad he doesn't have trample, or something. A 1/1 for 2G with trample would have been appreciated. It's funny how badly Bitterblossom destroys Exalted. No evasion in sight for exalted... except flying. Ohnoez...
The Ooze seems aggressively costed enough to work SOMEWHERE. And the ability is unique enough that it could have a home. But outside of the obvious unearth applications, it seems really hard to use it in anything...
I think its leaves play effect still triggers.
You can stack the triggers though... So I'm pretty sure Galspanic is correct, in that you'll effectively get all your lands back (tapped). Unless they kill him. Which is too easy with this guy. :\ Same goes for Oblivion Ring, etc...
Oh that monk is really cool with Exalted. Really, really cool - Esper was calling me, but that synergy just seems fun to me. (Especially since the pump effect can dodge alot of removal they can try to toss on him when you do attack alone with him before the Exalted triggers hit)
well, I guess we did get Savage Hunger for a trample solution, yay for it being green too, but it's somewhat overcosted. Functional, but expensive.
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Realm Razer- well against a deck with no removal, it's a sort of armageddon. seriously though this thing dies to everything, the effect is cool but it's probably just going to read 2WRG target opponent discards a removal spell, tap all lands, at least about 75% of the time.
I heard about RR yesterday at my local; I was told it cost 5.
The first thought the store mangager had for the use of it was to have an Ankh of Mishra (Zo-zu, the Punisher for extended) in play, then play this, and let it die.
Chuck in Lich's Mirror and you wont die from your lands coming into play too.
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There are plenty of guys you can use for exalted, take the 2/2 unblockable guy. And he's in Bant's colors also. It's not like there is no evasion for exalted. It's not like every creature you run has to have exlated on it. Plus the enchantment helps a lot also. Tapping a creature while attacking is good so you have more choice over who is blocking you anyway. And then Loxodon warhammer works really well with exalted anyway. It's not like there is no way around it. And most of the solutions are viable I would say.
Bant does have that UG 2/2 UNBLOCKABLE. last time i checked that was pretty good evasion. realm razer needs some sort of blink or sac shenanagins to be truly competitive. put in a mana ramp deckpull off a t3 garruk followed by a t4 this and make a beast. It pretty much requires an instant speed removal spell or it timewalks them if they need a shock. just play it when theyre tapped out. maybe even run sarkahn vol. ok i destroy all your lands, steal your creature, hit you with it, sac it to brion stoutarm to hit you for more, i gain life. if you top out your curve with this you could really be set. its not a card that you play into removal. its like when you need to land something against control, you wait for them to be tapped out then play it. if they tap out for oona, all of a sudden, bam they cant use her ability, and need to ramp up mana again, while you can still work off your birds and elves.
Ooze Garden seems like it could have a place in some sort of Jund deck, with all the enablers (Rockslide Elemental, Algae Gharial, Kresh, Hissing Iguanar). It also seems to be pretty good with Carrion Thrash, Sprouting Thrinax. If for some reason you have Where Ancients Tread (or the one that puts 2 +1/+1 counters on) out, this could be a pretty deadly bomb.
I think that ooze garden will be a bomb with primal forcemage. sac a 1/1 it comes into play as a 4/4 till eot, sac it again to ooze garden, its a 4/4 thats a 7/7 till eot. it gives all your creatures (1G) target creature gets +3/+3 and pay(1G) this creature gets +3/+3 permanantly, until end of turn. its ashame PFM is leaving standard. could still make a fun casual deck.
Put Razer in the GY.
Opponents' upkeep use Makeshift Mannequin
Target it with Soul'd Fire to send its power as damage and kill it
Leaves play triggers for naught
Destroy all lands and 4 damage.
The reason I use Mannequin is you can also tap out all their lands for that turn which is decent for 3B if you can't sac it or that gets stopped.
I've been wanting to build some sort of land-destruction deck with the Poison/Drain The Well cards, plus Rain of Tears, Fulminator Mage, etc. The Razer plus Polluted Bonds could be a good win-con, at least a back-up plan. Yeah, it's 4 colors for the pair of cards, but the current environment isn't too scared by that.
Well, Realm Razor is an Armaggedon as long as the opponent doesnt have instant kill-spell to float mana for. Considering you will then have most likely the largest threat on the board, I think it has some potential. Maybe some kind of ramp-LD variant?
I don't think Mannequin+Soul's Fire will do much besides be a 2 card Armageddon. Won't the ability from Mannequin force you to sac the Realm Razer before Soul's Fire resolves?
Topan Ascetic- pretty meh, could be decent with a heavy exalted deck(attack with this getting exalted pumps + tapping all the exalted creatures). limited solid.
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I think its leaves play effect still triggers.
The Ooze seems aggressively costed enough to work SOMEWHERE. And the ability is unique enough that it could have a home. But outside of the obvious unearth applications, it seems really hard to use it in anything...
You can stack the triggers though... So I'm pretty sure Galspanic is correct, in that you'll effectively get all your lands back (tapped). Unless they kill him. Which is too easy with this guy. :\ Same goes for Oblivion Ring, etc...
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I heard about RR yesterday at my local; I was told it cost 5.
The first thought the store mangager had for the use of it was to have an Ankh of Mishra (Zo-zu, the Punisher for extended) in play, then play this, and let it die.
Chuck in Lich's Mirror and you wont die from your lands coming into play too.
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Ooze Garden is interesting to say the least. Make an ooze dude to replace on of your dying creatures. Not too shabby but nothing too special.
But also does not work very well with Stoic Angel.
Razer + Ankh effect + momentary blink/flickerwisp/etc=Big Ouch
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Put Razer in the GY.
Opponents' upkeep use Makeshift Mannequin
Target it with Soul'd Fire to send its power as damage and kill it
Leaves play triggers for naught
Destroy all lands and 4 damage.
The reason I use Mannequin is you can also tap out all their lands for that turn which is decent for 3B if you can't sac it or that gets stopped.
Or just Husk.
The 4/2 seems really good, RFG all lands and get a 4/2 beater to leave your opponment with no hope? I like.