Red Aggro isn't going to have enough guys on the board for this to be better than a creature. Elves/Merfolk/Faeries aren't going to go three color for it. Treefolk aren't going to go 4 color for it. Kithkin/Soldier have enough three drops and enough problems overcommiting to run it.
What about a R/B rogues deck? R/G shaman? I think there are decks that could want this, even if it is just a sideboard card for getting around slower, bigger opponents.
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well, there are decks that could want this, I suppose. I guess comparing this to Ashling's Prerogative isn't quite fair of me; though in sealed this card is certainly going to be a junk rare.
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About the interaction with Militia's Pride... You realize that requires you to spend two turns dropping enchantments in a deck that already has trouble killing before the opponent stabilizes. And the new Pride tokens don't even get or contribute to the bonus since they are put into play attacking. I don't like this card at all. Seems too win more.
I think that if you stack the triggers correctly, the new tokens contribute to the bonus, even though they don't get it. (Both are 'whenever a ... attacks', so you can order it so that the kithkin shows up first and then gets counted by Shared Animosity for the kithkin bonus).
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If Frozen Solid is not reprinted, you are aware that I'm quoting you in my sig for eternity?
Like I said before it enables turn 3 kills for elves so the card should get some serious testing if nothing else.
Your turn 3 kill requires running twelve 1/1 mana elves, Gilt-Leaf Ambush, red mana, and getting a perfect hand with no disruption on the part of your opponent. It may explode and win one time in a million, but why not just run black and be more consistent? I can see the argument for being more "fun" because that is what Magic is about but that doesn't make Shared Animosity good or competitive.
Seriously now, every single set we get a billion of these "awesome turn 3-4 kill!" combinations that require perfect hands and suboptimal cards, and none of them EVER pan out for competitive. You'd think people would learn eventually.
I think the key point here is that you have to be attacking with at least 3 creatures, or Shared Animosity is strictly inferior to most other pumps (lords, glorious anthem). And if you are attacking with three or more creatures, a lord or glorious anthem should probably seal the deal anyway. And those are far better in other (more likely?) situations too.
I get your point but the thing is that there are cards in the format that make 2-3+ tokens of the same type on their own (Ambush, Trio, Promenade), and this makes those tokens go from ok to nuts. I mean consider how easy is to achieve a total of 4 elves in play. Pretty easy no ? With the anthem played that is 8 damage (if we take the worst case of 1/1 tokens). With this that is 16 damage. Sure if the opponent is loaded with burn spells you probably sideboard this out for an anthem, but if not, it is some serious attack power.
I'll agree that if you draw a Shared Animosity and if it sticks, cards like Gilt-Leaf Ambush and Hunting Trio and maybeElvish Promenade look pretty good. But without Shared Animosity, they are really sub-par. You can't rely on drawing it, and after sideboarding it will get hated. Competitive Magic prefers consistent power over occasional explosive power that sputters out if it doesnt draw the right card, and elves already offer consistent power as it is.
This card is so brutal, especially when you run any tribal deck, I use it in my goblins deck and by turn 4 I can have 7 goblins out and shared animosity and swinging for 49 at turn 4 so yeah it's amazing
It's almost 9 years old you you mean. Like of all the things that could be necro'ed it had to be this...which previously only had posts dated january 10th, 2008. Right around when I got back into magic.
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This is a sign! It must be getting a reprint in Commander 2016 since Necrogod just resurrected it...
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What about a R/B rogues deck? R/G shaman? I think there are decks that could want this, even if it is just a sideboard card for getting around slower, bigger opponents.
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I think that if you stack the triggers correctly, the new tokens contribute to the bonus, even though they don't get it. (Both are 'whenever a ... attacks', so you can order it so that the kithkin shows up first and then gets counted by Shared Animosity for the kithkin bonus).
Your turn 3 kill requires running twelve 1/1 mana elves, Gilt-Leaf Ambush, red mana, and getting a perfect hand with no disruption on the part of your opponent. It may explode and win one time in a million, but why not just run black and be more consistent? I can see the argument for being more "fun" because that is what Magic is about but that doesn't make Shared Animosity good or competitive.
Seriously now, every single set we get a billion of these "awesome turn 3-4 kill!" combinations that require perfect hands and suboptimal cards, and none of them EVER pan out for competitive. You'd think people would learn eventually.
I'll agree that if you draw a Shared Animosity and if it sticks, cards like Gilt-Leaf Ambush and Hunting Trio and maybe Elvish Promenade look pretty good. But without Shared Animosity, they are really sub-par. You can't rely on drawing it, and after sideboarding it will get hated. Competitive Magic prefers consistent power over occasional explosive power that sputters out if it doesnt draw the right card, and elves already offer consistent power as it is.
Jeez this thread is literally almost 9 years old.
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But as for this I hope it's real
http://magic.wizards.com/en/game-info/products/card-set-archive/morningtide