I like it. I like it alot. This is a good niche card that will find it's place. It's not going to be a Tier 1 card, but WotC (Aaron Forsythe I believe) said that they were trying to reduce the number of Tier 1 cards in favor of more Tier 2 cards to make things interesting. The card is very well executed for blue reanimation. I personally would play this in some sort of blue-black or blue-white control deck as a 2-3 of. Wrath away the board and start to use their stuff against them. I also played Mono-U Muse Vessel which also irritated the opponent to no end when their stuff was hitting their face.
I appreciate it's interactions with blink effects.
It is a tidy package for 4U. It's also fairly costed at 4U. You get a zombify that can target anywhere and you also get the interactions with momentary blink and bounce effects, so that you can keep changing what it is, which you can't do with Zombify.
Is this a powerhouse format defining card? No.
Will it find a deck to play in? I would wager some good money on it.
As iterated by a poster above, do not discard spells out of hand. We have had alot of "jank" show up in some very interesting decks.
sure reanimator in blue sounds good but the problem is what are you going to reanimate if your facing a weenie deck?? or a combo deck?? that s why MUC would normaly have a finisher in the creature slot such as muloku or any other big guy reather then a guy that's not pretty sure how big or useful he is.
and if ravnica rotates out this card usefulness would be worst because multicolour cards are genaraly better then mono colour cards.
You can reanimate whatever you had it in the deck to reanimate, or sideboard it out. If you're just using it to steal creatures from your opponent, might as well have left it in the sideboard in the first place.
Anyway, it's got a lot going for it. For one mana more than Zombify/Resurrection, it can get your opponents' stuff, and it's a creature, which makes it much much easier to get back from the graveyard than the alternatives. It's also in the same color as most of your filter spells (including any desperate self Piracy Charms you might use for that purpose), which leaves you open to pick your secondary color(s) more freely, for your big guys and utility spells. Along with white having its own reanimation spell, and black having Damnation, Solar Flare-like decks can be a lot more varied now. Whether they're especially viable is another question altogether.
sure reanimator in blue sounds good but the problem is what are you going to reanimate if your facing a weenie deck?? or a combo deck?? that s why MUC would normaly have a finisher in the creature slot such as muloku or any other big guy reather then a guy that's not pretty sure how big or useful he is.
and if ravnica rotates out this card usefulness would be worst because multicolour cards are genaraly better then mono colour cards.
My apologies, I didn't mean mono-blue control, I meant as a mono-blue card (as opposed to, say Dimir Doppelganger). You're right, it'd be horrible as the finisher in MUC, or as the only creature in any deck. This is something you want to sort of structure your deck around. Not completely, mind you. Mono-U reanimator is probably a really bad idea. But it might have a place in some sort of UG, or a slightly more aggro UR (if that's even possible right now).
Wow, this is pretty heavy stuff. I can actually envision a monoblue reanimator deck. Blue has all the search cards (like Compulsive Research), and counters to back the fatty up.
It won't be Tier1, but it's nice another color gets to dabble in reanimation. And the card is a lot of fun in ffa multiplayers where ***'s and Damnations will be flying every other turn or so.
actualy from all of the post so far nobody is calling this card jank, we're just stating that for a rare card this isn't realy that intresting and spoiler worthy.
come on its a blue reanimator card in blue, if this was in green or red plp will talk about it because this are the creature colour but in blue its just realy meh.
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I think that Wizards is subtly influencing us to play monocolor again, if only slightly. Monoblack seems to be a strong possiblility now again. With the new green haste cards, it seems we will see a mono-color fires variant. Body Double is no exception, while probably not a tournament worthy card, blue is the color of sifting through the deck and dumping stuff in the graveyard to copy. Will make a great multiplayer card for sure.
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WarEmblem: This seems to me like an example of very solid design. Yes, it's lacking the "Wow!" factor, and shouldn't have been a preview card (uless the rest of the set is just as dull). But it's solid design, taking a Black (and minor White) ability and making it blue in a flavourful way, seems like just the sort of thinking that they were looking for in the GDS.
BINGO! The card is boring! All throughout TGDS we kept hearing "preview cards should be exciting!". Wizards can't even meet their own smug, pretentious standards.
I don't understand at all. This card is just about a textbook example of elegance in design. Like most people pointed out, it's technically black but implemented in a very blue mindset of doing things. Regardless of whether it's a constructed hit or not, it's a beautiful card design-wise.
People are confusing a function of the game with a mechanic. Copying cards is a function of the game. There's lots of reasons why you might want to copy a card. Storm, Replicate, fork effects. Cloning a creature is a blue mechanic, which makes use of the game function of copying a card. This card is reanimation (a black mechanic) making use of the card copying function.
Like much of this set, it is a design trick, and many people are being wow'd by R&D's smoke and mirrors.
It doesn't target. That means, when you play it, you don't have to announce what you are "reanimating" with it until after it resolves. Therefore, gy-hate tricks (such as cremating the zombify target) don't work quite as well as with zombify and the like. In other words, an opponent would have to remove ALL creatures from ALL graveyards in order to prevent this from coming into play. That there is a big improvement over "ordinary" reanimation.
Ehh, I chalk this one up to the air. Where it falls, who knows? It is one of those cards that has potential like, Mystical Teachings. The potential is there just, someone has to be brave enough to try and use it. It can fit the format or make its own. /shrug
Personally I like the card's motives. Lets say I am playing U/R and my opponent just wrathed or in someway killed off every creature and we are back at square one. If you play this guy you will get something of value of what is in the gy at that moment that was either killed/counterd during the game. I am not saying its a 4 of (unless you are constructing your deck like that, copycatters =p) but its a card that you could fill a deck out with.
And yes it will be nice when ravnica goes away! Though I lose Niv =(
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It doesn't seem like a bad thing that Protean Hulk can search for it's self now. Dunno if that's tournament worthy or not (yet very spicy with Greater Good)
It's a solid card that could be part of a good deck, although the that deck hasn't been built yet. Most reactions seem to be that this card doesn't fit in any current top strategies, but it's versatile enough to be considered. 5 mana to steal from an opponent's graveyard is the standard (crime//punishment).
Solid for limited (and a high pick, creatures abound), fun in multiplayer, and I have a feeling it may make a showing later on in constructed.
Edit: Doppleganger is a 6 mana investment, two of which are colored black. Granted, it's over two turns and repeatable, but it sure hasn't seen much play. This has a shot.
This isn't very good at all. Zombify, Resurrection, and Dimir Doppelganger all cost less. And that's just the cards in the current Standard environment!
I suppose from a design standpoint it's interesting (blue ability that creates black effect), and it's kind of interesting, as the Ferrett mentioned, that it's one of the few ways to cheat Phage the Untouchable into play, but it just costs too much to be good in Standard.
And it's just not flashy or interesting as a preview card when Dimir Doppelganger is so similar and better in a lot of ways.
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I like this card for constructed purposes and wouldn't be too suprised if it made a top 8 somewhere, although I don't think that will have a good chance of happening until Rav rotates out (just go black for Zombify) and then it will depend on what the post-Rav standard has (I don't know yet).
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BINGO! The card is boring! All throughout TGDS we kept hearing "preview cards should be exciting!". Wizards can't even meet their own smug, pretentious standards.
People are confusing a function of the game with a mechanic. Copying cards is a function of the game. There's lots of reasons why you might want to copy a card. Storm, Replicate, fork effects. Cloning a creature is a blue mechanic, which makes use of the game function of copying a card. This card is reanimation (a black mechanic) making use of the card copying function.
Like much of this set, it is a design trick, and many people are being wow'd by R&D's smoke and mirrors.
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Anywho, the card is cool, it has a fun mechanic, and with out Bribery legal, it should see some play.
If anyone knows why G0-DRAW was banned I would love it if they would PM me. That guy was pure entertainment 100% of the time. Plus he never publicly responded to his Contraptions "Proof" that never panned out.
Because it's an awesome game, half the time. The other half of the time, Wizards of the Coast makes a blatant money grab by seeing how many "new" cards they can print while doing as little design work as possible. And this is the worst set yet in that regard. Richard Garfield is rolling in his grave. (At least he would be if he were dead.)
Yes it would, but just think of your opponent's face when you do that and then win with Squire Beatdown.
To be honest though I'm not sure how many resurrection effects I want to run with double in my deck since I want things to still be in the graveyard for it.
Really, zombify and resurrection are better? because they cost one less mana? Has anybody noticed this says in "any" graveyard?
IMO great card, not terribly original but powerful reanimation, fairly costed, and with only one U in the cost, so U/R and U/G will get reanimation too.
really interesting card, I honestly don't understand why so many people are already slamming it... just negative thinking I suppose.
I agree on one thing though, PC is very exciting in terms of power level and colour pie shifting but a bit meh when it comes to real originality,with the exception of suspend of course, a new meachanic I really like it, still, can't wait to the online release of PC, and if you got excess Body Doubles you wanna get rid of feel free to send them to me, I'll welcome them with wide open arms.
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Originally posted by thepchapin
too many people are relying far too heavily on netdecking instead of actually pushing themselves to find ways to advance the format.
Originally Posted by badjuju
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It's really just ok. It seems worse than Dimir Doppleganger, and any deck that runs this is likely to have black as well.
Therefore, gy-hate tricks (such as cremating the zombify target) don't work quite as well as with zombify and the like. In other words, an opponent would have to remove ALL creatures from ALL graveyards in order to prevent this from coming into play. That there is a big improvement over "ordinary" reanimation.
Only in theory. In practice, this will be played in reanimator decks if at all, just like Zombify, and you'll play it, your opponent will look at your graveyard and see Akroma, and remove it if they can. Yes, there's some chance of you getting their Savannah Lions that you killed earlier as a consolation prize, but that's not exactly thrilling.
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I'm not a fan of Body Double, something about it just seems bad. I look at the 5 cc and say that Teferi is better at the slot. You could make a blue reanimator deck but white and black do better right now with 4 cc spells right now. Body Double is just too expensive.
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I appreciate it's interactions with blink effects.
It is a tidy package for 4U. It's also fairly costed at 4U. You get a zombify that can target anywhere and you also get the interactions with momentary blink and bounce effects, so that you can keep changing what it is, which you can't do with Zombify.
Is this a powerhouse format defining card? No.
Will it find a deck to play in? I would wager some good money on it.
As iterated by a poster above, do not discard spells out of hand. We have had alot of "jank" show up in some very interesting decks.
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You can reanimate whatever you had it in the deck to reanimate, or sideboard it out. If you're just using it to steal creatures from your opponent, might as well have left it in the sideboard in the first place.
Anyway, it's got a lot going for it. For one mana more than Zombify/Resurrection, it can get your opponents' stuff, and it's a creature, which makes it much much easier to get back from the graveyard than the alternatives. It's also in the same color as most of your filter spells (including any desperate self Piracy Charms you might use for that purpose), which leaves you open to pick your secondary color(s) more freely, for your big guys and utility spells. Along with white having its own reanimation spell, and black having Damnation, Solar Flare-like decks can be a lot more varied now. Whether they're especially viable is another question altogether.
My apologies, I didn't mean mono-blue control, I meant as a mono-blue card (as opposed to, say Dimir Doppelganger). You're right, it'd be horrible as the finisher in MUC, or as the only creature in any deck. This is something you want to sort of structure your deck around. Not completely, mind you. Mono-U reanimator is probably a really bad idea. But it might have a place in some sort of UG, or a slightly more aggro UR (if that's even possible right now).
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It won't be Tier1, but it's nice another color gets to dabble in reanimation. And the card is a lot of fun in ffa multiplayers where ***'s and Damnations will be flying every other turn or so.
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come on its a blue reanimator card in blue, if this was in green or red plp will talk about it because this are the creature colour but in blue its just realy meh.
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BINGO! The card is boring! All throughout TGDS we kept hearing "preview cards should be exciting!". Wizards can't even meet their own smug, pretentious standards.
People are confusing a function of the game with a mechanic. Copying cards is a function of the game. There's lots of reasons why you might want to copy a card. Storm, Replicate, fork effects. Cloning a creature is a blue mechanic, which makes use of the game function of copying a card. This card is reanimation (a black mechanic) making use of the card copying function.
Like much of this set, it is a design trick, and many people are being wow'd by R&D's smoke and mirrors.
It doesn't target. That means, when you play it, you don't have to announce what you are "reanimating" with it until after it resolves. Therefore, gy-hate tricks (such as cremating the zombify target) don't work quite as well as with zombify and the like. In other words, an opponent would have to remove ALL creatures from ALL graveyards in order to prevent this from coming into play. That there is a big improvement over "ordinary" reanimation.
Personally I like the card's motives. Lets say I am playing U/R and my opponent just wrathed or in someway killed off every creature and we are back at square one. If you play this guy you will get something of value of what is in the gy at that moment that was either killed/counterd during the game. I am not saying its a 4 of (unless you are constructing your deck like that, copycatters =p) but its a card that you could fill a deck out with.
And yes it will be nice when ravnica goes away! Though I lose Niv =(
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The more I thought about its uses tho, and the fact that it is essentially a blue zombify with different implications changed my mind.
I can definetely see its use somewhere, and the card is extremely elegent.
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Solid for limited (and a high pick, creatures abound), fun in multiplayer, and I have a feeling it may make a showing later on in constructed.
Edit: Doppleganger is a 6 mana investment, two of which are colored black. Granted, it's over two turns and repeatable, but it sure hasn't seen much play. This has a shot.
I suppose from a design standpoint it's interesting (blue ability that creates black effect), and it's kind of interesting, as the Ferrett mentioned, that it's one of the few ways to cheat Phage the Untouchable into play, but it just costs too much to be good in Standard.
And it's just not flashy or interesting as a preview card when Dimir Doppelganger is so similar and better in a lot of ways.
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Anywho, the card is cool, it has a fun mechanic, and with out Bribery legal, it should see some play.
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It's basically a blue Zombify using the Clone mechanic to work flavor wise. Yeah Vigor Mortis,Zombify and Dimir Doppelganger all cost less, but non of them are mono blue.
I vote cool.
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Yes it would, but just think of your opponent's face when you do that and then win with Squire Beatdown.
To be honest though I'm not sure how many resurrection effects I want to run with double in my deck since I want things to still be in the graveyard for it.
i wouldnt play it:weird2: ....
IMO great card, not terribly original but powerful reanimation, fairly costed, and with only one U in the cost, so U/R and U/G will get reanimation too.
really interesting card, I honestly don't understand why so many people are already slamming it... just negative thinking I suppose.
I agree on one thing though, PC is very exciting in terms of power level and colour pie shifting but a bit meh when it comes to real originality,with the exception of suspend of course, a new meachanic I really like it, still, can't wait to the online release of PC, and if you got excess Body Doubles you wanna get rid of feel free to send them to me, I'll welcome them with wide open arms.
Originally posted by thepchapin
too many people are relying far too heavily on netdecking instead of actually pushing themselves to find ways to advance the format.
Originally Posted by badjuju
As the Last of the Control Players, we are all part of a sacred brotherhood; a band of brothers who would rather die on their knees tapping islands and giving permission than live on our feet cascading into Blightning
Only in theory. In practice, this will be played in reanimator decks if at all, just like Zombify, and you'll play it, your opponent will look at your graveyard and see Akroma, and remove it if they can. Yes, there's some chance of you getting their Savannah Lions that you killed earlier as a consolation prize, but that's not exactly thrilling.
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