I think this card has alot of potential. Once you have gained board control and cast a finisher or maybe a Pride of the Clouds (CRRRRAZZZY!!!) you can cast this enchantment and it will protect itself and your finishers as it spams chump blockers and more offense.
I see this as a serious contender. I think you guys are too upset that its not a counterspell to think of HOW it can be used.
i dont know why people are disapointed, have you read his article before? he doesnt get excited about cards that are actuially good, this is about what i expected from him
WTF is that...OMG..
Yes it's an enchantment that is almost Indestructible (since it counters all sorcery/instant enchatnment removal)
But hey....can you imagine ANY usage of it?
In a creature-based deck...heck, why did a creature-based deck need this?
In a control-based deck, well...you lost all your sorcery/instants, what are you going to "control"?
Bedlam..
If you think about it, it combos with Leyline of Singularity and can be dropped after the turn Augistine comes out. Thats pretty impressive for the most part counter target removal spell, counterspell, draw spell, but not why focus on creatures??? This guild is now progressively making me look at the individual cards rather then the whole of the guild.
[card=Dismal Failure]"Two magi could trade spells all day and never crown a victor.
The real battle is not one of power but of will.
If your confidence breaks, so too shall you." —Venser[/card]
Sadly... I think this card is awesome. It doesn't look like W/U at first, but it's still awesome. And I don't just mean it's good looking.
Let's take a look.
(a) Your opponent can't get rid of it unless he/she is tossing around Kami of the Ancient Law. This means nobody's going to be getting anything out of noncreature spells for a loooooong time.
(b) If you play this card, you don't have to play a single additional creature, except for maybe Pride of the Clouds for that last hurah, or Celestial Hussar for card drawing. Why? Because every card you play is now a wittle tiny army. This means you a) don't need any other finishers, and b) have enough spells to adequately control your opponent early.
(c) If your opponent isn't playing with a lot of noncreature spells, you're going to be building an army like a guy on crack, while he's sitting there throwing out a card a turn. The card advantage is INSANE.
(d) You can still use creature abilities (Azorius Guildmage, anyone?), and chances are, whatever creatures you play will stay in play for quite a while.
Bottom line: you drop this versus aggro, and you win.
EDIT: Oh, did I mention it looks awesome?
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"I am so stupid that I cannot understand philosophy; the antithesis of this is that philosophy is so clever that it cannot comprehend my stupidity. These antitheses are mediated in a higher unity; in our common stupidity."
~ Søren Aabye Kierkegaard
Does anyone else here see that between this, forecast and the guildmage, you can completely lock up the game while being able to utilize your own effects?
Yeah, while you're paying 3 mana to stop one token, let alone using other forcast things, your opponent gets super efficent token generators out of every 'useless' spell, while retaining all finishers. It barely hurts control, and doesn't even toutch aggro. And it's 6 mana and a card out of your hand to do it. Unless you're going the crazy combo lockdown route, it's kinda useless, and even if you do, well... I'm betting there are quicker and easier combos.
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Possibly the last remaining member of the Banana Clan (+1)
Banana of the Month Feb '05 Cool stuff here.
Guys, I know this has been said but let me say it again, Night of Souls' Betrayal. I know it's off-color, but the card is a hybrid, so you could do two color.
I personally really like this card; I'm loving how Azorious is turning out. I wasn't looking forward to it at first, but I really am starting to love it now. I know this card is probably pretty bad, but there are some crazy combo/control decks that could be made.
The fact that if this hits the feild only a green or white deck can deal with it is rediculous. Why do you all say it sucks?? It hits the feild and you play The cat elemental. Use the replicating tapper and you can do some serious damage. You can't play any spell to destroy this... You can't play any spell. How does that not tickle you fancy. Just through a bunch of spells on the stack and use your 1/1's to win. I don't under stand you guys....
EDIT: It needs a white/black deck with Crime just incase our opponent counters it.
RnD during Time Spiral:
Rosewater: "Color Pie, WTF is that, If I want Black to be able to wrath, counter and have green creatures then I will damnit!"
Random RnD guy: "RED AKORMA! FTW!"
Gleemax: "Rosewater has broken out of my mind control!"
RnD after 2008:
MaRo: Hmm how do we fix the problems of pricing with cards like Tarmogoyf and Thoughtsieze
Random RnD Guy: OO lets make a new RED RARITY SYMBOL!
MARO: OMGWTFBBQ! Thats a great idea, we'll call it Mythic Rarity!
Gleemax: NOT AGAIN! CELEB
I'm either stunningly brilliant or shockingly stupid, because I think this card is an incredible win condition for WU Control.
Run a largely creatureless deck. Drop this. Instantly, every spell in BOTH decks is either "Create multiple 1/1 fliers" or "Create one creature." Barring trample, the former is better -- you can just keep chumping while picking away for damage. And you'll be making WAY more birds than your opponent, because you'll have more non-creature spells. Swing merrily away, and wait for numbers to overwhelm them. Creature removal, enchantment removal, combat tricks -- you've locked them ALL down, and guaranteed a win in the long term by dint of superior non-creature casting cost spells alone.
Imagine this with Ghostly Prison and other permanent forms of creature control, laid down in the early game. Now they get a shot in the arm as further protection against the only threats you need to worry about. Hell, imagine this with that Pride of the Clouds and things just get stupid.
I'm sorry, but I think you've ALL got this one way, WAY wrong. I'd be very surprised (and humbled by my own misjudgement ) if this didn't start showing up as win condition numero uno in the inevitable WU control decks.
Yeah, while you're paying 3 mana to stop one token, let alone using other forcast things, your opponent gets super efficent token generators out of every 'useless' spell, while retaining all finishers. It barely hurts control, and doesn't even toutch aggro. And it's 6 mana and a card out of your hand to do it. Unless you're going the crazy combo lockdown route, it's kinda useless, and even if you do, well... I'm betting there are quicker and easier combos.
That's where Augustin and the Pride come in. Augustin makes your opponent's stuff harder to play, and makes your now usless stuff without forecast easier to play, so you can get upwards to 3-4 birds a turn. Two turns later, pride of the clouds, which, at this point, is a 10/10 flier, in addition to yuor fowl army.
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Many thanks to ChibiSwan of The Ugly Swan for the great banner!
Quote from CherryBoom! »
It mostly consists of a napalm filled trench around my house and a stack of 1994 pornography in my basement.
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As much as I'm against the OTT view that this card is going to solo tournaments, cure cancer and make Susan Boyle attractive I'm not really a fan of the opposing camp who think it slaughters puppies and sired Justin Bieber.
This is going in my Multani's Presence deck.
Also, don't underestimate this card; the symmetry is easily broken and it provides you with nearly unlimited chump blockers.
This is a really interesting spell, and the Johnny in me really likes it. It has two abilities that have traditionally been abusable; the countering of all other spells, and the generation of a lot of tokens. One can do some very weird things with effects that trigger on creatures CiP with this, for example. All the replicate/forecast abilities all work happily, as was noted. Creature abilities and recursion work wonderfully with this; note how well this works with many Orzhov strategies that focus on creature-based control. Look how well it works with Enduring Ideal, both as a great way to protect the ideal and as a card in that deck.
Looking at it directly, it goes against a lot of control strategies of UW, but it opens up all sorts of weird combo effects. I honestly feel like this could be this set's version of Mirari; untap with it and win. There are just too many bizarre interactions with abilities and other cards for it not to be something possibly wrecking. The big disadvantage is that Gruul type decks with fatties du jour may roll over this, but I suspect that a creature-based control or combo deck could be fine with that.
Yeah, while you're paying 3 mana to stop one token, let alone using other forcast things, your opponent gets super efficent token generators out of every 'useless' spell, while retaining all finishers. It barely hurts control, and doesn't even toutch aggro. And it's 6 mana and a card out of your hand to do it. Unless you're going the crazy combo lockdown route, it's kinda useless, and even if you do, well... I'm betting there are quicker and easier combos.
Yeah, except you're going to have a bajillion more noncreature spells then your opponent, and, last time I checked, little birdies make nice chump blockers.
Oh, and the big stuff? Tap it down. We still don't know what Prahv does.
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"I am so stupid that I cannot understand philosophy; the antithesis of this is that philosophy is so clever that it cannot comprehend my stupidity. These antitheses are mediated in a higher unity; in our common stupidity."
~ Søren Aabye Kierkegaard
(c) If your opponent isn't playing with a lot of noncreature spells, you're going to be building an army like a guy on crack, while he's sitting there throwing out a card a turn. The card advantage is INSANE.
'
Actually, the person that played the spell gets the tokens, so you're both going to end up with an army of flying 1/1s.
It could be nifty with overrule(XUW Instant Counter target spell unless its controller pays {X}. You gain X life.) Sure, you won't actually counter their spell, but you'll get X tokens and it is in color. The Selesnya guildmage would be nice with this. Get a few more tokens than them, pump up all your guys by +2/+2 or more and swing.
And am I the only person that thinks the art isn't that great? Sure, there are some birds in the background but the middle of the pice is kind of cluttered. I prefer pride of the clouds, personally.
So, ideally, I guess you're supposed to have out a Silklash Spider and deal with all those birds? Just what are all those birds supposed to do anyhow? Do you try and run creatureless and just cast spell after spell and hope that the birds can take down whatever your opponent has drawn? Is the point then to have more expensive spells than your opponent? Why do all the guildmana cards suck so much?
I wish I had some answers to there questions, because I know I will open 2 of this card at the prerelease, and I just want to have something good to say about it to people so I can trade it to them.
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Forever known, whenever said, ancient rhyme, forgotten dead.
[card=Dismal Failure]"Two magi could trade spells all day and never crown a victor.
The real battle is not one of power but of will.
If your confidence breaks, so too shall you." —Venser[/card]
Does Azorius guildmage counter the counter in this card? If so I think I just found a use for hour of reckoning. And you can't kill the enchantment...
I think you guys aren't seeing the full potential here...People keep saying run a deck full of creatures, I say run a deck with 4 UW guildmages and no other creatures.
What the heck are you guys beotching about, He said last week that this card will be good in GROUP GAMES. What kind of one shot counterspell have you seen that is good for group games, This card was made for group games, not to be the next biggest Standard Bomb.
This card is perfect for multiplayer group games, 2HG, etc. The point of group games is to stall long enough until you can pull off your combo that kills everyone at one time, this negates that. Now you cant pull off a 2000 point fireball that nukes 6 other people, of course you would then have to deal with 2000 1/1 flying birds, but combined with cards such as Acendant Evincar, or Night of souls betrayal or other such effects. With your win condition being being a Kamigawa Dragon.
Think guys, not all cards are made to be T2 or extended or Vintage viable.
Actually, the person that played the spell gets the tokens, so you're both going to end up with an army of flying 1/1s.
Yes, but my point was, aggro doesn't have all those spells, and the spells it does have are cheap. You're going to be getting the advantage.
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"I am so stupid that I cannot understand philosophy; the antithesis of this is that philosophy is so clever that it cannot comprehend my stupidity. These antitheses are mediated in a higher unity; in our common stupidity."
~ Søren Aabye Kierkegaard
Hmmmmm... Visions of this and the leyline will haunt me for a good long time. This is pretty much GG if you can resolve it with any real amount of control, and last i checked, U was FULL of ways to cheat this card.
Not to mention the practicality of this with replicate... or storm.... The first spell is countered, the copies resolve.
And eye of the storm.... goodies!
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Modern: Dominium Eminens
Legacy: UB Tezz (Check out My Primer at TheSource)
Vinitage: Oath
holy F. this card is crazy ! everyone please stop saying that it's crap because really we have no idea until people start to test with it and we see the rest of dissension. no card has ever been printed like this- counter every single noncreature spell. it has potential to be abused offensively or defensively. obviously it combos well with forecast. and if it's not amazing in constructed, it's still an wonderfully cool card for casual. however the name reminds me of bearscape, which is not a good thing.
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I see this as a serious contender. I think you guys are too upset that its not a counterspell to think of HOW it can be used.
http://www.youtube.com/watch?v=NpgjnU7C3Aw
http://www.youtube.com/watch?v=Xe7kkZixasc
Yes it's an enchantment that is almost Indestructible (since it counters all sorcery/instant enchatnment removal)
But hey....can you imagine ANY usage of it?
In a creature-based deck...heck, why did a creature-based deck need this?
In a control-based deck, well...you lost all your sorcery/instants, what are you going to "control"?
Bedlam..
♪~~~♫~~~~
(\ /)
(♥.♥)
(> <)
Music, Love, Magic and Bunny.
Life is so beautiful...
:symr::symu: Reality Bites
:symr::symu: Delver Cyclops
:symr::symu: Niv Control EDH
:symg::symw: Sigarda EDH
The real battle is not one of power but of will.
If your confidence breaks, so too shall you."
—Venser[/card]
Let's take a look.
(a) Your opponent can't get rid of it unless he/she is tossing around Kami of the Ancient Law. This means nobody's going to be getting anything out of noncreature spells for a loooooong time.
(b) If you play this card, you don't have to play a single additional creature, except for maybe Pride of the Clouds for that last hurah, or Celestial Hussar for card drawing. Why? Because every card you play is now a wittle tiny army. This means you a) don't need any other finishers, and b) have enough spells to adequately control your opponent early.
(c) If your opponent isn't playing with a lot of noncreature spells, you're going to be building an army like a guy on crack, while he's sitting there throwing out a card a turn. The card advantage is INSANE.
(d) You can still use creature abilities (Azorius Guildmage, anyone?), and chances are, whatever creatures you play will stay in play for quite a while.
Bottom line: you drop this versus aggro, and you win.
EDIT: Oh, did I mention it looks awesome?
~ Søren Aabye Kierkegaard
Yeah, while you're paying 3 mana to stop one token, let alone using other forcast things, your opponent gets super efficent token generators out of every 'useless' spell, while retaining all finishers. It barely hurts control, and doesn't even toutch aggro. And it's 6 mana and a card out of your hand to do it. Unless you're going the crazy combo lockdown route, it's kinda useless, and even if you do, well... I'm betting there are quicker and easier combos.
Possibly the last remaining member of the Banana Clan (+1)
Banana of the Month Feb '05
Cool stuff here.
azorius seems pretty "fly" to me right now (haha)
Type 2
GW Populate
EDH
WB Teysa
WU Isperia
I personally really like this card; I'm loving how Azorious is turning out. I wasn't looking forward to it at first, but I really am starting to love it now. I know this card is probably pretty bad, but there are some crazy combo/control decks that could be made.
Magic Coffeehouse pwns.
CENT SPORTS!!
http://www.centsports.com/?opcode=94009
If you like sports or sports betting and you want a chance to win free money, you will love it.
EDIT: It needs a white/black deck with Crime just incase our opponent counters it.
Rosewater: "Color Pie, WTF is that, If I want Black to be able to wrath, counter and have green creatures then I will damnit!"
Random RnD guy: "RED AKORMA! FTW!"
Gleemax: "Rosewater has broken out of my mind control!"
RnD after 2008:
MaRo: Hmm how do we fix the problems of pricing with cards like Tarmogoyf and Thoughtsieze
Random RnD Guy: OO lets make a new RED RARITY SYMBOL!
MARO: OMGWTFBBQ! Thats a great idea, we'll call it Mythic Rarity!
Gleemax: NOT AGAIN!
CELEB
Run a largely creatureless deck. Drop this. Instantly, every spell in BOTH decks is either "Create multiple 1/1 fliers" or "Create one creature." Barring trample, the former is better -- you can just keep chumping while picking away for damage. And you'll be making WAY more birds than your opponent, because you'll have more non-creature spells. Swing merrily away, and wait for numbers to overwhelm them. Creature removal, enchantment removal, combat tricks -- you've locked them ALL down, and guaranteed a win in the long term by dint of superior non-creature casting cost spells alone.
Imagine this with Ghostly Prison and other permanent forms of creature control, laid down in the early game. Now they get a shot in the arm as further protection against the only threats you need to worry about. Hell, imagine this with that Pride of the Clouds and things just get stupid.
I'm sorry, but I think you've ALL got this one way, WAY wrong. I'd be very surprised (and humbled by my own misjudgement ) if this didn't start showing up as win condition numero uno in the inevitable WU control decks.
I guess you could use some stupid combos: NoSB, or Boseiju + Warp World. But other than great art this shall be left for the Johhnys.
*sig by Nan *avvy by Grimclaw
That's where Augustin and the Pride come in. Augustin makes your opponent's stuff harder to play, and makes your now usless stuff without forecast easier to play, so you can get upwards to 3-4 birds a turn. Two turns later, pride of the clouds, which, at this point, is a 10/10 flier, in addition to yuor fowl army.
Many thanks to ChibiSwan of The Ugly Swan for the great banner!
Also, don't underestimate this card; the symmetry is easily broken and it provides you with nearly unlimited chump blockers.
Looking at it directly, it goes against a lot of control strategies of UW, but it opens up all sorts of weird combo effects. I honestly feel like this could be this set's version of Mirari; untap with it and win. There are just too many bizarre interactions with abilities and other cards for it not to be something possibly wrecking. The big disadvantage is that Gruul type decks with fatties du jour may roll over this, but I suspect that a creature-based control or combo deck could be fine with that.
Yeah, except you're going to have a bajillion more noncreature spells then your opponent, and, last time I checked, little birdies make nice chump blockers.
Oh, and the big stuff? Tap it down. We still don't know what Prahv does.
~ Søren Aabye Kierkegaard
'
Actually, the person that played the spell gets the tokens, so you're both going to end up with an army of flying 1/1s.
It could be nifty with overrule(XUW Instant Counter target spell unless its controller pays {X}. You gain X life.) Sure, you won't actually counter their spell, but you'll get X tokens and it is in color. The Selesnya guildmage would be nice with this. Get a few more tokens than them, pump up all your guys by +2/+2 or more and swing.
And am I the only person that thinks the art isn't that great? Sure, there are some birds in the background but the middle of the pice is kind of cluttered. I prefer pride of the clouds, personally.
So, ideally, I guess you're supposed to have out a Silklash Spider and deal with all those birds? Just what are all those birds supposed to do anyhow? Do you try and run creatureless and just cast spell after spell and hope that the birds can take down whatever your opponent has drawn? Is the point then to have more expensive spells than your opponent? Why do all the guildmana cards suck so much?
I wish I had some answers to there questions, because I know I will open 2 of this card at the prerelease, and I just want to have something good to say about it to people so I can trade it to them.
:symr::symu: Reality Bites
:symr::symu: Delver Cyclops
:symr::symu: Niv Control EDH
:symg::symw: Sigarda EDH
The real battle is not one of power but of will.
If your confidence breaks, so too shall you."
—Venser[/card]
I think you guys aren't seeing the full potential here...People keep saying run a deck full of creatures, I say run a deck with 4 UW guildmages and no other creatures.
This card is perfect for multiplayer group games, 2HG, etc. The point of group games is to stall long enough until you can pull off your combo that kills everyone at one time, this negates that. Now you cant pull off a 2000 point fireball that nukes 6 other people, of course you would then have to deal with 2000 1/1 flying birds, but combined with cards such as Acendant Evincar, or Night of souls betrayal or other such effects. With your win condition being being a Kamigawa Dragon.
Think guys, not all cards are made to be T2 or extended or Vintage viable.
[html]http://www.magictraders.com/reflists/TheDragon.html[/html]
I collect Foil Dragons and Foil Angels. Got one for me?
Yes, but my point was, aggro doesn't have all those spells, and the spells it does have are cheap. You're going to be getting the advantage.
~ Søren Aabye Kierkegaard
Not to mention the practicality of this with replicate... or storm.... The first spell is countered, the copies resolve.
And eye of the storm.... goodies!
Modern: Dominium Eminens
Legacy: UB Tezz (Check out My Primer at TheSource)
Vinitage: Oath
I used to judge alot.