and in the #25 post, Charlie says that a japanese magazine (GameGather) has shown the text for the Izzet Guildhall (the uncommon land)
since I haven't seen this info before anywhere else, I would like to know if it is confirmed? does anyone have access to this magazine to confirm this info?
anyway, the land that Charlie says that GameGather confirmed as the Izzet GuildHall is:
Tap: Add 1 to your mana pool
2UR,Tap: Remove the top card form your library form the game. Before your next turn, if the removed card is an instant or sorcery, you may play it with paying its mana cost."
hmmm that's pretty sweet with replicate... you get an extra copy for free! (I suppose the "you may play it with paying its mana cost" means without...)
Well ok, you have to pay :2mana::symu::symr:... hmmm... Pretty good with the Sensei's Top I guess... Keep that extra counterspell on top of your lib to save room in your hand for juicy spells... And hopefully there will be replicate spells that cost more than the :3mana::symu: of Mimeofacture...
anyway, the land that Charlie says that GameGather confirmed as the Izzet GuildHall is:
Tap: Add 1 to your mana pool
2UR,Tap: Remove the top card form your library form the game. Before your next turn, if the removed card is an instant or sorcery, you may play it with paying its mana cost."
I hope that is not the Izzet guildhall, that would be by far the most broken guildland. When used with the top you could cast all sorts of socery speed card draw as an instant, or otherwise break sorcery speed cards, without even paying their full mana cost. Heck you could make a warp world deck without heartbeat.
This is strange since the effect is rather weird for an uncommon card, also potentially strong as it could be an uncounterable powerhouse. With an extra mana and a SDT you can just put the one you want :/
I don't know about this one... it could be real...
EDIT: that is if it's without paying it's mana cost, of you do have to pay then it's no good since the drawing does cost 5 (2UR and tap)
Tap: Add 1 to your mana pool
2UR,Tap: Remove the top card form your library form the game. Before your next turn, if the removed card is an instant or sorcery, you may play it with paying its mana cost."
More like
Izzet Guildhall
Land
T: Add 1 to your mana pool 2UR,T: Remove the top card of your library from the game. Before your next turn, if the removed card is an instant or socery, you may play it as if it were in your hand "I'm a jank land! Let's all shank the jank land!Whoppee"
I hope that is not the Izzet guildhall, that would be by far the most broken guildland. When used with the top you could cast all sorts of socery speed card draw as an instant, or otherwise break sorcery speed cards, without even paying their full mana cost. Heck you could make a warp world deck without heartbeat.
Actually, it does not allow you to play the card when you cant normally play a sorcery. It allows you access to the card any time before your next turn, but you cant do that with sorceries, so if you reveal a sorcery with the card and its not your turn, its useless.
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Izzet Guildhall
Land
T: Add 1 to your mana pool 2UR,T: Remove the top card of your library from the game. Before your next turn, if the removed card is an instant or socery, you may play it as if it were in your hand "I'm a jank land! Let's all shank the jank land!Whoppee"
-May not be actual flavour text
That's the most appropriate flavor text I have ever read.
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Actually, it does not allow you to play the card when you cant normally play a sorcery. It allows you access to the card any time before your next turn, but you cant do that with sorceries, so if you reveal a sorcery with the card and its not your turn, its useless.
No, the card's text (the land's) takes precedence over the rules. It says you may play it before your next turn. Therefore, you can play it at anytime, essentially as though it were an instant. Assuming that the text given is the actual text, of course.
People are reading this land in two different ways:
play the spell for free= this land is broken
play the spell as though it were in your hand= this land sucks
Is there a way for the land to exist with that ability and not be one of these extremes?
People are reading this land in two different ways:
play the spell for free= this land is broken
play the spell as though it were in your hand= this land sucks
Is there a way for the land to exist with that ability and not be one of these extremes?
In a word? No.
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"I am so stupid that I cannot understand philosophy; the antithesis of this is that philosophy is so clever that it cannot comprehend my stupidity. These antitheses are mediated in a higher unity; in our common stupidity."
~ Søren Aabye Kierkegaard
The card as worded is very bad. I can see why it would be worded like that if translated from Japanese, but 2UR and tap a land to remove a card from the game and than have to pay the mana cost of the spell is way to much to ask. That's atleast 6 mana to play a 1cc spell.
If this is what the card is supposed to do than the activation would be only UR. Still I don't think that is right.
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first turn
Nick: I lay a swamp, tap, dark ritual...
Me: If you cast a hypnotic specter I'll punch you in the face
Nick:...ahh I take 3 points of mana burn
The reason I play black according to CrovaxtheCursed:
I hope that is not the Izzet guildhall, that would be by far the most broken guildland. When used with the top you could cast all sorts of socery speed card draw as an instant, or otherwise break sorcery speed cards, without even paying their full mana cost. Heck you could make a warp world deck without heartbeat.
I must have missed the part where it says you can play sorcories as an instant. RTCF. This is not broken. Unless you have a way to manipulate the top of your deck, it is a waste of mana.
Tapping down 5 lands for one card to be played free, and that card has to be instant or Sorcery? Some of you are calling this broken? You ought to meet my friend Mind's Desire.
I must have missed the part where it says you can play sorcories as an instant. RTCF. This is not broken. Unless you have a way to manipulate the top of your deck, it is a waste of mana.
Read the rules. The rules say that when a card conflicts with the rules, the card takes precedence. The rules state that sorceries must only be played during your turn, when no other spells are on the stack, and you have priority. This card states that the card may be played at any time before your next turn. Both the rules and the card refer to the timing rules that govern when sorceries may be played. Since they conflict, the card takes precedence, meaning you may play a sorcery during another players turn, or even during a different phase of your own turn. Quod erat demonstrum.
EDIT: The "play anytime" language stems from the fact that this is an activated ability that may be played during your opponent's turn. If you activated it then and revealed a sorcery, the card's language allows you to play it, otherwise the sorcery language is dead letter.
If it says play it as thought it was in your hand then you can't play a sorcery at instant speed. If it says you may play that spell without paying its mana cost then yes you could play it at instant speed.
The thing about not requiring you to pay mana cost could be devestating with the Call of the Herd.
Turn 1: SDT.
Turn 2: Signet
Turn 3: play random 1-2 CC spell, check library with top.
Turn 4: Activate guildhall, reveal call of the herd, put 15-20 1/1's into play o0.
Read the rules. The rules say that when a card conflicts with the rules, the card takes precedence. The rules state that sorceries must only be played during your turn, when no other spells are on the stack, and you have priority. This card states that the card may be played at any time before your next turn. Both the rules and the card refer to the timing rules that govern when sorceries may be played. Since they conflict, the card takes precedence, meaning you may play a sorcery during another players turn, or even during a different phase of your own turn. Quod erat demonstrum.
Actually, the card doesnt say anywhere that you can play sorceries at instant speed. The card states that you may play the card, DESPITE IT BEING RFG, until your next turn. All other rules still apply.
The card meerly gives you access to a sorcery till your next turn. It does not give you permission to play it anytime.
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Quote from Seppel »
I love Joboman, Poggy, Niv, and Vezok, because, while they may not be the best players, they still try to win. Having fun is the most important thing to a game, but I've learned that if you don't try to win, then you're ruining everyone else's fun.
If it says play it as thought it was in your hand then you can't play a sorcery at instant speed. If it says you may play that spell without paying its mana cost then yes you could play it at instant speed.
The thing about not requiring you to pay mana cost could be devestating with the Call of the Herd.
Turn 1: SDT.
Turn 2: Signet
Turn 3: play random 1-2 CC spell, check library with top.
Turn 4: Activate guildhall, reveal call of the herd, put 15-20 1/1's into play o0.
Errr how? You can play the card ONCE netting you a 3/3 elephant, then call goes to the grave. How do you get 15-20 1/1s????!!!!
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Logical Reasoning is dead; Long Live Stupidity
Quote from Seppel »
I love Joboman, Poggy, Niv, and Vezok, because, while they may not be the best players, they still try to win. Having fun is the most important thing to a game, but I've learned that if you don't try to win, then you're ruining everyone else's fun.
Folks, here's what this card is doing. For five mana (I'm one of those people who consider tapping the land to activate as an extra mana) you draw a card. However, that card can only be played if it's an instant or sorcery and only if you play it before your next turn.
Some notes:
1.) A land that let you just straight out draw cards is definitely powerful. Compare to Mikokoro, Center of the Sea. The two restrictions of it having to be an instant or sorcery and having to be used before your next turn is to keep the land from generating insane card advantage.
2.) If it doesn't strictly say that you can play a sorcery when you could play an instant, you can't play the sorcery when you could play an instant. The only exception would probably be Panoptic Mirror, and the reason for that is because it wouldn't make sense to imprint a sorcery if you couldn't play the copy during your upkeep.
3.) You have to pay the mana cost. If you didn't have to pay the mana cost, people could play Obliterate for free. People complaining that you shouldn't have to pay the mana cost are asking for the card to be broken.
Yep, if you can play it without paying the cost, it's broken in half. Otherwise, it's lame. Either way, this isn't looking like a particularly promising land. :slant:
loran16 et al. are correct; the wording given does not allow you to play sorceries as instants. Whether the card is RFGd or in your hand or in the grave yard (cf. flashback) or on the moon, the only time you can play sorceries as instants is if a card explicitly tells you that you may. In order for that to be the case with this card, it would have to say "may play any time you could play an instant" with reference to the RFG'd card.
Errr how? You can play the card ONCE netting you a 3/3 elephant, then call goes to the grave. How do you get 15-20 1/1s????!!!!
Sorry bout that, storm herd is the new GP card I'm talkin about. Gives you 1/1 pegasus equal to your life total. On turn 4 you shouldn't be lower than 15 so 15-20 1/1's o0 I think they fly too.
Personally, without an image just yet, it's quite speculation. I can believe this land though, but more on the lines of "You may play it as though it were in your hand."
Think it through completely and you'll realize that you're basically drawing a card with this land for 5-mana. Therefore it's strictly worse than Tomb that lets you draw a card for 4 mana (when activated), and it's a rare. This being an uncommon makes since for it to say "... as though it were in your hand." Instead of "...without paying it's casting cost."
With SDT running around, I wouldn't believe WotC would make a card that allowed BLUE to play spells like this. That just makes 6th turn the golden turn for Izzet. After that, the spend 1 mana to activate Top, then 5 to play something broken. So, no. Never would that be a land, especially if the this land was an uncommon.
As it's been translated, it has been translated wrong. If we had a scan of the page then people who can read Japanese could translate the card correctly. Also, we have yet to see a Guildhome that referred to specific colored requirements. (One such thing could be "You may play this spell for free if it's red or blue.") But then again, Time Stretch anyone? Although bad, if you use SDT to never draw it, then you're going to abuse the card by an abusive land. I think it's going to be weaker than it's obviously then stated. Just think it through. That's friggin' broken as first posted...and, this is still speculation as I'll consider.
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"In response to your Brainstorm, I use Vedalken Orrery to play Chains of Mephistopheles as an instant."
-- Duncan McGregor, DCI L3 Judge, while playing his "judgebreaker" deck in an IRL EDH game
loran16 et al. are correct; the wording given does not allow you to play sorceries as instants. Whether the card is RFGd or in your hand or in the grave yard (cf. flashback) or on the moon, the only time you can play sorceries as instants is if a card explicitly tells you that you may. In order for that to be the case with this card, it would have to say "may play any time you could play an instant" with reference to the RFG'd card.
http://forums.mtgsalvation.com/showthread.php?t=27106&page=2
and in the #25 post, Charlie says that a japanese magazine (GameGather) has shown the text for the Izzet Guildhall (the uncommon land)
since I haven't seen this info before anywhere else, I would like to know if it is confirmed? does anyone have access to this magazine to confirm this info?
anyway, the land that Charlie says that GameGather confirmed as the Izzet GuildHall is:
Tap: Add 1 to your mana pool
2UR,Tap: Remove the top card form your library form the game. Before your next turn, if the removed card is an instant or sorcery, you may play it with paying its mana cost."
Don't you love when people make such claims and are wrong?
Well ok, you have to pay :2mana::symu::symr:... hmmm... Pretty good with the Sensei's Top I guess... Keep that extra counterspell on top of your lib to save room in your hand for juicy spells... And hopefully there will be replicate spells that cost more than the :3mana::symu: of Mimeofacture...
Modern
Mono-U Tron
Zombie Loam
Infect
Legacy
Delver
TES
I hope that is not the Izzet guildhall, that would be by far the most broken guildland. When used with the top you could cast all sorts of socery speed card draw as an instant, or otherwise break sorcery speed cards, without even paying their full mana cost. Heck you could make a warp world deck without heartbeat.
I don't know about this one... it could be real...
EDIT: that is if it's without paying it's mana cost, of you do have to pay then it's no good since the drawing does cost 5 (2UR and tap)
More like
Izzet Guildhall
Land
T: Add 1 to your mana pool
2UR,T: Remove the top card of your library from the game. Before your next turn, if the removed card is an instant or socery, you may play it as if it were in your hand
"I'm a jank land! Let's all shank the jank land!Whoppee"
-May not be actual flavour text
Actually, it does not allow you to play the card when you cant normally play a sorcery. It allows you access to the card any time before your next turn, but you cant do that with sorceries, so if you reveal a sorcery with the card and its not your turn, its useless.
Logical Reasoning is dead; Long Live Stupidity
That's the most appropriate flavor text I have ever read.
~ Søren Aabye Kierkegaard
No, the card's text (the land's) takes precedence over the rules. It says you may play it before your next turn. Therefore, you can play it at anytime, essentially as though it were an instant. Assuming that the text given is the actual text, of course.
play the spell for free= this land is broken
play the spell as though it were in your hand= this land sucks
Is there a way for the land to exist with that ability and not be one of these extremes?
In a word? No.
~ Søren Aabye Kierkegaard
If this is what the card is supposed to do than the activation would be only UR. Still I don't think that is right.
Nick: I lay a swamp, tap, dark ritual...
Me: If you cast a hypnotic specter I'll punch you in the face
Nick:...ahh I take 3 points of mana burn
The reason I play black according to CrovaxtheCursed:
I must have missed the part where it says you can play sorcories as an instant. RTCF. This is not broken. Unless you have a way to manipulate the top of your deck, it is a waste of mana.
Read the rules. The rules say that when a card conflicts with the rules, the card takes precedence. The rules state that sorceries must only be played during your turn, when no other spells are on the stack, and you have priority. This card states that the card may be played at any time before your next turn. Both the rules and the card refer to the timing rules that govern when sorceries may be played. Since they conflict, the card takes precedence, meaning you may play a sorcery during another players turn, or even during a different phase of your own turn. Quod erat demonstrum.
EDIT: The "play anytime" language stems from the fact that this is an activated ability that may be played during your opponent's turn. If you activated it then and revealed a sorcery, the card's language allows you to play it, otherwise the sorcery language is dead letter.
The thing about not requiring you to pay mana cost could be devestating with the Call of the Herd.
Turn 1: SDT.
Turn 2: Signet
Turn 3: play random 1-2 CC spell, check library with top.
Turn 4: Activate guildhall, reveal call of the herd, put 15-20 1/1's into play o0.
Actually, the card doesnt say anywhere that you can play sorceries at instant speed. The card states that you may play the card, DESPITE IT BEING RFG, until your next turn. All other rules still apply.
The card meerly gives you access to a sorcery till your next turn. It does not give you permission to play it anytime.
Logical Reasoning is dead; Long Live Stupidity
Errr how? You can play the card ONCE netting you a 3/3 elephant, then call goes to the grave. How do you get 15-20 1/1s????!!!!
Logical Reasoning is dead; Long Live Stupidity
Some notes:
1.) A land that let you just straight out draw cards is definitely powerful. Compare to Mikokoro, Center of the Sea. The two restrictions of it having to be an instant or sorcery and having to be used before your next turn is to keep the land from generating insane card advantage.
2.) If it doesn't strictly say that you can play a sorcery when you could play an instant, you can't play the sorcery when you could play an instant. The only exception would probably be Panoptic Mirror, and the reason for that is because it wouldn't make sense to imprint a sorcery if you couldn't play the copy during your upkeep.
3.) You have to pay the mana cost. If you didn't have to pay the mana cost, people could play Obliterate for free. People complaining that you shouldn't have to pay the mana cost are asking for the card to be broken.
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Sorry bout that, storm herd is the new GP card I'm talkin about. Gives you 1/1 pegasus equal to your life total. On turn 4 you shouldn't be lower than 15 so 15-20 1/1's o0 I think they fly too.
Think it through completely and you'll realize that you're basically drawing a card with this land for 5-mana. Therefore it's strictly worse than Tomb that lets you draw a card for 4 mana (when activated), and it's a rare. This being an uncommon makes since for it to say "... as though it were in your hand." Instead of "...without paying it's casting cost."
With SDT running around, I wouldn't believe WotC would make a card that allowed BLUE to play spells like this. That just makes 6th turn the golden turn for Izzet. After that, the spend 1 mana to activate Top, then 5 to play something broken. So, no. Never would that be a land, especially if the this land was an uncommon.
As it's been translated, it has been translated wrong. If we had a scan of the page then people who can read Japanese could translate the card correctly. Also, we have yet to see a Guildhome that referred to specific colored requirements. (One such thing could be "You may play this spell for free if it's red or blue.") But then again, Time Stretch anyone? Although bad, if you use SDT to never draw it, then you're going to abuse the card by an abusive land. I think it's going to be weaker than it's obviously then stated. Just think it through. That's friggin' broken as first posted...and, this is still speculation as I'll consider.
-- Duncan McGregor, DCI L3 Judge, while playing his "judgebreaker" deck in an IRL EDH game
Then how do cards like Panoptic Mirror and Eye of the Storm work? They both let you play sorceries at times you otherwise wouldn't be allowed to, IIRC. (edit: Also Mind's Desire.)