Here's a scan of the "Spirit Flame" preconstructed deck insert sheet. Thanks to the inside guy who slipped us the info!
If any of it is hard to read or whatever, I have a bigger version, and I can make clarifications if necessary in the morning.
It's been a long night of rumor-hunting and I'm bushed!
EDIT: Would someone please type out all new info from this, so it can be erased later? I'll leave it up for a bit and then we should take it down... I'm not sure about the copywrite laws, etc. Thanks.
EDIT2: Removed the image, since all info has been gleaned from it already and I don't want to tempt the WotC lawyers too much.
From the way they're talking about the other rare (jiwari), he's the Earthquake to Arashi's Hurricane. I would expect him to be exactly the same only in red and for non-flyers.
The content of the handout also tells us:
Glitterfang
R
Common
???
?/?
Jiwari, the Earth Aflame
3RR
Rare
[very likely to be XR, tap: X damage to target creature without flying and channel: XRR, discard Jiwari, C to each creature without flying]
5/5?
Elder Pine of Jukai
2G
Common
???
?/?
Briarknit Kami
3GG
Uncommon
???
?/?
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Jiwari, having a unique name, has to be legendary. It'd be cool if he were 5/5 too, since a red 5/5 for 5 with a good ability is insane.
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here is my attemp to rewrite the text:
"Spirit flames
PLAYING THE DECK
The creatures in the "Spirit Flames" deck are combat specialists.
They want to beat your opponent to a pulp. They like it. And this deck gives you the tools to make their job easier.
Since the "Spirit Flames" deck wins by relentlessly smashing your opponent in the face with big spirits, you'll want to get some creatures into play quickly. If your opponent starts hampering your plans by playing pesky blockers that's when the real fun begins.
Most of the non-creature spells in the deck, like Kodama's Might, Unchecked Growth, Strength of Cedars, and Inner Calm, Outer Strength, give your creatures significant power and toughness boosts. Hold back on these spells until your opponent blocks, then give your blocked creatures some extra muscle to punish your opponent for even thinking about getting in your way. If you lose a few creatures in combat, don't worry too much. This deck features twelve creatures with soulshift, so it's not too hard to return Spirits from your graveyard to your hand.
This deck takes full advantage of the new channel ability. Creatures such as Ghost-Lit Raider and Shinen of Life's Roar have game-changing channel abilities while in your hand, and they act as masters in combat trickery while in play - so you're happy either way! The two big guns in the deck are Arashi, the Sky Asunder and Jiwari, the Earth Aflame. These legendary powerhouses cause havoc once they hit the table as they shoot down your opponent's creatures one by one. But you don't need to play them for them to be devastating! Under attack from a squadron of annoying flyers? Use Arashi's channel ability to empty the skies. That ground based army looking too big for you to handle? Try Jiwari's channel ability - it'll wipe out everything on the ground. If you want to get either of these legendary spirits back from your graveyard, Promised Kannishi's soulshift ability can do that so the destruction can continue.
Once you've played with the deck, you may want to add more Ghost-Lit Raiders and Ghost-Lit Nourishers. Extra Kodama's Mights, Unchecked Growths and Glacial Rays are also good ...
If you want bigger, beefier creatures, consider Iname, Life Aspect or Jugan the Rising Star, both from the Champions of Kamigawa set.
They like beating your opponent to a pulp too."
so jiwari seems to be the earthquake version of arashi...
12 soulshift creatures:
- 3 promised kannushi
- 2 burr grafter
- 2 kami of the tended garden
- 1 venerable kumo
- 2 forked branch garami
that makes 10, 2 of the unknown cards should then have soulshift
unknown cards:
- 1 glitterfang
- 3 something unreadable
- 2 elder pine of jukai
- 1 briarknit kami
-> either glitterfang (R) and briarknit kami (3GG) or elder pine of jukai (2G) have soulshift, from the casting costs we may deduce that it's elder pine of jukai (i don't think there will be more than 1 creature with soulshift > cc, and if there is not in red)
about the possible cycle of __, the ___ ___: I think it's simply a cycle of 2 cards with compensating abilities like earthquake and hurricane
[EDIT]added the missing parts to the text, tnx to Orange_Mage[/EDIT]
"The bird of wonder dies, the maiden phoenix,
Her ashes new-create another heir
As great in admiration as herself.”
—William Shakespeare, King Henry the Eighth
Wow, so we know two cards right now who have the power to be big in standard.
Arashi is a shoe-in to at least be in the sideboards for mono green beats, as it can take out meloku and mono blue flyers and can't be countered that way.
Heck, it could even be maindeck because a 5/5 body with a not too bad ability for 5 mana isnt bad.
If Jiwari is true, then it is quite reasonable to expect him to take a spot in red decks such as ponza. A 5/5 fattie (If our guess is correct) for 5 isnt bad for ponza especially as he has (speculative) a decent ability, and earthquake has been a staple card of ponza decks in the past.
An uncounterable instant speed earthquake for R more? Ummm, that's being played.
SoK seems to be not bad so far, at least in these cards.
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Logical Reasoning is dead; Long Live Stupidity
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I love Joboman, Poggy, Niv, and Vezok, because, while they may not be the best players, they still try to win. Having fun is the most important thing to a game, but I've learned that if you don't try to win, then you're ruining everyone else's fun.
Squelch counters activated abilities, btw. I don't think that 'Channel' would construe an activated ability. For that matter, it doesn't really seem like a triggered ability either, but, it'll probably get ruled as a triggered ability, for the sake of fairness.
Dear lord, we have instant speed, fairly uncounterable mass destruction. RG decks may be around the corner, with Jiwari and Arashi abound. With Arashi being green you have no reason to not run mana acceleration. And as i said before about Time of Need tutoring Arashi, now we have Jiwari. All I know is I'm gonna want 4 of each. I see these guys being very playble, as they are fairly strong on the board, they're even more devastating in your hand. Thing about it....Snakes are screwed with Jiwari. You should be able to Channel him for at least 2 or 3 before they drop Seshiro. WW needs a healthy combo of Arashi and Jiwari to do enough damage, but still. I'm loving Saviors so much more.
Quote from Cyan »
Squelch counters activated abilities, btw. I don't think that 'Channel' would construe an activated ability. For that matter, it doesn't really seem like a triggered ability either, but, it'll probably get ruled as a triggered ability, for the sake of fairness.
Well, it's the same as cycling, minus the card draw. Cycling was considered an activated ability. With Channeling around I'm finding that I'm gonna want some more Squelches myself.
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Drop by my Helpdesk if you have any questions/concerns on the Limited forum.
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Squelch counters activated abilities, btw. I don't think that 'Channel' would construe an activated ability. For that matter, it doesn't really seem like a triggered ability either, but, it'll probably get ruled as a triggered ability, for the sake of fairness.
Squelch would counter channel but squelch isn't much played anyhow these days. A greater threat would be timestop which could also "counter" channel (Though it WOULD NOT remove the channeled card from the grave since it is not on the stack btw) . However, squelch isn't played really at all and timestop costs a lot and is also scarcely played. We may see an increase in squelch come out from these cards, but even so, it is the only 1 card of many that can cheaply counter a channel.
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Mafia MVP Harry Potter Mafia!
Logical Reasoning is dead; Long Live Stupidity
Quote from Seppel »
I love Joboman, Poggy, Niv, and Vezok, because, while they may not be the best players, they still try to win. Having fun is the most important thing to a game, but I've learned that if you don't try to win, then you're ruining everyone else's fun.
So far Jiwari could be one of the big chase-rares of the set. If the speculation is correct we have an uncounterable Starstorm which also does double duty as a big beater that can shoot individual ground critters. Niceness.
You may be right. I can see both Jiwari and Arashi being in some RG decks. Maybe more Jiwari than Arashi, but if I'm encountering creatures with flying, I'll be happy to have Arashi.
I wonder if this means we won't see Earthquake or Hurricane in 9th.
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"The only thing necessary for the triumph of evil is for good men to do nothing."
[QUOTE=Orange Mage]And Jiwari is an Earthquake version of Arashi, from the description...as Cochese managed to post before me! So it should be something like this:
Jiwari, the Earth Aflame :3mana::symr::symr:
Legendary Creature - Spirit
:xmana::symr:, :symtap:: Jiwari, the Earth Aflame deals X damage to target creature without flying. Channel - :xmana::symr::symr:, Discard Jiwari: Jiwari deals X damage to each creature without flying.
4/4[QUOTE]There's no XRR on the orb. There IS XRRR, however.
That's still pretty decent.
The final card is probably: Jiwari, the Earth Aflame :3mana::symr::symr:
Legendary Creature - Spirit
:xmana::symr:, :symtap:: Jiwari, the Earth Aflame deals X damage to target creature without flying. Channel - :xmana::symr::symr::symr:, Discard Jiwari: Jiwari deals X damage to each creature without flying.
4-5/4-5
spiritcraft trigger : put a +1/+1 counter on target creature
haste, at eot return ~ to its owner hand
spiritcraft trigger : reveal the top 3 card of your deck, put into your hand all land cards revealed this way and put the others cards to the bottom of your librairy in any order ; soulshift 2
Flavor text:
Kami of the dunnowhat branch
One spirit to warn. Two spirits to defend. One hundred spirits to destroy.
Glimmerthingie (VERY GOOD WITH SPIRITCRAFT!)
Along the years thousands of small kamis trampled over the fields battlefields like the ashes of a fire quickly spreading. Then they dissapear.
Great battles of Kamigawa.
Edit 1.- Blue ciel added flavor text to his'
Edit 2.- Its not spirit, its thorn. (Espihna and Espiritu sound similar)
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Quote from Jedit, regarding Walls »
"OK, lads, here they come! Move that Wall of Stone ... a-one, a-two, and a-THREE!"
Quote from dragyn_mage »
I think assaulting another player should have a range of penalties. (A light slap is a game loss, a kick in the nuts is a DQ, ghetto-stomping someone is a Ban for Life.) There could be article all about it, like "when to mulligan"
Yay!? Thanks again for the info. I can't really say anything that hasn't already been said, but I want more!? Can't wait for the PR...especially since I'll be going w/my girlfriend!?
What we're doing here is akin to taking the text of Moby Dick, locating specific words therein, rearranging them to create a passage from Fight Club, and concluding from this evidence that Tyler Durden is based on Ahab.
If any of it is hard to read or whatever, I have a bigger version, and I can make clarifications if necessary in the morning.
It's been a long night of rumor-hunting and I'm bushed!
EDIT: Would someone please type out all new info from this, so it can be erased later? I'll leave it up for a bit and then we should take it down... I'm not sure about the copywrite laws, etc. Thanks.
EDIT2: Removed the image, since all info has been gleaned from it already and I don't want to tempt the WotC lawyers too much.
.
Let this great clan rest in peace (2001-2011)
The content of the handout also tells us:
Glitterfang
R
Common
???
?/?
Jiwari, the Earth Aflame
3RR
Rare
[very likely to be XR, tap: X damage to target creature without flying and channel: XRR, discard Jiwari, C to each creature without flying]
5/5?
Elder Pine of Jukai
2G
Common
???
?/?
Briarknit Kami
3GG
Uncommon
???
?/?
I run a Tumblr for Magic-related statistics, graphs, and quizzes. Come check it out!
Which color are you?
Non-Judge - Comprehensive Rules Delver
|| Autocard || My Latest Project ||
Random quote of the last time I updated my sig:
"...FOMG THE SCROLL LOCK KEY DOES SOMETHING "
It's Ghost-Lit Raider, the red Channel creature.
Yes.
has anyone else noticed the "___, the ___ ___" cycle? Check out my thread in Speculation, but Jiwari is just further proof
"Spirit flames
PLAYING THE DECK
The creatures in the "Spirit Flames" deck are combat specialists.
They want to beat your opponent to a pulp. They like it. And this deck gives you the tools to make their job easier.
Since the "Spirit Flames" deck wins by relentlessly smashing your opponent in the face with big spirits, you'll want to get some creatures into play quickly. If your opponent starts hampering your plans by playing pesky blockers that's when the real fun begins.
Most of the non-creature spells in the deck, like Kodama's Might, Unchecked Growth, Strength of Cedars, and Inner Calm, Outer Strength, give your creatures significant power and toughness boosts. Hold back on these spells until your opponent blocks, then give your blocked creatures some extra muscle to punish your opponent for even thinking about getting in your way. If you lose a few creatures in combat, don't worry too much. This deck features twelve creatures with soulshift, so it's not too hard to return Spirits from your graveyard to your hand.
This deck takes full advantage of the new channel ability. Creatures such as Ghost-Lit Raider and Shinen of Life's Roar have game-changing channel abilities while in your hand, and they act as masters in combat trickery while in play - so you're happy either way! The two big guns in the deck are Arashi, the Sky Asunder and Jiwari, the Earth Aflame. These legendary powerhouses cause havoc once they hit the table as they shoot down your opponent's creatures one by one. But you don't need to play them for them to be devastating! Under attack from a squadron of annoying flyers? Use Arashi's channel ability to empty the skies. That ground based army looking too big for you to handle? Try Jiwari's channel ability - it'll wipe out everything on the ground. If you want to get either of these legendary spirits back from your graveyard, Promised Kannishi's soulshift ability can do that so the destruction can continue.
Once you've played with the deck, you may want to add more Ghost-Lit Raiders and Ghost-Lit Nourishers. Extra Kodama's Mights, Unchecked Growths and Glacial Rays are also good ...
If you want bigger, beefier creatures, consider Iname, Life Aspect or Jugan the Rising Star, both from the Champions of Kamigawa set.
They like beating your opponent to a pulp too."
so jiwari seems to be the earthquake version of arashi...
12 soulshift creatures:
- 3 promised kannushi
- 2 burr grafter
- 2 kami of the tended garden
- 1 venerable kumo
- 2 forked branch garami
that makes 10, 2 of the unknown cards should then have soulshift
unknown cards:
- 1 glitterfang
- 3 something unreadable
- 2 elder pine of jukai
- 1 briarknit kami
-> either glitterfang (R) and briarknit kami (3GG) or elder pine of jukai (2G) have soulshift, from the casting costs we may deduce that it's elder pine of jukai (i don't think there will be more than 1 creature with soulshift > cc, and if there is not in red)
about the possible cycle of __, the ___ ___: I think it's simply a cycle of 2 cards with compensating abilities like earthquake and hurricane
[EDIT]added the missing parts to the text, tnx to Orange_Mage[/EDIT]
Her ashes new-create another heir
As great in admiration as herself.”
—William Shakespeare, King Henry the Eighth
AND uncounterable to boot. Sign me up!
BTW, gotta love your avatar. BC rocks!
*****
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Ehem wouldn't Squelch counter the channel ability? Or did I miss something?
"Uncounterable" generally refers to abilities and 'spells' that cannot be affected by "counter target spell or ability"
Thanks the god.
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Life is so beautiful...
Arashi is a shoe-in to at least be in the sideboards for mono green beats, as it can take out meloku and mono blue flyers and can't be countered that way.
Heck, it could even be maindeck because a 5/5 body with a not too bad ability for 5 mana isnt bad.
If Jiwari is true, then it is quite reasonable to expect him to take a spot in red decks such as ponza. A 5/5 fattie (If our guess is correct) for 5 isnt bad for ponza especially as he has (speculative) a decent ability, and earthquake has been a staple card of ponza decks in the past.
An uncounterable instant speed earthquake for R more? Ummm, that's being played.
SoK seems to be not bad so far, at least in these cards.
Logical Reasoning is dead; Long Live Stupidity
Well, it's the same as cycling, minus the card draw. Cycling was considered an activated ability. With Channeling around I'm finding that I'm gonna want some more Squelches myself.
Drop by my Helpdesk if you have any questions/concerns on the Limited forum.
Excited for M13 Limited? What do you think the format will look like? Head over to the limited forum and let us know what you think.
Squelch would counter channel but squelch isn't much played anyhow these days. A greater threat would be timestop which could also "counter" channel (Though it WOULD NOT remove the channeled card from the grave since it is not on the stack btw) . However, squelch isn't played really at all and timestop costs a lot and is also scarcely played. We may see an increase in squelch come out from these cards, but even so, it is the only 1 card of many that can cheaply counter a channel.
Logical Reasoning is dead; Long Live Stupidity
You may be right. I can see both Jiwari and Arashi being in some RG decks. Maybe more Jiwari than Arashi, but if I'm encountering creatures with flying, I'll be happy to have Arashi.
I wonder if this means we won't see Earthquake or Hurricane in 9th.
Jiwari, the Earth Aflame :3mana::symr::symr:
Legendary Creature - Spirit
:xmana::symr:, :symtap:: Jiwari, the Earth Aflame deals X damage to target creature without flying.
Channel - :xmana::symr::symr:, Discard Jiwari: Jiwari deals X damage to each creature without flying.
4/4[QUOTE]There's no XRR on the orb. There IS XRRR, however.
That's still pretty decent.
The final card is probably:
Jiwari, the Earth Aflame :3mana::symr::symr:
Legendary Creature - Spirit
:xmana::symr:, :symtap:: Jiwari, the Earth Aflame deals X damage to target creature without flying.
Channel - :xmana::symr::symr::symr:, Discard Jiwari: Jiwari deals X damage to each creature without flying.
4-5/4-5
"That is not dead which can eternal lie, And with strange aeons even death may die."
- H.P. Lovecraft
Flavor text:
Kami of the dunnowhat branch
One spirit to warn. Two spirits to defend. One hundred spirits to destroy.
Glimmerthingie (VERY GOOD WITH SPIRITCRAFT!)
Along the years thousands of small kamis trampled over the fields battlefields like the ashes of a fire quickly spreading. Then they dissapear.
Great battles of Kamigawa.
Edit 1.- Blue ciel added flavor text to his'
Edit 2.- Its not spirit, its thorn. (Espihna and Espiritu sound similar)
Briarknit Kami, Glitterfang and Elder Pine of Jukai
Guildmaster Jarad