This makes me wonder what exactly the red patron will do. Burn seems too bland for that. Perhaps it might have a "(Trigger Requirement): target creature can't block" ability. One can only hope.
All blue creatures don't have to be Moonfolk, but the ones that either put lands into play/hand should be. That is the theme of the Moonfolk. All Moonfolk manipulate land for an ability.
All blue creatures don't have to be Moonfolk, but the ones that either put lands into play/hand should be. That is the theme of the Moonfolk. All Moonfolk manipulate land for an ability.
From what I gathered, this card wasn't SHOWN in the article, but only described - and some pieces of info were missing. There's always some card like this.
In practice, this is most likely Moonfolk and it most likely has flying - it just wasn't explicitly written so.
Patron of the Kitsune's "offering" ability is kind of funky - almost like the sacked creature becomes a vessel for the Patron spirit. Kind of cool, flavor-wise. If he got out early enough he could definitely do some damage. Built-in Orim's Prayer is a plus. This guy would be fun in multiplayer.
Sway of the Stars also looks fun; I'd be tempted to use it if I was playing with a particularly aggressive deck, maybe U/G with Rogue Elephants and whatnot. Something to take advantage of the opponents' newly depleted life totals.
Opal-Eye sounds pretty good, if a bit mana-intensive. It will definitely buy some time; even at her worst she can still save another one of your creatures or yourself from burn.
Pokemons and Duel masters are taking over Magic!!!
Patron of the Kitsune 4WW
Legendary Creature - Spirit
Fox Offering (You may play this card any time you could play an instant by sacrificing a Fox and paying the difference in mana between this and the sacrificed Fox. Mana cost includes color.)
Whenever a creature attacks, you may gain 1 life.
5/6
Rare
Ben Thompson
19/165
this is clearly an evolution
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from OtterDriver »
The areas between the cities give them room for green and red creatures without having to print something like "Central Park Druid" or "Backyard Squirrel" or something.
Nothing is taking over magic, thier taking stuff from us. Man Neo-Shazarad is sure cool but it cost 10 so, it will be "amazing" in limited. I like the idea of foxoffering it cool interpretation of an offering in magic as a keyworeded ablity and alllow as 4 turn patron in limited by sacking Blademaster.
Private Mod Note
():
Rollback Post to RevisionRollBack
Everyone like a pirate.:apirate:
[funky music] Mario: Let me put it in a little bit. Both: Just the tip!
ok this is blym the original poster of that post whatever.
Its strange huh, how people here are told not to post at www.mtgnews.com, but info over there gets copy pasted here.
Anyways, about what V0id said: Do you know that the Rumor Mill gets cleaned out after every Rumor Season there? Try searching for spoilers on Champions of Kamigawa there. You can't.
There was more info, but I couldn't get them all down. The cards that are a little iffy are the cards without the illustrators and stuff. Thats only part of the card, there may be additional abilities, for example Patron of the Moon, which should have Moonfolk Offering.
Patrons aren't guardian spirits. I read the book and they are people who completely worship their god and let him or her manifest himself or herself in them. Then they gain a portion of their powers.
Drakan, you know what Inquest said? "With the help of mana acceleration, a turn 2 Kitsune Blademaster lets you play a turn 3 Patron of the Kitsune." Something like that I can't remember much.
~noname~ R
Enchant Mountain
2: Enchanted Mountain becomes a 6/1 creature until end of turn. It's still a land.
Whenever enchanted Mountain is put into a graveyard from play, return ~noname~ to your hand.
I have three words for you: CRUCIBLE OF WORLDS.
Private Mod Note
():
Rollback Post to RevisionRollBack
Some wonder why I carry 8 decks on me. The answer? I get tired of being boarded against in casual games, and 90% of the players I meet can't beat a jank deck I made to be tokens for a serious one.
Shouldn't the ability "T: The next time..." have the word "redirect" in it?
----
Good eye, I think it would have to say redirect for it to be right in magicease.
I got say that they are fake. 95%
End Quote
Actually, they don't use "redirect" anymore. In fact, check the Oracle text for the en-Kor creatures; it's been changed to something similar to what's on the mentioned card. Also, check the Comprehensive Rules glossary -- the entry for Redirect is marked as Obsolete.
Just thought I'd throw this out there even though the cards are confirmed.
Private Mod Note
():
Rollback Post to RevisionRollBack
DCI Certified Level 1 Judge
Remember, kids: Never fight with Flashback, 'cause Flashback always wins.
If y'all want to use that mountain enchantment as a ball lightning, you go ahead. I'll be using it in my land destruction deck. That enchantment plus Vulshok Sorceror means that you destroy one mountain per turn. Good times.
Private Mod Note
():
Rollback Post to RevisionRollBack
New Webcomic -- Genocide Man Life is funny. Death is funnier. Mass slaughter can be hilarious.
just for the record this guy did post serveral cards from inquest back in fifth dawn. He did not start the threads though. and for those of youw who think the cards aren't quite right: he's piecing together cards from an article so they make be slightly off or incomplete.
--the enchant mountain because i think its really neat!
--In the Web of War 3RR
Enchantment
Whenever a creature comes into play under your control, it gets +2/+0 and gains haste until end of turn.
i think this card is really bad due to its casting cost. i'd much rather lose the +2/+0 and play with mass hysteria which only costs R
--the new sharazad....
nice effect but sadly, another card in the recnet run of good effect with an uncastable casting cost a la soulscour, and blinkmoth infusion etc.
Opal-Eye, Konda's Yojimbo 1WW
Legendary Creature - Fox Samurai
Bushido 1, Defender
T: The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye, Konda's Yojimbo, instead.
1W: Prevent the next 1 damage that would be dealt to Opal-Eye, Konda's Yojimbo this turn.
1/4
Rarity Unknown
This may be a strange way of saying something, but I think this is card is a little too busy. Throwing all those abilities on him seems like something I would make up. Its a little too cute for my tastes.
THIS CARD IS FAKE. #1 tell? It's the first card with Defender, yet no Defender reminder text. We have the reminder text for Ninjitsu and "assoffering" which had better also be fake as it's a bad Ninjitsu varient, and this is just plain wrong. Preventing 4 damage w/o a hastle a turn... 5 because you'll always block with him... is terribly overpowered.
~noname~ R
Enchant Mountain
2: Enchanted Mountain becomes a 6/1 creature until end of turn. It's still a land.
Whenever enchanted Mountain is put into a graveyard from play, return ~noname~ to your hand.
I have three words for you: CRUCIBLE OF WORLDS.
KODAMA OF THE SOUTH TREE.
Runs soilshaper. Now put this in instead, and play a spirit spell on turn 5. And turn 6. And turn 7. It's a 7/2 trample each turn.
I mean, it's not the kind of thing I'd like to see printed, and w/o trample it's terribly underpowered, but in a deck designed to create 4/4 trampling spirits, a 7/2 trample's not bad.
Why do people keep saying that Offering is a Ninjutsu variant? The two are actually rather different. With Ninjutsu, you can only play it when you have an unblocked creature (which isn't always likely to happen), it comes at a fixed cost (which this doesn't), and you can't really do most of the things that this allows. If anything, I like this more than Ninjutsu. Someone's playing creature kill on your fox? Sac it and play this. Wanna deal damage with your creature this turn? Put damage on the stack, sac the fox, and play this! Want the effect on an opponent's turn as a surprise blocker? Sac and play! Really, this is much more versatile.
To twintwist: No Defender reminder text? You know, it's not like these cards are transcribed exactly. We have one with a name, even! Are you calling fake for that just because it has no name yet? Maybe the person was just too lazy to type out the reminder text. It might be fake, sure, but your first reason for it sucks. And, you aren't really preventing 4 damage a turn. 5 is hilarious if you want to think that'll work every turn. Tell me, did you just ignore the fact that this is taking the damage? If it takes 4 damage, it dies. Even blocking, I assume it's blocking something with at least one point of power. Furthermore, it does nothing against everyone's favorite combo outs now, because it doesn't stop loss of life. And, it only stops a source of damage. It's pretty good, but for its cost it isn't going to stop diddly from everyone's favorite deck, Affinity. Hell, it's not going to stop Tooth and Nail, either. And it won't really do much about a Meloku swarm. Or stop the loss of life from Kokusho (assuming its even still alive). Hardly overpowered.
If y'all want to use that mountain enchantment as a ball lightning, you go ahead. I'll be using it in my land destruction deck. That enchantment plus Vulshok Sorceror means that you destroy one mountain per turn. Good times.
ooo... good idea...
twintwist: R_E confermed these cards, and every card he has confirmed so far has been true...
besides defender came out in CoK...
Why do people keep saying that Offering is a Ninjutsu variant?
Let's put it this way:
Ninjitsu lets you keep a creature and pay a definate cost... but the ninja's attacking.
Offering doesn't let you keep the creature, but the cost is deducted from the mana cost of the spirit... think of it as the echo/morph of "putting creatures from your hand into play at instant speed"...
Both put creatures from your hand into play at instant speed.
And bothm quite frankly, suck. I mean, they're boring and flavorless. White's gonna go and sacrifice foxes now? Blue sacrifices Merfolk/Moonfolk? NO! Black and to a much lesser extent Green Sacrifice things to put creatures into play or get extra abilities. Red Sacrifices guys just for kicks. And every color has sacrifice guys for their own abilities. But WTF are these bastards doing? They're sacrificing their own guys to put spirits into play. That's almost as assinine as my Birds of Paradise being a ninja in disguise on turn two... or it would have been if I drew that island, but as I didn't, on turn 1 it wasn't.
Bullhocky keywords, bullhocky flavor, and bullhocky. I had a better taste in my mouth after the YuGiOh clone that was morph.
Private Mod Note
():
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
This makes me wonder what exactly the red patron will do. Burn seems too bland for that. Perhaps it might have a "(Trigger Requirement): target creature can't block" ability. One can only hope.
#2. Dungeon Keeper Ami; Proving that sometimes the best Villians are the ones who used to be Heros.
#3. Ow, My Sanity: There are things man was not meant to love.
From what I gathered, this card wasn't SHOWN in the article, but only described - and some pieces of info were missing. There's always some card like this.
In practice, this is most likely Moonfolk and it most likely has flying - it just wasn't explicitly written so.
Sway of the Stars also looks fun; I'd be tempted to use it if I was playing with a particularly aggressive deck, maybe U/G with Rogue Elephants and whatnot. Something to take advantage of the opponents' newly depleted life totals.
Opal-Eye sounds pretty good, if a bit mana-intensive. It will definitely buy some time; even at her worst she can still save another one of your creatures or yourself from burn.
And why would "Sway of the Stars" be new Shahrazad? Wouldn't it be better to call it a tweaked Once More With a Feeling?
Patron of the Kitsune 4WW
Legendary Creature - Spirit
Fox Offering (You may play this card any time you could play an instant by sacrificing a Fox and paying the difference in mana between this and the sacrificed Fox. Mana cost includes color.)
Whenever a creature attacks, you may gain 1 life.
5/6
Rare
Ben Thompson
19/165
this is clearly an evolution
[funky music]
Mario: Let me put it in a little bit.
Both: Just the tip!
WoW is so addictive.
ok this is blym the original poster of that post whatever.
Its strange huh, how people here are told not to post at www.mtgnews.com, but info over there gets copy pasted here.
Anyways, about what V0id said: Do you know that the Rumor Mill gets cleaned out after every Rumor Season there? Try searching for spoilers on Champions of Kamigawa there. You can't.
There was more info, but I couldn't get them all down. The cards that are a little iffy are the cards without the illustrators and stuff. Thats only part of the card, there may be additional abilities, for example Patron of the Moon, which should have Moonfolk Offering.
Patrons aren't guardian spirits. I read the book and they are people who completely worship their god and let him or her manifest himself or herself in them. Then they gain a portion of their powers.
Drakan, you know what Inquest said? "With the help of mana acceleration, a turn 2 Kitsune Blademaster lets you play a turn 3 Patron of the Kitsune." Something like that I can't remember much.
Go for mountains!
Is it just me, or is R&D getting Ball Lightning-Happy? Every block since Masques has had it "New Ball Lightning Variant":
Invasion Block: Skizzik
Odyssey Block: Kamahl, Pit Fighter
Onslaught Block: Blistering Firecat
Mirrodin Block: Spark Elemental
And now there's this Enchant Mountain...
Should we start counting on every block to have a Ball Lightning variant, just like we expect at least one Wrath of God variant?
Enchant Mountain
2: Enchanted Mountain becomes a 6/1 creature until end of turn. It's still a land.
Whenever enchanted Mountain is put into a graveyard from play, return ~noname~ to your hand.
I have three words for you: CRUCIBLE OF WORLDS.
Shouldn't the ability "T: The next time..." have the word "redirect" in it?
----
Good eye, I think it would have to say redirect for it to be right in magicease.
I got say that they are fake. 95%
End Quote
Actually, they don't use "redirect" anymore. In fact, check the Oracle text for the en-Kor creatures; it's been changed to something similar to what's on the mentioned card. Also, check the Comprehensive Rules glossary -- the entry for Redirect is marked as Obsolete.
Just thought I'd throw this out there even though the cards are confirmed.
Remember, kids: Never fight with Flashback, 'cause Flashback always wins.
That mountain enchant ain't no pushover either...
More useful ninjutsu creatures =D
Great!
=D
The Enchant Mountain I suspect will be quite powerful. The last time I checked, rancor-effects were good...
Life is funny. Death is funnier. Mass slaughter can be hilarious.
--the enchant mountain because i think its really neat!
--In the Web of War 3RR
Enchantment
Whenever a creature comes into play under your control, it gets +2/+0 and gains haste until end of turn.
i think this card is really bad due to its casting cost. i'd much rather lose the +2/+0 and play with mass hysteria which only costs R
--the new sharazad....
nice effect but sadly, another card in the recnet run of good effect with an uncastable casting cost a la soulscour, and blinkmoth infusion etc.
Banner by Alex.
MEGAMATT
THIS CARD IS FAKE. #1 tell? It's the first card with Defender, yet no Defender reminder text. We have the reminder text for Ninjitsu and "assoffering" which had better also be fake as it's a bad Ninjitsu varient, and this is just plain wrong. Preventing 4 damage w/o a hastle a turn... 5 because you'll always block with him... is terribly overpowered.
Oh, and In the Web of War + Pandemonium = lots of casual fun!
(No, I don't like to break cards, just have fun with them. :)) (I miss the old emoticon...)
Rabit
KODAMA OF THE SOUTH TREE.
Runs soilshaper. Now put this in instead, and play a spirit spell on turn 5. And turn 6. And turn 7. It's a 7/2 trample each turn.
I mean, it's not the kind of thing I'd like to see printed, and w/o trample it's terribly underpowered, but in a deck designed to create 4/4 trampling spirits, a 7/2 trample's not bad.
To twintwist: No Defender reminder text? You know, it's not like these cards are transcribed exactly. We have one with a name, even! Are you calling fake for that just because it has no name yet? Maybe the person was just too lazy to type out the reminder text. It might be fake, sure, but your first reason for it sucks. And, you aren't really preventing 4 damage a turn. 5 is hilarious if you want to think that'll work every turn. Tell me, did you just ignore the fact that this is taking the damage? If it takes 4 damage, it dies. Even blocking, I assume it's blocking something with at least one point of power. Furthermore, it does nothing against everyone's favorite combo outs now, because it doesn't stop loss of life. And, it only stops a source of damage. It's pretty good, but for its cost it isn't going to stop diddly from everyone's favorite deck, Affinity. Hell, it's not going to stop Tooth and Nail, either. And it won't really do much about a Meloku swarm. Or stop the loss of life from Kokusho (assuming its even still alive). Hardly overpowered.
ooo... good idea...
twintwist: R_E confermed these cards, and every card he has confirmed so far has been true...
besides defender came out in CoK...
Let's put it this way:
Ninjitsu lets you keep a creature and pay a definate cost... but the ninja's attacking.
Offering doesn't let you keep the creature, but the cost is deducted from the mana cost of the spirit... think of it as the echo/morph of "putting creatures from your hand into play at instant speed"...
Both put creatures from your hand into play at instant speed.
And bothm quite frankly, suck. I mean, they're boring and flavorless. White's gonna go and sacrifice foxes now? Blue sacrifices Merfolk/Moonfolk? NO! Black and to a much lesser extent Green Sacrifice things to put creatures into play or get extra abilities. Red Sacrifices guys just for kicks. And every color has sacrifice guys for their own abilities. But WTF are these bastards doing? They're sacrificing their own guys to put spirits into play. That's almost as assinine as my Birds of Paradise being a ninja in disguise on turn two... or it would have been if I drew that island, but as I didn't, on turn 1 it wasn't.
Bullhocky keywords, bullhocky flavor, and bullhocky. I had a better taste in my mouth after the YuGiOh clone that was morph.