i mean if planeswalkers can tap land for mana Azor won't have to sacrifice his planeswalker spark to cast the immortal sun
but it is possible that Azor Only have 5 Basic lands or doesn't know how to tap lands
im really confused because we,player's can cast the immortal sun just for tapping 6 lands instead of sacrificing the planeswalker spark
Long story short there is no 1 to 1 correlation between game functions and story functions. While in game 15 1/1 squirels granted flying can block and trade with Emrakul the Aeons torn. In story the squirles would be driven made and transformed in to emrakuls servants long before they got close enough to sink their teeth into its flesh.
For a slightly longer version. Planeswalkers draw mana from the land/memories(its vague sometimes), but that has little to no correlation to artifacts as they are often created with real items not mana. We can cast the immortal sun for 6 because Azor already created the sun. We can't create the sun from nothing for 6, we only get to summon it from wherever or create a copy because it already exist.
Okay,so you say we can only summon the sun,not create from thin air
then why is the planeswalker's does not cast it from another plane
not even nicol bolas was able to cast the immortal sun though azor already created it
and whats the diffrence between casting the immortal sun from deck and bring it from the planar bridge for 8 mana?
Okay,so you say we can only summon the sun,not create from thin air
then why is the planeswalker's does not cast it from another plane
not even nicol bolas was able to cast the immortal sun though azor already created it
and whats the diffrence between casting the immortal sun from deck and bring it from the planar bridge for 8 mana?
The deck is a book or a tome. The cards are basically the equivalent of the pages written into a book. Someone had to have written the pages in order for you (the Planeswalker) to know about the spell and cast it.
As far as Immortal Sun is concerned, Azor basically "invents" the spell and either Azor or someone else wrote it down. Hence our ability to cast it for
So no, planeswalkers can not tap lands, becuase in the story lands do not tap. Its like asking if a DnD character can roll a nat20. We roll the dice, they don't.
Tapping lands for mana is an abstract representation of the way that mages draw power from their environment. Presumably they can only pull a finite amount of mystical energy from any given area at one time, so a land being tapped symbolizes the fact that all of the mana reserves in an area have been depleted. But the flow of mana naturally replenishes itself over time, even in areas that have been drained, which is why those lands will untap the following turn.
Azor creating the Immortal Sun isn't the kind of event that can be represented by game mechanics. Casting it for 6 just means that you're using your energy to activate the artifact once it's already in your possession, it doesn't mean that you're creating it from scratch.
As for planeswalkers not being able to summon the Immortal Sun from another plane, that's just one of the cases where the game's rules don't match the setting. In the game, you can summon anything from anywhere, without any limitations. But in the setting, creatures can't be transported from one plane to another, which is why Bolas needed to orchestrate an elaborate 60 year plot just so he'd have an army that he'd be capable of transporting across the multiverse. Likewise, it seems like artifacts can't be transported between planes unless a planeswalker manually carries them. (But if you really want an in-game representation of Ixalan's events, you could say that Bolas didn't have the Immortal Sun in his deck, which is why he needed to have Tezzeret make a Mastermind's Acquisition to get it into his hand.)
Tapping lands for mana is an abstract representation of the way that mages draw power from their environment. Presumably they can only pull a finite amount of mystical energy from any given area at one time, so a land being tapped symbolizes the fact that all of the mana reserves in an area have been depleted. But the flow of mana naturally replenishes itself over time, even in areas that have been drained, which is why those lands will untap the following turn.
Azor creating the Immortal Sun isn't the kind of event that can be represented by game mechanics. Casting it for 6 just means that you're using your energy to activate the artifact once it's already in your possession, it doesn't mean that you're creating it from scratch.
As for planeswalkers not being able to summon the Immortal Sun from another plane, that's just one of the cases where the game's rules don't match the setting. In the game, you can summon anything from anywhere, without any limitations. But in the setting, creatures can't be transported from one plane to another, which is why Bolas needed to orchestrate an elaborate 60 year plot just so he'd have an army that he'd be capable of transporting across the multiverse. Likewise, it seems like artifacts can't be transported between planes unless a planeswalker manually carries them. (But if you really want an in-game representation of Ixalan's events, you could say that Bolas didn't have the Immortal Sun in his deck, which is why he needed to have Tezzeret make a Mastermind's Acquisition to get it into his hand.)
So you say that Tapping lands for mana is an abstract representation of the way that mages draw power from their environment.
that is likely true but,i remembered when i played Magic Duels i found that is
-The MTG mane 6 besides Ajani (Gideon,Jace,Liliana,Chandra,Nissa) can tap lands for mana/draw energy from environment
-From SOI storyline,wolfs can also tap lands for mana this is the same true for Edrazi Titan's from OGW's storyline
-And finally Foundry of the Consuls is the land from chandra's storyline that can actually tap land for mana or even sacrificing its own kind
As such, it is reasonable to assume that the Immortal Sun you're summoning is not the ACTUAL Immortal Sun, and so you don't need to sac your spark for it. Much like summoning Emrakul doesn't break the game and reality itself.
Okay,so the immortal sun we cast is not real
its just another artifact that named "The Immortal Sun"
that's probably explain why its boosting creatures strength and preventing the planeswalkers that we summoned to use its ability instead of trapping us(players} from wherever we are(hereafter known as "the battlefield")
does this mean that these cards are lies?
for topic unrelated question,is that true that nicol bolas has been defeated by the mono white tutorial deck(if thats true,then the story planeswalkers deck are not competitive at all if nicol bolas are defeated by such deck,think what will happened when we battle him with competitive decks(selesnya tokens,quasiduplidrake,golgari midrange,jeskai controll,and so on) and remember,the one that defeated bolas its a newbie)
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but it is possible that Azor Only have 5 Basic lands or doesn't know how to tap lands
im really confused because we,player's can cast the immortal sun just for tapping 6 lands instead of sacrificing the planeswalker spark
remember! players identity as a planeswalker
For a slightly longer version. Planeswalkers draw mana from the land/memories(its vague sometimes), but that has little to no correlation to artifacts as they are often created with real items not mana. We can cast the immortal sun for 6 because Azor already created the sun. We can't create the sun from nothing for 6, we only get to summon it from wherever or create a copy because it already exist.
then why is the planeswalker's does not cast it from another plane
not even nicol bolas was able to cast the immortal sun though azor already created it
and whats the diffrence between casting the immortal sun from deck and bring it from the planar bridge for 8 mana?
The deck is a book or a tome. The cards are basically the equivalent of the pages written into a book. Someone had to have written the pages in order for you (the Planeswalker) to know about the spell and cast it.
As far as Immortal Sun is concerned, Azor basically "invents" the spell and either Azor or someone else wrote it down. Hence our ability to cast it for
Azor creating the Immortal Sun isn't the kind of event that can be represented by game mechanics. Casting it for 6 just means that you're using your energy to activate the artifact once it's already in your possession, it doesn't mean that you're creating it from scratch.
As for planeswalkers not being able to summon the Immortal Sun from another plane, that's just one of the cases where the game's rules don't match the setting. In the game, you can summon anything from anywhere, without any limitations. But in the setting, creatures can't be transported from one plane to another, which is why Bolas needed to orchestrate an elaborate 60 year plot just so he'd have an army that he'd be capable of transporting across the multiverse. Likewise, it seems like artifacts can't be transported between planes unless a planeswalker manually carries them. (But if you really want an in-game representation of Ixalan's events, you could say that Bolas didn't have the Immortal Sun in his deck, which is why he needed to have Tezzeret make a Mastermind's Acquisition to get it into his hand.)
So you say that Tapping lands for mana is an abstract representation of the way that mages draw power from their environment.
that is likely true but,i remembered when i played Magic Duels i found that is
-The MTG mane 6 besides Ajani (Gideon,Jace,Liliana,Chandra,Nissa) can tap lands for mana/draw energy from environment
-From SOI storyline,wolfs can also tap lands for mana this is the same true for Edrazi Titan's from OGW's storyline
-And finally Foundry of the Consuls is the land from chandra's storyline that can actually tap land for mana or even sacrificing its own kind
Okay,so the immortal sun we cast is not real
its just another artifact that named "The Immortal Sun"
that's probably explain why its boosting creatures strength and preventing the planeswalkers that we summoned to use its ability instead of trapping us(players} from wherever we are(hereafter known as "the battlefield")
does this mean that these cards are lies?
for topic unrelated question,is that true that nicol bolas has been defeated by the mono white tutorial deck(if thats true,then the story planeswalkers deck are not competitive at all if nicol bolas are defeated by such deck,think what will happened when we battle him with competitive decks(selesnya tokens,quasiduplidrake,golgari midrange,jeskai controll,and so on) and remember,the one that defeated bolas its a newbie)