Well they did sew up some ends.
Some story point cards were representative of Vraska false memories.
Huatli escapes one of the hazards of first tripping, telling people your a Planeswalker. That could be very dangerous is some part but they had Saheeli show up just in time to be like "keep it down yo, lets chat and be friends"
Vraska is still really awesome and fun to read and gets by Bolas Mind Scan (as far as we know, there still could be a I knew Jace messed with you the whole time and was actually setting you up since HA)
Jace wants to go back to Ravnica and be the Guildpact but feels the need to drop in and tell the guys and gals only to find himself probably in the middle of a ordeal with Gideon and Jaya on a "speculative Weatherlight type vehicle.
The sun empire suck...nough said but we have our premise for a return
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Been a member here for over a dozen years. Playing since '95 just got lost in the twitch shuffle.
I'm actually super pleased by the way they explained the arts that never happened. It's kind of meta that both we and Bolas were confused by them.
Jace popping up on the Weatherlight was a really cool moment. I love that Old Lady Jaya is just immediately unimpressed. I imagine her being kind of like Old Toph from Avatar. Ancient, badass, cranky, hard to impress, but slightly creaky about the joints. And Chad - I mean Gideon gets to make Jace a workout routine. He's going to be so thoroughly pleased :3
That was a good wrap-up, nice that they managed to go out on a slightly stronger note.
That said, as happy as I was to see Kaladesh again, especially inventors and aetherborn, it did bring back my biggest complaint: how the ____ does nobody there ____ing know about ____ing planeswalkers??
And that goes for the multiverse as a whole, of course, because if a non-trivial percentage of planeswalkers are as naive and dorky as Huatli -- or as IDGAF as Angrath -- there would be planeswalkers blowing the secret all over the place.
Sorry for coming back to my Magic pet peeve. It's nice to know that this shouldn't be a problem in Dominaria.
Saheeli did more in the first quarter of this story than in the entirety of Kaladesh block.
Some of the misleading cards representing Vraska's new memories is interesting. It's certainly much better than having those cards be completely incorrect, but I still think it would have been better to only show things that actually happened. Regardless, Shake the Foundations is still unexplained, and will evidently remain that way forever.
I still resent how they hand-waved away the fact that Jarad was a protagonist in the original Ravnica books. By this point I'm convinced that no one on the current creative team has read said books. I'm glad that they're giving us a BG protagonist in the form of Vraska but they don't have to erase another BG protagonist to do so. I don't understand how he went from the only sane and halfway decent person in the Golgari to a racist dictator with no explanation in between. Sure, a lot can happen in 60-ish years, but - say it with me now - show, don't tell.
The Jace part was certainly interesting. I don't know if I like that planeswalkers can planeswalk to specific people. What are the rules on that? Clearly Jace was able to do it without Gideon's knowledge or consent, hence his surprise at seeing Jace alive. So can you planeswalker to any planeswalker you know of, at least if you know what plane they're on? What if it's not an ally, but an enemy, such as Garruk following Liliana? Does it only work with other planeswalkers, or could Jace planeswalk to the location of Jori En or Lavinia if he so desired? The rules for planeswalking are messy enough as it is; expanding the ways that characters can planeswalker only makes it worse.
A lot of people seem to dislike the ending with the emperor, but I thought it was fine for what it was. It sets up a return to Ixalan nicely, though I'm unsure of how they're going to justify merfolk on Torrezon. I'm now leaning more towards the belief that the ending was decided from the start, because I can't imagine how the merfolk or vampires taking Orazca could really set up a future block on Torrezon rather than Ixalan. Even if it was truly able to be changed, the variable part of the story was much shorter than I expected, so it probably wouldn't have made much of a difference anyway. That means that they really didn't need to dedicate that much time to writing four endings, since each was only 20% of the story. I would be a little more lenient in my criticism of the story knowing that they had to write four full articles for each possible outcome, but since that clearly isn't the case, they've lost their primary excuse for the less than well-written parts of the story and the inconsistencies across different mediums. On the bright side, it's incredibly reassuring to know that they're getting an actual writer to do Dominaria's story, and hopefully they continue to have professional authors to write future storylines.
SultaiAscendancy: I am pretty sure that Jace's 'PW to a specific person' is to explain what would otherwise be huge coincidences in getting people together.
It's pretty clear that either planes are really small, or PWs can control where they PW to when they arrive on a plane. Given that a narrative explanation was needed, the fact that we have one seems fine to me.
A lot of people seem to dislike the ending with the emperor, but I thought it was fine for what it was. It sets up a return to Ixalan nicely, though I'm unsure of how they're going to justify merfolk on Torrezon. I'm now leaning more towards the belief that the ending was decided from the start, because I can't imagine how the merfolk or vampires taking Orazca could really set up a future block on Torrezon rather than Ixalan. Even if it was truly able to be changed, the variable part of the story was much shorter than I expected, so it probably wouldn't have made much of a difference anyway. That means that they really didn't need to dedicate that much time to writing four endings, since each was only 20% of the story. I would be a little more lenient in my criticism of the story knowing that they had to write four full articles for each possible outcome, but since that clearly isn't the case, they've lost their primary excuse for the less than well-written parts of the story and the inconsistencies across different mediums. On the bright side, it's incredibly reassuring to know that they're getting an actual writer to do Dominaria's story, and hopefully they continue to have professional authors to write future storylines.
From the story credits they had only Alison Luhrs and Kelly Digges writing all 13 (12 to them) Ixalan stories, which also might explain the gap between what happened on the cards and art book and the story. Only some much they can write before being burned out as well as what other jobs they do at wizards.
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“There are no weak Jews. I am descended from those who wrestle angels and kill giants. We were chosen by God. You were chosen by a pathetic little man who can't seem to grow a full mustache"
"You can tell how dumb someone is by how they use Mary Sue"
I also thought it was a nice touch to mention that Huatli's tamales didn't survive the journey to Kaladesh.
Maintains consistency with what the Planar Bridge does to organic matter that passes through it.
On the other hand, the story made a slight mistake by saying that Huatli was seeing a city like Ghirapur for the first time, when it's actually the second time. Maybe it meant that she was actually in a city like Ghirapur for the first time. I enjoy the story though, so I'm willing to let it slide regardless.
A lot of people seem to dislike the ending with the emperor, but I thought it was fine for what it was. It sets up a return to Ixalan nicely, though I'm unsure of how they're going to justify merfolk on Torrezon. I'm now leaning more towards the belief that the ending was decided from the start, because I can't imagine how the merfolk or vampires taking Orazca could really set up a future block on Torrezon rather than Ixalan. Even if it was truly able to be changed, the variable part of the story was much shorter than I expected, so it probably wouldn't have made much of a difference anyway. That means that they really didn't need to dedicate that much time to writing four endings, since each was only 20% of the story. I would be a little more lenient in my criticism of the story knowing that they had to write four full articles for each possible outcome, but since that clearly isn't the case, they've lost their primary excuse for the less than well-written parts of the story and the inconsistencies across different mediums. On the bright side, it's incredibly reassuring to know that they're getting an actual writer to do Dominaria's story, and hopefully they continue to have professional authors to write future storylines.
From the story credits they had only Alison Luhrs and Kelly Digges writing all 13 (12 to them) Ixalan stories, which also might explain the gap between what happened on the cards and art book and the story. Only some much they can write before being burned out as well as what other jobs they do at wizards.
That's true; they probably could have divided up the workload a little better. All the more reason that bringing in a professional for Dominaria is an extremely good idea.
I'm now leaning more towards the belief that the ending was decided from the start, because I can't imagine how the merfolk or vampires taking Orazca could really set up a future block on Torrezon rather than Ixalan.
Independence.
The people who are upset about the Sun Empire's depiction need to read more about the history of Mexico. "Colonialism" may be a word created after Columbus, but the act itself was common practice way before the first old-worlder ever set eyes on the american continent. From the assyrians to Victoria, "rough them up and make them work for us, least we rough them more" was common practice and the aztec empire was the golden star with a 20M population and a 5% nobles (generals and clerics), 15% citizens (land owners and artisans), 80% workers spread.
On the other hand the fighting men from tribes that were formerly supressed by the aztec empire were very quick to join Cortez and later the Novo-Hispanic army, not only against the aztecs, but against the chichimeca, comanche, kiowa, apache and yaqui. If Luhrs and Digges had presented Vona more like the cunning devil Cortez was, and less like the mustache twirling caricature they wrote she would have immediatelly found an ally army because she can provide one resource any resisting warchief or aspiring tyrant would go nuts for: immortality.
Merfolk and pirates are harder to make a future history around. Merfolk would be Kumena winning and going all Lorwyn elves on everyone, as for the Coalition, the golden age of piracy was born out of Spain's control of the americas and England/France/Dutch forming an alliance to harass them through non-military/diplomatic means. But there don't seem to be any other empires in this plane, and people wouldn't consider pirates to have won if they required the Legion to win first so they could keep stealing from the big fish, would they?
At least Angrath is happy till his next adventure. Obviously he won't go back to Ixalan but sometime somewhere the daddy will bring home more souvenirs... after he killed the boys who'd woo his daughters.
Angrath : "Boys, I am sorry I haven't met you before, I've been on a trip that has kept me away from home for a long time..What do you two do for a living."
Boyfriends : "Well Sir, please don't judge but we are Pirates."
Angrath : "Welcome to the Family!"
Edit : Okay, I was gone from the game for a long long time after Llorwyn killed all interest I had in the game's lore and I had no one to play with due to where I was living at the time. Did they..ever explain how Language works in the multi verse? Old Walkers could just mind read language from people..how do New Walkers..speak the language of planes they go to?
At least Angrath is happy till his next adventure. Obviously he won't go back to Ixalan but sometime somewhere the daddy will bring home more souvenirs... after he killed the boys who'd woo his daughters.
Angrath : "Boys, I am sorry I haven't met you before, I've been on a trip that has kept me away from home for a long time..What do you two do for a living."
Boyfriends : "Well Sir, please don't judge but we are Pirates."
Angrath : "Welcome to the Family!"
Considering we're talking about humanoid bulls, would they even care if Angrath approves?
At least Angrath is happy till his next adventure. Obviously he won't go back to Ixalan but sometime somewhere the daddy will bring home more souvenirs... after he killed the boys who'd woo his daughters.
Angrath : "Boys, I am sorry I haven't met you before, I've been on a trip that has kept me away from home for a long time..What do you two do for a living."
Boyfriends : "Well Sir, please don't judge but we are Pirates."
Angrath : "Welcome to the Family!"
Considering we're talking about humanoid bulls, would they even care if Angrath approves?
Considering Angrath is made of fire even when he is crying..I am going to say it is a good move for one's personal safety.
At least Angrath is happy till his next adventure. Obviously he won't go back to Ixalan but sometime somewhere the daddy will bring home more souvenirs... after he killed the boys who'd woo his daughters.
Angrath : "Boys, I am sorry I haven't met you before, I've been on a trip that has kept me away from home for a long time..What do you two do for a living."
Boyfriends : "Well Sir, please don't judge but we are Pirates."
Angrath : "Welcome to the Family!"
Considering we're talking about humanoid bulls, would they even care if Angrath approves?
Considering Angrath is made of fire even when he is crying..I am going to say it is a good move for one's personal safety.
I wonder if it's just a magical trait unique to him, or if it's something other Minotaurs on his plane can do.
If it is a thing all the Minotaurs on his plane can do, I demand we get Angrath heading up a Commander set with Tribal Minotaurs and all the new cards from it are Cows from his plane that breathe fire.
The Jace part was certainly interesting. I don't know if I like that planeswalkers can planeswalk to specific people. What are the rules on that? Clearly Jace was able to do it without Gideon's knowledge or consent, hence his surprise at seeing Jace alive. So can you planeswalker to any planeswalker you know of, at least if you know what plane they're on? What if it's not an ally, but an enemy, such as Garruk following Liliana? Does it only work with other planeswalkers, or could Jace planeswalk to the location of Jori En or Lavinia if he so desired? The rules for planeswalking are messy enough as it is; expanding the ways that characters can planeswalker only makes it worse.
Maybe it is indeed a PW thing, with Jace being the best at it (yeah, again) because he's a telepath. Perhaps his psychic link to people assist him in his planeswalk process, therefore he could planeswalk to someone he connects to better than other PWs could.
SultaiAscendancy: I am pretty sure that Jace's 'PW to a specific person' is to explain what would otherwise be huge coincidences in getting people together.
It's pretty clear that either planes are really small, or PWs can control where they PW to when they arrive on a plane. Given that a narrative explanation was needed, the fact that we have one seems fine to me.
So far I think the rule has been that planeswalkers can either planeswalker to a plane at random, planeswalker to a location they already know about on the plane, or follow another planeswalker leaving from the same plane at the same time.
Before BFZ, there wasn't a lot of planeswalkers traveling together (and obviously pre-mending there were different rules), so I'll start there: Gideon and Jace planeswalked together from Ravnica to Zendikar. Nissa was already there. Kiora returned to Zendikar separately. They all met each other while on the plane. It could be considered a coincidence that they were all on Tazeem, but that's where all the action was happening, so it's no surprise.
Gideon and Jace later planeswalk together to Regatha to recruit Chandra. She declines and they planeswalker together back to Zendikar. Chandra later planeswalks on her own and also ends up on Tazeem, but again, she's already been to Zendikar and she should have some idea of where the main conflict is either from talking to Jace and Gideon or from her previous experience.
Jace planeswalkers to Innistrad alone. Later, he planeswalks back to Zendikar to get the rest of the Gatewatch. They follow him through the blind eternities to the correct location on Innistrad. Presumably, they all follow him to right spot on Ravnica after the events of Eldritch Moon.
Chandra and Liliana planeswalk to Kaladesh together. Nissa planeswalkers alone without ever having been to Kaladesh and somehow ends up in the same place. That's a coincidence. Later, Liliana goes back to Ravnica and has Gideon and Jace follow her to the right spot on Kaladesh. The rest of the Gatewatch save Ajani follow Liliana to Amonkhet after Aether Revolt.
The point is, planeswalkers can follow each other through the blind eternities, and they do so regularly, but only when they're planeswalking at the same time, from the same plane, to the same destination. Chandra ending up on Tazeem and Nissa in Ghirapur could be considered coincidences (though there might be explanations, I should probably re-read those stories) but outside of those two instances nothing is really coincidental. Everything could be explained through group planeswalking. No planeswalker homing required.
Granted, now that we know they can follow each other in this way, it would give a better explanation to Chandra getting to Tazeem and Nissa to Ghirapur, but it wasn't really bothering anyone that much that I know of. It would have been fine just to leave it alone. But now that this new type of planeswalking is formally introduced, it opens a whole new can of worms and creates a lot of unanswered questions about planeswalking.
The Jace part was certainly interesting. I don't know if I like that planeswalkers can planeswalk to specific people. What are the rules on that? Clearly Jace was able to do it without Gideon's knowledge or consent, hence his surprise at seeing Jace alive. So can you planeswalker to any planeswalker you know of, at least if you know what plane they're on? What if it's not an ally, but an enemy, such as Garruk following Liliana? Does it only work with other planeswalkers, or could Jace planeswalk to the location of Jori En or Lavinia if he so desired? The rules for planeswalking are messy enough as it is; expanding the ways that characters can planeswalker only makes it worse.
Maybe it is indeed a PW thing, with Jace being the best at it (yeah, again) because he's a telepath. Perhaps his psychic link to people assist him in his planeswalk process, therefore he could planeswalk to someone he connects to better than other PWs could.
This is definitely a possibility. For all we know, this could be a Jace-only thing. Or it might not. We don't know yet for sure, and we might not ever. Hopefully they revisit this discussion in the story once they show Jace planeswalking onto Dominaria in real time, probably near the end of Dominaria's story.
This is definitely a possibility. For all we know, this could be a Jace-only thing. Or it might not. We don't know yet for sure, and we might not ever. Hopefully they revisit this discussion in the story once they show Jace planeswalking onto Dominaria in real time, probably near the end of Dominaria's story.
Azor during the peak of his power could pull people to another plane, which appears to be a planeswalk in reverse, and it was done so via Hieromancy, Huatli also followed Angrath's trail during her test walk, so I think each PW has their way of walking and seeking.
Regarding following planeswwalkers through the Blind Eternities, it's mentioned in a number of books that they leave "trails" specific to them. I recall Baltrice leaving a trail of fiery footsteps through the aether that Jace could follow. Similarly in this story, Gideon is a big ol' shining beacon of light because he's just so damn pure the goodness of his heart can be tracked through the folds between planes. *vomits*
And that goes for the multiverse as a whole, of course, because if a non-trivial percentage of planeswalkers are as naive and dorky as Huatli -- or as IDGAF as Angrath -- there would be planeswalkers blowing the secret all over the place.
Would you believe me if I told you that planeswalkers are real?
It's such an outlandish claim, it'd be immersion breaking if the randos on a plane immediately believed in planeswalkers, just because they heard about mages doing magey stuff in a world filled with magic.
At least Angrath is happy till his next adventure. Obviously he won't go back to Ixalan but sometime somewhere the daddy will bring home more souvenirs... after he killed the boys who'd woo his daughters.
Angrath : "Boys, I am sorry I haven't met you before, I've been on a trip that has kept me away from home for a long time..What do you two do for a living."
Boyfriends : "Well Sir, please don't judge but we are Pirates."
Angrath : "Welcome to the Family!"
Edit : Okay, I was gone from the game for a long long time after Llorwyn killed all interest I had in the game's lore and I had no one to play with due to where I was living at the time. Did they..ever explain how Language works in the multi verse? Old Walkers could just mind read language from people..how do New Walkers..speak the language of planes they go to?
They kind of hand wave this
but the way I explain it in the MTG campaign I DM, is that the Mending wasn’t the first time the nature of the Planeswalker spark and the Multiverse was manipulated/influenced by planeswalkers. That anciently an intelligent and meddling Oldwalker made it so that planeswalkers would be understand and be understood by plane-bound ordinary residents even if the language they spoke differed. Their mouths would move differently but the meaning is understood.
Unfortunately she either didn’t consider or didn’t care that her spell did not include written communication. This keeps some skill checks still relevant.
I’ve actually considered writing my campaign’s Adventures on a forum here but unsure where it would go and if there was even interest. It just started.
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Wizards. listen. The Vorthos community will await the consequences of the Eldrazi Titans' deaths/sealing. We will keep the watch.
“The wind whispers, ‘come home,’ but I cannot.”
— Teferi
And that goes for the multiverse as a whole, of course, because if a non-trivial percentage of planeswalkers are as naive and dorky as Huatli -- or as IDGAF as Angrath -- there would be planeswalkers blowing the secret all over the place.
Would you believe me if I told you that planeswalkers are real?
It's such an outlandish claim, it'd be immersion breaking if the randos on a plane immediately believed in planeswalkers, just because they heard about mages doing magey stuff in a world filled with magic.
Consider also the reach and speed of information passing in medieval-like fantasy worlds. We are used to globalization, 24-hour news stations, etc. Ravnican cobbler, just like medieval cobbler, would be more interested in making ends meet than intricacies of interplanar travel.
So all Bolas has to do to find Ugin is open his intern Google Maps? I doubt it's that easy.
Jace also wasn't able to track Vraska after their first confrontation.
And the whole Ixalan/Bolas' Realm thing seemed to have happend later as she was already in everyday life mode when it occurred.
Ral must've just lied imo.
I'd imagine familiarity with the planeswalker being located likely helps.
I'd also imagine that it is also probably easier to follow a planeswalker to a destination (leaving immediately after them and following their trail) than it is to try and find them amongst the planes.
I'd also also imagine that more experienced walkers might be able to make their trails more difficult for others to follow to an extent(hence why Bolas could not simply sense that Ugin was not dead after he had been 'killed').
And that goes for the multiverse as a whole, of course, because if a non-trivial percentage of planeswalkers are as naive and dorky as Huatli -- or as IDGAF as Angrath -- there would be planeswalkers blowing the secret all over the place.
Would you believe me if I told you that planeswalkers are real?
It's such an outlandish claim, it'd be immersion breaking if the randos on a plane immediately believed in planeswalkers, just because they heard about mages doing magey stuff in a world filled with magic.
If you told me, no. But if a catman showed up on my notably catman-free planet, and he and his friends -- several of whom dress in ways that nobody on my planet dresses, and have powers that nobody on my planet has -- rapidly overthrew the government, had a huge fight with a supervillain (who also has extremely unusual powers) over something called a "planar portal" that several officials and scientists would have partially known about, and then they all suddenly disappeared without a trace, I think I'd be pretty curious about where they came from and where they went. And I'd be quite willing to entertain an explanation that they came from an alien dimension.
But we've had this debate before on its own thread, no need to rehash everything here.
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Some story point cards were representative of Vraska false memories.
Huatli escapes one of the hazards of first tripping, telling people your a Planeswalker. That could be very dangerous is some part but they had Saheeli show up just in time to be like "keep it down yo, lets chat and be friends"
Vraska is still really awesome and fun to read and gets by Bolas Mind Scan (as far as we know, there still could be a I knew Jace messed with you the whole time and was actually setting you up since HA)
Jace wants to go back to Ravnica and be the Guildpact but feels the need to drop in and tell the guys and gals only to find himself probably in the middle of a ordeal with Gideon and Jaya on a "speculative Weatherlight type vehicle.
The sun empire suck...nough said but we have our premise for a return
Jace popping up on the Weatherlight was a really cool moment. I love that Old Lady Jaya is just immediately unimpressed. I imagine her being kind of like Old Toph from Avatar. Ancient, badass, cranky, hard to impress, but slightly creaky about the joints. And Chad - I mean Gideon gets to make Jace a workout routine. He's going to be so thoroughly pleased :3
That said, as happy as I was to see Kaladesh again, especially inventors and aetherborn, it did bring back my biggest complaint: how the ____ does nobody there ____ing know about ____ing planeswalkers??
And that goes for the multiverse as a whole, of course, because if a non-trivial percentage of planeswalkers are as naive and dorky as Huatli -- or as IDGAF as Angrath -- there would be planeswalkers blowing the secret all over the place.
Sorry for coming back to my Magic pet peeve. It's nice to know that this shouldn't be a problem in Dominaria.
Some of the misleading cards representing Vraska's new memories is interesting. It's certainly much better than having those cards be completely incorrect, but I still think it would have been better to only show things that actually happened. Regardless, Shake the Foundations is still unexplained, and will evidently remain that way forever.
I still resent how they hand-waved away the fact that Jarad was a protagonist in the original Ravnica books. By this point I'm convinced that no one on the current creative team has read said books. I'm glad that they're giving us a BG protagonist in the form of Vraska but they don't have to erase another BG protagonist to do so. I don't understand how he went from the only sane and halfway decent person in the Golgari to a racist dictator with no explanation in between. Sure, a lot can happen in 60-ish years, but - say it with me now - show, don't tell.
The Jace part was certainly interesting. I don't know if I like that planeswalkers can planeswalk to specific people. What are the rules on that? Clearly Jace was able to do it without Gideon's knowledge or consent, hence his surprise at seeing Jace alive. So can you planeswalker to any planeswalker you know of, at least if you know what plane they're on? What if it's not an ally, but an enemy, such as Garruk following Liliana? Does it only work with other planeswalkers, or could Jace planeswalk to the location of Jori En or Lavinia if he so desired? The rules for planeswalking are messy enough as it is; expanding the ways that characters can planeswalker only makes it worse.
A lot of people seem to dislike the ending with the emperor, but I thought it was fine for what it was. It sets up a return to Ixalan nicely, though I'm unsure of how they're going to justify merfolk on Torrezon. I'm now leaning more towards the belief that the ending was decided from the start, because I can't imagine how the merfolk or vampires taking Orazca could really set up a future block on Torrezon rather than Ixalan. Even if it was truly able to be changed, the variable part of the story was much shorter than I expected, so it probably wouldn't have made much of a difference anyway. That means that they really didn't need to dedicate that much time to writing four endings, since each was only 20% of the story. I would be a little more lenient in my criticism of the story knowing that they had to write four full articles for each possible outcome, but since that clearly isn't the case, they've lost their primary excuse for the less than well-written parts of the story and the inconsistencies across different mediums. On the bright side, it's incredibly reassuring to know that they're getting an actual writer to do Dominaria's story, and hopefully they continue to have professional authors to write future storylines.
It's pretty clear that either planes are really small, or PWs can control where they PW to when they arrive on a plane. Given that a narrative explanation was needed, the fact that we have one seems fine to me.
From the story credits they had only Alison Luhrs and Kelly Digges writing all 13 (12 to them) Ixalan stories, which also might explain the gap between what happened on the cards and art book and the story. Only some much they can write before being burned out as well as what other jobs they do at wizards.
"You can tell how dumb someone is by how they use Mary Sue"
Maintains consistency with what the Planar Bridge does to organic matter that passes through it.
On the other hand, the story made a slight mistake by saying that Huatli was seeing a city like Ghirapur for the first time, when it's actually the second time. Maybe it meant that she was actually in a city like Ghirapur for the first time. I enjoy the story though, so I'm willing to let it slide regardless.
That's true; they probably could have divided up the workload a little better. All the more reason that bringing in a professional for Dominaria is an extremely good idea.
The people who are upset about the Sun Empire's depiction need to read more about the history of Mexico. "Colonialism" may be a word created after Columbus, but the act itself was common practice way before the first old-worlder ever set eyes on the american continent. From the assyrians to Victoria, "rough them up and make them work for us, least we rough them more" was common practice and the aztec empire was the golden star with a 20M population and a 5% nobles (generals and clerics), 15% citizens (land owners and artisans), 80% workers spread.
On the other hand the fighting men from tribes that were formerly supressed by the aztec empire were very quick to join Cortez and later the Novo-Hispanic army, not only against the aztecs, but against the chichimeca, comanche, kiowa, apache and yaqui. If Luhrs and Digges had presented Vona more like the cunning devil Cortez was, and less like the mustache twirling caricature they wrote she would have immediatelly found an ally army because she can provide one resource any resisting warchief or aspiring tyrant would go nuts for: immortality.
Merfolk and pirates are harder to make a future history around. Merfolk would be Kumena winning and going all Lorwyn elves on everyone, as for the Coalition, the golden age of piracy was born out of Spain's control of the americas and England/France/Dutch forming an alliance to harass them through non-military/diplomatic means. But there don't seem to be any other empires in this plane, and people wouldn't consider pirates to have won if they required the Legion to win first so they could keep stealing from the big fish, would they?
Angrath : "Boys, I am sorry I haven't met you before, I've been on a trip that has kept me away from home for a long time..What do you two do for a living."
Boyfriends : "Well Sir, please don't judge but we are Pirates."
Angrath : "Welcome to the Family!"
Edit : Okay, I was gone from the game for a long long time after Llorwyn killed all interest I had in the game's lore and I had no one to play with due to where I was living at the time. Did they..ever explain how Language works in the multi verse? Old Walkers could just mind read language from people..how do New Walkers..speak the language of planes they go to?
Dragons of Legend, Lead by Scion of the UR-Dragon
The Gitrog Monster
Gonti, Lord of Luxury
Shogun Saskia
Hive World
Atraxa hates fun
Abzan
Considering we're talking about humanoid bulls, would they even care if Angrath approves?
Considering Angrath is made of fire even when he is crying..I am going to say it is a good move for one's personal safety.
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I wonder if it's just a magical trait unique to him, or if it's something other Minotaurs on his plane can do.
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Maybe it is indeed a PW thing, with Jace being the best at it (yeah, again) because he's a telepath. Perhaps his psychic link to people assist him in his planeswalk process, therefore he could planeswalk to someone he connects to better than other PWs could.
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So far I think the rule has been that planeswalkers can either planeswalker to a plane at random, planeswalker to a location they already know about on the plane, or follow another planeswalker leaving from the same plane at the same time.
Before BFZ, there wasn't a lot of planeswalkers traveling together (and obviously pre-mending there were different rules), so I'll start there: Gideon and Jace planeswalked together from Ravnica to Zendikar. Nissa was already there. Kiora returned to Zendikar separately. They all met each other while on the plane. It could be considered a coincidence that they were all on Tazeem, but that's where all the action was happening, so it's no surprise.
Gideon and Jace later planeswalk together to Regatha to recruit Chandra. She declines and they planeswalker together back to Zendikar. Chandra later planeswalks on her own and also ends up on Tazeem, but again, she's already been to Zendikar and she should have some idea of where the main conflict is either from talking to Jace and Gideon or from her previous experience.
Jace planeswalkers to Innistrad alone. Later, he planeswalks back to Zendikar to get the rest of the Gatewatch. They follow him through the blind eternities to the correct location on Innistrad. Presumably, they all follow him to right spot on Ravnica after the events of Eldritch Moon.
Chandra and Liliana planeswalk to Kaladesh together. Nissa planeswalkers alone without ever having been to Kaladesh and somehow ends up in the same place. That's a coincidence. Later, Liliana goes back to Ravnica and has Gideon and Jace follow her to the right spot on Kaladesh. The rest of the Gatewatch save Ajani follow Liliana to Amonkhet after Aether Revolt.
The point is, planeswalkers can follow each other through the blind eternities, and they do so regularly, but only when they're planeswalking at the same time, from the same plane, to the same destination. Chandra ending up on Tazeem and Nissa in Ghirapur could be considered coincidences (though there might be explanations, I should probably re-read those stories) but outside of those two instances nothing is really coincidental. Everything could be explained through group planeswalking. No planeswalker homing required.
Granted, now that we know they can follow each other in this way, it would give a better explanation to Chandra getting to Tazeem and Nissa to Ghirapur, but it wasn't really bothering anyone that much that I know of. It would have been fine just to leave it alone. But now that this new type of planeswalking is formally introduced, it opens a whole new can of worms and creates a lot of unanswered questions about planeswalking.
This is definitely a possibility. For all we know, this could be a Jace-only thing. Or it might not. We don't know yet for sure, and we might not ever. Hopefully they revisit this discussion in the story once they show Jace planeswalking onto Dominaria in real time, probably near the end of Dominaria's story.
Azor during the peak of his power could pull people to another plane, which appears to be a planeswalk in reverse, and it was done so via Hieromancy, Huatli also followed Angrath's trail during her test walk, so I think each PW has their way of walking and seeking.
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They were Old walkers at that point, for Old Walkers it was probably that easy yes.
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Jace was about to sense Liliana through her Necromancy, it could be that each Neo-Walker has a specific fingerprint in terms of how their magic feels.
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Would you believe me if I told you that planeswalkers are real?
It's such an outlandish claim, it'd be immersion breaking if the randos on a plane immediately believed in planeswalkers, just because they heard about mages doing magey stuff in a world filled with magic.
They kind of hand wave this
but the way I explain it in the MTG campaign I DM, is that the Mending wasn’t the first time the nature of the Planeswalker spark and the Multiverse was manipulated/influenced by planeswalkers. That anciently an intelligent and meddling Oldwalker made it so that planeswalkers would be understand and be understood by plane-bound ordinary residents even if the language they spoke differed. Their mouths would move differently but the meaning is understood.
Unfortunately she either didn’t consider or didn’t care that her spell did not include written communication. This keeps some skill checks still relevant.
I’ve actually considered writing my campaign’s Adventures on a forum here but unsure where it would go and if there was even interest. It just started.
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Consider also the reach and speed of information passing in medieval-like fantasy worlds. We are used to globalization, 24-hour news stations, etc. Ravnican cobbler, just like medieval cobbler, would be more interested in making ends meet than intricacies of interplanar travel.
I'd imagine familiarity with the planeswalker being located likely helps.
I'd also imagine that it is also probably easier to follow a planeswalker to a destination (leaving immediately after them and following their trail) than it is to try and find them amongst the planes.
I'd also also imagine that more experienced walkers might be able to make their trails more difficult for others to follow to an extent(hence why Bolas could not simply sense that Ugin was not dead after he had been 'killed').
If you told me, no. But if a catman showed up on my notably catman-free planet, and he and his friends -- several of whom dress in ways that nobody on my planet dresses, and have powers that nobody on my planet has -- rapidly overthrew the government, had a huge fight with a supervillain (who also has extremely unusual powers) over something called a "planar portal" that several officials and scientists would have partially known about, and then they all suddenly disappeared without a trace, I think I'd be pretty curious about where they came from and where they went. And I'd be quite willing to entertain an explanation that they came from an alien dimension.
But we've had this debate before on its own thread, no need to rehash everything here.