Is she though, is she? Hazoret would have made a cooler speedster planeswalker imo. After the greatest lie she's ever known, and the fall of her siblings, her spark ignites. And we got huge doggo PW.
But, I do understand beings of mana cannot be PWs sad. Tragic.
I'm curious to know if Xenagos lost his spark after he became a god. Theran gods aren't like Amonkhet gods, plus Xenagos wasn't normal either. However you would think a mana connected being like a god planewalked, they would just die or lose power, since they aren't on their home plane.
Xenagos kept his spark when he ascended to godhood. Its just being a god not on Theros doesn't do anything and its possible he would lose his seat if he left, but they made it clear he didn't give up his spark to become a god. Amonkhet gods would possible unravel if they were moved off plane as they are tied directly to it.
Xenagos wasn't an authentic god either, and he was failing at maintaing himself. He had relied on enormous influxes of mana from revelry, robbing celestial creatures of Nyx of their star shrouds, and desperately grasping at any devotion he could get to sustain his false godhood.
Dekella was removed from Theros. It lost its star field but remained a potent weapon of divinity that retained its magical prowess. If Thassa had gained a spark, either naturally or stolen and planes walked, I imagine she'd be a powerful aquatic Blue mage (with the advantage of knowing many spells having been a god elsewhere) but not a god unless she re-entered Theros. Her issues might be having to acquire mana to cast things is all, as she's used to having complete domain over all Blue mana of an entire plane. Going from that to having to grasp at mana for spells would kinda suck for a while.
I for one am glad Bolas is actually wiping the slate clean on Amonkhet, or trying to anyway. He brokers a contract for lili who then goes and starts killing these demons he obviously has influence with. He "defeats" Ugin and doesn't complete remove him from existence and he comes back. He treated Sarkhan like a pos and he now helped revive Ugin. etc etc.
It's about time he freaking followed through to remove any potential for loose ends. It's not him being evil for evil sake. It's him being an evil millenia old dragon tying up loose ends. Heck Samut has sparked and I'm sure she'll be a thorn in his side down the road (maybe...she is a RG walker and we all know they're an ongoing joke at wotc).
Showing up and harvesting the eternals may not have worked because if he didn't properly woo Bontu on his return then his self regulating mechanism may have just abandoned him and gave him the middle finger. She is black after all and may have sided with the other Gods to restore them and build defenses.
Bolas can beat a few indestructible beings sure...can he beat a pantheon, 5 walkers with a chain veil, and an entire city of peak physical fitness warriors and mages? That's a heck of a board state from a gameplay perspective...why chance any issues, kill everything take your goodies and jet.
Regardless of what he's doing with the army and why he is trashing Amonkhet, I hope it's not another 6-7 years before we see what Bolas is actually doing.
Regardless of what he's doing with the army and why he is trashing Amonkhet, I hope it's not another 6-7 years before we see what Bolas is actually doing.
Unless they want to use Bolas and his army to wreck Dominaria.
They were so adamant in not wanting to return to Dominaria up until now that I fear that they will use Bolas and his eternals army just to destroy the place and no one will ever ask to return to Dominaria ever again.
Why does everyone assume that WotC hates Dominaria? It has just as much a special place in their heart as it does for many players, and Time Spiral block is testament to that. The sheer amount of references shows how much passion went into designing and developing the block. infact, the biggest flaw with Time Spiral block is that the people working on it got a bit too carried away, alienating newer players as a result.
Whatever WotC has planned with Dominaria, it will not be a middle-finger response.
They brought Richard Garfield to help on Dominaria set, and they will be using the new Test group. They are clearlly giving it special treatment and care.
Note that this are just my personal feelings on the matter.
The feel that at WotC Dominaria is not seen in a good light for the main story mainly comes from Maro comments on the possibilities to return to the plane. Maro stated times and again that Dominaria is too big to fit it into their roster of little snowglobe-sized planes. It is too varied, has too many landscapes, landmarks, cultures and lore behind it to allow for a really cohesive representation.
That makes it a hard world to return for todays magic design, not impossible.
]Plus he said that in retrospective, they would have been better off by not setting older blocks on Dominaria.
This makes me think that at least he sees Dominaria as a nuisance that they are better off by not visiting it ever again.
In the context of it being lame that a game based on characters who travel worlds, they only showed one world most of the time and that many of the areas of Dominaria could have been their own planes. I mean people already are *****ing about us going back to Ravnica for a 3rd time, this will be how many sets now that are on Dominaria?
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This makes me think that at least he sees Dominaria as a nuisance that they are better off by not visiting it ever again.
The reason Dominaria has not been revisited in all this time is that Dominaria is not a focused setting, which is what they want to do these days to give a world a cohesive feeling. The problem is, that they want to stay true to Dominaria, because they also care about the world. It's not that they hate it or see it as a nuisance, but rather that they want to do it right. (A notion I wish they would also apply to legendary creatures cough O-Kagachi and Ludevic cough but I digress.)
And apparently they have finally figured out how, which shows that they weren't ignoring it in the meantime.
They brought Richard Garfield to help on Dominaria set, and they will be using the new Test group. They are clearlly giving it special treatment and care.
I don't see how having Richard Garfield on the team influences the creative aspect in any way. Correct me if I'm wrong, but I don't think he is all that involved in world-building or story-telling.
The idea that Bolas is going to attack Dominaria is an appealing one, even if I don't subscribe to the idea that WOTC hates the motherland.
But we know Bolas has a huge undead army, and he's got a portal. What if he's trying to create another rift? He got nerfed when the Mending happened- all the time rifts got sealed. So what if the way to partially undo the mending, at least for him, is to create another massive rift, and somehow find a way to tap into it?
They brought Richard Garfield to help on Dominaria set, and they will be using the new Test group. They are clearlly giving it special treatment and care.
I don't see how having Richard Garfield on the team influences the creative aspect in any way. Correct me if I'm wrong, but I don't think he is all that involved in world-building or story-telling.
Well, the last set Richard Garfield was involved in was the original Innistrad, and that went on to be one of the most popular sets in Magic history card-wise and story-wise. Seeing Richard Garfield's name on the design team gets a lot of people's hopes up.
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WOTC has been trashing a lot of things players like lately, so at this point I've basically accepted that every world we visit will be trashed. Including Dominara.
Zendikar - Trashed
Innistrad - Trashed
Amonkhet - Trashed
Return to Theros - Gonna get trashed
They brought Richard Garfield to help on Dominaria set, and they will be using the new Test group. They are clearlly giving it special treatment and care.
I don't see how having Richard Garfield on the team influences the creative aspect in any way. Correct me if I'm wrong, but I don't think he is all that involved in world-building or story-telling.
Well, the last set Richard Garfield was involved in was the original Innistrad, and that went on to be one of the most popular sets in Magic history card-wise and story-wise. Seeing Richard Garfield's name on the design team gets a lot of people's hopes up.
I didn't know he was on original Innistrad.
At this rate he needs to be on every team tbh INN, DA, AVR was the absolute best standard I have ever seen. The light tribal (I played Delver Spirits) was phenomenal.
They brought Richard Garfield to help on Dominaria set, and they will be using the new Test group. They are clearlly giving it special treatment and care.
I don't see how having Richard Garfield on the team influences the creative aspect in any way. Correct me if I'm wrong, but I don't think he is all that involved in world-building or story-telling.
Well, the last set Richard Garfield was involved in was the original Innistrad, and that went on to be one of the most popular sets in Magic history card-wise and story-wise. Seeing Richard Garfield's name on the design team gets a lot of people's hopes up.
While agree on the card aspect, Innistrads story... was pretty much nonexistent, since it fell into the awkward time in which they weren't sure how to publish the story, therefore we got only a few bits of the story from the cards and a few site posts. It's also extremely simplistic: Avacyn fights Griselbrand, both get stuck in the Helvault, church tries to make a secret out of it, the Dark Ascension happens and Sorin appears (without doing anything really), Liliana fights and curses Garruk, Thraben gets attacked by huge amounts of Zombies and Lilliana forces Thalia to destroy the Helvault, which frees Avacyn. She also destroys Griselbrand. Avacyn turns the tide on the monsters and creates the cursemute. And that's about it for three sets. The flavor and the cards were excellent, but the story (except for having the first happy ending of a block in a loong time) wasn't much to write home about. I also don't believe that Garfield had much to do with it.
WOTC has been trashing a lot of things players like lately, so at this point I've basically accepted that every world we visit will be trashed. Including Dominara.
Zendikar - Trashed
Innistrad - Trashed
Amonkhet - Trashed
Return to Theros - Gonna get trashed
Dominara - guess
I like how you both actively avoided Kaladesh and added a completely made up end to a hypothetical return in the future in your list, just in order to make a point.
Not to mention that we don't know the fate of Ixalan, another block before we go to Dominaria, which has nothing so far that indicates a planewide conflict.
WOTC has been trashing a lot of things players like lately, so at this point I've basically accepted that every world we visit will be trashed. Including Dominara.
Zendikar - Trashed
Innistrad - Trashed
Amonkhet - Trashed
Return to Theros - Gonna get trashed
Dominara - guess
I like how you both actively avoided Kaladesh and added a completely made up end to a hypothetical return in the future in your list, just in order to make a point.
Not to mention that we don't know the fate of Ixalan, another block before we go to Dominaria, which has nothing so far that indicates a planewide conflict.
I didn't like Kalasesh <3 AER had strong cards tho.
I think we can expect new mono-set blocks to show a little more mercy to the planes we are visiting.
This, basically. Most of the "plane-trashing" was a direct result of the multiple-set structure, trying to give the later sets a different feel and theme than the first one.
To be fair, starting from the modern era, the planes we visited were:
- Mirrodin (first visit): wasn't trashed.
- Kamigawa: was in a bad shape during the war, but ended up better than how it started (pretty much).
- Ravnica: not trashed.
- Dominaria (Time Spiral): was in a bad shape, ended up better.
- Lorwyn / Shadowmoor: may be a tie? It remained as shadowmoor, but the Lorwyn / Shadowmoor cycle (which was already in place) was stopped.
- Alara: still a tie, here. Bant, Naya and Jund were doing fine without Esper and Grixis, but the new Alara is not in that bad of a shape either.
- Zendikar: trashed.
- Mittodin / New Phyrexia: trashed.
- Innistrad: started bad, went really bad, ended better than the start.
- Ravnica 2.0: nothing changed much.
- Theros: meh, still nothing changed much.
- Tarkir: a tie, first there were clans battling, now there are dragons doing the same thing.
- Zendikar 2.0: plane trashed.
- Innistrad 2.0: plane in a bad shape, but not nearly as bad as Zendikar.
- Kaladesh: started with a meritocratic regime (gone wrong with Tezzeret), ended with a communist regime, so... a tie?
- Amonkhet: started trashed, ended even worse.
While I think there is a nice balance between blocks where a plane gets trashed and blocks where it doesn't happen. In the case of Zendikar and Innistrad, sadly they were not in a poistion to leave the two planes in a better shape than how they started. I mean, with Eldrazi free on Zendikar, how did you think it would end? Plus they were in an awkwars situation where they wanted to pause the Eldrazi storyline and originally planned to do it on the third set of BfZ block, then the 2-block paradigm shift happened and they had to put the third titan on another plane.
They were pretty much forced to trash at least 2 planes at that point.
I think we can expect new mono-set blocks to show a little more mercy to the planes we are visiting.
Three issues with the list. First, Zendikar 2.0 is trashed, but at the same time, the threat destabalizing the plane is gone for good, and the plane is easily regrowable. So its not like, say, New Phyrexia where the entire plane is screwed up the yin yang. So I would actually say that, despite the devastation, Zendikar ends up better off than the start of the block, if just for the Eldrazi being gone.
Second, Tarkir is definitively worse, because while its still five feuding clans, at least the original five clans were by and large benevolent to their own people (eh, Sultai excluded). The Dromoka, Ojutai, Kolaghan, and ESPECIALLY Atarka clans have a MUCH worse quality of life than they did before.
Third, I wouldn't classify the new Kaladesh regime as communist or socialist. Its a far more libertarian bent. Remember, Pia's mission was about easing restrictions for those who were able to harvest aether themselves, not forcing everyone to share aether equally. Whether its better than the Consulate was sans Tezzeret remains to be seen, but at the very least Baral is off the streets. Either way, the plane is most certainly not trashed.
My issue is that Zendikar, Innistrad and Ravnica (regrettably) are the three most popular planes, and two were trashed. Innistrad without Avacyn yet +1 Emrakul is a nightmare world for sure, now. They're always Game of Thones'ing every non-Planeswalker. Even the heavily requested Egypt World ended up being not Egypt but Bolas World, and hardly a world at all now. I can see how it's more like modern Egypt with archaeology of a lost world and all, but frankly, we never quite saw the Egypt it once was. We arrived on Bolas World. Egypt had a lot more to offer than what was delivered.
Boring action interlude that doesn't advance the plot. Was hoping this week the Gatewatch would challenge Bolas, or we'd see what they're planning or how they've reacted. Guess that'll be next week? And they'll be defeated the week after before this series closes out.
Boring action interlude that doesn't advance the plot. Was hoping this week the Gatewatch would challenge Bolas, or we'd see what they're planning or how they've reacted. Guess that'll be next week? And they'll be defeated the week after before this series closes out.
This story was pointless as hell. It was honestly a waste of time to read. I skimmed over most of it until I saw Bolas's picture and I read the paragraph before that. What's worth noting is that Oketra was being prepared to be embalmed. Return to Amonkhet in 2021 based on the gap between Innistrad and Shadows Over Innistrad.
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"The essence of every world, every spell and every thought is power. Nothing else matters, because nothing else exists."
Well this all seems......horrible. Believe me, I love the filler stories where we get to know a little more about the world. I'm okay with getting stories with no Gatewatch or overall plot advancement occasionally, as those stories help to flesh out the culture and life of a world. But this.....this was just a snuff-piece.
And it's meant as no disrespect to Troop. I usually love his cryptic narratives. But geez, we get it Creative. Amonkhet is tettering on the edge of oblivion with a near-generation-wide genocide occuring. We didnt need EVERY BRUTAL DETAIL. What purpose did most of that serve? We knew from the plot, cards and other stories things were bad. Who thought it necessary to describe 4 or 5 deaths in absolute detail? Can we just not? This is why people tune out or lose interest in worlds: when they're set up like a house of cards meant to be knocked down, there's little point to invest emotionally. Even still, this was overkill.
I mean, at least we got to learn a few cool cultural details. Some have speculated that the gods could become anointed themselves, and we learn that Oketra's body is being preserved by the anointed. Also that profrssing love was forbidden by Bolas, which makes sense although that's quite disturbing. Those little lore bits were intriguing, but are largely going to be lost under stab stab slice, gurgle gurgle death rattle thud.
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Vorthos-player with way too much time on his hands and a love of thematic decks.
EDH - Yes, Each One is Named After a Song. I love tying music to my decks.
Three issues with the list. First, Zendikar 2.0 is trashed, but at the same time, the threat destabalizing the plane is gone for good, and the plane is easily regrowable. So its not like, say, New Phyrexia where the entire plane is screwed up the yin yang. So I would actually say that, despite the devastation, Zendikar ends up better off than the start of the block, if just for the Eldrazi being gone.
Second, Tarkir is definitively worse, because while its still five feuding clans, at least the original five clans were by and large benevolent to their own people (eh, Sultai excluded). The Dromoka, Ojutai, Kolaghan, and ESPECIALLY Atarka clans have a MUCH worse quality of life than they did before.
Third, I wouldn't classify the new Kaladesh regime as communist or socialist. Its a far more libertarian bent. Remember, Pia's mission was about easing restrictions for those who were able to harvest aether themselves, not forcing everyone to share aether equally. Whether its better than the Consulate was sans Tezzeret remains to be seen, but at the very least Baral is off the streets.
Agree on Zendikar 2.0. Moreover (I can't remember where IO read that) the scouring of the plane by the Eldrazi allowed for long lost ruins and possibly treasures to be made available. The plane was recovering fast and the roil is no more, so... Half trashed? Probably similar to Lorwyn/Shadowmoor.
On Tarkir the quality of life went down for humans, yet the plane itself hasn't suffered much, I mean, they didn't went near total extinction like for Zendikar or it wasn't completely (or almost completely) taken over by a force mutating everyone and everything like phyrexians or Emrakul. Moreover with the awakening of Ugin the storms have calmed down a bit (iirc) which might give humans a chance to rebel against dragons or mount a resistance in a return block.
As for Kaladesh, well... Things might not be as bleak as I make them to be, it is just that I can't get over the fact that WotC went almost full real-life-political like Marvel on that block.
Point still stands that I think we will not see the planes get wrecked as often as the last year.[/quote]
Didn't Lorwyn and Shadowmoor fused/return to its natural day/night cycle that Oona had messed with leading to the forever day Lorwyn and forever night Shadowmoor?
Boring action interlude that doesn't advance the plot. Was hoping this week the Gatewatch would challenge Bolas, or we'd see what they're planning or how they've reacted. Guess that'll be next week? And they'll be defeated the week after before this series closes out.
Next week will focus on Samut and her sparking.
I rather like this weeks story, after how heavily focus Amonkhet stories where on planeswalker stories its nice seeing the everyday people going through this. Also drives in how scary everything is but hope is still there in small places.
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Dekella was removed from Theros. It lost its star field but remained a potent weapon of divinity that retained its magical prowess. If Thassa had gained a spark, either naturally or stolen and planes walked, I imagine she'd be a powerful aquatic Blue mage (with the advantage of knowing many spells having been a god elsewhere) but not a god unless she re-entered Theros. Her issues might be having to acquire mana to cast things is all, as she's used to having complete domain over all Blue mana of an entire plane. Going from that to having to grasp at mana for spells would kinda suck for a while.
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
It's about time he freaking followed through to remove any potential for loose ends. It's not him being evil for evil sake. It's him being an evil millenia old dragon tying up loose ends. Heck Samut has sparked and I'm sure she'll be a thorn in his side down the road (maybe...she is a RG walker and we all know they're an ongoing joke at wotc).
Showing up and harvesting the eternals may not have worked because if he didn't properly woo Bontu on his return then his self regulating mechanism may have just abandoned him and gave him the middle finger. She is black after all and may have sided with the other Gods to restore them and build defenses.
Bolas can beat a few indestructible beings sure...can he beat a pantheon, 5 walkers with a chain veil, and an entire city of peak physical fitness warriors and mages? That's a heck of a board state from a gameplay perspective...why chance any issues, kill everything take your goodies and jet.
Why does everyone assume that WotC hates Dominaria? It has just as much a special place in their heart as it does for many players, and Time Spiral block is testament to that. The sheer amount of references shows how much passion went into designing and developing the block. infact, the biggest flaw with Time Spiral block is that the people working on it got a bit too carried away, alienating newer players as a result.
Whatever WotC has planned with Dominaria, it will not be a middle-finger response.
That makes it a hard world to return for todays magic design, not impossible.
In the context of it being lame that a game based on characters who travel worlds, they only showed one world most of the time and that many of the areas of Dominaria could have been their own planes. I mean people already are *****ing about us going back to Ravnica for a 3rd time, this will be how many sets now that are on Dominaria?
"You can tell how dumb someone is by how they use Mary Sue"
The reason Dominaria has not been revisited in all this time is that Dominaria is not a focused setting, which is what they want to do these days to give a world a cohesive feeling. The problem is, that they want to stay true to Dominaria, because they also care about the world. It's not that they hate it or see it as a nuisance, but rather that they want to do it right. (A notion I wish they would also apply to legendary creatures cough O-Kagachi and Ludevic cough but I digress.)
And apparently they have finally figured out how, which shows that they weren't ignoring it in the meantime.
I don't see how having Richard Garfield on the team influences the creative aspect in any way. Correct me if I'm wrong, but I don't think he is all that involved in world-building or story-telling.
But we know Bolas has a huge undead army, and he's got a portal. What if he's trying to create another rift? He got nerfed when the Mending happened- all the time rifts got sealed. So what if the way to partially undo the mending, at least for him, is to create another massive rift, and somehow find a way to tap into it?
Well, the last set Richard Garfield was involved in was the original Innistrad, and that went on to be one of the most popular sets in Magic history card-wise and story-wise. Seeing Richard Garfield's name on the design team gets a lot of people's hopes up.
Zendikar - Trashed
Innistrad - Trashed
Amonkhet - Trashed
Return to Theros - Gonna get trashed
Dominara - guess
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
At this rate he needs to be on every team tbh INN, DA, AVR was the absolute best standard I have ever seen. The light tribal (I played Delver Spirits) was phenomenal.
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
While agree on the card aspect, Innistrads story... was pretty much nonexistent, since it fell into the awkward time in which they weren't sure how to publish the story, therefore we got only a few bits of the story from the cards and a few site posts. It's also extremely simplistic: Avacyn fights Griselbrand, both get stuck in the Helvault, church tries to make a secret out of it, the Dark Ascension happens and Sorin appears (without doing anything really), Liliana fights and curses Garruk, Thraben gets attacked by huge amounts of Zombies and Lilliana forces Thalia to destroy the Helvault, which frees Avacyn. She also destroys Griselbrand. Avacyn turns the tide on the monsters and creates the cursemute. And that's about it for three sets. The flavor and the cards were excellent, but the story (except for having the first happy ending of a block in a loong time) wasn't much to write home about. I also don't believe that Garfield had much to do with it.
I like how you both actively avoided Kaladesh and added a completely made up end to a hypothetical return in the future in your list, just in order to make a point.
Not to mention that we don't know the fate of Ixalan, another block before we go to Dominaria, which has nothing so far that indicates a planewide conflict.
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
This, basically. Most of the "plane-trashing" was a direct result of the multiple-set structure, trying to give the later sets a different feel and theme than the first one.
Three issues with the list. First, Zendikar 2.0 is trashed, but at the same time, the threat destabalizing the plane is gone for good, and the plane is easily regrowable. So its not like, say, New Phyrexia where the entire plane is screwed up the yin yang. So I would actually say that, despite the devastation, Zendikar ends up better off than the start of the block, if just for the Eldrazi being gone.
Second, Tarkir is definitively worse, because while its still five feuding clans, at least the original five clans were by and large benevolent to their own people (eh, Sultai excluded). The Dromoka, Ojutai, Kolaghan, and ESPECIALLY Atarka clans have a MUCH worse quality of life than they did before.
Third, I wouldn't classify the new Kaladesh regime as communist or socialist. Its a far more libertarian bent. Remember, Pia's mission was about easing restrictions for those who were able to harvest aether themselves, not forcing everyone to share aether equally. Whether its better than the Consulate was sans Tezzeret remains to be seen, but at the very least Baral is off the streets. Either way, the plane is most certainly not trashed.
http://magic.wizards.com/en/articles/archive/magic-story/hour-eternity-2017-07-12
Modern:R 8Whack R|W White Knights W
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
This story was pointless as hell. It was honestly a waste of time to read. I skimmed over most of it until I saw Bolas's picture and I read the paragraph before that. What's worth noting is that Oketra was being prepared to be embalmed. Return to Amonkhet in 2021 based on the gap between Innistrad and Shadows Over Innistrad.
And it's meant as no disrespect to Troop. I usually love his cryptic narratives. But geez, we get it Creative. Amonkhet is tettering on the edge of oblivion with a near-generation-wide genocide occuring. We didnt need EVERY BRUTAL DETAIL. What purpose did most of that serve? We knew from the plot, cards and other stories things were bad. Who thought it necessary to describe 4 or 5 deaths in absolute detail? Can we just not? This is why people tune out or lose interest in worlds: when they're set up like a house of cards meant to be knocked down, there's little point to invest emotionally. Even still, this was overkill.
I mean, at least we got to learn a few cool cultural details. Some have speculated that the gods could become anointed themselves, and we learn that Oketra's body is being preserved by the anointed. Also that profrssing love was forbidden by Bolas, which makes sense although that's quite disturbing. Those little lore bits were intriguing, but are largely going to be lost under stab stab slice, gurgle gurgle death rattle thud.
EDH - Yes, Each One is Named After a Song. I love tying music to my decks.
B Drana, Kalastria Bloodchief B - Fear of the Dark
WG Sigarda, Heron's Grace WG - Strength in Numbers
RG Xenagos, God of Revels RG - Fullmoon (It's werewolves)
RW Archangel Avacyn // Avacyn, the Purifier RW - The End is Nigh
60 Card Kitchen Table Decks
WUB Avacyn, Spirit Ferrier
RG Arlinn Kord's Howlpack
On Tarkir the quality of life went down for humans, yet the plane itself hasn't suffered much, I mean, they didn't went near total extinction like for Zendikar or it wasn't completely (or almost completely) taken over by a force mutating everyone and everything like phyrexians or Emrakul. Moreover with the awakening of Ugin the storms have calmed down a bit (iirc) which might give humans a chance to rebel against dragons or mount a resistance in a return block.
As for Kaladesh, well... Things might not be as bleak as I make them to be, it is just that I can't get over the fact that WotC went almost full real-life-political like Marvel on that block.
Point still stands that I think we will not see the planes get wrecked as often as the last year.[/quote]
Didn't Lorwyn and Shadowmoor fused/return to its natural day/night cycle that Oona had messed with leading to the forever day Lorwyn and forever night Shadowmoor?
Next week will focus on Samut and her sparking.
I rather like this weeks story, after how heavily focus Amonkhet stories where on planeswalker stories its nice seeing the everyday people going through this. Also drives in how scary everything is but hope is still there in small places.
"You can tell how dumb someone is by how they use Mary Sue"