So I had an idea about the eldrazi after reading the most recent story. What if there was only ever 1 eldrazi titan, Emrakul. Emmy eldrazifies all life on a plane. Maybe, rather than true titans, Kozilek and Ulamog were just the largest and most powerful of Emrakul's transformed spawn. For example, Em shows up on a plane, her mojo mutates a kraken and a wizard, and a few thousand years later you get Ulamog and Kozilek. I'm not saying this is where the story will head but I think it would allow an alternative direction for the story. Instead of either destroying Innistrad or being defeated by the Gatewatch, Emrakul stays long enough to do her thing and then just leaves. Leaving Innistrad full of mutated semi-eldrazi and using it as a nursery world to breed the next Ulamog and Kozilek. Over time most of the eldrazi mutants get killed off but the biggest and most powerful could hide in the ocean and the deep places of the earth, growing bigger and more powerful until they were strong enough to escape into the blind eternities. This would make Em a suitably powerful foe, allow Innistrad to still exist and keep it's core themes (with a dash of eldritch horror now added)and allow for the printing of interesting new (and more expendable) eldrazi titans while preserving emrakul as a recurring foe in the rogues gallery.
I think this theory is floating around Tumblr now too, especially with Brunella having a weirdly similar appearance to Ulamog.
[...]infecting planes with Eldrazi spawn encroaches on what Phyrexians are meant to do in the antagonist's catalogue.
Phyrexia is more like the Borg, turn everything into Phyrexians. End goal being, obviously, everyone is Phyrexians. This Eldrazi theory would be more like Marvel's Celestials or some Lovecraft stuff, using planes to incubate spawn because... reasons. End goal being some kind of unfathomable parasitic reproductive cycle beyond our feeble minds.
So I had an idea about the eldrazi after reading the most recent story. What if there was only ever 1 eldrazi titan, Emrakul. Emmy eldrazifies all life on a plane. Maybe, rather than true titans, Kozilek and Ulamog were just the largest and most powerful of Emrakul's transformed spawn. For example, Em shows up on a plane, her mojo mutates a kraken and a wizard, and a few thousand years later you get Ulamog and Kozilek. I'm not saying this is where the story will head but I think it would allow an alternative direction for the story. Instead of either destroying Innistrad or being defeated by the Gatewatch, Emrakul stays long enough to do her thing and then just leaves. Leaving Innistrad full of mutated semi-eldrazi and using it as a nursery world to breed the next Ulamog and Kozilek. Over time most of the eldrazi mutants get killed off but the biggest and most powerful could hide in the ocean and the deep places of the earth, growing bigger and more powerful until they were strong enough to escape into the blind eternities. This would make Em a suitably powerful foe, allow Innistrad to still exist and keep it's core themes (with a dash of eldritch horror now added)and allow for the printing of interesting new (and more expendable) eldrazi titans while preserving emrakul as a recurring foe in the rogues gallery.
So...instead of Ulamog and Kozilek, we get Brunsella and Hanweir?
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"You say 'learn from history,' but that does not mean 'learn the same bull***** the people in history learned alongside phrenology and alchemy.'" - The Blinking Spirit
So I had an idea about the eldrazi after reading the most recent story. What if there was only ever 1 eldrazi titan, Emrakul. Emmy eldrazifies all life on a plane. Maybe, rather than true titans, Kozilek and Ulamog were just the largest and most powerful of Emrakul's transformed spawn. For example, Em shows up on a plane, her mojo mutates a kraken and a wizard, and a few thousand years later you get Ulamog and Kozilek. I'm not saying this is where the story will head but I think it would allow an alternative direction for the story. Instead of either destroying Innistrad or being defeated by the Gatewatch, Emrakul stays long enough to do her thing and then just leaves. Leaving Innistrad full of mutated semi-eldrazi and using it as a nursery world to breed the next Ulamog and Kozilek. Over time most of the eldrazi mutants get killed off but the biggest and most powerful could hide in the ocean and the deep places of the earth, growing bigger and more powerful until they were strong enough to escape into the blind eternities. This would make Em a suitably powerful foe, allow Innistrad to still exist and keep it's core themes (with a dash of eldritch horror now added)and allow for the printing of interesting new (and more expendable) eldrazi titans while preserving emrakul as a recurring foe in the rogues gallery.
I have to say, this theory would make me far less angry about the killing off of Kozilek and Ulamog, though the fruits of this grand incubation would likely not be realized for a long, long time, and so if Emrakul is sealed in the moon, we probably won't ever go back to Innistrad.
It could also explain why Emrakul has something approaching sentience and sense of self, with the other Titans less so.
So I had an idea about the eldrazi after reading the most recent story. What if there was only ever 1 eldrazi titan, Emrakul. Emmy eldrazifies all life on a plane. Maybe, rather than true titans, Kozilek and Ulamog were just the largest and most powerful of Emrakul's transformed spawn. For example, Em shows up on a plane, her mojo mutates a kraken and a wizard, and a few thousand years later you get Ulamog and Kozilek. I'm not saying this is where the story will head but I think it would allow an alternative direction for the story. Instead of either destroying Innistrad or being defeated by the Gatewatch, Emrakul stays long enough to do her thing and then just leaves. Leaving Innistrad full of mutated semi-eldrazi and using it as a nursery world to breed the next Ulamog and Kozilek. Over time most of the eldrazi mutants get killed off but the biggest and most powerful could hide in the ocean and the deep places of the earth, growing bigger and more powerful until they were strong enough to escape into the blind eternities. This would make Em a suitably powerful foe, allow Innistrad to still exist and keep it's core themes (with a dash of eldritch horror now added)and allow for the printing of interesting new (and more expendable) eldrazi titans while preserving emrakul as a recurring foe in the rogues gallery.
I must say that I entertained a similar thought recently, because what Emrakul shows she is capable of really dwarfs everything the other two could. Ulamog was a simple mindless hungry beast, and Kozilek, though more interesting and formidable mind-warper, was just a mere trickster compared to her.
Somehow I think that creating a new Eldrazi titan would require an entire plane.
That might be a revelation that would get Nahiri to side with the heroes. She hates the Eldrazi as much as she hates Sorin so the idea that she might have made a new one would be a real shock.
Color identity has never worked that way before. Up to this point, personality and motive were everything.
White leads the way in wrath and planar destruction. Wrath of God, Cataclysm, things like that. Also balancing injustice, eye for an eye. That's what Emrakul will (attempt to) do. Red leads the way in anger, rage. Seems easily RW to me.
Color identity has never worked that way before. Up to this point, personality and motive were everything.
White leads the way in wrath and planar destruction. Wrath of God, Cataclysm, things like that. Also balancing injustice, eye for an eye. That's what Emrakul will (attempt to) do. Red leads the way in anger, rage. Seems easily RW to me.
I know that the argument is that the white part is justified by the spells Nahiri uses, but again, color identity has never worked that way before. It was always motive and personality. Regardless of what your abilities are, you needed to act white to justify being white. Having a mono-red card do white things may be a problem for the color pie, but the color pie is seperate from a character's color identity.
edit: maybe eye for an eye works, but it still feels wrong for WR unless there's more to Nahiri's plan that we don't know about yet.
Color identity has never worked that way before. Up to this point, personality and motive were everything.
*points at Sarkhan, Unbroken and Blue* Part of the justification for it is that he time travels. I know that there have been other examples where your tools determine your color identity partially.
Color identity has never worked that way before. Up to this point, personality and motive were everything.
White leads the way in wrath and planar destruction. Wrath of God, Cataclysm, things like that. Also balancing injustice, eye for an eye. That's what Emrakul will (attempt to) do. Red leads the way in anger, rage. Seems easily RW to me.
I know that the argument is that the white part is justified by the spells Nahiri uses, but again, color identity has never worked that way before. It was always motive and personality. Regardless of what your abilities are, you needed to act white to justify being white. Having a mono-red card do white things may be a problem for the color pie, but the color pie is seperate from a character's color identity.
edit: maybe eye for an eye works, but it still feels wrong for WR unless there's more to Nahiri's plan that we don't know about yet.
I think we're debating what comes first. To me, the desire to purge/purify/destroy a world of monsters/evil by some purging/purifying/ destructive force is a white trait. The means by which that comes about would be the tools, and thus white tools, but the inclination comes before the tools.
Color identity has never worked that way before. Up to this point, personality and motive were everything.
*points at Sarkhan, Unbroken and Blue* Part of the justification for it is that he time travels. I know that there have been other examples where your tools determine your color identity partially.
The blue part of the new sarkhan is because he isn't bound by bolas and is now able to think for himself once again...
Color identity has never worked that way before. Up to this point, personality and motive were everything.
*points at Sarkhan, Unbroken and Blue* Part of the justification for it is that he time travels. I know that there have been other examples where your tools determine your color identity partially.
The blue part of the new sarkhan is because he isn't bound by bolas and is now able to think for himself once again...
Going off of Maro's blog, Sarkhan is Blue because of time travel and "wanting to perfect his world" or some such. I know there have been other examples there of characters getting colors based on there power set, like Elsa got Blue because of her ice magic. Whether or not you think its the only reason, it's definitely a totally viable reason to have a color, and I'm also positive that he's had characters where that is the only reason.
Wizards didn't assign the titans genders. They created societies which created gendered Gods based on the eldrazi.
That's why Innistrad natives refer to Em as Her?
Players have been calling Em she and the other two he since Rise of the Eldrazi, while wizards where calling them its during that time. Wizard just adopted this.
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“There are no weak Jews. I am descended from those who wrestle angels and kill giants. We were chosen by God. You were chosen by a pathetic little man who can't seem to grow a full mustache"
"You can tell how dumb someone is by how they use Mary Sue"
Color identity has never worked that way before. Up to this point, personality and motive were everything.
*points at Sarkhan, Unbroken and Blue* Part of the justification for it is that he time travels. I know that there have been other examples where your tools determine your color identity partially.
The blue part of the new sarkhan is because he isn't bound by bolas and is now able to think for himself once again...
Going off of Maro's blog, Sarkhan is Blue because of time travel and "wanting to perfect his world" or some such. I know there have been other examples there of characters getting colors based on there power set, like Elsa got Blue because of her ice magic. Whether or not you think its the only reason, it's definitely a totally viable reason to have a color, and I'm also positive that he's had characters where that is the only reason.
You may think that the blue motive justification for Sarkhan is weak and a stretch (it is), but they always at least attempt to give a motive/personality reason for the color. If Nahiri has no plan other than destroying Innistrad for revenge, what is white about that? Maybe eye for an eye, I guess?
Revenge is white... There are so many cards and characters (with motives) that illustrate that. It's a more than ample enough quality to sustain Nahiri's White.
Color identity has never worked that way before. Up to this point, personality and motive were everything.
*points at Sarkhan, Unbroken and Blue* Part of the justification for it is that he time travels. I know that there have been other examples where your tools determine your color identity partially.
The blue part of the new sarkhan is because he isn't bound by bolas and is now able to think for himself once again...
Going off of Maro's blog, Sarkhan is Blue because of time travel and "wanting to perfect his world" or some such. I know there have been other examples there of characters getting colors based on there power set, like Elsa got Blue because of her ice magic. Whether or not you think its the only reason, it's definitely a totally viable reason to have a color, and I'm also positive that he's had characters where that is the only reason.
You may think that the blue motive justification for Sarkhan is weak and a stretch (it is), but they always at least attempt to give a motive/personality reason for the color. If Nahiri has no plan other than destroying Innistrad for revenge, what is white about that? Maybe eye for an eye, I guess?
My argument is more that there have been examples that characters get colors for reasons other than personality/motive, and they go further than Sarkhan. Again, Elsa with Blue because of ice. Now, might not mirror how they did Nahiri, but it at least says that tools is enough for a color. Nahiri could be a red character with white tools.
And revenge can be white, doesn't mean Nahiri is. Though outside of examples from before there more relaxed use of multicolor I'm not sure there is much.
*points at Sarkhan, Unbroken and Blue* Part of the justification for it is that he time travels. I know that there have been other examples where your tools determine your color identity partially.
The blue part of the new sarkhan is because he isn't bound by bolas and is now able to think for himself once again...
Going off of Maro's blog, Sarkhan is Blue because of time travel and "wanting to perfect his world" or some such. I know there have been other examples there of characters getting colors based on there power set, like Elsa got Blue because of her ice magic. Whether or not you think its the only reason, it's definitely a totally viable reason to have a color, and I'm also positive that he's had characters where that is the only reason.
You may think that the blue motive justification for Sarkhan is weak and a stretch (it is), but they always at least attempt to give a motive/personality reason for the color. If Nahiri has no plan other than destroying Innistrad for revenge, what is white about that? Maybe eye for an eye, I guess?
My argument is more that there have been examples that characters get colors for reasons other than personality/motive, and they go further than Sarkhan. Again, Elsa with Blue because of ice. Now, might not mirror how they did Nahiri, but it at least says that tools is enough for a color. Nahiri could be a red character with white tools.
And revenge can be white, doesn't mean Nahiri is. Though outside of examples from before there more relaxed use of multicolor I'm not sure there is much.
Doesn't this all tie to the problem of MaRo insisting that some things have to be a certain color? I remember him stating that fire usage always had to be Red regardless of everything else, so you could theoretically get a character who was perfectly, say Blue, but if he used fire, the character would have to be printed in an R/U card solely because of his fire usage even should he be perfectly antithetical to Blue.
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The blue part of the new sarkhan is because he isn't bound by bolas and is now able to think for himself once again...
Going off of Maro's blog, Sarkhan is Blue because of time travel and "wanting to perfect his world" or some such. I know there have been other examples there of characters getting colors based on there power set, like Elsa got Blue because of her ice magic. Whether or not you think its the only reason, it's definitely a totally viable reason to have a color, and I'm also positive that he's had characters where that is the only reason.
You may think that the blue motive justification for Sarkhan is weak and a stretch (it is), but they always at least attempt to give a motive/personality reason for the color. If Nahiri has no plan other than destroying Innistrad for revenge, what is white about that? Maybe eye for an eye, I guess?
My argument is more that there have been examples that characters get colors for reasons other than personality/motive, and they go further than Sarkhan. Again, Elsa with Blue because of ice. Now, might not mirror how they did Nahiri, but it at least says that tools is enough for a color. Nahiri could be a red character with white tools.
And revenge can be white, doesn't mean Nahiri is. Though outside of examples from before there more relaxed use of multicolor I'm not sure there is much.
Doesn't this all tie to the problem of MaRo insisting that some things have to be a certain color? I remember him stating that fire usage always had to be Red regardless of everything else, so you could theoretically get a character who was perfectly, say Blue, but if he used fire, the character would have to be printed in an R/U card solely because of his fire usage even should he be perfectly antithetical to Blue.
If that's a problem isn't really something I'm trying to debate, nor do I see much merit in it. But yes, pretty sure he's given examples of a character like that and they would get a card like that. Which means there isn't any issue with Nahiri using her current spell set of White with a Red motivation. Again, whether or not that's a good thing, whether or not that's even actually what they did with her, the point is that it's theoretically possible for sure, it shouldn't be ruled as not happening at all.
Color identity has never worked that way before. Up to this point, personality and motive were everything.
White leads the way in wrath and planar destruction. Wrath of God, Cataclysm, things like that. Also balancing injustice, eye for an eye. That's what Emrakul will (attempt to) do. Red leads the way in anger, rage. Seems easily RW to me.
I know that the argument is that the white part is justified by the spells Nahiri uses, but again, color identity has never worked that way before. It was always motive and personality. Regardless of what your abilities are, you needed to act white to justify being white. Having a mono-red card do white things may be a problem for the color pie, but the color pie is seperate from a character's color identity.
edit: maybe eye for an eye works, but it still feels wrong for WR unless there's more to Nahiri's plan that we don't know about yet.
I understand your view on PW color identity, but I do disagree with it.
Nahiri knows white mana and to an extent red mana due to her lithomancy also being close to geomancy. She has never been shown to be proficient in another color, especially black. It would not make sense for her to suddenly know how to proficiently cast black spells just because her mood changed.
Another angry/vengeful PW is Ajani, who we first saw as mono-W. Ajani having red on his next cards makes sense if he's angry bc he's
from Naya and knows red mana.
I'm sure if Tezzeret got mad and did revenge, he wouldn't gain red, just stay UB bc he's from Esper and knows that type of mana.
Shoot, even Xenagos didn't get black on his cards even though his actions were selfish and caused violence between Gods and mortals. He stayed GR because he was using the tools he knows to achieve his ends.
2) Emrakul is chased off (new planar shield? Destruction of manifestation?) (Personal Rating: Maybe)
3) Emrakul is destroyed like Ulamog and Kozilek (Personal Rating: Unlikely)
4) Emrakul is bound to Innistrad (in the moon?) (Personal Rating: Most Likely)
I doubt that Wizards would kill Emrakul off, I doubt Nahiri won't hear about Zendikar surviving, so either Emrakul is chased off, or bound. I wouldn't consider it too far-fetched if Nahiri, with a Tamiyo scroll or something else, sacrifices herself to bind Emrakul in the moon. Would that suck? Yes. Leaving the Gatewatch with plot armor.
Ideally I'd like the werewolves and the alphas to be explored more. Their pseudo-society hasn't really been explored, I feel. And I'd like to see Stromkirk in a story at some point.
Things I'd like to see:
1) The Gatewatch either get totally curb-stomped, or turn out to be totally irrelevant to how things turn out. I wish they wouldn't show up at all, but since that's already a given, I hope the story plays out in a manner which makes it clear there are things against which they are totally outclassed. A bunch of superheroes rushing in to save the day just cuts against the grain of cosmic horror. If Innistrad is to be saved (which I hope to be the case), it should happen only at great cost and/or sacrifice, and leave everyone questioning the cost of the victory, or whether it was indeed a victory at all.
2) Sorin is involved in the resolution, and gets some sort of comeuppance in the process. I hope Sorin survives the storyline, because I find him a very interesting character, but by the end of things, it should be clear to all that dealing with Sorin is never a safe thing, because he can't ultimately be trusted to serve any interests other than his own.
3) Innistrad survives, but at least the parts of it we are familiar with come out of this even darker, with a lasting taint of cosmic horror.
4) Tamiyo plays a significant role in resolving things, whatever form that resolution takes, but is not the one who is sacrificed. I am finding her pretty enjoyable, and hope to someday see a story that centers on her.
We where told we where not going to. Monday story was todays story just earlier.
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Phyrexia is more like the Borg, turn everything into Phyrexians. End goal being, obviously, everyone is Phyrexians. This Eldrazi theory would be more like Marvel's Celestials or some Lovecraft stuff, using planes to incubate spawn because... reasons. End goal being some kind of unfathomable parasitic reproductive cycle beyond our feeble minds.
So...instead of Ulamog and Kozilek, we get Brunsella and Hanweir?
"You say 'learn from history,' but that does not mean 'learn the same bull***** the people in history learned alongside phrenology and alchemy.'" - The Blinking Spirit
I have to say, this theory would make me far less angry about the killing off of Kozilek and Ulamog, though the fruits of this grand incubation would likely not be realized for a long, long time, and so if Emrakul is sealed in the moon, we probably won't ever go back to Innistrad.
It could also explain why Emrakul has something approaching sentience and sense of self, with the other Titans less so.
Somehow I think that creating a new Eldrazi titan would require an entire plane.
That might be a revelation that would get Nahiri to side with the heroes. She hates the Eldrazi as much as she hates Sorin so the idea that she might have made a new one would be a real shock.
Color identity has never worked that way before. Up to this point, personality and motive were everything.
White leads the way in wrath and planar destruction. Wrath of God, Cataclysm, things like that. Also balancing injustice, eye for an eye. That's what Emrakul will (attempt to) do. Red leads the way in anger, rage. Seems easily RW to me.
I know that the argument is that the white part is justified by the spells Nahiri uses, but again, color identity has never worked that way before. It was always motive and personality. Regardless of what your abilities are, you needed to act white to justify being white. Having a mono-red card do white things may be a problem for the color pie, but the color pie is seperate from a character's color identity.
edit: maybe eye for an eye works, but it still feels wrong for WR unless there's more to Nahiri's plan that we don't know about yet.
*points at Sarkhan, Unbroken and Blue* Part of the justification for it is that he time travels. I know that there have been other examples where your tools determine your color identity partially.
I think we're debating what comes first. To me, the desire to purge/purify/destroy a world of monsters/evil by some purging/purifying/ destructive force is a white trait. The means by which that comes about would be the tools, and thus white tools, but the inclination comes before the tools.
Going off of Maro's blog, Sarkhan is Blue because of time travel and "wanting to perfect his world" or some such. I know there have been other examples there of characters getting colors based on there power set, like Elsa got Blue because of her ice magic. Whether or not you think its the only reason, it's definitely a totally viable reason to have a color, and I'm also positive that he's had characters where that is the only reason.
Players have been calling Em she and the other two he since Rise of the Eldrazi, while wizards where calling them its during that time. Wizard just adopted this.
"You can tell how dumb someone is by how they use Mary Sue"
You may think that the blue motive justification for Sarkhan is weak and a stretch (it is), but they always at least attempt to give a motive/personality reason for the color. If Nahiri has no plan other than destroying Innistrad for revenge, what is white about that? Maybe eye for an eye, I guess?
My argument is more that there have been examples that characters get colors for reasons other than personality/motive, and they go further than Sarkhan. Again, Elsa with Blue because of ice. Now, might not mirror how they did Nahiri, but it at least says that tools is enough for a color. Nahiri could be a red character with white tools.
And revenge can be white, doesn't mean Nahiri is. Though outside of examples from before there more relaxed use of multicolor I'm not sure there is much.
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
Doesn't this all tie to the problem of MaRo insisting that some things have to be a certain color? I remember him stating that fire usage always had to be Red regardless of everything else, so you could theoretically get a character who was perfectly, say Blue, but if he used fire, the character would have to be printed in an R/U card solely because of his fire usage even should he be perfectly antithetical to Blue.
Modern - Cheeri0s (building), Belcher (building), Lantern (building), UW Control (building)
RIP Magic Duels. Wizards will regret what they did to you.
If that's a problem isn't really something I'm trying to debate, nor do I see much merit in it. But yes, pretty sure he's given examples of a character like that and they would get a card like that. Which means there isn't any issue with Nahiri using her current spell set of White with a Red motivation. Again, whether or not that's a good thing, whether or not that's even actually what they did with her, the point is that it's theoretically possible for sure, it shouldn't be ruled as not happening at all.
I understand your view on PW color identity, but I do disagree with it.
Nahiri knows white mana and to an extent red mana due to her lithomancy also being close to geomancy. She has never been shown to be proficient in another color, especially black. It would not make sense for her to suddenly know how to proficiently cast black spells just because her mood changed.
Another angry/vengeful PW is Ajani, who we first saw as mono-W. Ajani having red on his next cards makes sense if he's angry bc he's
from Naya and knows red mana.
I'm sure if Tezzeret got mad and did revenge, he wouldn't gain red, just stay UB bc he's from Esper and knows that type of mana.
Shoot, even Xenagos didn't get black on his cards even though his actions were selfish and caused violence between Gods and mortals. He stayed GR because he was using the tools he knows to achieve his ends.
1) Emrakul wins (Innistrad destroyed) (Personal Rating: Unlikely)
2) Emrakul is chased off (new planar shield? Destruction of manifestation?) (Personal Rating: Maybe)
3) Emrakul is destroyed like Ulamog and Kozilek (Personal Rating: Unlikely)
4) Emrakul is bound to Innistrad (in the moon?) (Personal Rating: Most Likely)
I doubt that Wizards would kill Emrakul off, I doubt Nahiri won't hear about Zendikar surviving, so either Emrakul is chased off, or bound. I wouldn't consider it too far-fetched if Nahiri, with a Tamiyo scroll or something else, sacrifices herself to bind Emrakul in the moon. Would that suck? Yes. Leaving the Gatewatch with plot armor.
Ideally I'd like the werewolves and the alphas to be explored more. Their pseudo-society hasn't really been explored, I feel. And I'd like to see Stromkirk in a story at some point.
1) The Gatewatch either get totally curb-stomped, or turn out to be totally irrelevant to how things turn out. I wish they wouldn't show up at all, but since that's already a given, I hope the story plays out in a manner which makes it clear there are things against which they are totally outclassed. A bunch of superheroes rushing in to save the day just cuts against the grain of cosmic horror. If Innistrad is to be saved (which I hope to be the case), it should happen only at great cost and/or sacrifice, and leave everyone questioning the cost of the victory, or whether it was indeed a victory at all.
2) Sorin is involved in the resolution, and gets some sort of comeuppance in the process. I hope Sorin survives the storyline, because I find him a very interesting character, but by the end of things, it should be clear to all that dealing with Sorin is never a safe thing, because he can't ultimately be trusted to serve any interests other than his own.
3) Innistrad survives, but at least the parts of it we are familiar with come out of this even darker, with a lasting taint of cosmic horror.
4) Tamiyo plays a significant role in resolving things, whatever form that resolution takes, but is not the one who is sacrificed. I am finding her pretty enjoyable, and hope to someday see a story that centers on her.
We where told we where not going to. Monday story was todays story just earlier.
"You can tell how dumb someone is by how they use Mary Sue"
Oh god, Nahiri is smarter than Bolas.