10 seconds in the guy flips over the box and it says, 'You are a Planeswalker' and the text that follows doesn't seem like it's trying to promote the selling of any Planeswalkers...
So, I am a Planeswalker?
How does that work.
How can a Planeswalker summon a Planeswalker?
Wth is a Planeswalker then?
Why am I a Planeswalker?
You are a powerful mage able to travel between planes. You know magic from different worlds and have bonds with a greater variety of mana sources (lands), giving you a great advantage over regular spellcasters.
You are currently fighting against other planeswalker, for some reason. Old lore was that both are trying to control a whole plane, but I guess it can be a smaller scale conflict.
How can a Planeswalker summon a Planeswalker?
"Summoning" also means "calling". You just use some magic to contact another planeswalker, who for some reason is willing to help you in your fight. Maybe the other planeswalker is your friend, maybe he's your minion.
That's why planeswalker cards have "loyalty", not "life". You fight until death, the 'walker card fights until you ask too much of they or they decide it's not worth it.
Wth is a Planeswalker then?
A mage with an innate ability to travel between worlds (called planes). See above.
Why am I a Planeswalker?
That's the flavour of the game, even before we started getting "planeswalker cards".
The player is a Planeswalker, and he's calling another one for help (this is why they don't have HP but Loyalty Points, they will stick with you, but only if you're not putting them in too much danger).
And you're a planeswalker because you travel from plane to plane each year
It is a fun flavor. It gets real fun if you can get another player to act out with you as if you are having a real duel with spells, not just playing cards.
It would be neat if, in the future, WOTC allowed us to choose what Plane we as PWs originate from and made an Emblem or something to use in Commander with an effect from your home plane you can use. Sound too much like Planechase? Eh. IDK. I'd probably choose to be from Theros though.
You are a powerful mage able to travel between planes. You know magic from different worlds and have bonds with a greater variety of mana sources (lands), giving you a great advantage over regular spellcasters.
This makes me wonder what the flavor justification behind the Standard and Block Constructed formats is, if any. I mean, it's not like the players, as planeswalkers, decide only to utilize magic from Theros and Tarkir, right? This is especially the case if the two planeswalkers are not "practice dueling" or "dueling for fun" or any dueling based on consent, but rather dueling for the sake of malicious intent or war or killing or whatnot.
I guess for certain formats, like Modern or Standard, the planeswalkers could just have planeswalked only to those planes that are represented by the formats in question (i.e. planeswalkers playing Standard have not yet traveled to Zendikar and do not know how to use Zendikar magic, for example).
But Block Constructed? If planeswalkers in a Block Constructed, non-friendly duel don't know how to use magic from other planes, then they are really, really bad planeswalkers -- they should have at least learned how to use magic from the planes they have walked to.
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How to use card tags (please use them for everybody's sanity)
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format Minimum deck size: 60 Maximum number of identical cards: 4 Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
I always find the flavor of being a Planeswalker bizarre.
In truth, I can't help but regard Planeswalkers as mostly terible people. Trying to kill each other for power, summoning innocent people and creatures to fight to the death for us: sacrificing them ( even - especially, in some decks - white-aligned mages ), doing hideous things to them ( Skullclamp and similar ) and their corpses ( Unburial Rites and similar ).
The nicest thing any Planeswalker could do for their respective plane is to stop playing Magic.
Not gonna lie, when I read the title of this post I was a little bit concerned that somebody actually thought that they really were a Planeswalker in real life!
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Wizards. listen. The Vorthos community will await the consequences of the Eldrazi Titans' deaths/sealing. We will keep the watch.
“The wind whispers, ‘come home,’ but I cannot.”
— Teferi
Not gonna lie, when I read the title of this post I was a little bit concerned that somebody actually thought that they really were a Planeswalker in real life!
At first I thought it was someone planning to be a planeswalker for Halloween or something. (Which should totally happen, by the way.)
This makes me wonder what the flavor justification behind the Standard and Block Constructed formats is, if any.
There aren't any. It's a case of story and gameplay segregation.
That's a shame. It's fun trying to make connections where they were never intended to be.
...Okay, actually, now that I think about it, it does make at least a little bit of sense. Since Standard is usually the first format that players get into (it's the easiest of the main formats among Standard, Modern, Legacy, and Vintage), Standard is the format with the most new players on the scene. As we know, depending on the extent to which we deem new planeswalkers "new", they will have only traveled between one plane and another plane. Maybe the players of Standard assume the roles of planeswalkers of this similar new-ness in their duels, regardless of how new to the game these players may actually be. Catering to the lowest common denominator, if you will.
Or maybe it's me just finding patterns where there aren't any again.
Private Mod Note
():
Rollback Post to RevisionRollBack
How to use card tags (please use them for everybody's sanity)
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format Minimum deck size: 60 Maximum number of identical cards: 4 Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
I always find the flavor of being a Planeswalker bizarre.
In truth, I can't help but regard Planeswalkers as mostly terible people. Trying to kill each other for power, summoning innocent people and creatures to fight to the death for us: sacrificing them ( even - especially, in some decks - white-aligned mages ), doing hideous things to them ( Skullclamp and similar ) and their corpses ( Unburial Rites and similar ).
The nicest thing any Planeswalker could do for their respective plane is to stop playing Magic.
I would like to point out that summoning is merely creating an aether duplicate of something. That is why, no matter how many times you Deicide Heliod, he is still going to exist in the story.
How can a Planeswalker summon a Planeswalker?
"Summoning" also means "calling". You just use some magic to contact another planeswalker, who for some reason is willing to help you in your fight. Maybe the other planeswalker is your friend, maybe he's your minion.
That's why planeswalker cards have "loyalty", not "life". You fight until death, the 'walker card fights until you ask too much of they or they decide it's not worth it.
Somewhere in my mind I knew this but to have now read it, it feels so much more flavorful. Thanks for putting that out there.
Not gonna lie, when I read the title of this post I was a little bit concerned that somebody actually thought that they really were a Planeswalker in real life!
I thought this too lol
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Was watching this vid - https://www.youtube.com/watch?v=u51dpcvova4&list=UUIIeZClsD9f0KlRsT1CBpDw
10 seconds in the guy flips over the box and it says, 'You are a Planeswalker' and the text that follows doesn't seem like it's trying to promote the selling of any Planeswalkers...
So, I am a Planeswalker?
How does that work.
How can a Planeswalker summon a Planeswalker?
Wth is a Planeswalker then?
Why am I a Planeswalker?
Yes.
You are not, however, a planeswalker card.
You are a powerful mage able to travel between planes. You know magic from different worlds and have bonds with a greater variety of mana sources (lands), giving you a great advantage over regular spellcasters.
You are currently fighting against other planeswalker, for some reason. Old lore was that both are trying to control a whole plane, but I guess it can be a smaller scale conflict.
"Summoning" also means "calling". You just use some magic to contact another planeswalker, who for some reason is willing to help you in your fight. Maybe the other planeswalker is your friend, maybe he's your minion.
That's why planeswalker cards have "loyalty", not "life". You fight until death, the 'walker card fights until you ask too much of they or they decide it's not worth it.
A mage with an innate ability to travel between worlds (called planes). See above.
That's the flavour of the game, even before we started getting "planeswalker cards".
And you're a planeswalker because you travel from plane to plane each year
I AM a Planeswalker cause I AM travelling from plane to plane each year.
Also really cool flavour about the loyalty points and how another Planeswalker won't die for me.
Really changes your perspective on the game, eh.
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
Mafia Stats 2016-2017:
Town: 1-0 | Scum: 2-0 | Neutral: 1-1
This makes me wonder what the flavor justification behind the Standard and Block Constructed formats is, if any. I mean, it's not like the players, as planeswalkers, decide only to utilize magic from Theros and Tarkir, right? This is especially the case if the two planeswalkers are not "practice dueling" or "dueling for fun" or any dueling based on consent, but rather dueling for the sake of malicious intent or war or killing or whatnot.
I guess for certain formats, like Modern or Standard, the planeswalkers could just have planeswalked only to those planes that are represented by the formats in question (i.e. planeswalkers playing Standard have not yet traveled to Zendikar and do not know how to use Zendikar magic, for example).
But Block Constructed? If planeswalkers in a Block Constructed, non-friendly duel don't know how to use magic from other planes, then they are really, really bad planeswalkers -- they should have at least learned how to use magic from the planes they have walked to.
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format
Minimum deck size: 60
Maximum number of identical cards: 4
Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
I always find the flavor of being a Planeswalker bizarre.
In truth, I can't help but regard Planeswalkers as mostly terible people. Trying to kill each other for power, summoning innocent people and creatures to fight to the death for us: sacrificing them ( even - especially, in some decks - white-aligned mages ), doing hideous things to them ( Skullclamp and similar ) and their corpses ( Unburial Rites and similar ).
The nicest thing any Planeswalker could do for their respective plane is to stop playing Magic.
UTeferi, Temporal ArchmageU's prison: blue is the new orange is the new black.
Mizzix Of The Izmagnus : wheels on fire... rolling down the road...
BSidisi, Undead VizierB: Bis zum Erbrechen
GTitiania, Protector Of ArgothG: Protecting Argoth, by blowing it up!
GYisan, The Wanderer BardG: Gradus Ad Elfball.
Duel EDH: Yisan & Titania.
In Progress: Grand Arbiter Augustin IV duel; Grenzo, Dungeon Warden Doomsday.
The Vorthos community will await the consequences of the Eldrazi Titans' deaths/sealing. We will keep the watch.
“The wind whispers, ‘come home,’ but I cannot.”
— Teferi
There aren't any. It's a case of story and gameplay segregation.
At first I thought it was someone planning to be a planeswalker for Halloween or something. (Which should totally happen, by the way.)
That's a shame. It's fun trying to make connections where they were never intended to be.
...Okay, actually, now that I think about it, it does make at least a little bit of sense. Since Standard is usually the first format that players get into (it's the easiest of the main formats among Standard, Modern, Legacy, and Vintage), Standard is the format with the most new players on the scene. As we know, depending on the extent to which we deem new planeswalkers "new", they will have only traveled between one plane and another plane. Maybe the players of Standard assume the roles of planeswalkers of this similar new-ness in their duels, regardless of how new to the game these players may actually be. Catering to the lowest common denominator, if you will.
Or maybe it's me just finding patterns where there aren't any again.[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format
Minimum deck size: 60
Maximum number of identical cards: 4
Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
Currently building: Tasigur, the Golden Fang, Emrakul, the Promised End
Retired: Thraximundar, Dralnu, Lich Lord, Sharuum, The Hedgemon, Omnath, Locus of Rage
I would like to point out that summoning is merely creating an aether duplicate of something. That is why, no matter how many times you Deicide Heliod, he is still going to exist in the story.
Storm Crow is strictly worse than Seacoast Drake.
Somewhere in my mind I knew this but to have now read it, it feels so much more flavorful. Thanks for putting that out there.
I thought this too lol