But they're major characters in the story. With depicting scenes from the lore such as Deicide and including examples of other, lessor sea monsters, why not include a major one? It was the ideal place for Legendaries like it too. I mean, it's only a couple of cards per block. Why not do them instead of the generic mythics?
Except that they AREN'T major characters in the story. They are major players in the worlds, but the world is not a direct reflection of the story.
And once again, it's because you don't understand the timing involved with marketing and the sets.
I mean, if given the option like you want them to do, we would have had a Fblthp card. But it doesn't work that way. They have no clue how popular certain things will be, and there is a limited amount of space for them to explore characters and the less relevant they are to the STORY they are trying to tell, the less likely they will be to actually show up on the cards.
They aren't prophets. They don't know what people will attach to.
Jenrik, to use your favorite as an example, is a hermit who would have been better suited as a reference on a LAND card. Jenrik's lighthouse. You realize why as well, I'm sure. It's because he didn't do anything and his very place in the world meant he wouldn't have anything to offer.
Aside from that, for every card they put in, that's another card that isn't getting made, and they CAN'T devote all the rares and mythics to legendaries.
Jenrik worked with Tamiyo, though. And Arixmethes was the myth involving where Godsend landed and he was Kiora's target; as well as the greatest sea monster on Theros...
I feel such cards should at least show up in supplemental Commander products in the future if nothing else... I understand they're more interested in the mechanics of the game and supporting multiple formats, especially Draft, to worry too much about covering all bases with the story. But I just feel when designing certain cards, it's a shame not to have named characters that are alluring aspects of a plane's flavor not represented (if not in the block, then in other products later). For example, Gerad and Gisa created hoards of Skaabs including one that's a Legendary Creature. They're referenced in flavor texts spanning several cards and in the story, but are nowhere to be see on cards. They'd have been good candidates as cards themselves. I'm not faulting WOTC for not being prophets; I just wish we had more insight into what prevents named characters from becoming cards, and an idea if we can expect, with popular demand, those characters to make it to cards at some point later. Flavor fans are usually collectors/casual/EDH players anyway, and their products are where Legendaries make the most sense. Why make new cards all the time when people love certain characters they haven't seen on cards yet?
Jenrik worked with Tamiyo, though. And Arixmethes was the myth involving where Godsend landed and he was Kiora's target; as well as the greatest sea monster on Theros...
Tamiyo crashed with Jenrik.
Know what she did in the story? Nothing either.
And Arixmethes was never mentioned anywhere else in connection to Godsend EXCEPT in Godsend, and DOUBLY true of the fact that it wasn't a kraken in ANY legend or supplementary product.
Arixmethes, in the walker's guide, was mentioned in the fact that Heliod had smote it with Khrusor, not Purphoros's sword.
Imagine the disconnect people would have if they HADN'T read the book and saw this and what they could find on it didn't indicate it was a sea monster at all.
I'm not faulting WOTC for not being prophets; I just wish we had more insight into what prevents named characters from becoming cards, and an idea if we can expect, with popular demand, those characters to make it to cards at some point later. Flavor fans are usually collectors/casual/EDH players anyway, and their products are where Legendaries make the most sense. Why make new cards all the time when people love certain characters they haven't seen on cards yet?
They changed that after the style guide was finalized, probably because of how much space it would take up on the card line. Which, there in, lies my point.
Not only do they not know what will be popular, but there are a LOT of details that are fluid as late as when Development is testing things. The style guides might not actually end up matching the final product because of late development changes.
And for the record, I loathe EDH. It's fine if you like it, I'm not saying it is a bad format, but I hate it with the burning passion of a culling sun.
Jenrik worked with Tamiyo, though. And Arixmethes was the myth involving where Godsend landed and he was Kiora's target; as well as the greatest sea monster on Theros...
Tamiyo crashed with Jenrik.
Know what she did in the story? Nothing either.
And Arixmethes was never mentioned anywhere else in connection to Godsend EXCEPT in Godsend, and DOUBLY true of the fact that it wasn't a kraken in ANY legend or supplementary product.
Arixmethes, in the walker's guide, was mentioned in the fact that Heliod had smote it with Khrusor, not Purphoros's sword.
Imagine the disconnect people would have if they HADN'T read the book and saw this and what they could find on it didn't indicate it was a sea monster at all.
I'm not faulting WOTC for not being prophets; I just wish we had more insight into what prevents named characters from becoming cards, and an idea if we can expect, with popular demand, those characters to make it to cards at some point later. Flavor fans are usually collectors/casual/EDH players anyway, and their products are where Legendaries make the most sense. Why make new cards all the time when people love certain characters they haven't seen on cards yet?
They changed that after the style guide was finalized, probably because of how much space it would take up on the card line. Which, there in, lies my point.
Not only do they not know what will be popular, but there are a LOT of details that are fluid as late as when Development is testing things. The style guides might not actually end up matching the final product because of late development changes.
And for the record, I loathe EDH. It's fine if you like it, I'm not saying it is a bad format, but I hate it with the burning passion of a culling sun.
We'll have to agree to disagree on several points since our opinions are at odds. It's true that there could be delays between different departments that prevents certain details from Creative from making it onto cards. I resent that and I'm only voicing this opinion in the hopes that if it can be avoided, it might be in the future. WOTC has always been receptive to constructive criticism and suggestions, which is admirable and the reason why more of the story IS being represented on cards lately, such as Deicide. Speaking of Deicide, I disagree that depicting Arixmethes would be any more confusing than the fact Deicide depicts a scene exclusive to Godsend itself, just as he essentially was.
The idea of him being a Kraken is the flavor of the block itself - that the Myths are sometimes wrong about certain details, and sometimes right but embellished, and other times historical fact. That's the mystique of Mediterranean story telling and history which was captured in Theros myths. Like the Trojan war or Atlantis. For example: The myth that Callaphe found the edge of the world and sailed into Nyx. Her ship sank, so part of the myth is false - but the Moonsoon was the key to reaching the edge of the world after all. With Arixmethes for example yes - it is a lost city. Yes, it did sink into the ocean. It's a real place. But not because Heliod smote it, but because it was a Kraken after all. That's what makes these myths alluring. Modern archaeology is discovering places like Troy and Atlantis (Santorini) as actual places. But did the gods smite them? Or fight in their wars? Well, that's the myth aspect built on a foundation of historical fact. That's what I love most about some of the Theros myths. They successfully captured that flavor. But I don't have some of them as cards to enjoy since I'm making a Myths EDH deck.
EDH is my favorite creative outlet in MTG and with a good group of friends it's fun for me personally. Just an opinion.
I only hope Arixmethes and Jenrik make it onto cards someday and sooner than later. I feel supplemental Commander products are an ideal place for that, but it's not my decision to make.
We'll have to agree to disagree on several points since our opinions are at odds. It's true that there could be delays between different departments that prevents certain details from Creative from making it onto cards. I resent that and I'm only voicing this opinion in the hopes that if it can be avoided, it might be in the future. WOTC has always been receptive to constructive criticism and suggestions, which is admirable and the reason why more of the story IS being represented on cards lately, such as Deicide. Speaking of Deicide, I disagree that depicting Arixmethes would be any more confusing than the fact Deicide depicts a scene exclusive to Godsend itself, just as he essentially was.
You're just going to have to accept that there's no viable way they can do everything you want them to do. They make a lot of details and characters for the style guide that just have no way of being included. It's just the nature of the game and design.
I know you aren't happy with it, but there isn't much they can do.
I only hope Arixmethes and Jenrik make it onto cards someday and sooner than later. I feel supplemental Commander products are an ideal place for that, but it's not my decision to make.
Jenrik is likely never getting made. Gisa and Geralf are way too popular for him to even be on the radar. Even if they did do another character from Innistrad, it's more likely to be Ludevic than Jenrik.
Arixmethes doesn't feel particularly likely either, not when there are more human creatures that people latch onto. Do I speak definitively on it? No, but so far you're the only one I've ever seen pushing for those characters to get cards, and there are a LOT more who were upset we didn't get Gisa and Geralf.
We'll have to agree to disagree on several points since our opinions are at odds. It's true that there could be delays between different departments that prevents certain details from Creative from making it onto cards. I resent that and I'm only voicing this opinion in the hopes that if it can be avoided, it might be in the future. WOTC has always been receptive to constructive criticism and suggestions, which is admirable and the reason why more of the story IS being represented on cards lately, such as Deicide. Speaking of Deicide, I disagree that depicting Arixmethes would be any more confusing than the fact Deicide depicts a scene exclusive to Godsend itself, just as he essentially was.
You're just going to have to accept that there's no viable way they can do everything you want them to do. They make a lot of details and characters for the style guide that just have no way of being included. It's just the nature of the game and design.
I know you aren't happy with it, but there isn't much they can do.
I only hope Arixmethes and Jenrik make it onto cards someday and sooner than later. I feel supplemental Commander products are an ideal place for that, but it's not my decision to make.
Jenrik is likely never getting made. Gisa and Geralf are way too popular for him to even be on the radar. Even if they did do another character from Innistrad, it's more likely to be Ludevic than Jenrik.
Arixmethes doesn't feel particularly likely either, not when there are more human creatures that people latch onto. Do I speak definitively on it? No, but so far you're the only one I've ever seen pushing for those characters to get cards, and there are a LOT more who were upset we didn't get Gisa and Geralf.
So many players have wanted an Urza card for years, so I know there's little incentive to hold out hope for flavor cards. Just seems sad to me though. I'm not requesting Return of Kamigawa or fetchland commons in M15. I don't think it takes away from anything to make them into cards in a casual EDH format product. But it's true that there are few, if only me, who wants those specific characters so it's more difficult getting them on the radar.
I was overall happy with the flavor of Theros. The only thing that bothered me were occasionally missteps, like the demons: they just seemed out of place in a Greek-inspired place. Zombies would have too, had they not invented the whole "returned" notion, with the masks, which largely satisfied me flavor-wise.
Also keep in mind 15 (5 in each set) legendary mythic slots had to given to the gods.
Private Mod Note
():
Rollback Post to RevisionRollBack
“There are no weak Jews. I am descended from those who wrestle angels and kill giants. We were chosen by God. You were chosen by a pathetic little man who can't seem to grow a full mustache"
"You can tell how dumb someone is by how they use Mary Sue"
To post a comment, please login or register a new account.
Jenrik worked with Tamiyo, though. And Arixmethes was the myth involving where Godsend landed and he was Kiora's target; as well as the greatest sea monster on Theros...
I feel such cards should at least show up in supplemental Commander products in the future if nothing else... I understand they're more interested in the mechanics of the game and supporting multiple formats, especially Draft, to worry too much about covering all bases with the story. But I just feel when designing certain cards, it's a shame not to have named characters that are alluring aspects of a plane's flavor not represented (if not in the block, then in other products later). For example, Gerad and Gisa created hoards of Skaabs including one that's a Legendary Creature. They're referenced in flavor texts spanning several cards and in the story, but are nowhere to be see on cards. They'd have been good candidates as cards themselves. I'm not faulting WOTC for not being prophets; I just wish we had more insight into what prevents named characters from becoming cards, and an idea if we can expect, with popular demand, those characters to make it to cards at some point later. Flavor fans are usually collectors/casual/EDH players anyway, and their products are where Legendaries make the most sense. Why make new cards all the time when people love certain characters they haven't seen on cards yet?
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
Tamiyo crashed with Jenrik.
Know what she did in the story? Nothing either.
And Arixmethes was never mentioned anywhere else in connection to Godsend EXCEPT in Godsend, and DOUBLY true of the fact that it wasn't a kraken in ANY legend or supplementary product.
Arixmethes, in the walker's guide, was mentioned in the fact that Heliod had smote it with Khrusor, not Purphoros's sword.
Imagine the disconnect people would have if they HADN'T read the book and saw this and what they could find on it didn't indicate it was a sea monster at all.
Part of it has to do with time.
Did you know that throughout most of Ravnica design, Niv-Mizzet's name was actually Nivmizzetstryx?
http://www.ainokostudios.com/concept/WOTC styleguide-resized/ALT_styleguide08.jpg
They changed that after the style guide was finalized, probably because of how much space it would take up on the card line. Which, there in, lies my point.
Not only do they not know what will be popular, but there are a LOT of details that are fluid as late as when Development is testing things. The style guides might not actually end up matching the final product because of late development changes.
And for the record, I loathe EDH. It's fine if you like it, I'm not saying it is a bad format, but I hate it with the burning passion of a culling sun.
We'll have to agree to disagree on several points since our opinions are at odds. It's true that there could be delays between different departments that prevents certain details from Creative from making it onto cards. I resent that and I'm only voicing this opinion in the hopes that if it can be avoided, it might be in the future. WOTC has always been receptive to constructive criticism and suggestions, which is admirable and the reason why more of the story IS being represented on cards lately, such as Deicide. Speaking of Deicide, I disagree that depicting Arixmethes would be any more confusing than the fact Deicide depicts a scene exclusive to Godsend itself, just as he essentially was.
The idea of him being a Kraken is the flavor of the block itself - that the Myths are sometimes wrong about certain details, and sometimes right but embellished, and other times historical fact. That's the mystique of Mediterranean story telling and history which was captured in Theros myths. Like the Trojan war or Atlantis. For example: The myth that Callaphe found the edge of the world and sailed into Nyx. Her ship sank, so part of the myth is false - but the Moonsoon was the key to reaching the edge of the world after all. With Arixmethes for example yes - it is a lost city. Yes, it did sink into the ocean. It's a real place. But not because Heliod smote it, but because it was a Kraken after all. That's what makes these myths alluring. Modern archaeology is discovering places like Troy and Atlantis (Santorini) as actual places. But did the gods smite them? Or fight in their wars? Well, that's the myth aspect built on a foundation of historical fact. That's what I love most about some of the Theros myths. They successfully captured that flavor. But I don't have some of them as cards to enjoy since I'm making a Myths EDH deck.
EDH is my favorite creative outlet in MTG and with a good group of friends it's fun for me personally. Just an opinion.
I only hope Arixmethes and Jenrik make it onto cards someday and sooner than later. I feel supplemental Commander products are an ideal place for that, but it's not my decision to make.
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
You're just going to have to accept that there's no viable way they can do everything you want them to do. They make a lot of details and characters for the style guide that just have no way of being included. It's just the nature of the game and design.
I know you aren't happy with it, but there isn't much they can do.
Jenrik is likely never getting made. Gisa and Geralf are way too popular for him to even be on the radar. Even if they did do another character from Innistrad, it's more likely to be Ludevic than Jenrik.
Arixmethes doesn't feel particularly likely either, not when there are more human creatures that people latch onto. Do I speak definitively on it? No, but so far you're the only one I've ever seen pushing for those characters to get cards, and there are a LOT more who were upset we didn't get Gisa and Geralf.
So many players have wanted an Urza card for years, so I know there's little incentive to hold out hope for flavor cards. Just seems sad to me though. I'm not requesting Return of Kamigawa or fetchland commons in M15. I don't think it takes away from anything to make them into cards in a casual EDH format product. But it's true that there are few, if only me, who wants those specific characters so it's more difficult getting them on the radar.
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
I was overall happy with the flavor of Theros. The only thing that bothered me were occasionally missteps, like the demons: they just seemed out of place in a Greek-inspired place. Zombies would have too, had they not invented the whole "returned" notion, with the masks, which largely satisfied me flavor-wise.
UTeferi, Temporal ArchmageU's prison: blue is the new orange is the new black.
Mizzix Of The Izmagnus : wheels on fire... rolling down the road...
BSidisi, Undead VizierB: Bis zum Erbrechen
GTitiania, Protector Of ArgothG: Protecting Argoth, by blowing it up!
GYisan, The Wanderer BardG: Gradus Ad Elfball.
Duel EDH: Yisan & Titania.
In Progress: Grand Arbiter Augustin IV duel; Grenzo, Dungeon Warden Doomsday.
"You can tell how dumb someone is by how they use Mary Sue"