I recently played an EDH (commander) game against a friend of mine who was using Ezuri, Renegade Leader as his commander. Basically the idea of the deck is to ramp mana with elves then buff them up with Ezuri's ability and swing for the win. Very effective strategy.
Now the combo in question involves Devoted Druid and Ezuri. During his main phase, he ramped a bunch of mana and pumped with Ezuri. Then he swung with a bunch of creatures during his attack phase. I declared my blockers, having enough blocking power to prevent him from winning. After I declared my blockers, he activated devoted druid's first ability to gain mana. Then used it's second one to untap it, and tapped it for mana again. He did this five times (he could do so thanks to pumping twice with Ezuri) then he pumped with Ezuri again, to give him the win.
Now I don't doubt the validity of the combo. The combo itself is legit. My question is, can you combo off of your opponent declaring a block? I know that you can activate abilities in response to a block, but can you activate a second completely different ability in response to the first? Not to mention that activating a different creatures ability in response to that?
Before you move on to another phase/step its allways required that the stack is empty and everyone passes on the empty stack, so does nothing else.
Everytime someone gets priority they can act.
In this example, during combat, after every step everyone can act and if something resolves, everyone can "again" act on the empty stack, or pass and the game continues to the next.
That means, if someone declares blockers, everyone can, after that, do something on the empty stack, if everyone passes, its going for the damage.
So yes, you can "combo off" after blockers are declared, before you advance to the damage step, everyone gets a chance to do something.
After I declared my blockers, he activated devoted druid's first ability to gain mana. Then used it's second one to untap it, and tapped it for mana again. He did this five times (he could do so thanks to pumping twice with Ezuri) then he pumped with Ezuri again, to give him the win.
This sounds not good.
"Regenerate" can't save a creature from having zero or less toughness , like gets -x/-x or gets -1/-1 counters.
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Yes , I was Rules Advisor.
Obviously , English is not my first Language (sorry about that ).
After I declared my blockers, he activated devoted druid's first ability to gain mana. Then used it's second one to untap it, and tapped it for mana again. He did this five times (he could do so thanks to pumping twice with Ezuri) then he pumped with Ezuri again, to give him the win.
This sounds not good.
"Regenerate" can't save a creature from having zero or less toughness , like gets -x/-x or gets -1/-1 counters.
There's no regeneration involved. The druid got +6/+6 from ezuri, then untapped 5 times, gaining 5 -1/-1 counters, then got another +3/+3 from ezuri. So +9/+9 plus -5/-5 leaves +4/+4.
I recently played an EDH (commander) game against a friend of mine who was using Ezuri, Renegade Leader as his commander. Basically the idea of the deck is to ramp mana with elves then buff them up with Ezuri's ability and swing for the win. Very effective strategy.
Now the combo in question involves Devoted Druid and Ezuri. During his main phase, he ramped a bunch of mana and pumped with Ezuri. Then he swung with a bunch of creatures during his attack phase. I declared my blockers, having enough blocking power to prevent him from winning. After I declared my blockers, he activated devoted druid's first ability to gain mana. Then used it's second one to untap it, and tapped it for mana again. He did this five times (he could do so thanks to pumping twice with Ezuri) then he pumped with Ezuri again, to give him the win.
Now I don't doubt the validity of the combo. The combo itself is legit. My question is, can you combo off of your opponent declaring a block? I know that you can activate abilities in response to a block, but can you activate a second completely different ability in response to the first? Not to mention that activating a different creatures ability in response to that?
Everytime someone gets priority they can act.
In this example, during combat, after every step everyone can act and if something resolves, everyone can "again" act on the empty stack, or pass and the game continues to the next.
That means, if someone declares blockers, everyone can, after that, do something on the empty stack, if everyone passes, its going for the damage.
So yes, you can "combo off" after blockers are declared, before you advance to the damage step, everyone gets a chance to do something.
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This sounds not good.
"Regenerate" can't save a creature from having zero or less toughness , like gets -x/-x or gets -1/-1 counters.
Obviously , English is not my first Language (sorry about that ).
There's no regeneration involved. The druid got +6/+6 from ezuri, then untapped 5 times, gaining 5 -1/-1 counters, then got another +3/+3 from ezuri. So +9/+9 plus -5/-5 leaves +4/+4.
Obviously , English is not my first Language (sorry about that ).