Originally posted by mondu_the_fat: One minute you're arguing about meatlof and the next thing you know someone's sex life is being dredged up.
My playgroup: four people total.
We use the Legacy B&R list.
My meta consists of combo, control and some aggro / midrange decks.
My group uses proxies, so budget is not an issue. Because of this, things can get out of hand.
Both those creatures have/give Undying, so there is no specific interaction. Let's pretend you said Kitchen Finks instead of the Wolf.
When the Finks die, you choose whether it undies or persists. It will come back with the appropriate counter. When it dies again, it won't be able to do (whichever you chose last time) since it has the appropriate counter, but the other will trigger since it doesn't have that counter. And it just sort of bounces between undying and persisting, in a quasi-immortal state.
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Former Level 2 Judge (Retired / Renounced)
Went to a new shop from a friend's recommendation, DQ'ed for willful violation of CR 100.6b.
The young wolf you listed would have multiple instances of persist. Multiple instances are redundant because they will all be satisfied with the same check "Did it have a +1/+1? Yes? Ok it stays dead". If you were to change the young wolf to a Kitchen Finks then it changes, each instance of Persist and Undying will trigger each time the creature dies, and it is likely to be able to create an infinite loop of a creature that will always be able to return from the graveyard.
Keep in mind that +1/+1's and -1/-1's only cancel each other out when state based actions are checked, for example if you control Mikaeus, the Unhallowed and Kitchen Finks with a +1/+1 and I Black Sun zenith for 3 then the creature will have died with both +1/+1's and -1/-1's and thus will not return to either trigger.
If the creature has no counters both abilities will trigger. You then choose how to stack them. The last one you put on the stack will resolve first, putting the creature onto the battlefield with either a -1/-1 or +1/+1 counter. The second ability will then trigger, but be unable to do anything because the creature is no longer in the graveyard.
If the creature has a +1/+1 or -1/-1 counter only one of the abilities will trigger.
Does that I mean that if I have a sacrifice outlet, I can sacrifice Kitchen Finks to no end?
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God listens ... TO SLAYER!!!!!
Originally posted by mondu_the_fat: One minute you're arguing about meatlof and the next thing you know someone's sex life is being dredged up.
My playgroup: four people total.
We use the Legacy B&R list.
My meta consists of combo, control and some aggro / midrange decks.
My group uses proxies, so budget is not an issue. Because of this, things can get out of hand.
Like how do Mikaeus, the Unhallowed" target="blank">Mikaeus, the Unhallowed + Young Wolf interact with each other?
My playgroup: four people total.
We use the Legacy B&R list.
My meta consists of combo, control and some aggro / midrange decks.
My group uses proxies, so budget is not an issue. Because of this, things can get out of hand.
When the Finks die, you choose whether it undies or persists. It will come back with the appropriate counter. When it dies again, it won't be able to do (whichever you chose last time) since it has the appropriate counter, but the other will trigger since it doesn't have that counter. And it just sort of bounces between undying and persisting, in a quasi-immortal state.
Went to a new shop from a friend's recommendation, DQ'ed for willful violation of CR 100.6b.
Have played duals? I have PucaPoints for them!
(Credit to DarkNightCavalier)
$tandard: Too poor.
Modern:
- GW Birthing Pod(?)
Legacy:
- UWR Delver
Keep in mind that +1/+1's and -1/-1's only cancel each other out when state based actions are checked, for example if you control Mikaeus, the Unhallowed and Kitchen Finks with a +1/+1 and I Black Sun zenith for 3 then the creature will have died with both +1/+1's and -1/-1's and thus will not return to either trigger.
If the creature has no counters both abilities will trigger. You then choose how to stack them. The last one you put on the stack will resolve first, putting the creature onto the battlefield with either a -1/-1 or +1/+1 counter. The second ability will then trigger, but be unable to do anything because the creature is no longer in the graveyard.
If the creature has a +1/+1 or -1/-1 counter only one of the abilities will trigger.
Does that I mean that if I have a sacrifice outlet, I can sacrifice Kitchen Finks to no end?
My playgroup: four people total.
We use the Legacy B&R list.
My meta consists of combo, control and some aggro / midrange decks.
My group uses proxies, so budget is not an issue. Because of this, things can get out of hand.
That is correct.