Well that depends on what you think it does.
"Until end of turn" effects don't end, so if you ask a question, and they answer "No", then they must abide by their answer of "No" until the end of the game (or until the end of the turn after Staying Power leaves the game). That doesn't really mean you automatically win. If you're asking for suggestions as to what questions you should ask, you should take that to Magic General or Strategy.
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Well...OK...
If I am asking the right questions in the right order
for instance
1. Will you always answer question with "Yes"
2(if answer to 1 is yes) Will you do "Action X" this turn
2(if answer to 2 is no) Will you not do "Action X" this turn
Action X can equal mana buring during upkeeps, not attacking or outright conceding the game.
The funnier one is that you make them not concede,
Tell them your selling a drink(could be anything) for Y$ and make them buy it
concession is a rule, and players are always allowed to concede.
but you could after a first question "will you answer yes to the next question?" you can control them like you had a mindslaver
The best question you would start off asking is a question that will make them answer the same for EACH question you would ask one...even if it's not the question your asking during your upkeep.
This strategy does not work. Having to answer truthfully does not force them to make an answer true.
Example:
FP Question #1: Will you always answer questions with "Yes" ?
Answer #1: Yes.
FP Question #2: Will you attack with your Time Elemental this turn?
Answer #2: Since I am only obligated to abide by Answer #1 IF ABLE, and the true answer to this question is "No," I am allowed to give that answer.
No.
It is not possible to use Frankie Peanuts to force your oppone to make a decision a certain way. You can force them to make a decision earlier then they normally would, but you cannot trick them as you plan. Frankie is NOT a Mindslaver.
Doesn't "If I were to ask you to perform action X this turn, would your answer to that question be the same as the answer to this question?" work without staying power anyway?
Doesn't "If I were to ask you to perform action X this turn, would your answer to that question be the same as the answer to this question?" work without staying power anyway?
That isn't a "yes or no" question. The answer might be "I cannot derive a truthful 'yes' or 'no' answer to that question."
Let me repeat: you CANNOT force player to make an answer become true. They can always evaluate the truth about Action X independent of formulating an answer to your question. If, as in LckyDice777's suggestion, you had asked about answers earlier, then they do not have to "abide by" that earlier effect if it is not the truth. If, as you suggest, you ask a question that can't be answered "yes" or "no" based upon the truth, then you asked an invalid question.
That isn't a "yes or no" question. The answer might be "I cannot derive a truthful 'yes' or 'no' answer to that question."
Let me repeat: you CANNOT force player to make an answer become true. They can always evaluate the truth about Action X independent of formulating an answer to your question. If, as in LckyDice777's suggestion, you had asked about answers earlier, then they do not have to "abide by" that earlier effect if it is not the truth. If, as you suggest, you ask a question that can't be answered "yes" or "no" based upon the truth, then you asked an invalid question.
How do you figure that not to be a yes or no question, the only valid answers are yes and no, did you even read it?
A good question to ask with both Staying power and Frankie peanuts on the table would be
"If I were to ask you a yes-or-no question, would you answer with yes?"
If they answer with 'yes', they must always answer with yes
If they answer with 'no', then they can only answer with no, becuase they cannot answer with yes
So if you have those two cards...on your firsr upkeep, ask that question
How do you figure that not to be a yes or no question, the only valid answers are yes and no, did you even read it?
Yes, I did. And I told you why it was wrong. Did you read my response? Where I already answered this question?
It's because for one possible "truth," neither "yes" nor "no" is the correct answer. To see this better, replace "Will you do Action X?" with "Is Creature A green?" Just because Frankie compels you to answer one way if are are able, it cannot force that to be a a correct response.
The point is that all Frankie can do is make you commit to a strategy. It can't make you choose a specific one.
A good question to ask with both Staying power and Frankie peanuts on the table would be
"If I were to ask you a yes-or-no question, would you answer with yes?"
Condor is slightly wrong. The player can answer the question "If I were to ask you a yes-or-no question, would you answer with yes?" with either yes or no. However, when asked the next question, despite any questions previously asked, he must answer truthfully according to Peanut's text. This is becaue the second line has the "if able", since he is forced to answer truthfully, he is unable to lie, and thus he doesnt.
Practical example:
"Will you answer yes to my next yes or no answer?"
"Yes."
"Will you mana burn this turn."
"I am required to answer truthfully, meaning I am unable to abide by your last question. The truthful answer is no."
I was not wrong; but we are saying the same things, in different ways. It's just that mine is the correct way.
You have to be able to determine the truth of a Frankie Peanut question before you can answer it. Since you don't know, now, what the next question is, you can't determine the truth for it. Without that truth, you can't say what you answer will be.
You can make good examples for these concepts by examining similar questions that are about fact, not strategy. I did that four posts ago. Here, you could look at what happens if your Frankie Peanuts question to me was "Is this card I am holding face-down blue?" I can't answer. I have no idea what the truth is. What you are saying is that I can give a nonsense answer, simply because I have to answer "yes" or "no." I'm saying that since Frankie requires me to answer with the truth, and I can't determine the truth, I can't answer at all.
Again, Frankie does not force you do take a particular action - in this case, answering either "yes" or "no." It forces you to decide on a particular strategy now, answer a question about that strategy, and stick to it. If you don't have enough information, you can't answer a question about it.
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If so...I win.
Thanks to Spiderboy for at http://forums.mtgsalvation.com/showthread.php?t=91142
Brawl Rocks!
If you are in possession of a french frogmite/omnibian, PLEASE CONTACT ME VIA PM
"Until end of turn" effects don't end, so if you ask a question, and they answer "No", then they must abide by their answer of "No" until the end of the game (or until the end of the turn after Staying Power leaves the game). That doesn't really mean you automatically win. If you're asking for suggestions as to what questions you should ask, you should take that to Magic General or Strategy.
Do you know any judges who always impress you with their work ethic, knowledge, or attitude? Nominate them to be the next Judge of the Week!
If I am asking the right questions in the right order
for instance
1. Will you always answer question with "Yes"
2(if answer to 1 is yes) Will you do "Action X" this turn
2(if answer to 2 is no) Will you not do "Action X" this turn
Action X can equal mana buring during upkeeps, not attacking or outright conceding the game.
The funnier one is that you make them not concede,
Tell them your selling a drink(could be anything) for Y$ and make them buy it
Thanks to Spiderboy for at http://forums.mtgsalvation.com/showthread.php?t=91142
Brawl Rocks!
If you are in possession of a french frogmite/omnibian, PLEASE CONTACT ME VIA PM
but you could after a first question "will you answer yes to the next question?" you can control them like you had a mindslaver
Thanks to Spiderboy for at http://forums.mtgsalvation.com/showthread.php?t=91142
Brawl Rocks!
If you are in possession of a french frogmite/omnibian, PLEASE CONTACT ME VIA PM
Example: It is not possible to use Frankie Peanuts to force your oppone to make a decision a certain way. You can force them to make a decision earlier then they normally would, but you cannot trick them as you plan. Frankie is NOT a Mindslaver.
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That isn't a "yes or no" question. The answer might be "I cannot derive a truthful 'yes' or 'no' answer to that question."
Let me repeat: you CANNOT force player to make an answer become true. They can always evaluate the truth about Action X independent of formulating an answer to your question. If, as in LckyDice777's suggestion, you had asked about answers earlier, then they do not have to "abide by" that earlier effect if it is not the truth. If, as you suggest, you ask a question that can't be answered "yes" or "no" based upon the truth, then you asked an invalid question.
How do you figure that not to be a yes or no question, the only valid answers are yes and no, did you even read it?
mtg - satire - photoshoppery - strategy - arcade - PMO - chat
"If I were to ask you a yes-or-no question, would you answer with yes?"
If they answer with 'yes', they must always answer with yes
If they answer with 'no', then they can only answer with no, becuase they cannot answer with yes
So if you have those two cards...on your firsr upkeep, ask that question
Thanks to Spiderboy for at http://forums.mtgsalvation.com/showthread.php?t=91142
Brawl Rocks!
If you are in possession of a french frogmite/omnibian, PLEASE CONTACT ME VIA PM
Did you even read the answer?
Hey, you! Yeah, you behind the computer screen! You're unconstitutional.
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Play IRC mafia. (/join #mafia)
Yes, I did. And I told you why it was wrong. Did you read my response? Where I already answered this question?
It's because for one possible "truth," neither "yes" nor "no" is the correct answer. To see this better, replace "Will you do Action X?" with "Is Creature A green?" Just because Frankie compels you to answer one way if are are able, it cannot force that to be a a correct response.
The point is that all Frankie can do is make you commit to a strategy. It can't make you choose a specific one.
There is no possible way this can be answered.
Answer 1: you should go **** yourself.
Note the card does not require the answer to be a yes or no.
Inventory:
Practical example:
"Will you answer yes to my next yes or no answer?"
"Yes."
"Will you mana burn this turn."
"I am required to answer truthfully, meaning I am unable to abide by your last question. The truthful answer is no."
You have to be able to determine the truth of a Frankie Peanut question before you can answer it. Since you don't know, now, what the next question is, you can't determine the truth for it. Without that truth, you can't say what you answer will be.
You can make good examples for these concepts by examining similar questions that are about fact, not strategy. I did that four posts ago. Here, you could look at what happens if your Frankie Peanuts question to me was "Is this card I am holding face-down blue?" I can't answer. I have no idea what the truth is. What you are saying is that I can give a nonsense answer, simply because I have to answer "yes" or "no." I'm saying that since Frankie requires me to answer with the truth, and I can't determine the truth, I can't answer at all.
Again, Frankie does not force you do take a particular action - in this case, answering either "yes" or "no." It forces you to decide on a particular strategy now, answer a question about that strategy, and stick to it. If you don't have enough information, you can't answer a question about it.