Yay to attribute stacking in strange combinations:
I have a Ratadrabik of Urborg and an Olag, Ludevic's Hubris copying a random card (say a Ratadrabik for now). Now Olag dies and triggers Ratadrabik, since Olag is legendary. What do i get?
I take it, it will be a copy of Ratadrabik, but will it be named Ratadrabik or Olag?
I guess, Ratadrabik's not legendary and 2/2 will override Olag's legendary and 4/4, but the name i am unsure.
Ratadrabik triggers from the creature that dies, so "that creature" which the token copies is the creature permanent that died, not the card. And since that creature *is* dead, expired, and no more, to get the values in question we use Last-Known Information.
In terms of each part of this monstrosity being a "copy except for" some other things, the key here is that copied information , after the effect which constructs the copying, is just an assertion to the object of: "Take on these values, in layer 1: <blah blah blah>". The (genuine) Ratadrabik's ability is creating a token that is a copy of [some shambling monstrous thing named Oleg that looks in other ways like a Ratadrabik card], which is just an unstructured pile of values, plus the "except" in the Ratadrabik ability, that the token is not legendary (ignoring that value in the pile), the token is 2/2, and the token is black and Zombie in addition to its other colors and types. After doing this math on the [shambling monstrous mass of values], you arrive at a 2/2 blue and black Zombie Wizard creature named Oleg, Ludevic's Hubris, yet which is not legendary, has a mana cost of 2WB, and has vigilance, ward {2}, "Other Zombies you control have vigilance", and the whole final ability on Ratadrabik.
That value group, is sitting in the layers applicable to that token, as a layer 1 effect which sets its values to those things* - and, additionally, because it is a copy effect, you note that these values are "copiable values", i.e., something which copies the token grabs those things.
*- The "not legendary" part is not a value, but the absence of values not indicated is presumed. The pile of values is an affirmatively given pile. We only noted to remove legendary from the pile because we did math on a pile that had legendary in it.
Check against 707.2 & 707.2a, and consider especially 707.3 which states "The copy’s copiable values become the copied information," indicating the way anything beyond the values themselves (enumerated in 707.2), such as effects giving active structure to the copiable values you observe on the copied object from moment to moment, are lost information.
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The token's name will be Olag, Ludevic's Hubris, since the copy effect from Ratadrabik makes no exception with respect to the copy's name (C.R. 707.2; review C.R. 707.9).
The copy effect from Olag has the exception that the copying creature's name is "Olag, Ludevic's Hubris". This exception, just like the exceptions to colors, types, power, and toughness, is copiable (C.R. 707.9b). Thus, in general, if a token that's a copy of that permanent is created, that token will likewise be named "Olag, Ludevic's Hubris".
I have a Ratadrabik of Urborg and an Olag, Ludevic's Hubris copying a random card (say a Ratadrabik for now). Now Olag dies and triggers Ratadrabik, since Olag is legendary. What do i get?
I take it, it will be a copy of Ratadrabik, but will it be named Ratadrabik or Olag?
I guess, Ratadrabik's not legendary and 2/2 will override Olag's legendary and 4/4, but the name i am unsure.
In terms of each part of this monstrosity being a "copy except for" some other things, the key here is that copied information , after the effect which constructs the copying, is just an assertion to the object of: "Take on these values, in layer 1: <blah blah blah>". The (genuine) Ratadrabik's ability is creating a token that is a copy of [some shambling monstrous thing named Oleg that looks in other ways like a Ratadrabik card], which is just an unstructured pile of values, plus the "except" in the Ratadrabik ability, that the token is not legendary (ignoring that value in the pile), the token is 2/2, and the token is black and Zombie in addition to its other colors and types. After doing this math on the [shambling monstrous mass of values], you arrive at a 2/2 blue and black Zombie Wizard creature named Oleg, Ludevic's Hubris, yet which is not legendary, has a mana cost of 2WB, and has vigilance, ward {2}, "Other Zombies you control have vigilance", and the whole final ability on Ratadrabik.
That value group, is sitting in the layers applicable to that token, as a layer 1 effect which sets its values to those things* - and, additionally, because it is a copy effect, you note that these values are "copiable values", i.e., something which copies the token grabs those things.
*- The "not legendary" part is not a value, but the absence of values not indicated is presumed. The pile of values is an affirmatively given pile. We only noted to remove legendary from the pile because we did math on a pile that had legendary in it.
Check against 707.2 & 707.2a, and consider especially 707.3 which states "The copy’s copiable values become the copied information," indicating the way anything beyond the values themselves (enumerated in 707.2), such as effects giving active structure to the copiable values you observe on the copied object from moment to moment, are lost information.
Awesome avatar provided by Krashbot @ [Epic Graphics].
The copy effect from Olag has the exception that the copying creature's name is "Olag, Ludevic's Hubris". This exception, just like the exceptions to colors, types, power, and toughness, is copiable (C.R. 707.9b). Thus, in general, if a token that's a copy of that permanent is created, that token will likewise be named "Olag, Ludevic's Hubris".
Ah well, can't expect Wizards to know the rules of MTG
Thanks for the clarification.