I have two questions about timing.
1) When is the first time you can interrupt someone during their turn? I have seen rules that say certain phases can't be interrupted or start a stack. So If I want to use an Icy Manipulator to tap an opponent's Maze of Ith, when is the first time during her turn I can interrupt her and declare I'm doing that? Does this same timing apply to casting a creature with Flash or with Flash as an ability?
2)I control Zur the Enchanter. I declare that I am beginning my attack phase. I declare Zur the Enchanter as an attacker. I activate his power and search my library and place Diplomatic Immunity onto Zur. My opponent has two Lighning Bolts and two untapped mountains. When, if ever, during this entire process, is it legal for her to cast those Lighning Bolts to try to kill Zur?
I have two questions about timing.
1) When is the first time you can interrupt someone during their turn? I have seen rules that say certain phases can't be interrupted or start a stack. So If I want to use an Icy Manipulator to tap an opponent's Maze of Ith, when is the first time during her turn I can interrupt her and declare I'm doing that? Does this same timing apply to casting a creature with Flash or with Flash as an ability?
The first time you can do that during their turn is during their upkeep, when you get priority. If triggers/abilities/spells go on the stack during the upkeep then in the course of any of them resolving you will receive priority and can activate it then. Beyond that, leaving upkeep (like other steps/phases) occurs when everyone passes priority with nothing on the stack, and you'll have a chance then, too.
2)I control Zur the Enchanter. I declare that I am beginning my attack phase. I declare Zur the Enchanter as an attacker. I activate his power and search my library and place Diplomatic Immunity onto Zur. My opponent has two Lighning Bolts and two untapped mountains. When, if ever, during this entire process, is it legal for her to cast those Lighning Bolts to try to kill Zur?
Here's when they can do those:
When you declare your intention to go to combat phase, leaving the pre-combat main phase, and they receive priority during that.
When they receive priority on the attempt to move from the beginning of combat step to the declare attackers step.
When they receive priority during the declare attackers step, after you declare attackers and Zur's trigger goes on the stack and you pass priority.
So, can she wait to find out that I am selecting an enchantment that will prevent her, in the future, from targeting Zur with her Lightning Bolt? It looks like from your steps she only has the option to place the Lightning Bolts on the stack when I trigger Zur's ability to go fetch an enchantment from my library.
So, can she wait to find out that I am selecting an enchantment that will prevent her, in the future, from targeting Zur with her Lightning Bolt? It looks like from your steps she only has the option to place the Lightning Bolts on the stack when I trigger Zur's ability to go fetch an enchantment from my library.
If your opponent waits to see what enchantment you get, that means you're already resolving Zur's trigger and nothing can be done during resolution of that. By the time they get priority again, the trigger will have resolved and Diplomatic Immunity will already be attached to Zur.
1) When is the first time you can interrupt someone during their turn? I have seen rules that say certain phases can't be interrupted or start a stack. So If I want to use an Icy Manipulator to tap an opponent's Maze of Ith, when is the first time during her turn I can interrupt her and declare I'm doing that? Does this same timing apply to casting a creature with Flash or with Flash as an ability?
2)I control Zur the Enchanter. I declare that I am beginning my attack phase. I declare Zur the Enchanter as an attacker. I activate his power and search my library and place Diplomatic Immunity onto Zur. My opponent has two Lighning Bolts and two untapped mountains. When, if ever, during this entire process, is it legal for her to cast those Lighning Bolts to try to kill Zur?
Here's when they can do those:
old thread
old thread
old thread
R Zada Arcane Storm
RBU Marchesa
GWU Estrid
GWR Samut?
URB Kess
(R/W)(U/B) Akiri & Silas
BWR Alesha
R Neheb Dragons
G Nylea Wurms
W Darien
U Tetsuko
old thread
old thread
old thread
R Zada Arcane Storm
RBU Marchesa
GWU Estrid
GWR Samut?
URB Kess
(R/W)(U/B) Akiri & Silas
BWR Alesha
R Neheb Dragons
G Nylea Wurms
W Darien
U Tetsuko
https://magic.wizards.com/en/game-info/gameplay/rules-and-formats/rules
Later, you may find the courage to try on the mighty Comprehensive Rules.
Rule 117 is a good entry point for queries about timing.
RULES OF MAGIC :
http://magic.wizards.com/en/game-info/gameplay/rules-and-formats/rules