this isn't you usual situation for a death's shadow, but if my opponents at 10 life making his death's shadow 3/3 at the time that primal command is cast. the chosen modes are target player gains 7 life and target player shuffles his graveyard into his library. in the course of completing both of those modes my opponents death's shadows die,
but we couldn't figure out if they get shuffled into the library with the graveyard or not?
where does death's shadows death get processed in resolving this situation of primal command?
They don't get shuffled in, because they don't die until after Primal Command has completely finished resolving. Dying from having 0 or less toughness is a state-based action, and those do not happen while a spell or ability is resolving.
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I'm a former judge (lapsed), who keeps up to date on rules and policy. Keep in mind that judges' answers aren't necessarily more valid than those of people who aren't judges; what matters is we can quote the rules to back up our answers. When in doubt, ask for such quotes.
where does death's shadows death get processed in resolving this situation of primal command?
The state-based action is processed before the active player gets priority after Primal Command finishes resolving.
704.3. Whenever a player would get priority (see rule 116, “Timing and Priority”), the game checks for any of the listed conditions for state-based actions, then performs all applicable state-based actions simultaneously as a single event. If any state-based actions are performed as a result of a check, the check is repeated; otherwise all triggered abilities that are waiting to be put on the stack are put on the stack, then the check is repeated. Once no more state-based actions have been performed as the result of a check and no triggered abilities are waiting to be put on the stack, the appropriate player gets priority. This process also occurs during the cleanup step (see rule 514), except that if no state-based actions are performed as the result of the step’s first check and no triggered abilities are waiting to be put on the stack, then no player gets priority and the step ends.
704.4. Unlike triggered abilities, state-based actions pay no attention to what happens during the resolution of a spell or ability.
Example: A player controls a creature with the ability “This creature’s power and toughness are each equal to the number of cards in your hand” and casts a spell whose effect is “Discard your hand, then draw seven cards.” The creature will temporarily have toughness 0 in the middle of the spell’s resolution but will be back up to toughness 7 when the spell finishes resolving. Thus the creature will survive when state-based actions are checked. In contrast, an ability that triggers when the player has no cards in hand goes on the stack after the spell resolves, because its trigger event happened during resolution.
704.5. The state-based actions are as follows:
704.5f If a creature has toughness 0 or less, it’s put into its owner’s graveyard. Regeneration can’t replace this event.
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Why bother with mere rulings when so many answers can be found in the Rules?
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this isn't you usual situation for a death's shadow, but if my opponents at 10 life making his death's shadow 3/3 at the time that primal command is cast. the chosen modes are target player gains 7 life and target player shuffles his graveyard into his library. in the course of completing both of those modes my opponents death's shadows die,
but we couldn't figure out if they get shuffled into the library with the graveyard or not?
where does death's shadows death get processed in resolving this situation of primal command?
The state-based action is processed before the active player gets priority after Primal Command finishes resolving.