My questions are:
How much damage is redirected from Daunting Defender? One or two?
If, for whatever reason, Player A were to redirect damage from Auriok Champion, how much damage would he be able to redirect? Zero, one or two?
If the damage were to be prevented instead of redirected, for example with Anoint onto Auriok Champion, in which order do the effect of Anoint, Daunting Defender and Auriok Champion's Protection from Red apply? Does Player A get to choose?
The last question is only theoretical, but it incorporates all the other ones and I feel that knowing the answer might be helpful in the future.
Also, would it change if Anger of the Gods were cast in Player A's turn (For example via Leyline of Anticipation)? I ask this for possible priority shenanigans.
In this case, Anger of the Gods would deal 3 damage to Auriok Champion, Daunting Defender, and Rosheen Meanderer. (I assume Player A chooses Anger of the Gods as the source for Harm's Way.)
For Auriok Champion, there are three replacement and/or prevention effects involved: protection from red (C.R. 702.16e), Daunting Defender, and Harm's Way. Player A, as the controller of Auriok Champion, chooses which one applies (C.R. 616.1, 616.1d). If Daunting Defender is chosen, 1 of the damage is prevented; if protection from red is chosen, all of the damage is prevented; and if Harm's Way is chosen, 2 of the damage is dealt instead to Rosheen Meanderer (provided there is still damage Harm's Way can prevent this way). The remaining damage is handled (as far as applicable) by the remaining replacement and/or prevention effects, and whoever controls the creature that would now be dealt damage chooses one of them to apply, and so on (C.R. 616.1e, 616.1).
For Daunting Defender, there are two replacement and/or prevention effects involved: Daunting Defender and Harm's Way. Player A, as the controller of Daunting Defender, chooses which one applies, in the same way (C.R. 616.1).
For Rosheen Meanderer, no relevant replacement or prevention effects apply, so Rosheen Meanderer will be dealt 3 damage.
This answer doesn't change if Anger of the Gods is cast by a different player or on a different turn. Whether a prevention effect (such as Anoint) or a replacement effect (such as Harm's Way) is involved is irrelevant.
I'm sorry I did not get to read this thread in the past few days.
You are right, I forgot to mention that the source of damage that would be redirected is Anger of the Gods (I left it to the readers' imagination, since it was the only source of damage I mentioned).
I indeed thought that performing the action on another player's turn would not affect the result. I didn't know if there was a difference between preventing and redirecting the damage in this specific case instead.
Thank you very much for your detailed explanation!
yesterday I witnessed a situation that made me think and I would like someone to dispel my doubts.
Player A has Auriok Champion and Daunting Defender.
Player B casts Anger of the Gods.
Player A casts Harm's Way in response, redirecting the damage from the Daunting Defender onto Player B's Rosheen Meanderer, killing it.
My questions are:
How much damage is redirected from Daunting Defender? One or two?
If, for whatever reason, Player A were to redirect damage from Auriok Champion, how much damage would he be able to redirect? Zero, one or two?
If the damage were to be prevented instead of redirected, for example with Anoint onto Auriok Champion, in which order do the effect of Anoint, Daunting Defender and Auriok Champion's Protection from Red apply? Does Player A get to choose?
The last question is only theoretical, but it incorporates all the other ones and I feel that knowing the answer might be helpful in the future.
Also, would it change if Anger of the Gods were cast in Player A's turn (For example via Leyline of Anticipation)? I ask this for possible priority shenanigans.
For Auriok Champion, there are three replacement and/or prevention effects involved: protection from red (C.R. 702.16e), Daunting Defender, and Harm's Way. Player A, as the controller of Auriok Champion, chooses which one applies (C.R. 616.1, 616.1d). If Daunting Defender is chosen, 1 of the damage is prevented; if protection from red is chosen, all of the damage is prevented; and if Harm's Way is chosen, 2 of the damage is dealt instead to Rosheen Meanderer (provided there is still damage Harm's Way can prevent this way). The remaining damage is handled (as far as applicable) by the remaining replacement and/or prevention effects, and whoever controls the creature that would now be dealt damage chooses one of them to apply, and so on (C.R. 616.1e, 616.1).
For Daunting Defender, there are two replacement and/or prevention effects involved: Daunting Defender and Harm's Way. Player A, as the controller of Daunting Defender, chooses which one applies, in the same way (C.R. 616.1).
For Rosheen Meanderer, no relevant replacement or prevention effects apply, so Rosheen Meanderer will be dealt 3 damage.
This answer doesn't change if Anger of the Gods is cast by a different player or on a different turn. Whether a prevention effect (such as Anoint) or a replacement effect (such as Harm's Way) is involved is irrelevant.
EDIT (Mar. 29): Correctness edit.
You are right, I forgot to mention that the source of damage that would be redirected is Anger of the Gods (I left it to the readers' imagination, since it was the only source of damage I mentioned).
I indeed thought that performing the action on another player's turn would not affect the result. I didn't know if there was a difference between preventing and redirecting the damage in this specific case instead.
Thank you very much for your detailed explanation!