Ok, I was all okay with normal creatures, but the planes walkers came along, can you attack with them, can you block with them, what are loyalty counters!? Can you guys help? Please just answer the basics of a planeswalker and what they can do.Chandra Nalaar Can you guys explain this card. It would help me so much
Private Mod Note
():
Rollback Post to RevisionRollBack
Hey guys,
Just one of those people obsessed with Magic the Gathering. Please follow me and I will follow you back
Ok lets see if I can help clear things up for you:
Planeswalkers can't attack or block, unless they are turned into a creature somehow ie Gideon Jura's third ability turns him into a creature, so can attack that turn.
When you (or your opponent) attacks you can declare your attacking creatures at a planeswalker controlled by the defending player.
ie It is your opponents turn, and you control Chandra, your opponent can attack either you or Chandra directly. You can still block the creature attacking your planeswalker. If you don't then when the creature damages the planeswalker you remove that many loyalty counters.
A Planeswalker enters with the number of loyalty counters list in the bottom corner. So Chandra Nalaar enters with 6 loyalty counters on her.
Once per turn you can activate ONE of the abilities listed on a planeswalker you control, and only at a time when you could cast a sorcery, ie during your main phase while the stack is empty.
To activate one of the abilities, you add or take away the number of loyalty counters listed. ie To activate Chandra Nalaar's first ability, you add loyalty counter putting her up to 7, and chose a target for the ability. When the ability resolves it will deal 1 damage to the target player.
When a planeswalker has no loyalty counters on it, it gets put into the graveyard. This can not be prevented.
Oh and also you can only control one planeswalker of each subtype at a time. So while you can have Chandra and Gideon (or any other planeswalkers) on the battlefield, you can't have two Chandras at once. If a second one does enter the battlefield under you control, you will have to choose one to be put into the graveyard. This can't be prevented.
Some other things:
Just to be clear planeswalkers aren't creatures and can't be targeting by things that say target creature.
You can't use a - ability of a planeswalker unless you have at least that many counters on it. (you can't activate the -8 ability unless you have 8 counters on chandra).
If a player deals noncombat damage to a player that has a planeswalker then they may redirect that damage to the walker. (e.g. I cast lightning bolt targeting you, and if you have chandra I can instead of dealing damage to you deal 3 damage to chandra).
You can only have one planeswalker of each subtype on the battlefield at a time, if you have 2 you choose one to get rid of. (e.g. You can't have 2 chandra nalaar's on the battlefield and you can't have chandra nalaar and chandra, pyrogenius on the battlefield at the same time since they each say planeswalker-chandra).
Private Mod Note
():
Rollback Post to RevisionRollBack
"If you knew anything about the lore you'd see that they were clearly hinting that the madness on Innistrad was caused by Uncle Istvan wearing Urza's Power Armor ... tainted with Phrexyian Oil"
Graham from Loading Ready Run
More things: if a spell or ability makes a planeswalker a creature, then the planeswalker creature hybrid can be targeted by "target permanent," "target planeswalker," and due to the aforementioned spell or ability "target creature".
Think of it this way:Murder targets a creature. You can't really "murder" a Swamp nor can you "murder" the other player legally (both in MtG and in Real life, huge no-no).
Flavorwise: planeswalkers are friends you call to help you out. If you invite them over and have them do things they like (+1 abilities) they will hang around since they are enjoying themselves. If your planeswalker pal gets hurt or is asked to do too many things the don't like (-1 abilities), they will leave and crumple up their contact information and toss it in the trash can (your graveyard) as they slam the door.
While creatures are like action figures or dolls, planeswalkers are like friends. Duct tape will fix a toy but not betrayed trust: thus the loyalty counters don't regenerate at the end of each of your turns.
Just one of those people obsessed with Magic the Gathering. Please follow me and I will follow you back
Planeswalkers can't attack or block, unless they are turned into a creature somehow ie Gideon Jura's third ability turns him into a creature, so can attack that turn.
When you (or your opponent) attacks you can declare your attacking creatures at a planeswalker controlled by the defending player.
ie It is your opponents turn, and you control Chandra, your opponent can attack either you or Chandra directly. You can still block the creature attacking your planeswalker. If you don't then when the creature damages the planeswalker you remove that many loyalty counters.
A Planeswalker enters with the number of loyalty counters list in the bottom corner. So Chandra Nalaar enters with 6 loyalty counters on her.
Once per turn you can activate ONE of the abilities listed on a planeswalker you control, and only at a time when you could cast a sorcery, ie during your main phase while the stack is empty.
To activate one of the abilities, you add or take away the number of loyalty counters listed. ie To activate Chandra Nalaar's first ability, you add loyalty counter putting her up to 7, and chose a target for the ability. When the ability resolves it will deal 1 damage to the target player.
When a planeswalker has no loyalty counters on it, it gets put into the graveyard. This can not be prevented.
Oh and also you can only control one planeswalker of each subtype at a time. So while you can have Chandra and Gideon (or any other planeswalkers) on the battlefield, you can't have two Chandras at once. If a second one does enter the battlefield under you control, you will have to choose one to be put into the graveyard. This can't be prevented.
I hope that helps and clears things up for you.
Just to be clear planeswalkers aren't creatures and can't be targeting by things that say target creature.
You can't use a - ability of a planeswalker unless you have at least that many counters on it. (you can't activate the -8 ability unless you have 8 counters on chandra).
If a player deals noncombat damage to a player that has a planeswalker then they may redirect that damage to the walker. (e.g. I cast lightning bolt targeting you, and if you have chandra I can instead of dealing damage to you deal 3 damage to chandra).
You can only have one planeswalker of each subtype on the battlefield at a time, if you have 2 you choose one to get rid of. (e.g. You can't have 2 chandra nalaar's on the battlefield and you can't have chandra nalaar and chandra, pyrogenius on the battlefield at the same time since they each say planeswalker-chandra).
Graham from Loading Ready Run
Think of it this way:Murder targets a creature. You can't really "murder" a Swamp nor can you "murder" the other player legally (both in MtG and in Real life, huge no-no).
Flavorwise: planeswalkers are friends you call to help you out. If you invite them over and have them do things they like (+1 abilities) they will hang around since they are enjoying themselves. If your planeswalker pal gets hurt or is asked to do too many things the don't like (-1 abilities), they will leave and crumple up their contact information and toss it in the trash can (your graveyard) as they slam the door.
While creatures are like action figures or dolls, planeswalkers are like friends. Duct tape will fix a toy but not betrayed trust: thus the loyalty counters don't regenerate at the end of each of your turns.
http://magic.wizards.com/en/game-info/gameplay/rules-and-formats/rules
RULES OF MAGIC :
http://magic.wizards.com/en/game-info/gameplay/rules-and-formats/rules