Yes, absolutely. Loyalty abilities are activated abilities, and they can be interacted with like any other activated ability that uses the stack.
112.5. Some activated abilities are loyalty abilities. Loyalty abilities follow special rules: A player may
activate a loyalty ability of a permanent he or she controls any time he or she has priority and the
stack is empty during a main phase of his or her turn, but only if no player has previously activated
a loyalty ability of that permanent that turn. See rule 606, “Loyalty Abilities.”
All currently printed loyalty abilities are activated abilites, so you can target them with a stifle or similar spell or ability.
The only difference between them and a regular activated ability is that you can only activate them during your main phase whilst the stack is empty and can only activate 1 loyalty ability per turn.
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Every normal man must be tempted, at times, to spit on his hands, hoist the black flag and start slitting throats.
- H.L Mencken
I Became insane with long Intervals of horrible Sanity
All Religion, my friend is simply evolved out of fraud, fear, greed, imagination and poetry.
- Edgar Allan Poe
I wasn't involved in this situation, was sitting next to the table it happened at, but the LGS owner was adamant about that not being the case. I thought maybe I had missed a rule update or something.
Just to clarify, adding or removing the loyalty counters is a cost, so even if the ability is countered, the loyalty counters will still have changed.
606.4. The cost to activate a loyalty ability of a permanent is to put on or remove from that permanent a certain number of loyalty counters, as shown by the loyalty symbol in the ability’s cost
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"If you knew anything about the lore you'd see that they were clearly hinting that the madness on Innistrad was caused by Uncle Istvan wearing Urza's Power Armor ... tainted with Phrexyian Oil"
Graham from Loading Ready Run
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In response Player B responds with Stifle
I guess the question is can you counter a loyalty ability with effects that say "counter target activated ability"?
Building: Varina
112.5. Some activated abilities are loyalty abilities. Loyalty abilities follow special rules: A player may
activate a loyalty ability of a permanent he or she controls any time he or she has priority and the
stack is empty during a main phase of his or her turn, but only if no player has previously activated
a loyalty ability of that permanent that turn. See rule 606, “Loyalty Abilities.”
Former Rules Advisor
"Everything's better with pirates." - Lodge
(The Gamers: Dorkness Rising)
"Any sufficiently analyzed magic is indistinguishable from science."
(Girl Genius - Fairy Tale Theater Break - Cinderella, end of volume 8)
long answer, putting or taking away counters is an activated ability. I'm sure some guru will fix what i stated if it doesn't make sense.
http://forums.mtgsalvation.com/showthread.php?t=494025 ^^^^ My Trade Thread^^^^
The only difference between them and a regular activated ability is that you can only activate them during your main phase whilst the stack is empty and can only activate 1 loyalty ability per turn.
- H.L Mencken
I Became insane with long Intervals of horrible Sanity
All Religion, my friend is simply evolved out of fraud, fear, greed, imagination and poetry.
- Edgar Allan Poe
The Crafters' Rules Guru
I wasn't involved in this situation, was sitting next to the table it happened at, but the LGS owner was adamant about that not being the case. I thought maybe I had missed a rule update or something.
Thanks again!
Building: Varina
606.4. The cost to activate a loyalty ability of a permanent is to put on or remove from that permanent a certain number of loyalty counters, as shown by the loyalty symbol in the ability’s cost
Graham from Loading Ready Run