I understand that the Copter has to already be crewed into creature status before Tamiyo's +1 could target it. But that is a likely enough situation. The specific interaction I am concerned with is the next-turn clause of Taimiyo's +1 ability. "Until your next turn".
As vehicles stop being creatures at end of turn, do they lose the status Tamiyo's +1 gives them? Specifically, if the vehicle became a creature again the next turn would Tamiyo's effect still be in effect?
For (I hope) clarity I will provide 2 instances where this might be relevant.
1: I control a Copter, a Tamiyo, a Duskwatch Recruiter, numerous other creatures and sufficient lands for mana. On my turn I activate the Copter with one of my extra creatures and then I target my Copter and Duskwatch Recruiter with Tamyo's +1 ability. At the end of my turn the Copter stops being a creature. On my opponent's turn we still have not reached my next turn and the Duskwatch Recruiter still has the "draw cards if combat damage" in effect. If I again crew my Copter, do I draw a card if the Copter does combat damage (blocking) on my opponent's turn?
2: More or less the inverse. Assume sufficient mana and vanilla creatures for crews. I control Tamiyo and my opponent controls a Copter and a Duskwatch Recruiter. It is my turn and as part of my attack my opponent crews their Copter to block. Post Combat Main Phase I use Tamiyo's +1 to Target my opponent's Copter and Duskwatch Recruiter. At end of turn the Copter stops being a creature. On my opponent's turn the Duskwatch Recruiter is certainly still under the effect of Tamiyo's +1 and I will draw a card if the Duskwatch Recruiter does combat damage.
If my opponent again crews their Copter and attacks with it, will Tamiyo's +1 still be in effect on the Copter? Will I draw a card from the Copter's combat damage on my opponent's turn?
Because Tamiyo's +1 is a creature specific ability, does the vehicle lose it when it stops being a creature, or does the ability come back when the vehicle again becomes a creature?
Is it any different for battle lands like Hissing Quagmire?
Thank you. If you could cite the specific rules so I can understand this better I would appreciate it.
Tamiyo's first ability creates delayed triggered abilities for the creatures that are legal targets when Tamiyo's ability resolves. They don't go away if the creatures stop being creatures before your next turn begins (C.R. 700.7, 603.7c). Therefore, they can trigger if, for example, Smuggler's Copter stops being a creature, then becomes a creature again to deal combat damage before your next turn begins. Also, since they have a stated duration ("until your next turn"), they will trigger as many times as those creatures deal combat damage before your next turn begins (C.R. 603.7b; see also C.R. 500.5).
EDIT (Aug. 11, 2018): Edited.
EDIT (Oct. 4, 2018): One rule was renumbered with Guilds of Ravnica.
Tamiyo's ability has an effect with a set duration of "until your next turn". It doesn't end just because the target stopped being a creature after the ability has resolved. It only stops prematurely if the object ceases to exist (by leaving the battlefield, even if that card returns later), not by changing types. It is the same for vehicles, man lands, and anything else that may change types by itself or an outside effect.
So, for 1 and 2, yes, you still do draw a card when that Copter is re-crewed and deals damage. It is still one of "those creatures" that were affected by Tamiyo's ability.
I understand that the Copter has to already be crewed into creature status before Tamiyo's +1 could target it. But that is a likely enough situation. The specific interaction I am concerned with is the next-turn clause of Taimiyo's +1 ability. "Until your next turn".
As vehicles stop being creatures at end of turn, do they lose the status Tamiyo's +1 gives them? Specifically, if the vehicle became a creature again the next turn would Tamiyo's effect still be in effect?
For (I hope) clarity I will provide 2 instances where this might be relevant.
1: I control a Copter, a Tamiyo, a Duskwatch Recruiter, numerous other creatures and sufficient lands for mana. On my turn I activate the Copter with one of my extra creatures and then I target my Copter and Duskwatch Recruiter with Tamyo's +1 ability. At the end of my turn the Copter stops being a creature. On my opponent's turn we still have not reached my next turn and the Duskwatch Recruiter still has the "draw cards if combat damage" in effect. If I again crew my Copter, do I draw a card if the Copter does combat damage (blocking) on my opponent's turn?
2: More or less the inverse. Assume sufficient mana and vanilla creatures for crews. I control Tamiyo and my opponent controls a Copter and a Duskwatch Recruiter. It is my turn and as part of my attack my opponent crews their Copter to block. Post Combat Main Phase I use Tamiyo's +1 to Target my opponent's Copter and Duskwatch Recruiter. At end of turn the Copter stops being a creature. On my opponent's turn the Duskwatch Recruiter is certainly still under the effect of Tamiyo's +1 and I will draw a card if the Duskwatch Recruiter does combat damage.
If my opponent again crews their Copter and attacks with it, will Tamiyo's +1 still be in effect on the Copter? Will I draw a card from the Copter's combat damage on my opponent's turn?
Because Tamiyo's +1 is a creature specific ability, does the vehicle lose it when it stops being a creature, or does the ability come back when the vehicle again becomes a creature?
Is it any different for battle lands like Hissing Quagmire?
Thank you. If you could cite the specific rules so I can understand this better I would appreciate it.
EDIT (Aug. 11, 2018): Edited.
EDIT (Oct. 4, 2018): One rule was renumbered with Guilds of Ravnica.
So, for 1 and 2, yes, you still do draw a card when that Copter is re-crewed and deals damage. It is still one of "those creatures" that were affected by Tamiyo's ability.