I have actually become disenfranchised with the whole Modern format. It has become a format of goldfish decks from Storm to Ad Naus to Scapeshift (oops I win if I have 7 lands in play) to more garbage. Modern has become the dumping ground of non-interactivity.
Control doesn't exist, fair decks lose, and grixis needs to run death's shadow just to compete with the rest of the junk that's piling up everywhere.
I've moved fully into legacy and even the combo decks there have more interaction than how a meddling mage makes a storm player in modern fold instantly. The problem is that interaction doesn't exist in modern the way it does in legacy. I remember Deathrite Shaman stopping graveyard shenanigans, I liked Jace, the Mind Sculptor a lot, and there's nothing wrong with Stoneforge Mystic with all the answers in the format anyway. If it isn't abrupt decay, path, push, K Kommand, and disenchant to name a few, there's many more answers as well. Besides, most of the real offenders win on turn 3 anyway.
Legacy, very few times does the game actually end before turn 5.
Even as it seems the opponent is about to pound your face in with a Marit Lage token on turn 3 you usually have Swords to answer it. If that isn't enough, you have wasteland to deal with Dark Depths and Thespian Stage anyway.
In Legacy, the format is varied and they must have answers to respond to one another. Even an Elf Deck in Legacy needs answers for certain questions posed by the opposing side.
Death and Taxes is a very real deck in Legacy, and Modern is a shadow of it. One is control, the other is a tempo based aggro deck. It's very well positioned in the current meta to answer nearly all of the threats while losing to fair decks like literal actual Jund or Junk. But that's a small bright spot in the format.... As it is, Modern has very few real answers to the problems that exist. Storm is so consistent that it can win even through discard or a counterspell.
Infect was on the decline thanks to additions like Fatal Push, but it's still very much a non-interactive deck compared to its legacy counterpart.
I don't know, I guess I feel that I should just stay away from Modern for a while, Wizards needs to unban certain cards and ban others in order to make the format healthy like it was before. I've never played with Splinter Twin, but I felt it was actually a fair deck especially with what transpired soon after that card got the ban.
Just my not so humble opinion, mind you... I used to love Modern but as I played Legacy more and more I have seen the threads become frayed...
Modern is in the best place it has ever been right now. The insane unfairness is a feature of modern not a bug. It is what people like about modern. Its the wild west where you just get to do whatever you want. Unless you are playing against lantern you can basically win a game from anywhere with a lucky top deck. That feels great!, you don't feel dead with no outs. To be a control player in modern you need to do a lot of work, a lot more work than your typical linear deck player, needs to stay on top of the meta game and just have the right sideboard cards for that week.
Keep in mind the reason modern is in a good place right now is because of fatal push. So adding more control to modern can certainly be a good thing for modern. But most of the cards on the ban list are not more control it is just more linear power cards. There is nothing fair in the ban list.
I would still unban BBE, because its the first time Jund hasn't been on top of the format so unbanning this would be good but not overwhelming. I like splinter twin and fatal push makes the deck worse than it once was. so I think it could come off.. but its just another insta-win combo in a format full of them. Stoneforge ergh, maybe, its close, but it just destroys aggro decks particularly something like the recent humans deck which would just lose to Battleskull on turn 3. Killing off deck diversity for no reason. Jace, 4 win the game, no thanks. Brainstorm every turn is too strong for modern even at 4 mana
I have actually become disenfranchised with the whole Modern format. It has become a format of goldfish decks from Storm to Ad Naus to Scapeshift (oops I win if I have 7 lands in play) to more garbage. Modern has become the dumping ground of non-interactivity.
Control doesn't exist, fair decks lose, and grixis needs to run death's shadow just to compete with the rest of the junk that's piling up everywhere.
I've moved fully into legacy and even the combo decks there have more interaction than how a meddling mage makes a storm player in modern fold instantly. The problem is that interaction doesn't exist in modern the way it does in legacy. I remember Deathrite Shaman stopping graveyard shenanigans, I liked Jace, the Mind Sculptor a lot, and there's nothing wrong with Stoneforge Mystic with all the answers in the format anyway. If it isn't abrupt decay, path, push, K Kommand, and disenchant to name a few, there's many more answers as well. Besides, most of the real offenders win on turn 3 anyway.
Legacy, very few times does the game actually end before turn 5.
Even as it seems the opponent is about to pound your face in with a Marit Lage token on turn 3 you usually have Swords to answer it. If that isn't enough, you have wasteland to deal with Dark Depths and Thespian Stage anyway.
In Legacy, the format is varied and they must have answers to respond to one another. Even an Elf Deck in Legacy needs answers for certain questions posed by the opposing side.
Death and Taxes is a very real deck in Legacy, and Modern is a shadow of it. One is control, the other is a tempo based aggro deck. It's very well positioned in the current meta to answer nearly all of the threats while losing to fair decks like literal actual Jund or Junk. But that's a small bright spot in the format.... As it is, Modern has very few real answers to the problems that exist. Storm is so consistent that it can win even through discard or a counterspell.
Infect was on the decline thanks to additions like Fatal Push, but it's still very much a non-interactive deck compared to its legacy counterpart.
I don't know, I guess I feel that I should just stay away from Modern for a while, Wizards needs to unban certain cards and ban others in order to make the format healthy like it was before. I've never played with Splinter Twin, but I felt it was actually a fair deck especially with what transpired soon after that card got the ban.
Just my not so humble opinion, mind you... I used to love Modern but as I played Legacy more and more I have seen the threads become frayed...
Modern is in the best place it has ever been right now. The insane unfairness is a feature of modern not a bug. It is what people like about modern. Its the wild west where you just get to do whatever you want. Unless you are playing against lantern you can basically win a game from anywhere with a lucky top deck. That feels great!, you don't feel dead with no outs. To be a control player in modern you need to do a lot of work, a lot more work than your typical linear deck player, needs to stay on top of the meta game and just have the right sideboard cards for that week.
Keep in mind the reason modern is in a good place right now is because of fatal push. So adding more control to modern can certainly be a good thing for modern. But most of the cards on the ban list are not more control it is just more linear power cards. There is nothing fair in the ban list.
I would still unban BBE, because its the first time Jund hasn't been on top of the format so unbanning this would be good but not overwhelming. I like splinter twin and fatal push makes the deck worse than it once was. so I think it could come off.. but its just another insta-win combo in a format full of them. Stoneforge ergh, maybe, its close, but it just destroys aggro decks particularly something like the recent humans deck which would just lose to Battleskull on turn 3. Killing off deck diversity for no reason. Jace, 4 win the game, no thanks. Brainstorm every turn is too strong for modern even at 4 mana
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Pioneer:UR Pheonix
Modern:U Mono U Tron
EDH
GB Glissa, the traitor: Army of Cans
UW Dragonlord Ojutai: Dragonlord NOjutai
UWGDerevi, Empyrial Tactician "you cannot fight the storm"
R Zirilan of the claw. The solution to every problem is dragons
UB Etrata, the Silencer Cloning assassination
Peasant cube: Cards I own