1) Birds of Paradise - what is not to love?
2) Llanowar Elves - see above with the ability to beat for one.
3) Rancor - soooo good!
4) Eternal Witness - just about the best green creature ever
5) Wellwisher - I love elf decks..and mass life gain
6) Defense of the Heart - Love this card!
7) Thrun, the Last Troll - Hexproof is the new shroud!
8) Chameleon Colossus - Remember playing him in elfball and him hitting for 200+ dmg!
9) Imperious Perfect - An elf lord, thats an uncommon, that makes elves? AWESOME!
10) Tarmogoyf - so so good!
11) Troll Ascetic - Like Thrun, except better!
12) Sakura Tribe-Elder - land is good..especially when it comes with a free guy
13) Fastbond - dumping land into play is fun..and makes your opponent angry
14) Tooth and Nail - because doing two awesome things is great
15) Berserk - Its so good and can win games otherwise lost.
16) Regal Force - like I said.. I liked elfball a lot
17) Harmonize - what? green gets card draw?
18) Garruk Wildspeaker - The original green planeswalker
19) Priest of Titania - mana a plenty
20) Doubling Season - I love cards that double things
1. Llanowar Elves This guy is all green: he is an elf, he gives mana ramp and he lives in Llanowar. He has been around from the beggining of MTG.
2. Wild Mongrel More than a tournament successful deck was built around this puppy.
3. Regrowth It has raw power, but what I like the most is its green flavor: it makes things to regrowth. And the art is beautiful.
4. Yavimaya Ants I love these insects, they have won me more than a game. Yeah, there are "better" creatures in green, but this is my list and I accept no comments nor complaints.
5. Fastbond So broken and funny. And nothing can't beat that illustration.
6. Crumble You can destroy your opponent's artifacts, but I won one game Crumbling my own tapped Nevinyrral's Disk, gaining 4 life and surviving to swing for the win in my turn.
7. Blastoderm My mexican friends used to called him Blastoenferm. You can translate that as Blastosick.
8. Elvish Hunter An annoying elf that gives you great tempo advantage.
9. Elves of Deep Shadow Very flavorful, specially with The Dark art.
10. Wood Elemental Some day, I will make a deck around this guy, and it will be a killer deck.
1.)Kamahl, Fist of Krosa
2.)Vernal Bloom
3.)Upwelling
4.)Seedborn Muse
5.)Plated Slagwurm
6.)Omnath Locus of Mana
7.)Patron of Orochi
8.)Llanowar Elf
9.)Krosan Wayfarer
10.)Defense of the Heart
11.)Myojin of Life's Web
12.)Caravan Vigil
13.)Tooth and Nail
14.)Elvish Piper
15.)Natures Lore
16.)Skyshroud Claim
17.)Hydra Omnivore
18.)Tornado Elemental
19.)Green Sun's Zenith
20.)Sakura Tribe Elder
Off the top of my head, here is my list of mono-green cards. I am sure I have missed some, but these are what came to mind.
1. Fastbond - The most broken green card in the game.
2. Oath of Druids - Format-defining in Vintage to this day and completely suppresses aggro in any format where it's legal.
3. Survival of the Fittest - EDH and Cube staple, powerhouse in Standard and Extended, broken Legacy in half.
4. Channel - You may need to build your Constructed or Cube deck around this card (before it was banned or restricted in almost every conceivable format), but no other card can reasonably threaten to end the game immediately on turn 2.
5. Green Sun's Zenith - Enables so many decks in Legacy and powerful enough to have been banned in Modern.
6. Noble Hierarch - Best mana creature in the game, with a useful ability to boot. This is terrific in every format where it's available.
7. Scavenging Ooze - Amazing body and utility which provides graveyard hate and lifegain in the maindeck.
8. Tarmogoyf - Arguably better than Ooze in the Constructed formats due to the existence of tempo decks, but nowhere near as good in EDH and Cube
9. Birds of Paradise - One of the most powerful starts in Magic since 1993
10. Natural Order - Cheating big fatties into play since Verdant Force, it's usually lethal in Legacy
11. Llanowar/Fyndhorn Elves - These have been outclassed as mana ramp spells, but their creature type is still very much relevant in Legacy as well as in EDH and Cube. Honorable mention to their newer cousin, Priest of Titania, who is much more powerful in more casual formats.
12. Craterhoof Behemoth - This almost certainly spells "good game" when it hits the battlefield
13. Primeval Titan - Dominated Standard, sees reasonable play in several Legacy decks, and a hugely popular casual card that found its way to the EDH ban list.
14. Wall of Blossoms/Wall of Roots - These are not functionally identical by any means, but they're often found in the same decks. These were the primier green creatures in Standard (seeing play in Rec-Sur as well as Stupid Green) and continue to be staples in EDH and Cube.
15. Rancor - One of the first "Enchant Creatures" you could cast in constructed without feeling embarrassed.
16. Eternal Witness - A terrific ability on a solid body, enabling many tricks in Legacy, Cube, EDH, and Modern alike.
17. Glimpse of Nature - You have to build your deck around this card, but it sees or saw play in Standard, Extended, Legacy, and even Vintage, in addition to being a casual favorite.
18. Regrowth - I think this is a bit overrated in a vacuum, but in a format like Vintage, re-buying your bombs or even setting up a busted Gifts Ungiven pile is backbreaking.
19. Tooth and Nail - A defining card in Standard decks of its time and a card Timmies embrace in slower formats.
20. Birthing Pod - The currently oppressive force in Modern also sees some play in Legacy. An incredibly fun card that I almost never pass if I have an opportunity to build a Cube draft around it early.
Honorable Mentions:
* Sylvan Primordial - As far as I know, this saw no serious Constructed play, but its effect is ridiculously broken in a multiplayer environment.
* Joraga Treespeaker - The best ramp creature you can draw in Cube.
* Rofellos, Llanowar Emissary - A Standard and casual powerhouse which has surprisingly seen limited play
* Overrun - Perhaps the biggest limited bomb on the list with some Standard play, although it hasn't seen as much play in older formats
* Quirion Ranger - An innocuous card that actually provides surprisingly useful ramp and utility; a staple in decks as diverse as Stompy aggro and Combo Elves!
* Sylvan Library - I'm not a huge fan of this card, but other players have used this as the green Necro in Legacy, EDH, and Cube.
Private Mod Note
():
Rollback Post to RevisionRollBack
Due to real-life obligations, I am taking a long break from Magic which may include missing the local Legacy GP. Apologies for not being able to keep my threads updated.
Well ya see I won't be able to make a really good list but I'll try^-^
Creatures
Apocalypse hydra
Genesis hydra
Kalonian hydra
Managorger hydra
Mistcutter hydra
Primordial hydra
Vastwood hydra
Broodmaster hydra
Purphorus, God of forge
Nylea, God of the hunt
Courser of kruphix
Karametra's Acolyte
Voyaging satyr
Rofellos, Llarower emissary (banned in EDH or commander format)
Enchantment
Choke
Leyline of lifeforce
Leyline of vitality
Mana reflection
Lands
Nykthos, shrine to nyx
I know that's not twenty but if you get the land, kametra, mana reflection, Voyaging satyr, and/or to fellow Llarower emissary you have a large amount of mana to summon your hydra creatures. It's an aggro set up^-^
My Top 20 absolute favorite green cards are in order as follows:
1. Heroes' Bane
2. Scute Mob
3. Arlinn Kord (not completely green, but as a plainswalker she is awesome by defalt.)
4. Seasons Past (works just like a black card where you can bring things out of the graveyard, but without any consequences.)
5. Biorhythm (when combined w/ evacuation, it is a deadly combo.)
6. Soul of Zendikar (expensive, but really powerful)
7. Fleetfeather Cockatrice ( With flash deathtouch and monsterocity, it's a killer.)
8. Hooded Hydra
9. Sylvian Primordial
10. Nemesis of Mortals
11. Gyre Sage
12. Nessian Game Warden
13. Simic Charm (helps out in a pinch)
14. Arbor Colossus
15. Bassara Tower Archer ( not really strong, but it has hexproof and reach)
16. Ant Queen
17. Urban Evolution
18. Acidic Slime
19. Arbor Elf
20. Seek the Horizon
1. (Ravnica Allegiance): You can't keep a good esper control deck down... Or Wilderness Reclamation... or Gates...
2. (War of the Spark): Guys, I know what we need! We need a cycle of really idiotic flavor text victory cards! Jace's Triumph...
3. (War of the Spark): Lets make the format with control have even more control!
1. Birds Of Paradise
2. Channel
3. Concordant Crossroads
4. Elvish Archdruid
5. Elvish Piper
6. Giant Growth
7. Green Sun's Zenith
8. Master Of The Wild Hunt
9. Muscle Sliver
10. Priest Of Titania
11. Primalcrux
12. Primeval Titan
13. Regrowth
14. Rofellos, Llanowar Emissary
15. Sylvan Library
16. Vengevine
17. Vigor
18. Thicket Basilisk
19. Lure
20. Regeneration
2. Blastoderm - I loved this guy when he was legal, a 5/5 fatty for cheap that they can't target? Count me in.
3. Albino Troll - More undercosted fatties.
4. Wild Mongrel - U/G Tempo was a very fun deck.
5. Basking Rootwalla - See Above
6. Arrogant Wurm - See Above
7. Roar of the Wurm - See Above
8. Wild Dogs - Used to be good...loved this card.
9. Argothian Enchantress - Enchantress was a fun Deck to play.
10. Priest of Titania - mass mana WOOT WOOT
11. Llanowar Elves - fast mana is always good.
12. Elvish Lyrist - One of the cards that actually let Stompy be played.
13. Land Grant - Running 12 lands in a deck, how can you not love it?
14. Plow Under - So Annoying...for them
15. Fallow Earth - See above
16. Weatherseed Treefolk - a 5/3 trampler that comes back and back and back...
17. Eternal Witness - Wicked good creature.
18. Birds of Paradise - not as big a fan as llanowar since the llanowar swings for 1 but still up there.
19. Troll Ascetic - So much fun and so annoying.
20. Verduran Enchantress - See Argothian Enchantress
1) Birds of Paradise - what is not to love?
2) Llanowar Elves - see above with the ability to beat for one.
3) Rancor - soooo good!
4) Eternal Witness - just about the best green creature ever
5) Wellwisher - I love elf decks..and mass life gain
6) Defense of the Heart - Love this card!
7) Thrun, the Last Troll - Hexproof is the new shroud!
8) Chameleon Colossus - Remember playing him in elfball and him hitting for 200+ dmg!
9) Imperious Perfect - An elf lord, thats an uncommon, that makes elves? AWESOME!
10) Tarmogoyf - so so good!
11) Troll Ascetic - Like Thrun, except better!
12) Sakura Tribe-Elder - land is good..especially when it comes with a free guy
13) Fastbond - dumping land into play is fun..and makes your opponent angry
14) Tooth and Nail - because doing two awesome things is great
15) Berserk - Its so good and can win games otherwise lost.
16) Regal Force - like I said.. I liked elfball a lot
17) Harmonize - what? green gets card draw?
18) Garruk Wildspeaker - The original green planeswalker
19) Priest of Titania - mana a plenty
20) Doubling Season - I love cards that double things
sig by DarkNightCavalier
Avatar by perv90210.
Currently Running
Cryffyl
My list in order:
1. Llanowar Elves This guy is all green: he is an elf, he gives mana ramp and he lives in Llanowar. He has been around from the beggining of MTG.
2. Wild Mongrel More than a tournament successful deck was built around this puppy.
3. Regrowth It has raw power, but what I like the most is its green flavor: it makes things to regrowth. And the art is beautiful.
4. Yavimaya Ants I love these insects, they have won me more than a game. Yeah, there are "better" creatures in green, but this is my list and I accept no comments nor complaints.
5. Fastbond So broken and funny. And nothing can't beat that illustration.
6. Crumble You can destroy your opponent's artifacts, but I won one game Crumbling my own tapped Nevinyrral's Disk, gaining 4 life and surviving to swing for the win in my turn.
7. Blastoderm My mexican friends used to called him Blastoenferm. You can translate that as Blastosick.
8. Elvish Hunter An annoying elf that gives you great tempo advantage.
9. Elves of Deep Shadow Very flavorful, specially with The Dark art.
10. Wood Elemental Some day, I will make a deck around this guy, and it will be a killer deck.
3BB
Sorcery
You lose the game.
Regrowth - Awesome power
Tracker - One of my favourites
Eureka - Great build around me card
Ernham Djinn - The original green tournament fatty
Whirling Dervish - Loved playing these
Garruk Wildspeaker - Perfect balance on a planeswalker
Concordant Crossroads - Awesome in multiplayer and creature heavy decks
Life from the Loam - Such a powerful enabler in certian decks
Sylvan Library - Card selection favourite
Lhurgoyf - Tarmogoyf's older cooler brother
Stunted Growth - Makes opponents cry if you accelerate it
Imperious Perfect - One woman army
Fog - Turbo fog deck
Storm Seeker - Green direct damage
Tarmogoyf - Pure powerhouse
Craw Wurm - Green newbie fat
Citanul Druid - Still love the art and effect on this one
Giant Growth - Iconic combat trick and extra damage
Singing Tree - A tree that sings... dripping flavour
Tarmogoyf
Birds of Paradise
Regrowth
Llanowar Elves
Sylvan Library
Life from the Loam
Survival of the Fittest
Natural Order
Glimpse of Nature
Exploration
Green Sun's Zenith
Oath of Druids
Primeval Titan
Krosan Grip
Noble Hierarch
Argothian Enchantress
Scavenging Ooze
Tooth and Nail
Chord of Calling
Berserk
WBG Karador GBW
R Daretti R
RG Omnath GR
WRG Modern Burn GRW
WB Modern Tokens BW
DCI Rules Advisor as of 5/18/2015
2. Mana chicken
3. Berserk
4. Primeval titan
5. Giant growth
5. Tooth and nail
6. Tarmagoyf
7. Oath of Druids
8. Reap and sow
9. Naturalize
10. Desert twister
11. Fast bond
12. Well wisher
13. Llanowar elves
14. Wall of roots
15. Ambush viper
16. Crop rotation
17. Whirling dervish
18. Sylvan scrying
19. reclaim
20. Singing tree
Now that is a rawr list
2.)Vernal Bloom
3.)Upwelling
4.)Seedborn Muse
5.)Plated Slagwurm
6.)Omnath Locus of Mana
7.)Patron of Orochi
8.)Llanowar Elf
9.)Krosan Wayfarer
10.)Defense of the Heart
11.)Myojin of Life's Web
12.)Caravan Vigil
13.)Tooth and Nail
14.)Elvish Piper
15.)Natures Lore
16.)Skyshroud Claim
17.)Hydra Omnivore
18.)Tornado Elemental
19.)Green Sun's Zenith
20.)Sakura Tribe Elder
Honorable mention to Gaea's Cradle, technically not green.
1. Fastbond - The most broken green card in the game.
2. Oath of Druids - Format-defining in Vintage to this day and completely suppresses aggro in any format where it's legal.
3. Survival of the Fittest - EDH and Cube staple, powerhouse in Standard and Extended, broken Legacy in half.
4. Channel - You may need to build your Constructed or Cube deck around this card (before it was banned or restricted in almost every conceivable format), but no other card can reasonably threaten to end the game immediately on turn 2.
5. Green Sun's Zenith - Enables so many decks in Legacy and powerful enough to have been banned in Modern.
6. Noble Hierarch - Best mana creature in the game, with a useful ability to boot. This is terrific in every format where it's available.
7. Scavenging Ooze - Amazing body and utility which provides graveyard hate and lifegain in the maindeck.
8. Tarmogoyf - Arguably better than Ooze in the Constructed formats due to the existence of tempo decks, but nowhere near as good in EDH and Cube
9. Birds of Paradise - One of the most powerful starts in Magic since 1993
10. Natural Order - Cheating big fatties into play since Verdant Force, it's usually lethal in Legacy
11. Llanowar/Fyndhorn Elves - These have been outclassed as mana ramp spells, but their creature type is still very much relevant in Legacy as well as in EDH and Cube. Honorable mention to their newer cousin, Priest of Titania, who is much more powerful in more casual formats.
12. Craterhoof Behemoth - This almost certainly spells "good game" when it hits the battlefield
13. Primeval Titan - Dominated Standard, sees reasonable play in several Legacy decks, and a hugely popular casual card that found its way to the EDH ban list.
14. Wall of Blossoms/Wall of Roots - These are not functionally identical by any means, but they're often found in the same decks. These were the primier green creatures in Standard (seeing play in Rec-Sur as well as Stupid Green) and continue to be staples in EDH and Cube.
15. Rancor - One of the first "Enchant Creatures" you could cast in constructed without feeling embarrassed.
16. Eternal Witness - A terrific ability on a solid body, enabling many tricks in Legacy, Cube, EDH, and Modern alike.
17. Glimpse of Nature - You have to build your deck around this card, but it sees or saw play in Standard, Extended, Legacy, and even Vintage, in addition to being a casual favorite.
18. Regrowth - I think this is a bit overrated in a vacuum, but in a format like Vintage, re-buying your bombs or even setting up a busted Gifts Ungiven pile is backbreaking.
19. Tooth and Nail - A defining card in Standard decks of its time and a card Timmies embrace in slower formats.
20. Birthing Pod - The currently oppressive force in Modern also sees some play in Legacy. An incredibly fun card that I almost never pass if I have an opportunity to build a Cube draft around it early.
Honorable Mentions:
* Sylvan Primordial - As far as I know, this saw no serious Constructed play, but its effect is ridiculously broken in a multiplayer environment.
* Joraga Treespeaker - The best ramp creature you can draw in Cube.
* Rofellos, Llanowar Emissary - A Standard and casual powerhouse which has surprisingly seen limited play
* Overrun - Perhaps the biggest limited bomb on the list with some Standard play, although it hasn't seen as much play in older formats
* Quirion Ranger - An innocuous card that actually provides surprisingly useful ramp and utility; a staple in decks as diverse as Stompy aggro and Combo Elves!
* Sylvan Library - I'm not a huge fan of this card, but other players have used this as the green Necro in Legacy, EDH, and Cube.
Legacy
UWR Miracles UWR
GWB Maverick GWB
GB Elves GB
UBR ANT UBR
RG Combo Lands RG
Vintage
BUG BUG Fish BUG
Modern
GBW
Junk PodMagic: the Buylisting1: Fastbond (Unlimited land for a small price. Completely busted.)
2: Channel (Way too many infinite combos to count.)
3: Oath of Druids (Powers a vintage deck. Completely busted)
4: Survival of the Fittest (Had to get banned out of legacy. Birthing Pod served as the weaker version.)
5: Earthcraft (Offers infinite creature tokens via: Squirrel Nest Had to be banned out.)
6: Green Sun's Zenith (This card belongs in anything with creatures. Good at every phase of the game.)
7: Tarmogoyf (Arguably the greatest creature ever printed. Is usually a 4/5 for 2 mana)
8: Exploration (Offers out of this world land ramp for 1 mana.)
9: Argothian Enchantress (This card is the engine to Enchantress: a deck that will lock you out of the game.)
10: Glimpse of Nature (Powers Combo Elves to Victory)
11: Natural Order (Combo Elves's "backup plan" Finds Progenitus)
12: Aluren (Powerful Combo piece to famed deck "Aluren")
13: Birds of Paradise (One of original powerful green creatures. Still strong to this day.)
14: Sylvan Library (Offers library manipulation which is rare for green to do. Let alone green do it this well each upkeep)
15: Noble Hierarch (Very similar to Birds of Paradise but offers an exalted trigger.)
16: Tooth and Nail (Insane tutor that is very flavorful in green.)
17: Hypergenesis (Green's version of Show and Tell. A little bit slower)
18: Primeval Titan (I think his flavor text sums him up well.)
19: Golgari Grave-Troll (Dredge engine that has been seeing use for years and will always continue to.)
20: Wild Nacatl (Classic green efficient creature.)
Decks I'm playing in Modern right now:
URB Grixis Reveler (http://www.mtgvault.com/supast4r7/decks/modern-grixis-reveler/)
UB Faeries (http://www.mtgvault.com/supast4r7/decks/ub-fae-2/)
UW Azorious Control (http://www.mtgvault.com/supast4r7/decks/modern-ojutai-control-2/)
Creature
2. Eternal Witness
3. Den Protector
4. Oath of Druids
5. Natural Order
6. Eureka
7. Primeval Titan
8. Craterhoof Behemoth
9. Avenger of Zendikar
10. Fauna Shaman
11. Survival of the Fittest
12. Birthing Pod
13. Green Sun's Zenith
14. Chord of Calling
15. Collected Company
16. Life from the Loam
17. Scapeshift
18. Sylvan Library
19. Glimpse of Nature
20. Noble Hierarch
Fan of Red Raccoon Games in Bloomington, Illinois
KenAlsdorf on MTGO, Wargru on XMage
2-Joiner Adept
3-Elvish Piper
4-Hero of Leina Tower
5-Martyr of Spores
6-Disciple of Old Ways
7-Jade Mage
8-Melira, Sylvok Outcast
9-Scorned Villager
10-Champion of Lambholt
11-Krosan Avenger
12-Krosan Restorer
13-Naya Battlemage
14-Somberwald Sage
15-Trusted Forcemage
16-Godtoucher
17-Shaman of Spring
18-Birds of Paradise
19-Nissa, Vastwood Seer
20-Titania, Protector of Argoth
Creatures
Apocalypse hydra
Genesis hydra
Kalonian hydra
Managorger hydra
Mistcutter hydra
Primordial hydra
Vastwood hydra
Broodmaster hydra
Purphorus, God of forge
Nylea, God of the hunt
Courser of kruphix
Karametra's Acolyte
Voyaging satyr
Rofellos, Llarower emissary (banned in EDH or commander format)
Enchantment
Choke
Leyline of lifeforce
Leyline of vitality
Mana reflection
Lands
Nykthos, shrine to nyx
I know that's not twenty but if you get the land, kametra, mana reflection, Voyaging satyr, and/or to fellow Llarower emissary you have a large amount of mana to summon your hydra creatures. It's an aggro set up^-^
1. Heroes' Bane
2. Scute Mob
3. Arlinn Kord (not completely green, but as a plainswalker she is awesome by defalt.)
4. Seasons Past (works just like a black card where you can bring things out of the graveyard, but without any consequences.)
5. Biorhythm (when combined w/ evacuation, it is a deadly combo.)
6. Soul of Zendikar (expensive, but really powerful)
7. Fleetfeather Cockatrice ( With flash deathtouch and monsterocity, it's a killer.)
8. Hooded Hydra
9. Sylvian Primordial
10. Nemesis of Mortals
11. Gyre Sage
12. Nessian Game Warden
13. Simic Charm (helps out in a pinch)
14. Arbor Colossus
15. Bassara Tower Archer ( not really strong, but it has hexproof and reach)
16. Ant Queen
17. Urban Evolution
18. Acidic Slime
19. Arbor Elf
20. Seek the Horizon
2. Sylvan Library
3. Sylvan Library
4. Sylvan Library
5. Sylvan Library
6. Sylvan Library
7. Sylvan Library
8. Sylvan Library
9. Sylvan Library
10. Sylvan Library
11. Rancor
12. Defense of the Heart
13. Sylvan Primordial
14. Song of the Dryads
15. Selvala's Stampede
16. Harrow
17. Forgotten Ancient
18. Berserk
19. Tangle
20. Plow Under
Fully-powered 600-Card "Dream Cube" https://cubecobra.com/cube/list/dreamcube
450-Card "Artificer's Cube" https://cubecobra.com/cube/list/artificer
Cubing in Indianapolis...send me a PM!!
Also, anyone who does not like the fruitcake elemental may have the fruitcake elemental. He is delicious and encourages sharing.
1. (Ravnica Allegiance): You can't keep a good esper control deck down... Or Wilderness Reclamation... or Gates...
2. (War of the Spark): Guys, I know what we need! We need a cycle of really idiotic flavor text victory cards! Jace's Triumph...
3. (War of the Spark): Lets make the format with control have even more control!
Mr Barrin this Cube is on Fire!! - http://www.cubetutor.com/cubeblog/80149
WG Kei Takahashi: Is in Charge Now !? (EDH) WG