When it comes to constructed, I'm pure Spike, but in a limited setting I'm more of a Johnny, in that I love to figure out wacky archetypes and draft ridiculous decks.
In general though (in approaching the game), I'm as Spike-y as they come. I don't have much of an understanding for EDH, for example.
Definitely a Spike. I play this game as a game first, and then as a flavourful fantasy thing. I love consistency (but I also enjoy randomness from time to time), and I like hard-to-disrupt, solid win conditions.
100% Spike except when it comes to EDH.
I play EDH to have fun. I have a Doran deck which has an easily doable infinite combo(lark and friends) that can be fetched with survival/fauna shaman/regular tutors, which can also be fetched with multiple tutors. I remember using it once in a game that I was about to loose and drew all the combo pieces. I hate when people use infinite combos in EDH because thats not the point of the format IMO. It's to make effective plays and combos, not to play palinchron with phantasmal image or tooth and nail palinchron. I'm even considering selling the Doran deck because it gets out of control unless people try to teamkill me(3+ players) or someone does an infi combo VERY early
Johnny/Spike (Offbeat designer)
It isn't just magic, I'm the equivalent of this in every other game I play that could be played competitively. I don't want to purposely lower my chances of winning but I don't feel the same pride if I can't make something my own. Pragmatism is certainly important because I never play with the intent to lose but I hate mirrors.
Also I feel this is important because it's why I'm a Spike, it's a good read: Sirlin's "Playing to Win"
To summarize, I believe I've overall changed from a wannabe Spike psyche to a more Timmy one all the while Johnny was my fulcrum (it's actually an interesting story going from a wannabe Spike to a mature Timmy who just wanted to have fun).
But in the meantime, it's a bit more complex than that. Nowhere have I ever heard anyone (MaRo, other players, anyone on this forum) talk about this one unique psyche I believe I have. The thing is that I sometimes make decks that purposely have a handicap to them while trying to win as best as I can. My best example would be a series of decks I made that are completely immune to Persecute Artist. They may not win much, but they really challenge my mind to do the best it can (and gosh, these decks sometimes surprise me...Baneslayer?? Starlit Angel FTW).
I think this may be somewhat reminiscent to a Johnny deck artist, but I feel it's more than that. First and foremost, they were aimed to be Vorthosian. But then, I use a Spike mentality when I play them. That is, the kind of Spike that doesn't whine when he loses, but accepts loss while learning from his mistakes. I try to be the best player I can be while making the best out of a limited card pool like in a draft. And of course, simply using cards that may not be that powerful makes it inviting to play against. I think it's this Timmy aspect that I enjoy most out of this type of psyche.
Odds of pulling a JtMS from a WWK pack: 1:80
Odds of pulling any specific rare in 5th Edition: 1:133
So, on average, 1 JtMS every 2.222 boxes or 1 Bird of Paradise every 3.694 boxes. Yeah, I'll take my odds with Mythics, they are easier to get than old rares.
Want to support a LGS that finally branched into the selling online world? Send me a pm with your email for a $5 off coupon (usable on purchases of $10 or more) for a LGS that just recently got onto TCG player.
Johnny to the days. I have built one or two hyper-agressive beatdown decks, but somehow easy or consistent winning just don't appeal to me.
It's hard to say what category I'd fall within the Johnny group; Combo Player with a trace of Uber Johnny would probably be the closest (80% of my decks are preposterous combo decks that'll fire off one in ten games, and my Sundial of the Infinite deck exists for the sake of using Sundial of the Infinite.) Sometimes my friends ask me to build a totally random deck for them (the most recent ones being no lands, all lands, and a hilarious use for 4xCaged Sun and 4xGauntlet of Power), and while I enjoy designing and building those decks, playing them doesn't give me nearly as much satisfaction. So...I guess that's Offbeat Designer?
Johnny/Spike here. I love to bring my own builds to the table, but I'll make sure those builds can hold water in that meta. Doesn't always work, but when it does, I feel great!
Thou shalt not have others of the same Legendary before me Thou shalt not frame images with the modern card face Thou shalt not change rules in vain Remember the Reserved List to keep it holy Honor thy Slivers and the symmetry of their abilities Thou shalt not kill mana burn Thou shalt not sacrifice depth for accessibility Thou shalt not steal combat damage from the stack Thou shalt tell a story through thy cards All must be one
The Tri-hybrid. I love building super crazy things (Platinum Angel + Darksteel Plate + Banefire + Soul Conduit = Epic lolz), I love to win (especially while it being one sided in my favor), and I'm usually having fun while doing this.
I am an Analyst Spike.
Honestly, I didn't even know there was a subgenre of player types that fit my type so accuratly.
I'm the guy who walks around asking everyone what they are playing and watching people pre tournament. Then just before the tournament starts, I pull out a big, unsleaved stack of cards and adjust my deck and make my sideboard.
I enjoyed both of those articles, and this little thread has given me an insight to other player types.
In general though (in approaching the game), I'm as Spike-y as they come. I don't have much of an understanding for EDH, for example.
I play EDH to have fun. I have a Doran deck which has an easily doable infinite combo(lark and friends) that can be fetched with survival/fauna shaman/regular tutors, which can also be fetched with multiple tutors. I remember using it once in a game that I was about to loose and drew all the combo pieces. I hate when people use infinite combos in EDH because thats not the point of the format IMO. It's to make effective plays and combos, not to play palinchron with phantasmal image or tooth and nail palinchron. I'm even considering selling the Doran deck because it gets out of control unless people try to teamkill me(3+ players) or someone does an infi combo VERY early
65% Jenny
25% Star
10% Tammy
I'd be much more of a Star if I had more of a disposable income. I'm a Tammy in the sense that even if I lose a lot, I still enjoy myself.
My fiance is 100% analytical Spike, he only plays to win. He doesn't see a story, just a game to win and a person to beat.
It isn't just magic, I'm the equivalent of this in every other game I play that could be played competitively. I don't want to purposely lower my chances of winning but I don't feel the same pride if I can't make something my own. Pragmatism is certainly important because I never play with the intent to lose but I hate mirrors.
Also I feel this is important because it's why I'm a Spike, it's a good read: Sirlin's "Playing to Win"
But in the meantime, it's a bit more complex than that. Nowhere have I ever heard anyone (MaRo, other players, anyone on this forum) talk about this one unique psyche I believe I have. The thing is that I sometimes make decks that purposely have a handicap to them while trying to win as best as I can. My best example would be a series of decks I made that are completely immune to Persecute Artist. They may not win much, but they really challenge my mind to do the best it can (and gosh, these decks sometimes surprise me...Baneslayer?? Starlit Angel FTW).
I think this may be somewhat reminiscent to a Johnny deck artist, but I feel it's more than that. First and foremost, they were aimed to be Vorthosian. But then, I use a Spike mentality when I play them. That is, the kind of Spike that doesn't whine when he loses, but accepts loss while learning from his mistakes. I try to be the best player I can be while making the best out of a limited card pool like in a draft. And of course, simply using cards that may not be that powerful makes it inviting to play against. I think it's this Timmy aspect that I enjoy most out of this type of psyche.
Odds of pulling any specific rare in 5th Edition: 1:133
So, on average, 1 JtMS every 2.222 boxes or 1 Bird of Paradise every 3.694 boxes. Yeah, I'll take my odds with Mythics, they are easier to get than old rares.
Want to support a LGS that finally branched into the selling online world? Send me a pm with your email for a $5 off coupon (usable on purchases of $10 or more) for a LGS that just recently got onto TCG player.
I'm pretty sure you made up half of these names (the female half). They're not in the articles that you link to.
Also, I would describe myself as "analyst spike."
BRG Loam Control (Assault - Loam) BRG
W Mono White Control (Martyr - Proc) W
I want to: have fun, win, and do it in a creative fashion.
Needless to say, I don't play PTQs and don't really go to many GPs (once a year, maybe).
thanks to DNC of Heroes of the Plane Studios for the coolest sig
vintage-WBdark timesBW
legacy-BGRJund-51/60BGR
RBBob Sligh 48/60BR
GRone land belcherRG
URBTES-54/60URB
Fun deck-BBBBKobolds stormBBBB
It's hard to say what category I'd fall within the Johnny group; Combo Player with a trace of Uber Johnny would probably be the closest (80% of my decks are preposterous combo decks that'll fire off one in ten games, and my Sundial of the Infinite deck exists for the sake of using Sundial of the Infinite.) Sometimes my friends ask me to build a totally random deck for them (the most recent ones being no lands, all lands, and a hilarious use for 4xCaged Sun and 4xGauntlet of Power), and while I enjoy designing and building those decks, playing them doesn't give me nearly as much satisfaction. So...I guess that's Offbeat Designer?
[Clan Flamingo] Tier Archivist
[15:21] <@CC> Remember, if you argue, you are an idiot.
Untrophied Wins:
Perfect MCC Scores: 2
---------------------------------------------------------------
Also, 50% Vorthos, 50% Melvin.
Thou shalt not frame images with the modern card face
Thou shalt not change rules in vain
Remember the Reserved List to keep it holy
Honor thy Slivers and the symmetry of their abilities
Thou shalt not kill mana burn
Thou shalt not sacrifice depth for accessibility
Thou shalt not steal combat damage from the stack
Thou shalt tell a story through thy cards
All must be one
Honestly, I didn't even know there was a subgenre of player types that fit my type so accuratly.
I'm the guy who walks around asking everyone what they are playing and watching people pre tournament. Then just before the tournament starts, I pull out a big, unsleaved stack of cards and adjust my deck and make my sideboard.
I enjoyed both of those articles, and this little thread has given me an insight to other player types.
Putting the sexy in Science Fiction!
gamertag: filthychocolate