I have it on good authority that the Phyrexians are going to win. However, Venser is then going to teleport the whole of New Phyrexia inside the Zendikar Hedrons, leaving the Phyrexians and Eldrazi trapped in an eternal struggle of the mechanics that nobody likes.
The next set will feature both infect and annihilator, and be called Maro'sWetDreamia. It will also feature a new Jace, to ensure that it sells well.
That wouldn't make them Timmy cards. The one who cares about this type of stuff is Vorthos (and I'm not sure if even Vorthos likes the fact that they are multiple cool creatures at the same time).
From a flavor standpoint, changelings suck. They aren't every type at once. They change, based on what's around them. Having a bunch of commons with a wall of text like Cryptoplasm isn't really feasable, though.
Which one of those is a good card, if you don't count Natural Ordering a Noble Hierarch into a Progenitus on turn three?
You wouldn't call Wurmcoil a good card? A 6/6 for 6 that is useable in any deck, that has deathtouch, lifelink AND splits into its two component parts when it hits the grave from the field?
Or the titans? At the very least Grave, Frost, and Sun.
You wouldn't call Wurmcoil a good card? A 6/6 for 6 that is useable in any deck, that has deathtouch, lifelink AND splits into its two component parts when it hits the grave from the field?
Or the titans? At the very least Grave, Frost, and Sun.
From the perspective of an eternal player Wurmcoil Engine is pretty much unplayable.
The titans are in the same boat. If a spell costs 6 it has to win the game right away in vintage/legacy, or you're cheating it out, or you are playing a wack deck with DI acceleration (Mean Deck MUD).
I've seen a lot of Timmies gravitate towards X spells like Banefire, Consume Spirit, and of course creatures like Primordial Hydra. One of the resident Timmies at my store once played Banefire alongside Bloodbraid Elf in what was supposed to be an Elfdrazi-esque ramp deck and wouldn't budge on the matter when we told him it was counter-intuitive...
And last but not the least, the one drops of red (Goblin Guide, Goblin Arsonist, etc).
How exactly is a 1-drop creature a Timmy card? Red-based aggro decks try to win as early as possible, which kind of goes against the whole "go big or go home" ethos of Timmies.
I've seen a lot of Timmies gravitate towards X spells like Banefire, Consume Spirit, and of course creatures like Primordial Hydra. One of the resident Timmies at my store once played Banefire alongside Bloodbraid Elf in what was supposed to be an Elfdrazi-esque ramp deck and wouldn't budge on the matter when we told him it was counter-intuitive...
How exactly is a 1-drop creature a Timmy card? Red-based aggro decks try to win as early as possible, which kind of goes against the whole "go big or go home" ethos of Timmies.
It's not really a timmy card but a lot of timmy players uses it and I can only imagine what their fantasies are:
"Gonna cast a goblin first and use Voracious Dragon later."
or
"Gonna use a goblin card to chunk off small damage first and ruin my opponents hopes by casting my beautiful Furyborn Hellkite next."
Instead of supporting their goblins, red timmy players instead uses the efficient cards to support their hard to cast creature or spell card.
Private Mod Note
():
Rollback Post to RevisionRollBack
Gonna leave this account now cause many friends have access on this one and had posted in the past.
blightsteel colossus
progenitus
Emrakul, the Aeons Torn
Phage the Untouchable
edit: timmy monsters dont have to be bad.
UWUW ControlUW
UGWSpiritsUGW
GHardened ScalesG
WGRUKiki PodWGRU [RIP]
Desolation Angel
Gaea's Revenge
Jin-Gitaxias, Core Augur
peasantcube.blogspot.com
Wurmcoil Engine
Praetor cycle
Titan cycle
No one said a good card can't be a timmy card.
UBBreya's Toybox (Competitive, Combo)WR
RGodzilla, King of the MonstersG
-Retired Decks-
UBLazav, Dimir Mastermind (Competitive, UB Voltron/Control)UB
"Knowledge is such a burden. Release it. Release all your fears to me."
—Ashiok, Nightmare Weaver
And Shapeshifters, because they're Dragons, Angels, Demons, Hydras, and Krakens AT THE SAME TIME!
Currently Playing
UTron
Tahngarth, Talruum Hero
TRADE ME!!!
I love that guy but do people actually cast him besides in EDH?
Other timmy creatures are the pitfighter legends. Silvos, Rogue Elemental, Rorix Bladewing, ect.
peasantcube.blogspot.com
Commander
G Ezuri, Renegade Leader G
GW Sigarda, Host of Herons WG
Legacy
GU 12 Post UG
Trade Thread: Click Here
Image Disclaimer: Please review User Notes before clicking infraction.
From a flavor standpoint, changelings suck. They aren't every type at once. They change, based on what's around them. Having a bunch of commons with a wall of text like Cryptoplasm isn't really feasable, though.
He's so terrible, but he looks nutty to a little kid.
You wouldn't call Wurmcoil a good card? A 6/6 for 6 that is useable in any deck, that has deathtouch, lifelink AND splits into its two component parts when it hits the grave from the field?
Or the titans? At the very least Grave, Frost, and Sun.
UBBreya's Toybox (Competitive, Combo)WR
RGodzilla, King of the MonstersG
-Retired Decks-
UBLazav, Dimir Mastermind (Competitive, UB Voltron/Control)UB
"Knowledge is such a burden. Release it. Release all your fears to me."
—Ashiok, Nightmare Weaver
From the perspective of an eternal player Wurmcoil Engine is pretty much unplayable.
The titans are in the same boat. If a spell costs 6 it has to win the game right away in vintage/legacy, or you're cheating it out, or you are playing a wack deck with DI acceleration (Mean Deck MUD).
I'd say some other Timmy creatures are Taurean Mauler, Simic Sky Swallower, and Inkwell Leviathan. Mauler is just a cheap, big, dumb guy. While the other 2 are huge and hard to deal with.
peasantcube.blogspot.com
Turn 2 Two Goblin Guide
The legendary creatures of white and black (Akroma, Phage, etc).
And last but not the least, the one drops of red (Goblin Guide, Goblin Arsonist, etc).
BGStandard Green AggroGB
UWRGModern Saheeli CobraGRWU
UBRGLegacy StormGRBU
Wizards Certified Rules Advisor
Allosaurus Rider is pretty hilarious, too.
I dunno, those creatures are always huge when I play them, and always come out pretty early(in comparison to their mana costs)
Done by Rivenor of Miraculous Recovery signatures!
How exactly is a 1-drop creature a Timmy card? Red-based aggro decks try to win as early as possible, which kind of goes against the whole "go big or go home" ethos of Timmies.
BRG Kresh the Bloodbraided GRB
(81% foil)
It's not really a timmy card but a lot of timmy players uses it and I can only imagine what their fantasies are:
"Gonna cast a goblin first and use Voracious Dragon later."
or
"Gonna use a goblin card to chunk off small damage first and ruin my opponents hopes by casting my beautiful Furyborn Hellkite next."
Instead of supporting their goblins, red timmy players instead uses the efficient cards to support their hard to cast creature or spell card.
Was one of favourites
Loved playing him with Pyrohemia and watch my opponent lose to a huge llanowar elves add some ramp and a few Summoner's Pact and you are good to go.
Insert witty phrase here