It’s my personal opinion that chroma is just a better ability than devotion. Sure, from a simplicity and rules perspective devotion works better, but chroma allows for interactions like Sanity Grinding,Fiery Bombardment, and Light from Within to exist where devotion can’t really work that correctly. And from legend building, chroma works better than what the basic “god-shell” devotion promotes. I wish chroma would get reprinted in newer cards but I doubt we’d see it outside of a masters set.
What are y’alls opinions on these abilities, and which would you prefer to be used more?
Chroma is definitely a “better” mechanic than Devotion because it’s three different mechanics rolled up into one key word.
Of the nine cards with Chroma, four are juststraightupDevotion.
Three are Devotion “inanotherzone". Fiery Bombardment and Light from Within feel like a wholly separate ability, that frankly shouldn’t have been key-worded Chroma.
Chroma feels messy and all over rhe place. Like they had an idea but weren’t quite sure about how to execute it. Devotion on the other hand is cleaner, it always does the same thing. It’s easier to mentally absorb, and with the complexity in the game that’s really important.
Devotion only applies to permanents on the battlefield, while chroma can refer to cards in the library or hand. that's the major difference that I notice.
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What are y’alls opinions on these abilities, and which would you prefer to be used more?
Of the nine cards with Chroma, four are just straight up Devotion.
Three are Devotion “in another zone".
Fiery Bombardment and Light from Within feel like a wholly separate ability, that frankly shouldn’t have been key-worded Chroma.
Chroma feels messy and all over rhe place. Like they had an idea but weren’t quite sure about how to execute it. Devotion on the other hand is cleaner, it always does the same thing. It’s easier to mentally absorb, and with the complexity in the game that’s really important.