2011: Best Mafia Performance (Individual) - Best Newcomer
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
Experienced players that futz with their tapped lands after their last spell resolved. Such as tapping 2 Islands and a Plains to cast a spell then changing it to 2 Plains and an Island after the spell resolves and new decisions are being made.
Players who offer useless commentary during someone else's game.
This one tends to get under my skin than most others. Asking if you have trades (I don't mind if you ask) and when you politely say, "no," that person immediately follows up with, "why?"
Getting mad at someone else for making a mistake. I wish I was joking. Not just play mistakes but getting a name wrong or forgetting what a card does.
Ignoring the other player during the game. Not playing Solitaire. I mean literally chatting with someone else, opening packs, or doing something else while they're playing. I see this a lot between players of unequal experience. That kid with his jank $20 four color deck deserves just as much attention as the wannabe-pro player with her Tier 1 deck.
Look at (11:33, for example). Lands before creatures.
Funny, I started playing in August of '94, up in Seattle I might add, and I never really encountered anyone playing lands up front during my formative years playing. Not until much later on did I run across the phenomenon. The whole playing lands up front as the norm seems to have changed fairly early on.
Look at (11:33, for example). Lands before creatures.
Funny, I started playing in August of '94, up in Seattle I might add, and I never really encountered anyone playing lands up front during my formative years playing. Not until much later on did I run across the phenomenon. The whole playing lands up front as the norm seems to have changed fairly early on.
this only happened once or twice to my brother and me, but it's annoying when an opponent gets mad that I'm not playing a meta-proved deck, meaning that the opponent can't practice against the most common decks. They think I'm wasting their time by playing a homebrew, no matter who wins. Well, guess what? I'm here to play! I didn't sign up as your sparring partner!
Private Mod Note
():
Rollback Post to RevisionRollBack
EDH/Commander
UBR Sedris RG Omnath, Locus of Rage UB The Scarab God RUG Maelstrom Wanderer WU Dragonlord Ojutai
this only happened once or twice to my brother and me, but it's annoying when an opponent gets mad that I'm not playing a meta-proved deck, meaning that the opponent can't practice against the most common decks. They think I'm wasting their time by playing a homebrew, no matter who wins. Well, guess what? I'm here to play! I didn't sign up as your sparring partner!
Private Mod Note
():
Rollback Post to RevisionRollBack
EDH/Commander
UBR Sedris RG Omnath, Locus of Rage UB The Scarab God RUG Maelstrom Wanderer WU Dragonlord Ojutai
Look at (11:33, for example). Lands before creatures.
Interesting. It's unwieldy enough that I can see why at least most people switched to land behind creatures.
I was told by an OG player that in one of the first fold-out mats that accompanied some Magic product there was a template on the mat for where cards/deck/graveyard should go, and it indicated that the lands be played in the front.
Lands in the front also make the landwalk ability more flavorful and sensical, since a creature with, say, forestwalk can walk through the forests to attack the player behind them.
Look at (11:33, for example). Lands before creatures.
Interesting. It's unwieldy enough that I can see why at least most people switched to land behind creatures.
I was told by an OG player that in one of the first fold-out mats that accompanied some Magic product there was a template on the mat for where cards/deck/graveyard should go, and it indicated that the lands be played in the front.
Lands in the front also make the landwalk ability more flavorful and sensical, since a creature with, say, forestwalk can walk through the forests to attack the player behind them.
The players i know that play with lands in front usually are control players and/or vintage players with moxes and stuff, which are not lands but make mana and the amount of creatures and combat is minimal.
If a creature attacks, you might put them in front of lands the "red zone" , makes it a lot clearer what is attacking and what is not (especially if vigilance is involved and "huge" boards).
Back in the days of stuff like Mana Leak and many more abilities that use mana to activate (stuff like Regeneration, +1/+1 effects and such) it was also quite more interesting to see the lands better, thats much less the case in current magic, where creature combat has a much bigger relevance.
----
Its only really confusing as players do it different all the time, and if you are not used to seeing it, its just weird.
----
What tickles my inner OCD are players that tap stuff left and other stuff randomly right, its just tilting me (and thanks god only newbies do that and quickly learn that this only unleashes the wrath of the nine hells upon them ;P).
What minor thins get your goat?
I'll start!
People not keeping the cards in their (or my) decks the right way up.
"Sometimes, the situation is outracing a threat, sometimes it's ignoring it, and sometimes it involves sideboarding in 4x Hope//Pray." --Doug Linn
Just...no.
{мы, тьма}
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
I wonder where this came from. It just makes everything more confusing, for me.
GENERATION 12: The first time you see this, copy and paste it into your signature and add 1 to the generation number. It's a social experiment.
people that don't know how to lose gracefully
BGGRock
Modern
BRGJund
BBGRock
Players who offer useless commentary during someone else's game.
This one tends to get under my skin than most others. Asking if you have trades (I don't mind if you ask) and when you politely say, "no," that person immediately follows up with, "why?"
Getting mad at someone else for making a mistake. I wish I was joking. Not just play mistakes but getting a name wrong or forgetting what a card does.
Ignoring the other player during the game. Not playing Solitaire. I mean literally chatting with someone else, opening packs, or doing something else while they're playing. I see this a lot between players of unequal experience. That kid with his jank $20 four color deck deserves just as much attention as the wannabe-pro player with her Tier 1 deck.
That's how magic was played.
Look at this thread
https://www.mtgsalvation.com/forums/magic-fundamentals/magic-general/797386-earliest-recorded-magic-tournament
Look at (11:33, for example). Lands before creatures.
"Sometimes, the situation is outracing a threat, sometimes it's ignoring it, and sometimes it involves sideboarding in 4x Hope//Pray." --Doug Linn
Interesting. It's unwieldy enough that I can see why at least most people switched to land behind creatures.
GENERATION 12: The first time you see this, copy and paste it into your signature and add 1 to the generation number. It's a social experiment.
Flicking cards to the point of distraction.
BWTokens
GCollected Stompany
BWGUSeance Insanity
URUR Bloo
Two Score, Minus Two or: A Stargate Tail
(Image by totallynotabrony)
Funny, I started playing in August of '94, up in Seattle I might add, and I never really encountered anyone playing lands up front during my formative years playing. Not until much later on did I run across the phenomenon. The whole playing lands up front as the norm seems to have changed fairly early on.
Funny, I started playing in August of '94, up in Seattle I might add, and I never really encountered anyone playing lands up front during my formative years playing. Not until much later on did I run across the phenomenon. The whole playing lands up front as the norm seems to have changed fairly early on.
UBR Sedris
RG Omnath, Locus of Rage
UB The Scarab God
RUG Maelstrom Wanderer
WU Dragonlord Ojutai
UBR Sedris
RG Omnath, Locus of Rage
UB The Scarab God
RUG Maelstrom Wanderer
WU Dragonlord Ojutai
UBR Sedris
RG Omnath, Locus of Rage
UB The Scarab God
RUG Maelstrom Wanderer
WU Dragonlord Ojutai
I was told by an OG player that in one of the first fold-out mats that accompanied some Magic product there was a template on the mat for where cards/deck/graveyard should go, and it indicated that the lands be played in the front.
Lands in the front also make the landwalk ability more flavorful and sensical, since a creature with, say, forestwalk can walk through the forests to attack the player behind them.
GWUBRDraft my Old Border Nostalgia Cube! and/or The Little Pauper Cube That Could!RBUWG
Modern:WDeath & TaxesW | RUGRUG DelverRUG
I was told by an OG player that in one of the first fold-out mats that accompanied some Magic product there was a template on the mat for where cards/deck/graveyard should go, and it indicated that the lands be played in the front.
Lands in the front also make the landwalk ability more flavorful and sensical, since a creature with, say, forestwalk can walk through the forests to attack the player behind them.
GWUBRDraft my Old Border Nostalgia Cube! and/or The Little Pauper Cube That Could!RBUWG
Modern:WDeath & TaxesW | RUGRUG DelverRUG
If a creature attacks, you might put them in front of lands the "red zone" , makes it a lot clearer what is attacking and what is not (especially if vigilance is involved and "huge" boards).
Back in the days of stuff like Mana Leak and many more abilities that use mana to activate (stuff like Regeneration, +1/+1 effects and such) it was also quite more interesting to see the lands better, thats much less the case in current magic, where creature combat has a much bigger relevance.
----
Its only really confusing as players do it different all the time, and if you are not used to seeing it, its just weird.
----
What tickles my inner OCD are players that tap stuff left and other stuff randomly right, its just tilting me (and thanks god only newbies do that and quickly learn that this only unleashes the wrath of the nine hells upon them ;P).
WUBRG#BlackLotusMatterWUBRG
👮👮👮 #BlueLivesMatter 👮👮👮