I remember reading an article and/or seeing a bunch of cards that were supposed to be in this Magic set from way back in the early days and now can't find the article OR remember the name. The cards were actually horribly busted...like worse than ABU cards.
I remember reading an article and/or seeing a bunch of cards that were supposed to be in this Magic set from way back in the early days and now can't find the article OR remember the name. The cards were actually horribly busted...like worse than ABU cards.
Anyone remember?
EDIT: not Astral
Themisprintguy did a youtube video discussing this set in detail
Some set highlights:
0-cost instant mana accelerants BBBFumigate, except each player gains life for the number of their own creatures destroyed instead.
2 mana Black Lotus Lotus Petal (and many other cards that would have been printed ahead of their times)
A creature that can become a 4/0
Strictly better Nether Shadow
4 cost UG Sheherazad [sic]
A more complex Grim Monolith
Landhome
Drawing 10 or 11 cards at once
Symmetrical Mindslaver
A 20 cost artifact that lets you draw the game for 10 March of the Machines WWSwords to Plowshares
A 6 drop mana dork named Thorgar the HUGE
Half mana (!)
5 cost Remand with buyback 0 Platinum Angel aura
Repeatable reanimation for 11 a pop
A creature that can turn into instants and sorceries
Proto-equipment
Loads of text alteration
A 0 cost 3 mana accelerant that only works on your opponent's turn
A sorcery that gains each player 100 life
Acknowledgement of multiplayer Cancel
A 3/2 for 1
Polymerization
A cycle of Dark Rituals that produce ally colored mana
Colorless Mox
Horribly complex cards as expected of 90's Magic design
Lots of dreck
Silly playtest names
...and much, much more!
Holy crap, no wonder this set didn't see print. It also makes an effective rebuttal to people who claim that the designers from Magic's early years are so much better than what we have now.
Holy crap, no wonder this set didn't see print. It also makes an effective rebuttal to people who claim that the designers from Magic's early years are so much better than what we have now.
Aside from some of the more wordy cards, quite a few would be right at home in that era.
It's kind of interesting to flip through this, and see just how many cards we did get eventually, even if altered a bit. The Tempest Medallions are in here, Leviathan, Lotus Petal, a prototype of Pernicious Deed, a prototype of the Sunburst mechanic, a SUPER busted versions of Oath of Lim-Dul and Illusions of Grandeur, prototype Sulfur Elemental, Absorb, and Orcish Lumberjack, Flames of the Blood Hand, all sorts of neat stuff.
I would really like to see a few of these get printed to be honest. Grenade in particular.
I'm getting a laugh out of Demon of Air and Darkness since I play Star Trek Online, and the Iconians are referred to as that several times.
Well, whoever mocked up the cards and used what was as close to modern MTG terminology in the text boxes also added the rarities. The set did have X cost cards that asked players to spend exactly 1 mana of each type, but the lack of cards that actually care about the number of land types is suspicious. While my other post was just a bit of fun, I probably could have approached the set with more skepticism in the first place. Without a more official source, this could be just a fan project.
A lot of these are broken, or just stupid (like many cards from the time). Many more of the cards are quite lovely. Screeching Meemies, for example is a 4/4 for 3BBGG that deals 3 to each creature and player each turn. I'd like to see that in print form.
There's also Wild Joker, which is a 0/2 for 1G (should be shifted to red) and has "T: Wild Joker becomes a copy of target instant or sorcery spell. Cast it with the same targets as the original." That's a pretty cool ability, and I'd like to see the idea return.
It would be fun to turn these cards, plus the cards in alpha into a format called something like "Original Magic" where a deck is at least 80 cards, must be five-color, and is split in half at the beginning of the game, giving each player at least 40 cards. Ante must be used, of course. It certainly wouldn't be like any format around, but that is how Magic was originally conceived of.
Edit: For those curious, I believe these are source of domain:
Anyone remember?
EDIT: not Astral
Also found a link to it with cards made in the modern frame: http://imgur.com/gallery/ekQ4u
They do lack pictures , however so did the originals.
Themisprintguy did a youtube video discussing this set in detail
http://www.mtgsalvation.com/forums/magic-fundamentals/magic-general/334931-what-is-the-most-pimp-card-deck-youve-seen-or?comment=5361
Commander
RGOmnath, Locus of Rage Grenades! EDHGR
UWSygg's Defense, EDH - Voltron & ControlWU
BUGMimeoplasm EDH ft. Ifnir Cycling-discard comboBUG
WBTeysa, Connoisseur of CullingBW
BWSelenia & Recruiter of the Guard suicice combo EDHWB
UBRWGO-Kagachi - 5 Color Enchantments - EDHUBRWG
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Aww man, this isn't that bad, it just feels like 90's Magi...
0-cost instant mana accelerants
BBB Fumigate, except each player gains life for the number of their own creatures destroyed instead.
2 mana Black Lotus
Lotus Petal (and many other cards that would have been printed ahead of their times)
A creature that can become a 4/0
Strictly better Nether Shadow
4 cost UG Sheherazad [sic]
A more complex Grim Monolith
Landhome
Drawing 10 or 11 cards at once
Symmetrical Mindslaver
A 20 cost artifact that lets you draw the game for 10
March of the Machines
WW Swords to Plowshares
A 6 drop mana dork named Thorgar the HUGE
Half mana (!)
5 cost Remand with buyback 0
Platinum Angel aura
Repeatable reanimation for 11 a pop
A creature that can turn into instants and sorceries
Proto-equipment
Loads of text alteration
A 0 cost 3 mana accelerant that only works on your opponent's turn
A sorcery that gains each player 100 life
Acknowledgement of multiplayer
Cancel
A 3/2 for 1
Polymerization
A cycle of Dark Rituals that produce ally colored mana
Colorless Mox
Horribly complex cards as expected of 90's Magic design
Lots of dreck
Silly playtest names
...and much, much more!
Holy crap, no wonder this set didn't see print. It also makes an effective rebuttal to people who claim that the designers from Magic's early years are so much better than what we have now.
I would really like to see a few of these get printed to be honest. Grenade in particular.
I'm getting a laugh out of Demon of Air and Darkness since I play Star Trek Online, and the Iconians are referred to as that several times.
First: Where is the Barry's Mechanic (Basically domain).
Second:Why are there mythics?
What's the supposed source?
http://markrosewater.tumblr.com/post/132038454443/what-was-spectral-chaos
Cubetutor Peasant'ish-Funbox
Project: Khans of Tarkir Cube (cubetutor)
Well, whoever mocked up the cards and used what was as close to modern MTG terminology in the text boxes also added the rarities. The set did have X cost cards that asked players to spend exactly 1 mana of each type, but the lack of cards that actually care about the number of land types is suspicious. While my other post was just a bit of fun, I probably could have approached the set with more skepticism in the first place. Without a more official source, this could be just a fan project.
There's also Wild Joker, which is a 0/2 for 1G (should be shifted to red) and has "T: Wild Joker becomes a copy of target instant or sorcery spell. Cast it with the same targets as the original." That's a pretty cool ability, and I'd like to see the idea return.
It would be fun to turn these cards, plus the cards in alpha into a format called something like "Original Magic" where a deck is at least 80 cards, must be five-color, and is split in half at the beginning of the game, giving each player at least 40 cards. Ante must be used, of course. It certainly wouldn't be like any format around, but that is how Magic was originally conceived of.
Edit: For those curious, I believe these are source of domain:
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.